def __init__(self, mapDocument, index, tileset, parent=None): super().__init__(parent) self.mMapDocument = mapDocument self.mTileset = tileset self.mIndex = index # Make sure the tileset manager keeps watching this tileset TilesetManager.instance().addReference(self.mTileset)
def setupTilesets(self, src, dst): existingTilesets = dst.tilesets() tilesetManager = TilesetManager.instance() # Add tilesets that are not yet part of dst map for tileset in src.tilesets(): if (existingTilesets.contains(tileset)): continue undoStack = self.mMapDocument.undoStack() replacement = tileset.findSimilarTileset(existingTilesets) if (not replacement): self.mAddedTilesets.append(tileset) undoStack.push(AddTileset(self.mMapDocument, tileset)) continue # Merge the tile properties sharedTileCount = min(tileset.tileCount(), replacement.tileCount()) for i in range(sharedTileCount): replacementTile = replacement.tileAt(i) properties = replacementTile.properties() properties.merge(tileset.tileAt(i).properties()) undoStack.push( ChangeProperties(self.mMapDocument, self.tr("Tile"), replacementTile, properties)) src.replaceTileset(tileset, replacement) tilesetManager.addReference(replacement) tilesetManager.removeReference(tileset) return True
def setupTilesets(self, src, dst): existingTilesets = dst.tilesets() tilesetManager = TilesetManager.instance() # Add tilesets that are not yet part of dst map for tileset in src.tilesets(): if (existingTilesets.contains(tileset)): continue undoStack = self.mMapDocument.undoStack() replacement = tileset.findSimilarTileset(existingTilesets) if (not replacement): self.mAddedTilesets.append(tileset) undoStack.push(AddTileset(self.mMapDocument, tileset)) continue # Merge the tile properties sharedTileCount = min(tileset.tileCount(), replacement.tileCount()) for i in range(sharedTileCount): replacementTile = replacement.tileAt(i) properties = replacementTile.properties() properties.merge(tileset.tileAt(i).properties()) undoStack.push(ChangeProperties(self.mMapDocument, self.tr("Tile"), replacementTile, properties)) src.replaceTileset(tileset, replacement) tilesetManager.addReference(replacement) tilesetManager.removeReference(tileset) return True
def setReloadTilesetsOnChanged(self, value): if (self.mReloadTilesetsOnChange == value): return self.mReloadTilesetsOnChange = value self.mSettings.setValue("Storage/ReloadTilesets", self.mReloadTilesetsOnChange) tilesetManager = TilesetManager.instance() tilesetManager.setReloadTilesetsOnChange(self.mReloadTilesetsOnChange)
def addVariation(self, arg1, probability = 1.0): tp = type(arg1) if tp==Map: ## # Adds a variation \a map to this tile stamp with a given \a probability. # # The tile stamp takes ownership over the map. ## map = arg1 # increase tileset reference counts to keep watching them TilesetManager.instance().addReferences(map.tilesets()) self.d.variations.append(TileStampVariation(map, probability)) elif tp == TileStampVariation: ## # Adds a \a variation to this tile stamp. ## variation = arg1 self.addVariation(Map(variation.map), variation.probability)
def removeTilesetAt(self, index): self.tilesetAboutToBeRemoved.emit(index) tileset = self.mMap.tilesets().at(index) if (tileset == self.mCurrentObject or isFromTileset(self.mCurrentObject, tileset)): self.setCurrentObject(None) self.mMap.removeTilesetAt(index) self.tilesetRemoved.emit(tileset) tilesetManager = TilesetManager.instance() tilesetManager.removeReference(tileset)
def addVariation(self, arg1, probability=1.0): tp = type(arg1) if tp == Map: ## # Adds a variation \a map to this tile stamp with a given \a probability. # # The tile stamp takes ownership over the map. ## map = arg1 # increase tileset reference counts to keep watching them TilesetManager.instance().addReferences(map.tilesets()) self.d.variations.append(TileStampVariation(map, probability)) elif tp == TileStampVariation: ## # Adds a \a variation to this tile stamp. ## variation = arg1 self.addVariation(Map(variation.map), variation.probability)
