예제 #1
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        def do_stuff():
            if self.injector is not None:
                # discard the previous injector
                self.injector.stop_injecting()
                time.sleep(0.1)
                while uinput_write_history_pipe[0].poll():
                    uinput_write_history_pipe[0].recv()

            push_events('gamepad', [
                new_event(*w_down),
                new_event(*d_down),
                new_event(*w_up),
                new_event(*d_up),
            ])

            self.injector = Injector(groups.find(name='gamepad'),
                                     custom_mapping)

            # the injector will otherwise skip the device because
            # the capabilities don't contain EV_TYPE
            input = InputDevice('/dev/input/event30')
            self.injector._grab_device = lambda *args: input

            self.injector.start()
            uinput_write_history_pipe[0].poll(timeout=1)
            time.sleep(EVENT_READ_TIMEOUT * 10)
            return read_write_history_pipe()
예제 #2
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    def test_gamepad_trigger(self):
        # map one of the triggers to BTN_NORTH, while the other one
        # should be forwarded unchanged
        value = MAX_ABS // 2
        push_events('gamepad', [
            new_event(EV_ABS, ABS_Z, value),
            new_event(EV_ABS, ABS_RZ, value),
        ])

        # ABS_Z -> 77
        # ABS_RZ is not mapped
        custom_mapping.change(Key((EV_ABS, ABS_Z, 1)), 'b')
        system_mapping._set('b', 77)
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.start()

        # wait for the injector to start sending, at most 1s
        uinput_write_history_pipe[0].poll(1)
        time.sleep(0.2)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        self.assertEqual(history.count((EV_KEY, 77, 1)), 1)
        self.assertEqual(history.count((EV_ABS, ABS_RZ, value)), 1)
예제 #3
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    def test_gamepad_forward_joysticks(self):
        push_events(
            'gamepad',
            [
                # should forward them unmodified
                new_event(EV_ABS, ABS_X, 10),
                new_event(EV_ABS, ABS_Y, 20),
                new_event(EV_ABS, ABS_X, -30),
                new_event(EV_ABS, ABS_Y, -40),
                new_event(EV_KEY, BTN_A, 1),
                new_event(EV_KEY, BTN_A, 0)
            ] * 2)

        custom_mapping.set('gamepad.joystick.left_purpose', NONE)
        custom_mapping.set('gamepad.joystick.right_purpose', NONE)
        # BTN_A -> 77
        custom_mapping.change(Key((1, BTN_A, 1)), 'b')
        system_mapping._set('b', 77)
        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.start()

        # wait for the injector to start sending, at most 1s
        uinput_write_history_pipe[0].poll(1)
        time.sleep(0.2)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        self.assertEqual(history.count((EV_ABS, ABS_X, 10)), 2)
        self.assertEqual(history.count((EV_ABS, ABS_Y, 20)), 2)
        self.assertEqual(history.count((EV_ABS, ABS_X, -30)), 2)
        self.assertEqual(history.count((EV_ABS, ABS_Y, -40)), 2)
        self.assertEqual(history.count((EV_KEY, 77, 1)), 2)
        self.assertEqual(history.count((EV_KEY, 77, 0)), 2)
예제 #4
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        def do_stuff():
            if self.injector is not None:
                # discard the previous injector
                self.injector.stop_injecting()
                time.sleep(0.1)
                while uinput_write_history_pipe[0].poll():
                    uinput_write_history_pipe[0].recv()

            pending_events['gamepad'] = [
                InputEvent(*w_down),
                InputEvent(*d_down),
                InputEvent(*w_up),
                InputEvent(*d_up),
            ]

            self.injector = KeycodeInjector('gamepad', custom_mapping)

            # the injector will otherwise skip the device because
            # the capabilities don't contain EV_TYPE
            input = InputDevice('/dev/input/event30')
            self.injector._prepare_device = lambda *args: (input, False)

            self.injector.start_injecting()
            uinput_write_history_pipe[0].poll(timeout=1)
            time.sleep(EVENT_READ_TIMEOUT * 10)
            return read_write_history_pipe()
예제 #5
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    def test_gamepad_to_mouse(self):
        # maps gamepad joystick events to mouse events
        config.set('gamepad.joystick.non_linearity', 1)
        pointer_speed = 80
        config.set('gamepad.joystick.pointer_speed', pointer_speed)
        config.set('gamepad.joystick.left_purpose', MOUSE)

