def try_bricklet(self, uid, device_identifier, position): if device_identifier == 210: self.inputs["joystick"] = BrickletJoystick(uid, self.controller.ipcon) self.inputs["joystick"].set_debounce_period(400) self.inputs["joystick"].register_callback( self.inputs["joystick"].CALLBACK_POSITION_REACHED, self.joystick_position) self.inputs["joystick"].register_callback( self.inputs["joystick"].CALLBACK_PRESSED, self.joystick_pushed) self.inputs["joystick"].set_position_callback_threshold( "o", -99, 99, -99, 99) if device_identifier == 234: self.inputs["multitouch"] = BrickletMultiTouch( uid, self.controller.ipcon) self.inputs["multitouch"].set_electrode_sensitivity(125) self.inputs["multitouch"].register_callback( self.inputs["multitouch"].CALLBACK_TOUCH_STATE, self.multitouch)
# Toggle Windows #"Toggle Windows" requests.get(VELUX + 'toggle/1/', timeout=2).content requests.get(VELUX + 'toggle/3/', timeout=2).content if state & (1 << 5): # Toggle Blinds #"Toggle Blinds" requests.get(VELUX + 'toggle/2/', timeout=2).content requests.get(VELUX + 'toggle/4/', timeout=2).content except: pass if __name__ == "__main__": ipcon = IPConnection() mt = BrickletMultiTouch(UID, ipcon) ipcon.connect(HOST, PORT) time.sleep(1) mt.recalibrate() mt.register_callback(mt.CALLBACK_TOUCH_STATE, cb_touch_state) #previos_state = "" #while True: # state = mt.get_touch_state() # if state != previous_state: # cb_touch_state(state) # previous_state = state # time.sleep(0.5)
#!/usr/bin/env python # -*- coding: utf-8 -*- HOST = "localhost" PORT = 4223 UID = "XYZ" # Change XYZ to the UID of your Multi Touch Bricklet from tinkerforge.ip_connection import IPConnection from tinkerforge.bricklet_multi_touch import BrickletMultiTouch if __name__ == "__main__": ipcon = IPConnection() # Create IP connection mt = BrickletMultiTouch(UID, ipcon) # Create device object ipcon.connect(HOST, PORT) # Connect to brickd # Don't use device before ipcon is connected # Get current touch state state = mt.get_touch_state() s = "" if state & (1 << 12): s += "In proximity, " if (state & 0xfff) == 0: s += "No electrodes touched" else: s += "Electrodes " for i in range(12): if state & (1 << i): s += str(i) + " "
def cb_touch_state(state): s = "" if state & (1 << 12): s += "In proximity, " if (state & 0xfff) == 0: s += "No electrodes touched" else: s += "Electrodes " for i in range(12): if state & (1 << i): s += str(i) + " " s += "touched" print(s) if __name__ == "__main__": ipcon = IPConnection() # Create IP connection mt = BrickletMultiTouch(UID, ipcon) # Create device object ipcon.connect(HOST, PORT) # Connect to brickd # Don't use device before ipcon is connected # Register touch state callback to function cb_touch_state mt.register_callback(mt.CALLBACK_TOUCH_STATE, cb_touch_state) raw_input("Press key to exit\n") # Use input() in Python 3 ipcon.disconnect()
s = "" if state & (1 << 12): s += "In proximity, " if (state & 0xfff) == 0: s += "No electrodes touched" else: s += "Electrodes " for i in range(12): if state & (1 << i): s += str(i) + " " s += "touched" print(s) ipcon = IPConnection() # Verbindung mit dem Master herstellen mt = BrickletMultiTouch(UID, ipcon) # Verbindung zum Touchpad anlegen ipcon.connect(HOST, PORT) # Verbinden mt.recalibrate( ) # Rekalibrieren, sonst wird das Touchpad nicht sauber ausgewertet # Callback funktion anmelden mt.register_callback(mt.CALLBACK_TOUCH_STATE, cb_touch_state) input("Drücke ENTER zum beenden\n" ) # Auf irgendetwas warten, sonst habt Ihr keine Zeit etwas zu tun ipcon.disconnect() # Die Verbindung wieder abbauen
# Callback function for touch state callback def cb_touch_state(state): s = "" if state & (1 << 12): s += "In proximity, " if (state & 0xfff) == 0: s += "No electrodes touched" else: s += "Electrodes " for i in range(12): if state & (1 << i): s += str(i) + " " s += "touched" print(s) if __name__ == "__main__": ipcon = IPConnection() # Create IP connection mt = BrickletMultiTouch(UID, ipcon) # Create device object ipcon.connect(HOST, PORT) # Connect to brickd # Don't use device before ipcon is connected # Register touch state callback to function cb_touch_state mt.register_callback(mt.CALLBACK_TOUCH_STATE, cb_touch_state) raw_input("Press key to exit\n") # Use input() in Python 3 ipcon.disconnect()