def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.SELECT = Selector(name="SELECT") self.SELECT.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.SELECT._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.RANDOM = Random("RANDOM") self.RANDOM.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.RANDOM._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.ALL = All("ALL") self.ALL.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.ALL._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.RUNNER = Runner("RUNNER") self.RUNNER.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.RUNNER._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.SEQUENCE = Sequencer("SEQUENCE") self.SEQUENCE.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.SEQUENCE._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.CONTINUE2 = Continue(name="CONTINUE2", blackboard=self.blackboard) self.MAJORITY = Majority("MAJORITY") self.MAJORITY.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.MAJORITY._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.CONTINUE2 = Continue(name="CONTINUE2", blackboard=self.blackboard) self.PROGRESS = Progressor("PROGRESS") self.PROGRESS.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.PROGRESS._id)
def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE1 = Continue(name="CONTINUE1", blackboard=self.blackboard) self.CONTINUE2 = Continue(name="CONTINUE2", blackboard=self.blackboard) self.FIRST = First("FIRST") self.FIRST.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.FIRST._id)
class TestMajority(object): def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.CONTINUE2 = Continue(name="CONTINUE2", blackboard=self.blackboard) self.MAJORITY = Majority("MAJORITY") self.MAJORITY.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.MAJORITY._id) def test_success(self): self.MAJORITY.add_child(self.SUCCESS1) self.MAJORITY.add_child(self.SUCCESS2) result = self.MAJORITY.tick() assert_equal(result.status, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.PENDING) def test_fail(self): self.MAJORITY.add_child(self.FAIL1) self.MAJORITY.add_child(self.FAIL2) result = self.MAJORITY.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) self.MAJORITY.add_child(self.SUCCESS1) result = self.MAJORITY.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) def test_active(self): self.MAJORITY.add_child(self.CONTINUE) self.MAJORITY.add_child(self.SUCCESS1) self.MAJORITY.add_child(self.SUCCESS2) self.MAJORITY.add_child(self.FAIL1) self.MAJORITY.add_child(self.FAIL2) result = self.MAJORITY.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) def test_cancel(self): self.MAJORITY.add_child(self.CONTINUE) self.MAJORITY.add_child(self.SUCCESS1) self.MAJORITY.add_child(self.SUCCESS2) self.MAJORITY.add_child(self.FAIL1) self.MAJORITY.add_child(self.FAIL2) self.MAJORITY.tick() self.MAJORITY._cancel() result = self.MAJORITY.tick() assert_equal(result, NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) def test_force_child(self): self.MAJORITY.add_child(self.CONTINUE) self.MAJORITY.add_child(self.SUCCESS1) self.MAJORITY.add_child(self.SUCCESS2) self.MAJORITY.add_child(self.FAIL1) self.MAJORITY.add_child(self.FAIL2) self.MAJORITY.tick() self.CONTINUE.force(NodeStatus.SUCCESS) result = self.MAJORITY.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) self.CONTINUE.force(NodeStatus.FAIL) result = self.MAJORITY.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) def test_force_behavior(self): self.MAJORITY.add_child(self.CONTINUE) self.MAJORITY.add_child(self.SUCCESS1) self.MAJORITY.add_child(self.SUCCESS2) self.MAJORITY.add_child(self.FAIL1) self.MAJORITY.add_child(self.FAIL2) self.MAJORITY.tick() self.MAJORITY.force(NodeStatus.SUCCESS) result = self.MAJORITY.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL)
class TestRandom(object): def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.RANDOM = Random("RANDOM") self.RANDOM.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.RANDOM._id) def test_empty(self): # if empty, configuration should succeed but set child to None self.RANDOM._configure() assert_equal(self.RANDOM.child, None) # if ticked, random should report success if no children result = self.RANDOM.tick() assert_equal(self.RANDOM.child, None) assert_equal(result, NodeStatus.SUCCESS) def test_success(self): self.RANDOM.add_child(self.SUCCESS1) self.RANDOM.add_child(self.FAIL1) self.RANDOM.add_child(self.CONTINUE) self.RANDOM._configure() assert_equal(self.RANDOM.child in self.RANDOM._children, True) while (self.RANDOM.child != self.SUCCESS1): self.RANDOM._configure() result = self.RANDOM.