예제 #1
0
파일: main.py 프로젝트: yash19970/Xomber-
from classes import *
from interaction import interaction
from A_Star import A_Star
from time import sleep

pygame.init()
pygame.font.init()
pygame.mixer.init()

pygame.mixer.music.load('Audio/zombie_theme.ogg')
pygame.mixer.music.play(-1) #-1 : iur music will replay again, never stops


screen = pygame.display.set_mode((704, 448)) # 32, 32

Tile.preInit(screen) #tiles are made using function.

clock = pygame.time.Clock()
FPS = 20
totalFrames = 0

 
dungeon = pygame.image.load('images/dungeon.jpg')
survivor = Survivor(32 * 2, 32 * 4)


while True:

    screen.blit(dungeon, (0,0) )

    Zombie.spawn(totalFrames, FPS)
예제 #2
0
파일: main.py 프로젝트: yash19970/Xomber-
from tileC import Tile
from classes import *
from interaction import interaction
from A_Star import A_Star
from time import sleep

pygame.init()
pygame.font.init()
pygame.mixer.init()

pygame.mixer.music.load('Audio/zombie_theme.ogg')
pygame.mixer.music.play(-1)  #-1 : iur music will replay again, never stops

screen = pygame.display.set_mode((704, 448))  # 32, 32

Tile.preInit(screen)  #tiles are made using function.

clock = pygame.time.Clock()
FPS = 20
totalFrames = 0

dungeon = pygame.image.load('images/dungeon.jpg')
survivor = Survivor(32 * 2, 32 * 4)

while True:

    screen.blit(dungeon, (0, 0))

    Zombie.spawn(totalFrames, FPS)
    Zombie.update(screen, survivor)