def setShowTileAnimations(self, enabled): if (self.mShowTileAnimations == enabled): return self.mShowTileAnimations = enabled self.mSettings.setValue("Interface/ShowTileAnimations", self.mShowTileAnimations) tilesetManager = TilesetManager.instance() tilesetManager.setAnimateTiles(self.mShowTileAnimations) self.showTileAnimationsChanged.emit(self.mShowTileAnimations)
def readExternalTileset(self, source): error = '' # Check if this tileset is already loaded manager = TilesetManager.instance() tileset = manager.findTileset(source) # If not, try to load it if (not tileset): tileset, error = super().readExternalTileset(source) return tileset, error
def __init__(self, map, fileName=QString()): super().__init__() ## # The filename of a plugin is unique. So it can be used to determine # the right plugin to be used for saving or reloading the map. # The nameFilter of a plugin can not be used, since it's translatable. # The filename of a plugin must not change while maps are open using this # plugin. ## self.mReaderFormat = None self.mWriterFormat = None self.mExportFormat = None self.mSelectedArea = QRegion() self.mSelectedObjects = QList() self.mSelectedTiles = QList() self.mCurrentLayerIndex = 0 self.mLastSaved = QDateTime() self.mLastExportFileName = '' self.mFileName = fileName self.mMap = map self.mLayerModel = LayerModel(self) self.mCurrentObject = map ## Current properties object. ## self.mRenderer = None self.mMapObjectModel = MapObjectModel(self) self.mTerrainModel = TerrainModel(self, self) self.mUndoStack = QUndoStack(self) self.createRenderer() if (map.layerCount() == 0): _x = -1 else: _x = 0 self.mCurrentLayerIndex = _x self.mLayerModel.setMapDocument(self) # Forward signals emitted from the layer model self.mLayerModel.layerAdded.connect(self.onLayerAdded) self.mLayerModel.layerAboutToBeRemoved.connect( self.onLayerAboutToBeRemoved) self.mLayerModel.layerRemoved.connect(self.onLayerRemoved) self.mLayerModel.layerChanged.connect(self.layerChanged) # Forward signals emitted from the map object model self.mMapObjectModel.setMapDocument(self) self.mMapObjectModel.objectsAdded.connect(self.objectsAdded) self.mMapObjectModel.objectsChanged.connect(self.objectsChanged) self.mMapObjectModel.objectsRemoved.connect(self.onObjectsRemoved) self.mMapObjectModel.rowsInserted.connect( self.onMapObjectModelRowsInserted) self.mMapObjectModel.rowsRemoved.connect( self.onMapObjectModelRowsInsertedOrRemoved) self.mMapObjectModel.rowsMoved.connect(self.onObjectsMoved) self.mTerrainModel.terrainRemoved.connect(self.onTerrainRemoved) self.mUndoStack.cleanChanged.connect(self.modifiedChanged) # Register tileset references tilesetManager = TilesetManager.instance() tilesetManager.addReferences(self.mMap.tilesets())
def loadFile(self, filePath): ret = True absPath = QFileInfo(filePath).path() rulesFile = QFile(filePath) if (not rulesFile.exists()): self.mError += self.tr("No rules file found at:\n%s\n" % filePath) return False if (not rulesFile.open(QIODevice.ReadOnly | QIODevice.Text)): self.mError += self.tr("Error opening rules file:\n%s\n" % filePath) return False i = QTextStream(rulesFile) line = ' ' while line != '': line = i.readLine() rulePath = line.strip() if (rulePath == '' or rulePath.startswith('#') or rulePath.startswith("//")): continue if (QFileInfo(rulePath).isRelative()): rulePath = absPath + '/' + rulePath if (not QFileInfo(rulePath).exists()): self.mError += self.tr("File not found:\n%s" % rulePath) + '\n' ret = False continue if (rulePath.lower().endswith(".tmx")): tmxFormat = TmxMapFormat() rules = tmxFormat.read(rulePath) if (not rules): self.mError += self.tr("Opening rules map failed:\n%s" % tmxFormat.errorString()) + '\n' ret = False continue tilesetManager = TilesetManager.instance() tilesetManager.addReferences(rules.tilesets()) autoMapper = None autoMapper = AutoMapper(self.mMapDocument, rules, rulePath) self.mWarning += autoMapper.warningString() error = autoMapper.errorString() if error != '': self.mAutoMappers.append(autoMapper) else: self.mError += error del autoMapper if (rulePath.lower().endswith(".txt")): if (not self.loadFile(rulePath)): ret = False return ret