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.PENDING) def test_fail(self): self.RANDOM.add_child(self.SUCCESS1) self.RANDOM.add_child(self.FAIL1) self.RANDOM.add_child(self.CONTINUE) self.RANDOM._configure() assert_equal(self.RANDOM.child in self.RANDOM._children, True) while (self.RANDOM.child != self.FAIL1): self.RANDOM._configure() result = self.RANDOM.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.PENDING) def test_active(self): self.RANDOM.add_child(self.SUCCESS1) self.RANDOM.add_child(self.FAIL1) self.RANDOM.add_child(self.CONTINUE) self.RANDOM._configure() assert_equal(self.RANDOM.child in self.RANDOM._children, True) while (self.RANDOM.child != self.CONTINUE): self.RANDOM._configure() result = self.RANDOM.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.ACTIVE) def test_cancel(self): self.RANDOM.add_child(self.SUCCESS1) self.RANDOM.add_child(self.FAIL1) self.RANDOM.add_child(self.CONTINUE) self.RANDOM._configure() assert_equal(self.RANDOM.child in self.RANDOM._children, True) while (self.RANDOM.child != self.CONTINUE): self.RANDOM._configure() self.RANDOM.tick() self.RANDOM._cancel() result = self.RANDOM.tick() assert_equal(result, NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) def test_force_child(self): self.RANDOM.add_child(self.SUCCESS1) self.RANDOM.add_child(self.FAIL1) self.RANDOM.add_child(self.CONTINUE) self.RANDOM._configure() self.RANDOM.child.force(NodeStatus.SUCCESS) result = self.RANDOM.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.RANDOM.child._id), NodeStatus.SUCCESS) def test_force_behavior(self): self.RANDOM.add_child(self.SUCCESS1) self.RANDOM.add_child(self.FAIL1) self.RANDOM.add_child(self.CONTINUE) self.RANDOM._configure() self.RANDOM.force(NodeStatus.FAIL) result = self.RANDOM.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.RANDOM.child._id), NodeStatus.PENDING)
class TestSelector(object): def setUp(self): self.blackboard = Blackboard() self.FAIL1 = Fail(name="FAIL1", blackboard=self.blackboard) self.FAIL2 = Fail(name="FAIL2", blackboard=self.blackboard) self.SUCCESS1 = Success(name="SUCCESS1", blackboard=self.blackboard) self.SUCCESS2 = Success(name="SUCCESS2", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) self.SELECT = Selector(name="SELECT") self.SELECT.set_blackboard(self.blackboard) self.nd = self.blackboard.get_memory(self.SELECT._id) def test_fail(self): self.SELECT.add_child(self.FAIL1) self.SELECT.add_child(self.FAIL2) result = self.SELECT.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) def test_success(self): self.SELECT.add_child(self.FAIL1) self.SELECT.add_child(self.FAIL2) self.SELECT.add_child(self.SUCCESS1) self.SELECT.add_child(self.SUCCESS2) result = self.SELECT.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.PENDING) def test_active(self): self.SELECT.add_child(self.CONTINUE) self.SELECT.add_child(self.FAIL1) self.SELECT.add_child(self.FAIL2) self.SELECT.add_child(self.SUCCESS1) self.SELECT.add_child(self.SUCCESS2) result = self.SELECT.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.PENDING) def test_cancel(self): self.SELECT.add_child(self.CONTINUE) self.SELECT.add_child(self.FAIL1) self.SELECT.add_child(self.FAIL2) self.SELECT.add_child(self.SUCCESS1) self.SELECT.add_child(self.SUCCESS2) self.SELECT.tick() self.SELECT._cancel() result = self.SELECT.tick() assert_equal(result, NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.PENDING) def test_force_child(self): self.SELECT.add_child(self.CONTINUE) self.SELECT.add_child(self.FAIL1) self.SELECT.add_child(self.FAIL2) self.SELECT.add_child(self.SUCCESS1) self.SELECT.add_child(self.SUCCESS2) self.SELECT.tick() self.CONTINUE.force(NodeStatus.FAIL) result = self.SELECT.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.PENDING) self.blackboard.clear_node_status() def test_force_behavior(self): self.SELECT.add_child(self.CONTINUE) self.SELECT.add_child(self.FAIL1) self.SELECT.add_child(self.FAIL2) self.SELECT.add_child(self.SUCCESS1) self.SELECT.add_child(self.SUCCESS2) self.SELECT.tick() self.SELECT.force(NodeStatus.FAIL) result = self.SELECT.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.FAIL1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.FAIL2._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.SUCCESS1._id), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(self.SUCCESS2._id), NodeStatus.PENDING) self.blackboard.clear_node_status()
