def startup(self): HoodAI.HoodAI.startup(self) self.timer = DistributedTimerAI(self.air) self.timer.generateWithRequired(self.HOOD) self.flippyStand = DistributedFlippyStandAI.DistributedFlippyStandAI( self.air) self.flippyStand.generateWithRequired(self.HOOD) self.toonfestTower = DistributedToonfestTowerBaseAI.DistributedToonfestTowerBaseAI( self.air) self.toonfestTower.generateWithRequired(self.HOOD) self.balloon = DistributedToonfestBalloonAI.DistributedToonfestBalloonAI( self.air) self.balloon.generateWithRequired(self.HOOD) self.balloon.b_setState('Waiting') self.toonfest = DistributedToonFestAI.DistributedToonFestAI(self.air) self.toonfest.generateWithRequired(self.HOOD) self.duckTank = DistributedDuckTankAI.DistributedDuckTankAI(self.air) self.duckTank.generateWithRequired(self.HOOD)
def createZone(self): #SZHoodAI.createTreasurePlanner(self) #SZHoodAI.createZone(self, False) self.spawnObjects() self.timer = DistributedTimerAI(self.air) self.timer.generateWithRequired(self.HOOD) #self.flippyStand = DistributedFlippyStandAI.DistributedFlippyStandAI(self.air) #self.flippyStand.generateWithRequired(self.HOOD) #self.toonfestTower = DistributedToonfestTowerAI.DistributedToonfestTowerAI(self.air) #self.toonfestTower.generateWithRequired(self.HOOD) #self.toonfestTower = DistributedToonfestTowerBaseAI.DistributedToonfestTowerBaseAI(self.air) #self.toonfestTower.generateWithRequired(self.HOOD) #self.balloon = DistributedToonfestBalloonAI.DistributedToonfestBalloonAI(self.air) #self.balloon.generateWithRequired(self.HOOD) #self.balloon.b_setState('Waiting') self.toonfest = DistributedToonFestAI.DistributedToonFestAI(self.air) self.toonfest.generateWithRequired(self.HOOD) self.duckTank = DistributedDuckTankAI.DistributedDuckTankAI(self.air) self.duckTank.generateWithRequired(self.HOOD) self.cogs = []
def createTimer(self): self.timer = DistributedTimerAI(self.air) self.timer.generateWithRequired(self.zoneId)
def createZone(self): SZHoodAI.createTreasurePlanner(self) self.timer = DistributedTimerAI(self.air) self.timer.generateWithRequired(self.HOOD)