class DistributedPartyTrampolineActivity(DistributedPartyActivity): notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPartyTrampolineActivity') def __init__(self, cr, doJellyBeans = True, doTricks = False, texture = None): DistributedPartyTrampolineActivity.notify.debug('__init__') DistributedPartyActivity.__init__(self, cr, PartyGlobals.ActivityIds.PartyTrampoline, PartyGlobals.ActivityTypes.GuestInitiated, wantLever=False, wantRewardGui=True) self.doJellyBeans = doJellyBeans self.doTricks = doTricks self.texture = texture self.toon = None self.trampHeight = 3.6 self.trampK = 400.0 self.normalTrampB = 2.5 self.leavingTrampB = 8.0 self.trampB = self.normalTrampB self.g = -32.0 self.jumpBoost = 330.0 self.beginningBoost = 500.0 self.beginningBoostThreshold = self.trampHeight + 1.5 self.earlyJumpThreshold = 75.0 self.boingThreshold = 300.0 self.turnFactor = 120.0 self.stepDT = 0.001 self.targetCameraPos = Point3(0.0, 40.0, 10.0) self.cameraSpeed = 2.0 self.hopOffPos = Point3(16.0, 0.0, 0.0) self.indicatorFactor = 0.0095 self.dropShadowCutoff = 15.0 self.minHeightForText = 15.0 self.heightTextOffset = -0.065 self.beanOffset = 0.5 self.guiBeanOffset = -0.02 self.jumpTextShown = False self.toonJumped = False self.turnLeft = False self.turnRight = False self.leavingTrampoline = False self.toonVelocity = 0.0 self.topHeight = 0.0 self.lastPeak = 0.0 self.beginRoundInterval = None self.hopOnAnim = None self.hopOffAnim = None self.flashTextInterval = None self.numJellyBeans = PartyGlobals.TrampolineNumJellyBeans self.jellyBeanBonus = PartyGlobals.TrampolineJellyBeanBonus self.jellyBeanStartHeight = 20.0 self.jellyBeanStopHeight = 90.0 self.jellyBeanColors = [VBase4(1.0, 0.5, 0.5, 1.0), VBase4(0.5, 1.0, 0.5, 1.0), VBase4(0.5, 1.0, 1.0, 1.0), VBase4(1.0, 1.0, 0.4, 1.0), VBase4(0.4, 0.4, 1.0, 1.0), VBase4(1.0, 0.5, 1.0, 1.0)] delta = (self.jellyBeanStopHeight - self.jellyBeanStartHeight) / (self.numJellyBeans - 1) self.jellyBeanPositions = [ self.jellyBeanStartHeight + n * delta for n in xrange(self.numJellyBeans) ] self.doSimulateStep = False return def load(self): DistributedPartyTrampolineActivity.notify.debug('load') DistributedPartyActivity.load(self) self.loadModels() self.loadCollision() self.loadGUI() self.loadSounds() self.loadIntervals() self.activityFSM = TrampolineActivityFSM(self) self.activityFSM.request('Idle') self.animFSM = TrampolineAnimFSM(self) self.setBestHeightInfo('', 0) def loadModels(self): self.tramp = self.root.attachNewNode(self.uniqueName('tramp')) self.trampActor = Actor('phase_13/models/parties/trampoline_model', {'emptyAnim': 'phase_13/models/parties/trampoline_anim'}) self.trampActor.reparentTo(self.tramp) if self.texture: reskinNode = self.tramp.find('**/trampoline/__Actor_modelRoot/-GeomNode') reskinNode.setTexture(loader.loadTexture(self.texture), 100) self.surface = NodePath(self.uniqueName('trampSurface')) self.surface.reparentTo(self.tramp) self.surface.setZ(self.trampHeight) self.trampActor.controlJoint(self.surface, 'modelRoot', 'trampoline_joint1') self.sign.setPos(PartyGlobals.TrampolineSignOffset) self.beans = [ loader.loadModelCopy('phase_4/models/props/jellybean4') for i in xrange(self.numJellyBeans) ] for bean in self.beans: bean.find('**/jellybean').setP(-35.0) bean.setScale(3.0) bean.setTransparency(True) bean.reparentTo(self.tramp) bean.stash() self.beans[-1].setScale(8.0) def