def cleanUpRulesMap(self): self.cleanTilesets() # mMapRules can be empty, when in prepareLoad the very first stages fail. if (not self.mMapRules): return tilesetManager = TilesetManager.instance() tilesetManager.removeReferences(self.mMapRules.tilesets()) del self.mMapRules self.mMapRules = None self.cleanUpRuleMapLayers() self.mRulesInput.clear() self.mRulesOutput.clear()
def __init__(self, map, fileName = QString()): super().__init__() ## # The filename of a plugin is unique. So it can be used to determine # the right plugin to be used for saving or reloading the map. # The nameFilter of a plugin can not be used, since it's translatable. # The filename of a plugin must not change while maps are open using this # plugin. ## self.mReaderFormat = None self.mWriterFormat = None self.mExportFormat = None self.mSelectedArea = QRegion() self.mSelectedObjects = QList() self.mSelectedTiles = QList() self.mCurrentLayerIndex = 0 self.mLastSaved = QDateTime() self.mLastExportFileName = '' self.mFileName = fileName self.mMap = map self.mLayerModel = LayerModel(self) self.mCurrentObject = map ## Current properties object. ## self.mRenderer = None self.mMapObjectModel = MapObjectModel(self) self.mTerrainModel = TerrainModel(self, self) self.mUndoStack = QUndoStack(self) self.createRenderer() if (map.layerCount() == 0): _x = -1 else: _x = 0 self.mCurrentLayerIndex = _x self.mLayerModel.setMapDocument(self) # Forward signals emitted from the layer model self.mLayerModel.layerAdded.connect(self.onLayerAdded) self.mLayerModel.layerAboutToBeRemoved.connect(self.onLayerAboutToBeRemoved) self.mLayerModel.layerRemoved.connect(self.onLayerRemoved) self.mLayerModel.layerChanged.connect(self.layerChanged) # Forward signals emitted from the map object model self.mMapObjectModel.setMapDocument(self) self.mMapObjectModel.objectsAdded.connect(self.objectsAdded) self.mMapObjectModel.objectsChanged.connect(self.objectsChanged) self.mMapObjectModel.objectsRemoved.connect(self.onObjectsRemoved) self.mMapObjectModel.rowsInserted.connect(self.onMapObjectModelRowsInserted) self.mMapObjectModel.rowsRemoved.connect(self.onMapObjectModelRowsInsertedOrRemoved) self.mMapObjectModel.rowsMoved.connect(self.onObjectsMoved) self.mTerrainModel.terrainRemoved.connect(self.onTerrainRemoved) self.mUndoStack.cleanChanged.connect(self.modifiedChanged) # Register tileset references tilesetManager = TilesetManager.instance() tilesetManager.addReferences(self.mMap.tilesets())
def loadFile(self, filePath): ret = True absPath = QFileInfo(filePath).path() rulesFile = QFile(filePath) if (not rulesFile.exists()): self.mError += self.tr("No rules file found at:\n%s\n"%filePath) return False if (not rulesFile.open(QIODevice.ReadOnly | QIODevice.Text)): self.mError += self.tr("Error opening rules file:\n%s\n"%filePath) return False i = QTextStream(rulesFile) line = ' ' while line != '': line = i.readLine() rulePath = line.strip() if (rulePath=='' or rulePath.startswith('#') or rulePath.startswith("//")): continue if (QFileInfo(rulePath).isRelative()): rulePath = absPath + '/' + rulePath if (not QFileInfo(rulePath).exists()): self.mError += self.tr("File not found:\n%s"%rulePath) + '\n' ret = False continue if (rulePath.lower().endswith(".tmx")): tmxFormat = TmxMapFormat() rules = tmxFormat.read(rulePath) if (not rules): self.mError += self.tr("Opening rules map failed:\n%s"%tmxFormat.errorString()) + '\n' ret = False continue tilesetManager = TilesetManager.instance() tilesetManager.addReferences(rules.tilesets()) autoMapper = None autoMapper = AutoMapper(self.mMapDocument, rules, rulePath) self.mWarning += autoMapper.warningString() error = autoMapper.errorString() if error != '': self.mAutoMappers.append(autoMapper) else: self.mError += error del autoMapper if (rulePath.lower().endswith(".txt")): if (not self.loadFile(rulePath)): ret = False return ret
