def exitLoaded(self):
     self.fnp.removeNode()
     self.physicsMgr.clearLinearForces()
     self.geomRoot.removeNode()
     self._gravityForce = None
     self._gravityForceNode = None
     DistCogdoLevelGame.exitLoaded(self)
 def exitLoaded(self):
     self.fnp.removeNode()
     self.physicsMgr.clearLinearForces()
     self.geomRoot.removeNode()
     self._gravityForce = None
     self._gravityForceNode = None
     DistCogdoLevelGame.exitLoaded(self)