loadCollision(self): collTube = CollisionTube(0.0, 0.0, 0.0, 0.0, 0.0, 6.0, 5.4) collTube.setTangible(True) self.trampolineCollision = CollisionNode(self.uniqueName('TrampolineCollision')) self.trampolineCollision.addSolid(collTube) self.trampolineCollision.setCollideMask(OTPGlobals.CameraBitmask | OTPGlobals.WallBitmask) self.trampolineCollisionNP = self.tramp.attachNewNode(self.trampolineCollision) collSphere = CollisionSphere(0.0, 0.0, 0.0, 7.0) collSphere.setTangible(False) self.trampolineTrigger = CollisionNode(self.uniqueName('TrampolineTrigger')) self.trampolineTrigger.addSolid(collSphere) self.trampolineTrigger.setIntoCollideMask(OTPGlobals.WallBitmask) self.trampolineTriggerNP = self.tramp.attachNewNode(self.trampolineTrigger) self.accept('enter%s' % self.uniqueName('TrampolineTrigger'), self.onTrampolineTrigger) def loadGUI(self): self.gui = loader.loadModel('phase_13/models/parties/trampolineGUI') self.gui.reparentTo(base.a2dTopLeft) self.gui.setPos(0.115, 0, -1) self.gui.hide() self.toonIndicator = self.gui.find('**/trampolineGUI_MovingBar') jumpLineLocator = self.gui.find('**/jumpLine_locator') guiBean = self.gui.find('**/trampolineGUI_GreenJellyBean') self.gui.find('**/trampolineGUI_GreenJellyBean').stash() self.guiBeans = [ guiBean.instanceUnderNode(jumpLineLocator, self.uniqueName('guiBean%d' % i)) for i in xrange(self.numJellyBeans) ] self.guiBeans[-1].setScale(1.5) heightTextNode = TextNode(self.uniqueName('TrampolineActivity.heightTextNode')) heightTextNode.setFont(ToontownGlobals.getSignFont()) heightTextNode.setAlign(TextNode.ALeft) heightTextNode.setText('0.0') heightTextNode.setShadow(0.05, 0.05) heightTextNode.setShadowColor(0.0, 0.0, 0.0, 1.0) heightTextNode.setTextColor(1.0, 1.0, 1.0, 1.0) self.heightText = jumpLineLocator.attachNewNode(heightTextNode) self.heightText.setX(0.15) self.heightText.setScale(0.1) self.heightText.setAlphaScale(0.0) self.quitEarlyButtonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui') quitEarlyUp = self.quitEarlyButtonModels.find('**//InventoryButtonUp') quitEarlyDown = self.quitEarlyButtonModels.find('**/InventoryButtonDown') quitEarlyRollover = self.quitEarlyButtonModels.find('**/InventoryButtonRollover') self.quitEarlyButton = DirectButton(parent=base.a2dTopRight, relief=None, text=TTLocalizer.PartyTrampolineQuitEarlyButton, text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23), text_scale=0.7, image=(quitEarlyUp, quitEarlyDown, quitEarlyRollover), image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.183, 0, -0.4), scale=0.09, command=self.leaveTrampoline) self.quitEarlyButton.stash() self.flashText = OnscreenText(text='', pos=(0.0, -0.45), scale=0.2, fg=(1.0, 1.0, 0.65, 1.0), align=TextNode.ACenter, font=ToontownGlobals.getSignFont(), mayChange=True) self.timer = PartyUtils.getNewToontownTimer() self.timer.posInTopRightCorner() return def loadSounds(self): self.jellyBeanSound = base.loader.loadSfx('phase_4/audio/sfx/sparkly.ogg') self.boingSound = base.loader.loadSfx('phase_4/audio/sfx/target_trampoline_2.ogg') self.whistleSound = base.loader.loadSfx('phase_4/audio/sfx/AA_sound_whistle.ogg') def loadIntervals(self): def prepareHeightText(): self.heightText.node().setText(TTLocalizer.PartyTrampolineGetHeight % int(self.toon.getZ())) self.heightText.setZ(self.indicatorFactor * self.toon.getZ() + self.heightTextOffset) self.heightTextInterval = Sequence(Func(prepareHeightText), LerpFunc(self.heightText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0)) def unload(self): DistributedPartyTrampolineActivity.notify.debug('unload') if self.hopOnAnim and self.hopOnAnim.isPlaying(): self.hopOnAnim.finish() if self.hopOffAnim and self.hopOffAnim.isPlaying(): self.hopOffAnim.finish() if self.beginRoundInterval and self.beginRoundInterval.isPlaying(): self.beginRoundInterval.finish() if self.flashTextInterval and self.flashTextInterval.isPlaying(): self.flashTextInterval.finish() if self.heightTextInterval and self.heightTextInterval.isPlaying(): self.heightTextInterval.finish() self.timer.stop() DistributedPartyActivity.unload(self) taskMgr.remove(self.uniqueName('TrampolineActivity.updateTask')) taskMgr.remove(self.uniqueName('TrampolineActivity.remoteUpdateTask')) self.ignoreAll() del self.heightTextInterval del self.beginRoundInterval del self.hopOnAnim del self.hopOffAnim del self.flashTextInterval if hasattr(self, 'beanAnims'): self.cleanupJellyBeans() self.quitEarlyButton.destroy() del self.quitEarlyButton del self.gui del self.activityFSM del self.animFSM return def setBestHeightInfo(self, toonName, height): self.bestHeightInfo = (toonName, height) DistributedPartyTrampolineActivity.notify.debug('%s has the best height of %d' % (toonName, height)) if height > 0: self.setSignNote(TTLocalizer.PartyTrampolineBestHeight % self.bestHeightInfo) else: self.setSignNote(TTLocalizer.PartyTrampolineNoHeightYet) def leaveTrampoline(self): if self.toon != None and self.toon.doId == base.localAvatar.doId: self._showFlashMessage(TTLocalizer.PartyTrampolineTimesUp) self.leavingTrampoline = True self.timer.reset() self.trampB = self.leavingTrampB self.ignore('control') self.quitEarlyButton.stash() self.gui.hide() return def requestAnim(self, request): self.animFSM.request(request) def b_requestAnim(self, request): self.requestAnim(request) self.sendUpdate('requestAnim', [request]) def requestAnimEcho(self, request): if self.toon != None and self.toon.doId != base.localAvatar.doId: self.requestAnim(request) return def removeBeans(self, beansToRemove): for i in beansToRemove: height, bean, guiBean, beanAnim = self.beanDetails[i] guiBean.stash() if i in self.beansToCollect: self.beansToCollect.remove(i) else: self.notify.warning('removeBeans avoided a crash, %d not in self.beansToCollect' % i) self.poofBean(bean, beanAnim) def b_removeBeans(self, beansToRemove): self.removeBeans(beansToRemove) self.sendUpdate('removeBeans', [beansToRemove]) def removeBeansEcho(self, beansToRemove): if self.toon != None and self.toon.doId != base.localAvatar.doId: self.removeBeans(beansToRemove) return def joinRequestDenied(self, reason): DistributedPartyActivity.joinRequestDenied(self, reason) self.showMessage(TTLocalizer.PartyActivityDefaultJoinDeny) base.cr.playGame.getPlace().fsm.request('walk') def exitRequestDenied(self, reason): DistributedPartyActivity.exitRequestDenied(self, reason) self.showMessage(TTLocalizer.PartyActivityDefaultExitDeny) def setState(self, newState, timestamp): DistributedPartyTrampolineActivity.notify.debug('setState( newState=%s, ... )' % newState) DistributedPartyActivity.setState(self, newState, timestamp) self.activityFSM.request(newState) def startIdle(self): DistributedPartyTrampolineActivity.notify.debug('startIdle') def