def make(): from tartist.app.rl.simulator import automake game = automake('custom.CustomLavaWorldTaxiEnv', dense_reward=True, use_coord=True) # you need to restart your game here game.restart() return game
def main(args, controller): if args.output is None: args.output = '{}.conf.py'.format(args.gamename) if osp.isfile(args.output): logger.warn('Output config file already exists: {}.'.format( args.output)) if not yes_or_no('Do you want to overwrite?', default='no'): controller.quit() return game = automake(args.gamename) game.restart() action_space = game.action_space assert isinstance(action_space, DiscreteActionSpace) action_names = action_space.action_meanings action_keys = [] logger.critical('All action names: {}'.format(action_names)) logger.critical('Start recording...') img = image.resize_minmax(game.current_state, *args.winsize, interpolation='NEAREST') controller.update_title(args.gamename) controller.update(img) for i in range(len(action_names)): name = action_names[i] logger.info('{}-th action, name={}, waiting...'.format(i, name)) action = controller.get_last_key() action_keys.append(action) logger.info('{}-th action, name={}, key={}, done.'.format( i, name, repr(action))) logger.critical('Recording end.') logger.info('Recoding quit action key') quit_key = controller.get_last_key() logger.info('quit action, key={}, done.'.format(repr(quit_key))) controller.quit() with open(args.output, 'w') as f: f.write('# -*- coding:utf8 -*-\n\n') f.write(__automake_format__.format(args.gamename)) f.write("name = '{}'\n".format(args.gamename)) f.write("action_names = {}\n".format(repr(action_names))) f.write("action_keys = {}\n".format(repr(action_keys))) f.write("quit_action_key = {}\n".format(repr(quit_key))) f.write("\n") f.write("# default min size is a tuple (min_dim, max_dim)\n") f.write("default_winsize = (600, 800)\n") f.write("# ignore no-action (action=0) in logging\n") f.write("mute_noaction = True\n") f.write("\n") logger.critical('Cfg file written to {}'.format(args.output))
def make(): from tartist.app.rl.simulator import automake game = automake('gym.Enduro-v0') # you need to restart your game here game.restart() return game
def make(): from tartist.app.rl.simulator import automake game = automake('custom.MazeEnv', map_size=15, visible_size=7) game.restart() return game
def make(): from tartist.app.rl.simulator import automake game = automake('custom.MazeEnv') # you need to restart your game here game.restart() return game