        # they need to sum up before something is written
        divisor = 10
        x = MAX_ABS / pointer_speed / divisor
        y = MAX_ABS / pointer_speed / divisor
        push_events('gamepad', [
            new_event(EV_ABS, ABS_X, x),
            new_event(EV_ABS, ABS_Y, y),
            new_event(EV_ABS, ABS_X, -x),
            new_event(EV_ABS, ABS_Y, -y),
        ])

        self.injector = Injector(groups.find(name='gamepad'), custom_mapping)
        self.injector.start()

        # wait for the injector to start sending, at most 1s
        uinput_write_history_pipe[0].poll(1)

        # wait a bit more for it to sum up
        sleep = 0.5
        time.sleep(sleep)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        if history[0][0] == EV_ABS:
            raise AssertionError(
                'The injector probably just forwarded them unchanged'
                # possibly in addition to writing mouse events
            )

        # movement is written at 60hz and it takes `divisor` steps to
        # move 1px. take it times 2 for both x and y events.
        self.assertGreater(len(history), 60 * sleep * 0.9 * 2 / divisor)
        self.assertLess(len(history), 60 * sleep * 1.1 * 2 / divisor)

        # those may be in arbitrary order
        count_x = history.count((EV_REL, REL_X, -1))
        count_y = history.count((EV_REL, REL_Y, -1))
        self.assertGreater(count_x, 1)
        self.assertGreater(count_y, 1)
        # only those two types of events were written
        self.assertEqual(len(history), count_x + count_y)
예제 #6
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    def test_wheel(self):
        # this tests both keycode_mapper and event_producer, and it seems
        # to test stuff not covered in test_keycode_mapper, so it's a quite
        # important one.

        # wheel release events are made up with a debouncer

        # map those two to stuff
        w_up = (EV_REL, REL_WHEEL, -1)
        hw_right = (EV_REL, REL_HWHEEL, 1)

        # should be forwarded and present in the capabilities
        hw_left = (EV_REL, REL_HWHEEL, -1)

        custom_mapping.change(Key(*hw_right), 'k(b)')
        custom_mapping.change(Key(*w_up), 'c')

        system_mapping.clear()
        code_b = 91
        code_c = 92
        system_mapping._set('b', code_b)
        system_mapping._set('c', code_c)

        group_key = 'Foo Device 2'
        push_events(group_key, [
            new_event(*w_up),
        ] * 10 + [
            new_event(*hw_right),
            new_event(*w_up),
        ] * 5 + [new_event(*hw_left)])

        group = groups.find(key=group_key)
        self.injector = Injector(group, custom_mapping)

        device = InputDevice('/dev/input/event11')
        # make sure this test uses a device that has the needed capabilities
        # for the injector to grab it
        self.assertIn(EV_REL, device.capabilities())
        self.assertIn(REL_WHEEL, device.capabilities()[EV_REL])
        self.assertIn(REL_HWHEEL, device.capabilities()[EV_REL])
        self.assertIn(device.path, group.paths)

        self.injector.start()

        # wait for the first injected key down event
        uinput_write_history_pipe[0].poll(timeout=1)
        self.assertTrue(uinput_write_history_pipe[0].poll())
        event = uinput_write_history_pipe[0].recv()
        self.assertEqual(event.t, (EV_KEY, code_c, 1))

        time.sleep(EVENT_READ_TIMEOUT * 5)
        # in 5 more read-loop ticks, nothing new should have happened
        self.assertFalse(uinput_write_history_pipe[0].poll())

        time.sleep(EVENT_READ_TIMEOUT * 6)
        # 5 more and it should be within the second phase in which
        # the horizontal wheel is used. add some tolerance
        self.assertTrue(uinput_write_history_pipe[0].poll())
        event = uinput_write_history_pipe[0].recv()
        self.assertEqual(event.t, (EV_KEY, code_b, 1))

        time.sleep(EVENT_READ_TIMEOUT * 10 + 5 / 60)
        # after 21 read-loop ticks all events should be consumed, wait for
        # at least 3 (=5) producer-ticks so that the debouncers are triggered.
        # Key-up events for both wheel events should be written now that no
        # new key-down event arrived.
        events = read_write_history_pipe()
        self.assertEqual(events.count((EV_KEY, code_b, 0)), 1)
        self.assertEqual(events.count((EV_KEY, code_c, 0)), 1)
        self.assertEqual(events.count(hw_left), 1)  # the unmapped wheel