finishIdle(self): DistributedPartyTrampolineActivity.notify.debug('finishIdle') def startRules(self): DistributedPartyTrampolineActivity.notify.debug('startRules') if self.doJellyBeans: self.setupJellyBeans() if self.toon != None and self.toon.doId == base.localAvatar.doId: self.acquireToon() return def startActive(self): DistributedPartyTrampolineActivity.notify.debug('startActive') if self.toon != None and self.toon.doId == base.localAvatar.doId: base.setCellsActive(base.bottomCells, True) self.accept('arrow_left', self.onLeft) self.accept('arrow_left-up', self.onLeftUp) self.accept('arrow_right', self.onRight) self.accept('arrow_right-up', self.onRightUp) self.beginRoundInterval = Sequence(Func(self._showFlashMessage, TTLocalizer.PartyTrampolineReady), Wait(1.2), Func(self.flashMessage, TTLocalizer.PartyTrampolineGo), Func(self.beginRound)) self.beginRoundInterval.start() return def finishActive(self): DistributedPartyTrampolineActivity.notify.debug('finishActive') if self.doJellyBeans: self.cleanupJellyBeans() def setupJellyBeans(self): self.beanAnims = [] self.beansToCollect = [] self.beanDetails = [] self.numBeansCollected = 0 for i in xrange(self.numJellyBeans): bean = self.beans[i] guiBean = self.guiBeans[i] height = self.jellyBeanPositions[i] color = random.choice(self.jellyBeanColors) bean.find('**/jellybean').setColor(color) if self.toon.doId == base.localAvatar.doId: bean.setAlphaScale(1.0) else: bean.setAlphaScale(0.5) guiBean.setColor(color) bean.setZ(height + self.toon.getHeight() + self.beanOffset) guiBean.setZ(height * self.indicatorFactor + self.guiBeanOffset) bean.setH(0.0) bean.unstash() guiBean.unstash() beanAnim = bean.hprInterval(1.5, VBase3((i % 2 * 2 - 1) * 360.0, 0.0, 0.0)) beanAnim.loop() self.beanAnims.append(beanAnim) self.beanDetails.append((height, bean, guiBean, beanAnim)) self.beansToCollect = range(self.numJellyBeans) def cleanupJellyBeans(self): for bean in self.beans: bean.stash() for guiBean in self.guiBeans: guiBean.stash() if hasattr(self, 'beanAnims'): for beanAnim in self.beanAnims: beanAnim.finish() del self.beanAnims del self.beansToCollect def beginRound(self): base.playSfx(self.whistleSound) self.timer.setTime(PartyGlobals.TrampolineDuration) self.timer.countdown(PartyGlobals.TrampolineDuration) self.timer.show() self.gui.show() self.quitEarlyButton.unstash() self.notify.debug('Accepting contorl') self.accept('control', self.onJump) self.notify.debug('setting simulate step to true') self.doSimulateStep = True def acquireToon(self): self.toon.disableSmartCameraViews() self.toon.stopUpdateSmartCamera() camera.wrtReparentTo(render) self.toon.dropShadow.reparentTo(hidden) self.toon.startPosHprBroadcast(period=0.2) self.toonAcceleration = 0.0 self.toonVelocity = 0.0 self.topHeight = 0.0 self.trampB = self.normalTrampB self.leavingTrampoline = False self.hopOnAnim = Sequence(Func(self.toon.b_setAnimState, 'jump', 1.0), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, Point3(0.0, 0.0, self.trampHeight), 5.0, self.tramp), Func(self.postHopOn)) self.hopOnAnim.start() def postHopOn(self): self.toon.setH(self.toon.getH() + 90.0) self.toon.dropShadow.reparentTo(self.surface) self.timeLeftToSimulate = 0.0 self.doSimulateStep = False