def __init__(self): config.FRAME = Rect(250, 10, 640, 512) self.game = Game() self.level_counter = LEVEL_COUNTER_INIT play_effect('frutris') self.frutris_box = FrutrisBox(self.game, LEVEL) # frame = Frame(self.screen, Rect(660, 220, 200, 200)) self.data = { 'score': 0, 'level': 1, } self.status_box = self.create_status_box() # Music self.music_counter = 50 # periodically check for expiring track self.current_music = ('a', 1) self.music = MusicPlayer() self.music.play_music('/home/krother/projects/frutris/frutris/music/a1.ogg')
def test_music(self): music = MusicPlayer() music.play_music(config.BASE_PATH + '/../examples/music/a1.mp3') music.stop_music()