def finish(self): Element.finish(self) self._drag_element.set_center((None, self.get_fus_center()[1])) for state in self._states: self._states[state].refresh_ghost_rect() self._setup() self._drag_element.place_at(self.initial_value)
def finish(self): Element.finish(self) (x, y) = self.is_family_bigger() if (y and self._has_lift) or self._force_lift: self.add_lift(typ="dv") ## self._lift.active_wheel = True self._lift.active_wheel = False
def _get_file_element(self, name): painter = functions.obtain_valid_painter(painterstyle.NAME_PAINTER, size=style.SIZE) el = Element(name) el.set_painter(painter) el.set_style(style.STYLE_NAME) el.finish() return el
def _get_name_element(self, name, namestyle): painter = functions.obtain_valid_painter( painterstyle.CHECKER_NAME_PAINTER, size=style.SIZE) el = Element(name) el.set_painter(painter) if namestyle: el.set_style(namestyle) el.finish() return el
def _get_value_element(self, valuestyle): painter = functions.obtain_valid_painter( painterstyle.CHECKER_VALUE_PAINTER, size=style.CHECK_SIZE) el = Element(str(self.get_value())) el.set_painter(painter) if valuestyle: el.set_style(valuestyle) el.finish() return el
def finish(self): self._path_element._set_path_elements() Element.finish(self) self.store() centerx = self.get_fus_rect().centerx self.text_element.set_center((centerx, None)) ycoord = self._path_element._elements[0].get_storer_rect().centery self._path_element._set_path_elements(ycoord) self.set_prison()
def finish(self): Element.finish(self) if self._size == "auto": self.fit_children(only_children=False) (x, y) = self.is_family_bigger() if (y and self._has_lift) or self._force_lift: self.add_lift(type_="dv") ## self._lift.active_wheel = True self._lift.active_wheel = False
def add_basic_help(self, text, wait_time=None, jail=None): helper = Element(text) helper.set_style("help") helper.finish() helper.scale_to_title() if wait_time is None: wait_time=self._help_wait_time helper.set_help_of(self, self._help_wait_time) if jail: helper.set_jailed(jail)
def add_basic_help(self, text, wait_time=None, jail=None): helper = Element(text) helper.set_style("help") helper.finish() helper.scale_to_title() if wait_time is None: wait_time = self._help_wait_time helper.set_help_of(self, self._help_wait_time) if jail: helper.set_jailed(jail)
def make_text(text, font_size=style.FONT_SIZE, font_color=style.FONT_COLOR): params = {"font_color":font_color, "font_size":font_size} button = Element(text, normal_params=params) if not "\n" in text: button.set_style("text") button.finish() if "\n" in text: button.scale_to_title() button.set_main_color((0,0,0,0)) return button
def finish(self): Element.finish(self) if not self._size: self._size = self.get_fus_rect() self.set_size(self._size) for line in self.get_lines(STATE_NORMAL): e = OneLineText(line) e.finish() e.set_writer(self.current_state.fusionner.title._writer) self.add_elements([e]) self.format_txt()
def make_text(text, font_size=None, font_color=None): if font_size is None: font_size = style.FONT_SIZE if font_color is None: font_color = style.FONT_COLOR params = {"font_color": font_color, "font_size": font_size} button = Element(text, normal_params=params, finish=False) if not "\n" in text: button.set_style("text") button.finish() if "\n" in text: button.scale_to_title() button.set_main_color((0, 0, 0, 0)) return button
def finish(self): Element.finish(self) if self._size == "auto": self.fit_children(only_children=False) w, h = None, None if self.get_fus_rect().height > style.DDL_MAX_SIZE[1]: h = style.DDL_MAX_SIZE[1] if self.get_fus_rect().width > style.DDL_MAX_SIZE[0]: w = style.DDL_MAX_SIZE[0] if w or h: self.set_size((w, h)) (x, y) = self.is_family_bigger() if (y and self._has_lift) or self._force_lift: self.add_lift(type_="dv") ## self._lift.active_wheel = True self._lift.active_wheel = False
def finish(self): Element.finish(self) if self._size == "auto": self.fit_children(only_children=False) w,h = None, None if self.get_fus_rect().height > style.DDL_MAX_SIZE[1]: h = style.DDL_MAX_SIZE[1] if self.get_fus_rect().width > style.DDL_MAX_SIZE[0]: w = style.DDL_MAX_SIZE[0] if w or h: self.set_size((w,h)) (x, y) = self.is_family_bigger() if (y and self._has_lift) or self._force_lift: self.add_lift(type_="dv") ## self._lift.active_wheel = True self._lift.active_wheel = False
def get_example_element(color, size): painter_frame = functions.obtain_valid_painter(painterstyle.DEF_PAINTER, pressed=True, size=size) if painter_frame.clip: color_size = painter_frame.clip.size else: color_size = size painter_example = BasicFrame(size=color_size, color=color) example = Element() example.set_painter(painter_example) example.finish() frame = Element(elements=[example]) frame.set_painter(painter_frame) frame.finish() example.set_center(frame.get_fus_center()) return frame