taskMgr.add(self.updateTask, self.uniqueName('TrampolineActivity.updateTask')) base.setCellsActive(base.leftCells, False) base.setCellsActive(base.bottomCells, False) DistributedPartyActivity.startRules(self) def releaseToon(self): self._hideFlashMessage() self.ignore('arrow_left') self.ignore('arrow_left-up') self.ignore('arrow_right') self.ignore('arrow_right-up') taskMgr.remove(self.uniqueName('TrampolineActivity.updateTask')) self.hopOffAnim = Sequence(self.toon.hprInterval(0.5, VBase3(-90.0, 0.0, 0.0), other=self.tramp), Func(self.toon.b_setAnimState, 'jump', 1.0), Func(self.toon.dropShadow.reparentTo, hidden), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, self.hopOffPos, 5.0, self.tramp), Func(self.postHopOff)) self.hopOffAnim.start() def postHopOff(self): base.setCellsActive(base.leftCells, True) self.timer.stop() self.timer.hide() self.toon.dropShadow.reparentTo(self.toon.getShadowJoint()) self.toon.dropShadow.setAlphaScale(1.0) self.toon.dropShadow.setScale(1.0) self.b_requestAnim('Off') camera.reparentTo(base.localAvatar) base.localAvatar.startUpdateSmartCamera() base.localAvatar.enableSmartCameraViews() base.localAvatar.setCameraPositionByIndex(base.localAvatar.cameraIndex) place = base.cr.playGame.getPlace() if self.doJellyBeans: self.sendUpdate('awardBeans', [self.numBeansCollected, int(self.topHeight)]) if int(self.topHeight) > self.bestHeightInfo[1]: self.sendUpdate('reportHeightInformation', [int(self.topHeight)]) self.d_toonExitDemand() def onTrampolineTrigger(self, collEntry): if self.activityFSM.state == 'Idle' and self.toon == None and base.cr.playGame.getPlace().fsm.getCurrentState().getName() == 'walk': base.cr.playGame.getPlace().fsm.request('activity') self.d_toonJoinRequest() else: self.flashMessage(TTLocalizer.PartyTrampolineActivityOccupied, duration=2.0) return def onJump(self): self.notify.debug('got onJump') if self.toon != None and self.toon.getZ() < self.trampHeight: self.toonJumped = True self.b_requestAnim('Jump') else: self.notify.debug('z is less than tramp height') return def onLeft(self): self.turnLeft = True def onLeftUp(self): self.turnLeft = False def onRight(self): self.turnRight = True def onRightUp(self): self.turnRight = False def handleToonJoined(self, toonId): DistributedPartyTrampolineActivity.notify.debug('handleToonJoined') self.toon = self.getAvatar(toonId) if self.toon != None and not self.toon.isEmpty(): self.oldJumpSquatPlayRate = self.toon.getPlayRate('jump-squat') self.oldJumpLandPlayRate = self.toon.getPlayRate('jump-land') self.toon.setPlayRate(2.5, 'jump-squat') self.toon.setPlayRate(2.0, 'jump-land') self.turnLeft = False self.turnRight = False self.activityFSM.request('Rules') if self.toon.doId != base.localAvatar.doId: taskMgr.add(self.remoteUpdateTask, self.uniqueName('TrampolineActivity.remoteUpdateTask')) else: self.notify.warning('handleToonJoined could not get toon %d' % toonId) return def handleToonExited(self, toonId): DistributedPartyTrampolineActivity.notify.debug('handleToonExited') if self.toon != None: if self.toon.doId != base.localAvatar.doId: taskMgr.remove(self.uniqueName('TrampolineActivity.remoteUpdateTask')) self.surface.setZ(self.trampHeight) self.toon.setPlayRate(self.oldJumpSquatPlayRate, 'jump-squat') self.toon.setPlayRate(self.oldJumpLandPlayRate, 'jump-land') self.toon = None return def handleToonDisabled(self, toonId): DistributedPartyTrampolineActivity.notify.debug('handleToonDisabled') DistributedPartyTrampolineActivity.notify.debug('avatar ' + str(toonId) + ' disabled') if base.localAvatar.doId == toonId: self.releaseToon() def handleRulesDone(self): self.sendUpdate('toonReady') self.finishRules() def getTitle(self): if self.doJellyBeans: return TTLocalizer.PartyTrampolineJellyBeanTitle elif self.doTricks: return TTLocalizer.PartyTrampolineTricksTitle else: return DistributedPartyActivity.getTitle(self) def getInstructions(self): return TTLocalizer.PartyTrampolineActivityInstructions def updateTask(self, task): z = self.toon.getZ() dt = globalClock.getDt() if self.doSimulateStep: self.timeLeftToSimulate += dt while self.timeLeftToSimulate >= self.stepDT: z, a = self.simulateStep(z) self.timeLeftToSimulate -= self.stepDT self.toon.setZ(z) if z <= self.trampHeight: self.surface.setZ(z) else: self.surface.setZ(self.trampHeight) self.toonIndicator.setZ((z - self.trampHeight) * self.indicatorFactor) if self.turnLeft: self.toon.setH(self.toon.getH() + self.turnFactor * dt) if self.turnRight: self.toon.setH(self.toon.getH() - self.turnFactor * dt) currentPos = base.camera.getPos(self.toon) vec = self.targetCameraPos - currentPos newPos = currentPos + vec * (dt * self.cameraSpeed) base.camera.setPos(self.toon, newPos) base.camera.lookAt(self.toon) #if z > self.trampHeight: # heightFactor = 1.0 - min(1.0, (z - self.trampHeight) / self.dropShadowCutoff) # self.toon.dropShadow.setAlphaScale(heightFactor) # self.toon.dropShadow.setScale(max(0.1, heightFactor)) #else: # self.toon.dropShadow.setAlphaScale(1.0) # self.toon.dropShadow.setScale(1.0) if self.leavingTrampoline and z < self.trampHeight and abs(a) < 0.1: self.releaseToon() return Task.cont def simulateStep(self, z): if z >= self.trampHeight: a = self.g self.toonJumped = False else: a = self.g + self.trampK * (self.trampHeight - z) - self.trampB * self.toonVelocity if self.toonJumped: if self.lastPeak > self.earlyJumpThreshold or self.toonVelocity >= -300000.0: a += self.jumpBoost if self.lastPeak < self.beginningBoostThreshold: a += self.beginningBoost lastVelocity = self.toonVelocity self.toonVelocity += a * self.stepDT if lastVelocity > 0.0 and self.toonVelocity <= 0.0: topOfJump = True bottomOfJump = False elif lastVelocity < 0.0 and self.toonVelocity >= 0.0: topOfJump = False bottomOfJump = True else: topOfJump = False bottomOfJump = False newZ = z + self.toonVelocity * self.stepDT if newZ > self.topHeight: self.topHeight = newZ if self.doJellyBeans: self.collectJellyBeans(newZ) if topOfJump: self.lastPeak = newZ if newZ >= self.minHeightForText: self.heightTextInterval.start() if topOfJump: if newZ > self.trampHeight + 20.0: self.b_requestAnim('Falling') elif self.animFSM.state == 'Jump': self.b_requestAnim('Falling') if newZ <= self.trampHeight and z > self.trampHeight: if self.animFSM.state == 'Falling': self.b_requestAnim('Land') elif self.animFSM.state != 'Neutral': self.b_requestAnim('Neutral') if bottomOfJump and a > self.boingThreshold: base.playSfx(self.boingSound) return (newZ, a) def collectJellyBeans(self, z): beansToRemove = [] for i in self.beansToCollect: height = self.beanDetails[i][0] if height <= z: beansToRemove.append(i) if len(beansToRemove) > 0: base.playSfx(self.jellyBeanSound) self.numBeansCollected += len(beansToRemove) self.b_removeBeans(beansToRemove) def remoteUpdateTask(self, task): if self.toon != None and