        # the unmapped wheel won't get a debounced release command, it's
        # forwarded as is
        self.assertNotIn((EV_REL, REL_HWHEEL, 0), events)

        self.assertEqual(len(events), 3)
예제 #7
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    def test_injector(self):
        # the tests in test_keycode_mapper.py test this stuff in detail

        numlock_before = is_numlock_on()

        combination = Key((EV_KEY, 8, 1), (EV_KEY, 9, 1))
        custom_mapping.change(combination, 'k(KEY_Q).k(w)')
        custom_mapping.change(Key(EV_ABS, ABS_HAT0X, -1), 'a')
        # one mapping that is unknown in the system_mapping on purpose
        input_b = 10
        custom_mapping.change(Key(EV_KEY, input_b, 1), 'b')

        # stuff the custom_mapping outputs (except for the unknown b)
        system_mapping.clear()
        code_a = 100
        code_q = 101
        code_w = 102
        system_mapping._set('a', code_a)
        system_mapping._set('key_q', code_q)
        system_mapping._set('w', code_w)

        push_events(
            'Bar Device',
            [
                # should execute a macro...
                new_event(EV_KEY, 8, 1),
                new_event(EV_KEY, 9, 1),  # ...now
                new_event(EV_KEY, 8, 0),
                new_event(EV_KEY, 9, 0),
                # gamepad stuff. trigger a combination
                new_event(EV_ABS, ABS_HAT0X, -1),
                new_event(EV_ABS, ABS_HAT0X, 0),
                # just pass those over without modifying
                new_event(EV_KEY, 10, 1),
                new_event(EV_KEY, 10, 0),
                new_event(3124, 3564, 6542),
            ])

        self.injector = Injector(groups.find(name='Bar Device'),
                                 custom_mapping)
        self.assertEqual(self.injector.get_state(), UNKNOWN)
        self.injector.start()
        self.assertEqual(self.injector.get_state(), STARTING)

        uinput_write_history_pipe[0].poll(timeout=1)
        self.assertEqual(self.injector.get_state(), RUNNING)
        time.sleep(EVENT_READ_TIMEOUT * 10)

        # sending anything arbitrary does not stop the process
        # (is_alive checked later after some time)
        self.injector._msg_pipe[1].send(1234)

        # convert the write history to some easier to manage list
        history = read_write_history_pipe()

        # 1 event before the combination was triggered (+1 for release)
        # 4 events for the macro
        # 2 for mapped keys
        # 3 for forwarded events
        self.assertEqual(len(history), 11)

        # since the macro takes a little bit of time to execute, its
        # keystrokes are all over the place.
        # just check if they are there and if so, remove them from the list.
        self.assertIn((EV_KEY, 8, 1), history)
        self.assertIn((EV_KEY, code_q, 1), history)
        self.assertIn((EV_KEY, code_q, 1), history)
        self.assertIn((EV_KEY, code_q, 0), history)
        self.assertIn((EV_KEY, code_w, 1), history)
        self.assertIn((EV_KEY, code_w, 0), history)
        index_q_1 = history.index((EV_KEY, code_q, 1))
        index_q_0 = history.index((EV_KEY, code_q, 0))
        index_w_1 = history.index((EV_KEY, code_w, 1))
        index_w_0 = history.index((EV_KEY, code_w, 0))
        self.assertGreater(index_q_0, index_q_1)
        self.assertGreater(index_w_1, index_q_0)
        self.assertGreater(index_w_0, index_w_1)
        del history[index_q_1]
        index_q_0 = history.index((EV_KEY, code_q, 0))
        del history[index_q_0]
        index_w_1 = history.index((EV_KEY, code_w, 1))
        del history[index_w_1]
        index_w_0 = history.index((EV_KEY, code_w, 0))
        del history[index_w_0]

        # the rest should be in order.
        # first the incomplete combination key that wasn't mapped to anything
        # and just forwarded. The input event that triggered the macro
        # won't appear here.
        self.assertEqual(history[0], (EV_KEY, 8, 1))
        self.assertEqual(history[1], (EV_KEY, 8, 0))
        # value should be 1, even if the input event was -1.
        # Injected keycodes should always be either 0 or 1
        self.assertEqual(history[2], (EV_KEY, code_a, 1))
        self.assertEqual(history[3], (EV_KEY, code_a, 0))
        self.assertEqual(history[4], (EV_KEY, input_b, 1))
        self.assertEqual(history[5], (EV_KEY, input_b, 0))
        self.assertEqual(history[6], (3124, 3564, 6542))

        time.sleep(0.1)
        self.assertTrue(self.injector.is_alive())

        numlock_after = is_numlock_on()
        self.assertEqual(numlock_before, numlock_after)
        self.assertEqual(self.injector.get_state(), RUNNING)