time.sleep(0.1) print("Running example 2 (10 times) -- using a decorator") count = Count(name="count_index") repeat = Repeat(name="repeat_count", child=count) result = NodeStatus(NodeStatus.ACTIVE) for i in range(0, 10): result = repeat.tick() print result time.sleep(0.1) print("Running example 3 -- using a behavior") b = Blackboard() count1 = Count(name="count_1", blackboard=b) count2 = Count(name="count_2", blackboard=b) count3 = Count(name="count_3", blackboard=b) finish_counts = Sequencer("finish_counts", blackboard=b) finish_counts.add_child(count1) finish_counts.add_child(count2) finish_counts.add_child(count3) # change the limit for the count b.save("limit", 1, count1._id) b.save("limit", 2, count2._id) b.save("limit", 3, count3._id)
def setUp(self): self.blackboard = Blackboard() self.FAILURE = Failure(name="FAILURE", blackboard=self.blackboard) self.SUCCESS = Success(name="SUCCESS", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard)
class TestRepeat(object): def setUp(self): self.blackboard = Blackboard() self.FAILURE = Failure(name="FAILURE", blackboard=self.blackboard) self.SUCCESS = Success(name="SUCCESS", blackboard=self.blackboard) self.CONTINUE = Continue(name="CONTINUE", blackboard=self.blackboard) def test_fail(self): REPEAT_FAIL = Repeat(name="REPEAT_FAILURE", blackboard=self.blackboard, child=self.FAILURE) result = REPEAT_FAIL.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(REPEAT_FAIL._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.FAILURE._id), NodeStatus.FAIL) def test_success(self): REPEAT_SUCCESS = Repeat(name="REPEAT_SUCCESS", blackboard=self.blackboard, child=self.SUCCESS) result = REPEAT_SUCCESS.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(REPEAT_SUCCESS._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.SUCCESS._id), NodeStatus.SUCCESS) def test_active(self): ACTIVE = Repeat(name="REPEAT_CONTINUE", blackboard=self.blackboard, child=self.CONTINUE) result = ACTIVE.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(ACTIVE._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.ACTIVE) def test_cancel(self): ACTIVE = Repeat(name="REPEAT_CONTINUE", blackboard=self.blackboard, child=self.CONTINUE) result = ACTIVE.tick() ACTIVE._cancel() assert_equal(ACTIVE.get_result(), NodeStatus.CANCEL) assert_equal(ACTIVE._child.get_result(), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(ACTIVE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) result = ACTIVE.tick() assert_equal(result, NodeStatus.CANCEL) assert_equal(ACTIVE.get_result(), NodeStatus.PENDING) assert_equal(ACTIVE._child.get_result(), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(ACTIVE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) def test_cancel_child(self): ACTIVE = Repeat(name="REPEAT_CONTINUE", blackboard=self.blackboard, child=self.CONTINUE) ACTIVE.tick() ACTIVE._child._cancel() assert_equal(ACTIVE.get_result(), NodeStatus.ACTIVE) assert_equal(ACTIVE._child.get_result(), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(ACTIVE._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) result = ACTIVE.tick() assert_equal(result.status, NodeStatus.CANCEL) assert_equal(ACTIVE.get_result(), NodeStatus.PENDING) assert_equal(ACTIVE._child.get_result(), NodeStatus.PENDING) assert_equal(self.blackboard.get_node_status(ACTIVE._id), NodeStatus.CANCEL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL) def test_force_child(self): NOT_SUCCESS = Repeat(name="NOT_SUCCESS", blackboard=self.blackboard, child=self.SUCCESS) NOT_SUCCESS._child.force(NodeStatus.FAIL) result = NOT_SUCCESS.tick() assert_equal(result, NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(NOT_SUCCESS._id), NodeStatus.ACTIVE) assert_equal(self.blackboard.get_node_status(self.SUCCESS._id), NodeStatus.FAIL) def test_force_behavior(self): NOT_FAIL = Repeat(name="NOT_FAILURE", blackboard=self.blackboard, child=self.FAILURE) result = NOT_FAIL.tick() NOT_FAIL.force(NodeStatus.SUCCESS) result = NOT_FAIL.tick() assert_equal(result, NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(NOT_FAIL._id), NodeStatus.SUCCESS) assert_equal(self.blackboard.get_node_status(self.FAILURE._id), NodeStatus.FAIL) NOT_CONTINUE = Repeat(name="NOT_CONTINUE", blackboard=self.blackboard, child=self.CONTINUE) result = NOT_CONTINUE.tick() NOT_CONTINUE.force(NodeStatus.FAIL) result = NOT_CONTINUE.tick() assert_equal(result, NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(NOT_CONTINUE._id), NodeStatus.FAIL) assert_equal(self.blackboard.get_node_status(self.CONTINUE._id), NodeStatus.CANCEL)