def __init__(self, parent): super().__init__(parent) self.mMapDocument = None self.mSelectedTool = None self.mActiveTool = None self.mObjectSelectionItem = None self.mUnderMouse = False self.mCurrentModifiers = Qt.NoModifier, self.mDarkRectangle = QGraphicsRectItem() self.mDefaultBackgroundColor = Qt.darkGray self.mLayerItems = QVector() self.mObjectItems = QMap() self.mObjectLineWidth = 0.0 self.mSelectedObjectItems = QSet() self.mLastMousePos = QPointF() self.mShowTileObjectOutlines = False self.mHighlightCurrentLayer = False self.mGridVisible = False self.setBackgroundBrush(self.mDefaultBackgroundColor) tilesetManager = TilesetManager.instance() tilesetManager.tilesetChanged.connect(self.tilesetChanged) tilesetManager.repaintTileset.connect(self.tilesetChanged) prefs = preferences.Preferences.instance() prefs.showGridChanged.connect(self.setGridVisible) prefs.showTileObjectOutlinesChanged.connect( self.setShowTileObjectOutlines) prefs.objectTypesChanged.connect(self.syncAllObjectItems) prefs.highlightCurrentLayerChanged.connect( self.setHighlightCurrentLayer) prefs.gridColorChanged.connect(self.update) prefs.objectLineWidthChanged.connect(self.setObjectLineWidth) self.mDarkRectangle.setPen(QPen(Qt.NoPen)) self.mDarkRectangle.setBrush(Qt.black) self.mDarkRectangle.setOpacity(darkeningFactor) self.addItem(self.mDarkRectangle) self.mGridVisible = prefs.showGrid() self.mObjectLineWidth = prefs.objectLineWidth() self.mShowTileObjectOutlines = prefs.showTileObjectOutlines() self.mHighlightCurrentLayer = prefs.highlightCurrentLayer() # Install an event filter so that we can get key events on behalf of the # active tool without having to have the current focus. QCoreApplication.instance().installEventFilter(self)
def __init__(self, *args): l = len(args) if l==0: self.name = '' self.fileName = '' self.variations = QVector() self.quickStampIndex = -1 elif l==1: other = args[0] self.name = other.name self.fileName = ''# not copied self.variations = other.variations self.quickStampIndex = -1 tilesetManager = TilesetManager.instance() # deep-copy the map data for variation in self.variations: variation.map = Map(variation.map) tilesetManager.addReferences(variation.map.tilesets())
def __init__(self, *args): l = len(args) if l == 0: self.name = '' self.fileName = '' self.variations = QVector() self.quickStampIndex = -1 elif l == 1: other = args[0] self.name = other.name self.fileName = '' # not copied self.variations = other.variations self.quickStampIndex = -1 tilesetManager = TilesetManager.instance() # deep-copy the map data for variation in self.variations: variation.map = Map(variation.map) tilesetManager.addReferences(variation.map.tilesets())
def __init__(self, parent): super().__init__(parent) self.mMapDocument = None self.mSelectedTool = None self.mActiveTool = None self.mObjectSelectionItem = None self.mUnderMouse = False self.mCurrentModifiers = Qt.NoModifier, self.mDarkRectangle = QGraphicsRectItem() self.mDefaultBackgroundColor = Qt.darkGray self.mLayerItems = QVector() self.mObjectItems = QMap() self.mObjectLineWidth = 0.0 self.mSelectedObjectItems = QSet() self.mLastMousePos = QPointF() self.mShowTileObjectOutlines = False self.mHighlightCurrentLayer = False self.mGridVisible = False self.setBackgroundBrush(self.mDefaultBackgroundColor) tilesetManager = TilesetManager.instance() tilesetManager.tilesetChanged.connect(self.tilesetChanged) tilesetManager.repaintTileset.connect(self.tilesetChanged) prefs = preferences.Preferences.instance() prefs.showGridChanged.connect(self.setGridVisible) prefs.showTileObjectOutlinesChanged.connect(self.setShowTileObjectOutlines) prefs.objectTypesChanged.connect(self.syncAllObjectItems) prefs.highlightCurrentLayerChanged.connect(self.setHighlightCurrentLayer) prefs.gridColorChanged.connect(self.update) prefs.objectLineWidthChanged.connect(self.setObjectLineWidth) self.mDarkRectangle.setPen(QPen(Qt.NoPen)) self.mDarkRectangle.setBrush(Qt.black) self.mDarkRectangle.setOpacity(darkeningFactor) self.addItem(self.mDarkRectangle) self.mGridVisible = prefs.showGrid() self.mObjectLineWidth = prefs.objectLineWidth() self.mShowTileObjectOutlines = prefs.showTileObjectOutlines() self.mHighlightCurrentLayer = prefs.highlightCurrentLayer() # Install an event filter so that we can get key events on behalf of the # active tool without having to have the current focus. QCoreApplication.instance().installEventFilter(self)
