def _wantShardListComplete(self): print(self.activeDistrictMap) if self._shardsAreReady(): self.acceptOnce(ToontownDistrictStats.EventName(), self.shardDetailStatsComplete) ToontownDistrictStats.refresh() else: self.loginFSM.request('noShards')
def _wantShardListComplete(self): print self.activeDistrictMap if self._shardsAreReady(): self.acceptOnce(ToontownDistrictStats.EventName(), self.shardDetailStatsComplete) ToontownDistrictStats.refresh() else: status = '' if self.listFullShards(): status = 'full' self.loginFSM.request('noShards', [status])
def exitWaitForShardList(self): self.ignore(ToontownDistrictStats.EventName()) OTPClientRepository.OTPClientRepository.exitWaitForShardList(self)