def _get_example_element(self): color = self.get_color() painter_frame = functions.obtain_valid_painter(painterstyle.DEF_PAINTER, pressed=True, size=self._color_size) if painter_frame.clip: color_size = painter_frame.clip.size else: color_size = self._color_size painter_example = BasicFrame(size=color_size, color=color) example = Element() example.set_painter(painter_example) example.finish() frame = Element(elements=[example]) frame.set_painter(painter_frame) frame.finish() example.set_center(frame.get_fus_center()) return frame
def finish(self): Element.finish(self) self._set_hovered_states_auto()
def finish(self): Element.finish(self) self._drag_element.set_center((self.get_fus_center()[0], None)) self.misc_refresh()
def finish(self): Element.finish(self) self.store() self.text_element.set_center((self.get_fus_rect().centerx, None)) self.set_prison()
def finish(self): Element.finish(self) time_state = State(self.time_params.get_fusionner()) self.add_state(constants.REAC_TIME, time_state) self.set_init_pos() self.change_state(constants.REAC_TIME)
def finish(self): Element.finish(self) self.press_params._normalize(self) fusionner_press = self.press_params.get_fusionner() state_pressed = State(fusionner_press) self._states[constants.STATE_PRESSED] = state_pressed
def finish(self): ## painter = BasicGridPainter(size, style.DEF_COLOR, style.DEF_DARK, ## self.grid.nx, self.grid.ny) painter = RealGridPainter(self.grid, style.DEF_COLOR, style.DEF_DARK) self.set_painter(painter) Element.finish(self)
def finish(self): painter = self._get_shadow_painter() self.set_painter(painter) Element.finish(self) self._refresh_position()
def finish(self): Element.finish(self) self.store()
class ColorSetterLauncher(Clickable): @staticmethod def make(colorsetter, text="", show_select=True, click_cancel=False): cs = ColorSetterLauncher(colorsetter, text, show_select, click_cancel) cs.finish() return cs def __init__(self, colorsetter, text="", show_select=True, click_cancel=False): self.text = text self.show_select = show_select self.click_cancel = click_cancel if not isinstance(colorsetter, ColorSetter): self.colorsetter = ColorSetter.make(self.text, value=colorsetter) else: self.colorsetter = colorsetter self.old_color = self.colorsetter.get_value() self.launched = launchmod.make_ok_cancel_box([self.colorsetter], "Ok", "Cancel") #!!! text self.launcher = None self.e_color = get_example_element(self.colorsetter.get_color(), (20,20)) self.e_text = Element(self.text) self.e_text.set_style("text") self.e_text.finish() self.unlaunch_func = None Clickable.__init__(self, elements=[self.e_text, self.e_color]) def finish(self): Clickable.finish(self) ## self.e_color.stick_to(self, "right", "right") ## self.e_color.move((-2,0)) store(self, mode="h") self.fit_children() self._set_launcher() def get_value(self): return self.colorsetter.get_value() def set_value(self, value): self.colorsetter.set_value(value) self.refresh() def refresh(self): color = self.colorsetter.get_value() self.e_color.get_elements()[0].set_main_color(color) self.old_color = color def _set_launcher(self): launcher = launchmod.Launcher(self.launched, launching=self) reac_enter = ConstantReaction(constants.THORPY_EVENT, launcher.launch, {"id": constants.EVENT_UNPRESS, "el":self}) ## reac_name="reac_launch") reac_done = ConstantReaction(constants.THORPY_EVENT, self.unlaunch, {"id": constants.EVENT_DONE, "el":self.launched}) ## reac_name="reac_done") reac_cancel = ConstantReaction(constants.THORPY_EVENT, self._unlaunch_cancel, {"id": constants.EVENT_CANCEL, "el":self.launched}) ## reac_name="reac_cancel") if self.click_cancel: reac_click_cancel = Reaction(parameters.MOUSEBUTTONUP, self._unlaunch_click_cancel, params={"launcher":launcher}) ## reac_name="reac_cancel") self.launched.add_reaction(reac_click_cancel) self.launched.add_reaction(reac_cancel) self.add_reaction(reac_enter) self.launched.add_reaction(reac_done) self.launcher = launcher def _unlaunch_cancel(self, what=CANCEL): self.colorsetter.set_value(self.old_color) self.launcher.unlaunch(what) def _unlaunch_click_cancel(event, launcher): if not launcher.launched.collide(event.pos): self._unlaunch_cancel(CLICK_QUIT) def default_unlaunch(self): self.refresh() self.launcher.unlaunch(DONE) ## self._file_element.set_text(text, ## size=(self.file_width, self.get_fus_rect().h), ## cut=True) def unlaunch(self): if not self.unlaunch_func: self.default_unlaunch() else: self.unlaunch_func()
def finish(self): self.set_style("text") Element.finish(self)