def insertTileset(self, index, tileset): self.tilesetAboutToBeAdded.emit(index) self.mMap.insertTileset(index, tileset) tilesetManager = TilesetManager.instance() tilesetManager.addReference(tileset) self.tilesetAdded.emit(index, tileset)
def __del__(self): # Unregister tileset references tilesetManager = TilesetManager.instance() tilesetManager.removeReferences(self.mMap.tilesets()) del self.mRenderer del self.mMap
def __init__(self): super().__init__() self.mSettings = QSettings(self) self.mObjectTypes = QVector() # Retrieve storage settings self.mSettings.beginGroup("Storage") self.mLayerDataFormat = Map.LayerDataFormat(self.intValue("LayerDataFormat", Map.LayerDataFormat.Base64Zlib.value)) self.mMapRenderOrder = Map.RenderOrder(self.intValue("MapRenderOrder", Map.RenderOrder.RightDown.value)) self.mDtdEnabled = self.boolValue("DtdEnabled") self.mReloadTilesetsOnChange = self.boolValue("ReloadTilesets", True) self.mStampsDirectory = self.stringValue("StampsDirectory") self.mSettings.endGroup() # Retrieve interface settings self.mSettings.beginGroup("Interface") self.mShowGrid = self.boolValue("ShowGrid") self.mShowTileObjectOutlines = self.boolValue("ShowTileObjectOutlines") self.mShowTileAnimations = self.boolValue("ShowTileAnimations", True) self.mSnapToGrid = self.boolValue("SnapToGrid") self.mSnapToFineGrid = self.boolValue("SnapToFineGrid") self.mGridColor = self.colorValue("GridColor", Qt.black) self.mGridFine = self.intValue("GridFine", 4) self.mObjectLineWidth = self.realValue("ObjectLineWidth", 2) self.mHighlightCurrentLayer = self.boolValue("HighlightCurrentLayer") self.mShowTilesetGrid = self.boolValue("ShowTilesetGrid", True) self.mLanguage = self.stringValue("Language") self.mUseOpenGL = self.boolValue("OpenGL") self.mObjectLabelVisibility = self.intValue("ObjectLabelVisibility", ObjectLabelVisiblity.AllObjectLabels) self.mSettings.endGroup() # Retrieve defined object types self.mSettings.beginGroup("ObjectTypes") names = self.mSettings.value("Names", QStringList()) colors = self.mSettings.value("Colors", QStringList()) self.mSettings.endGroup() count = min(len(names), len(colors)) for i in range(count): self.mObjectTypes.append(ObjectType(names[i], QColor(colors[i]))) self.mSettings.beginGroup("Automapping") self.mAutoMapDrawing = self.boolValue("WhileDrawing") self.mSettings.endGroup() self.mSettings.beginGroup("MapsDirectory") self.mMapsDirectory = self.stringValue("Current") self.mSettings.endGroup() tilesetManager = TilesetManager.instance() tilesetManager.setReloadTilesetsOnChange(self.mReloadTilesetsOnChange) tilesetManager.setAnimateTiles(self.mShowTileAnimations) # Keeping track of some usage information self.mSettings.beginGroup("Install") self.mFirstRun = QDate.fromString(self.mSettings.value("FirstRun")) self.mRunCount = self.intValue("RunCount", 0) + 1 self.mIsPatron = self.boolValue("IsPatron") if (not self.mFirstRun.isValid()): self.mFirstRun = QDate.currentDate() self.mSettings.setValue("FirstRun", self.mFirstRun.toString(Qt.ISODate)) self.mSettings.setValue("RunCount", self.mRunCount) self.mSettings.endGroup() # Retrieve startup settings self.mSettings.beginGroup("Startup") self.mOpenLastFilesOnStartup = self.boolValue("OpenLastFiles", True) self.mSettings.endGroup()
def deleteVariation(self, index): map = self.takeVariation(index) TilesetManager.instance().removeReferences(map.tilesets()) del map
def __del__(self): tilesetManager = TilesetManager.instance() # decrease reference to tilesets and delete maps for variation in self.variations: tilesetManager.removeReferences(variation.map.tilesets()) del variation.map
def unifyTilesets(self, *args): l = len(args) if l==1: ## # Makes sure the all tilesets which are used at the given \a map will be # present in the map document. # # To reach the aim, all similar tilesets will be replaced by the version # in the current map document and all missing tilesets will be added to # the current map document. # # \warning This method assumes that the tilesets in \a map are managed by # the TilesetManager! ## map = args[0] undoCommands = QList() existingTilesets = self.mMap.tilesets() tilesetManager = TilesetManager.instance() # Add tilesets that are not yet part of this map for tileset in map.tilesets(): if (existingTilesets.contains(tileset)): continue replacement = tileset.findSimilarTileset(existingTilesets) if (not replacement): undoCommands.append(AddTileset(self, tileset)) continue # Merge the tile properties sharedTileCount = min(tileset.tileCount(), replacement.tileCount()) for i in range(sharedTileCount): replacementTile = replacement.tileAt(i) properties = replacementTile.properties() properties.merge(tileset.tileAt(i).properties()) undoCommands.append(ChangeProperties(self, self.tr("Tile"), replacementTile, properties)) map.replaceTileset(tileset, replacement) tilesetManager.addReference(replacement) tilesetManager.removeReference(tileset) if (not undoCommands.isEmpty()): self.mUndoStack.beginMacro(self.tr("Tileset Changes")) for command in undoCommands: self.mUndoStack.push(command) self.mUndoStack.endMacro() elif l==2: map, missingTilesets = args existingTilesets = self.mMap.tilesets() tilesetManager = TilesetManager.instance() for tileset in map.tilesets(): # tileset already added if existingTilesets.contains(tileset): continue replacement = tileset.findSimilarTileset(existingTilesets) # tileset not present and no replacement tileset found if not replacement: if not missingTilesets.contains(tileset): missingTilesets.append(tileset) continue # replacement tileset found, change given map map.replaceTileset(tileset, replacement) tilesetManager.addReference(replacement) tilesetManager.removeReference(tileset)
def unifyTilesets(self, *args): l = len(args) if l == 1: ## # Makes sure the all tilesets which are used at the given \a map will be # present in the map document. # # To reach the aim, all similar tilesets will be replaced by the version # in the current map document and all missing tilesets will be added to # the current map document. # # \warning This method assumes that the tilesets in \a map are managed by # the TilesetManager! ## map = args[0] undoCommands = QList() existingTilesets = self.mMap.tilesets() tilesetManager = TilesetManager.instance() # Add tilesets that are not yet part of this map for tileset in map.tilesets(): if (existingTilesets.contains(tileset)): continue replacement = tileset.findSimilarTileset(existingTilesets) if (not replacement): undoCommands.append(AddTileset(self, tileset)) continue # Merge the tile properties sharedTileCount = min(tileset.tileCount(), replacement.tileCount()) for i in range(sharedTileCount): replacementTile = replacement.tileAt(i) properties = replacementTile.properties() properties.merge(tileset.tileAt(i).properties()) undoCommands.append( ChangeProperties(self, self.tr("Tile"), replacementTile, properties)) map.replaceTileset(tileset, replacement) tilesetManager.addReference(replacement) tilesetManager.removeReference(tileset) if (not undoCommands.isEmpty()): self.mUndoStack.beginMacro(self.tr("Tileset Changes")) for command in undoCommands: self.mUndoStack.push(command) self.mUndoStack.endMacro() elif l == 2: map, missingTilesets = args existingTilesets = self.mMap.tilesets() tilesetManager = TilesetManager.instance() for tileset in map.tilesets(): # tileset already added if existingTilesets.contains(tileset): continue replacement = tileset.findSimilarTileset(existingTilesets) # tileset not present and no replacement tileset found if not replacement: if not missingTilesets.contains(tileset): missingTilesets.append(tileset) continue # replacement tileset found, change given map map.replaceTileset(tileset, replacement) tilesetManager.addReference(replacement) tilesetManager.removeReference(tileset)
def __init__(self, parent=None): super().__init__(parent) # Shared tileset references because the dock wants to add new tiles self.mTilesets = QVector() self.mCurrentTilesets = QMap() self.mMapDocument = None self.mTabBar = QTabBar() self.mViewStack = QStackedWidget() self.mToolBar = QToolBar() self.mCurrentTile = None self.mCurrentTiles = None self.mNewTileset = QAction(self) self.mImportTileset = QAction(self) self.mExportTileset = QAction(self) self.mPropertiesTileset = QAction(self) self.mDeleteTileset = QAction(self) self.mEditTerrain = QAction(self) self.mAddTiles = QAction(self) self.mRemoveTiles = QAction(self) self.mTilesetMenuButton = TilesetMenuButton(self) self.mTilesetMenu = QMenu(self) # opens on click of mTilesetMenu self.mTilesetActionGroup = QActionGroup(self) self.mTilesetMenuMapper = None # needed due to dynamic content self.mEmittingStampCaptured = False self.mSynchronizingSelection = False self.setObjectName("TilesetDock") self.mTabBar.setMovable(True) self.mTabBar.setUsesScrollButtons(True) self.mTabBar.currentChanged.connect(self.updateActions) self.mTabBar.tabMoved.connect(self.moveTileset) w = QWidget(self) horizontal = QHBoxLayout() horizontal.setSpacing(0) horizontal.addWidget(self.mTabBar) horizontal.addWidget(self.mTilesetMenuButton) vertical = QVBoxLayout(w) vertical.setSpacing(0) vertical.setContentsMargins(5, 5, 5, 5) vertical.addLayout(horizontal) vertical.addWidget(self.mViewStack) horizontal = QHBoxLayout() horizontal.setSpacing(0) horizontal.addWidget(self.mToolBar, 1) vertical.addLayout(horizontal) self.mNewTileset.setIcon(QIcon(":images/16x16/document-new.png")) self.mImportTileset.setIcon(QIcon(":images/16x16/document-import.png")) self.mExportTileset.setIcon(QIcon(":images/16x16/document-export.png")) self.mPropertiesTileset.setIcon( QIcon(":images/16x16/document-properties.png")) self.mDeleteTileset.setIcon(QIcon(":images/16x16/edit-delete.png")) self.mEditTerrain.setIcon(QIcon(":images/16x16/terrain.png")) self.mAddTiles.setIcon(QIcon(":images/16x16/add.png")) self.mRemoveTiles.setIcon(QIcon(":images/16x16/remove.png")) Utils.setThemeIcon(self.mNewTileset, "document-new") Utils.setThemeIcon(self.mImportTileset, "document-import") Utils.setThemeIcon(self.mExportTileset, "document-export") Utils.setThemeIcon(self.mPropertiesTileset, "document-properties") Utils.setThemeIcon(self.mDeleteTileset, "edit-delete") Utils.setThemeIcon(self.mAddTiles, "add") Utils.setThemeIcon(self.mRemoveTiles, "remove") self.mNewTileset.triggered.connect(self.newTileset) self.mImportTileset.triggered.connect(self.importTileset) self.mExportTileset.triggered.connect(self.exportTileset) self.mPropertiesTileset.triggered.connect(self.editTilesetProperties) self.mDeleteTileset.triggered.connect(self.removeTileset) self.mEditTerrain.triggered.connect(self.editTerrain) self.mAddTiles.triggered.connect(self.addTiles) self.mRemoveTiles.triggered.connect(self.removeTiles) self.mToolBar.addAction(self.mNewTileset) self.mToolBar.setIconSize(QSize(16, 16)) self.mToolBar.addAction(self.mImportTileset) self.mToolBar.addAction(self.mExportTileset) self.mToolBar.addAction(self.mPropertiesTileset) self.mToolBar.addAction(self.mDeleteTileset) self.mToolBar.addAction(self.mEditTerrain) self.mToolBar.addAction(self.mAddTiles) self.mToolBar.addAction(self.mRemoveTiles) self.mZoomable = Zoomable(self) self.mZoomComboBox = QComboBox() self.mZoomable.connectToComboBox(self.mZoomComboBox) horizontal.addWidget(self.mZoomComboBox) self.mViewStack.currentChanged.connect(self.updateCurrentTiles) TilesetManager.instance().tilesetChanged.connect(self.tilesetChanged) DocumentManager.instance().documentAboutToClose.connect( self.documentAboutToClose) self.mTilesetMenuButton.setMenu(self.mTilesetMenu) self.mTilesetMenu.aboutToShow.connect(self.refreshTilesetMenu) self.setWidget(w) self.retranslateUi() self.setAcceptDrops(True) self.updateActions()