not self.toon.isEmpty(): z = self.toon.getZ() if z <= self.trampHeight: self.surface.setZ(z) else: self.surface.setZ(self.trampHeight) return Task.cont def poofBean(self, bean, beanAnim): if bean == None: self.notify.warning('poofBean, returning immediately as bean is None') return if bean.isEmpty(): self.notify.warning('poofBean, returning immediately as bean is empty') return currentAlpha = bean.getColorScale()[3] currentScale = bean.getScale() poofAnim = Sequence(Parallel(LerpFunc(bean.setAlphaScale, fromData=currentAlpha, toData=0.0, duration=0.25), LerpFunc(bean.setScale, fromData=currentScale, toData=currentScale * 5.0, duration=0.25)), Func(bean.stash), Func(beanAnim.finish), Func(bean.setAlphaScale, currentAlpha), Func(bean.setScale, currentScale)) poofAnim.start() return def _showFlashMessage(self, message): if self.isDisabled(): return if self.flashTextInterval is not None and self.flashTextInterval.isPlaying(): self.flashTextInterval.finish() self.flashText.setText(message) self.flashText.setAlphaScale(1.0) self.flashText.unstash() return def _hideFlashMessage(self, duration = 0.0): if self.isDisabled(): pass self.flashTextInterval = Sequence(Wait(duration), LerpFunc(self.flashText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0), Func(self.flashText.stash)) self.flashTextInterval.start() def flashMessage(self, message, duration = 0.5): self._showFlashMessage(message) self._hideFlashMessage(duration)
class DistributedPartyTrampolineActivityAI(DistributedPartyActivityAI): notify = directNotify.newCategory("DistributedPartyTrampolineActivityAI") def __init__(self, air, partyDoId, x, y, h, actId=PartyGlobals.ActivityIds.PartyTrampoline): DistributedPartyActivityAI.__init__( self, air, partyDoId, x, y, h, actId, PartyGlobals.ActivityTypes.GuestInitiated) self.activityFSM = TrampolineActivityFSM(self) # bestHeightInfo is a tuple of toon's name and their height self.bestHeightInfo = ("", 0) self.accept("NewBestHeightInfo", self.newBestHeightInfo) def generate(self): DistributedPartyTrampolineActivityAI.notify.debug("generate") self.activityFSM.request("Idle") def toonJoinRequest(self): DistributedPartyTrampolineActivityAI.notify.debug("toonJoinRequest") senderId = self.air.getAvatarIdFromSender() if (self.activityFSM._state == "Idle") and (len( self.toonIds) == 0) and not self.party.isInActivity(senderId): self.sendToonJoinResponse(senderId, True) self.activityFSM.request("Rules") else: self.sendToonJoinResponse(senderId, False) def toonReady(self): DistributedPartyTrampolineActivityAI.notify.debug("toonReady") senderId = self.air.getAvatarIdFromSender() if (self.activityFSM._state == "Rules") and (senderId in self.toonIds): self.activityFSM.request("Active") else: self.air.writeServerEvent( "suspicious", senderId, "trampoline state not Rules or senderId not in toonIdsPlaying, in toonReady" ) def toonExitDemand(self): DistributedPartyTrampolineActivityAI.notify.debug("toonExitDemand") senderId = self.air.getAvatarIdFromSender() if (self.activityFSM._state == "Active") and (senderId in self.toonIds): self.activityFSM.request("Idle") def _handleUnexpectedToonExit(self, toonId): """ An avatar bailed out because he lost his connection or quit unexpectedly. """ DistributedPartyTrampolineActivityAI.notify.debug( "_handleUnexpectedToonExit( toonId=%s )" % toonId) self.activityFSM.request("Idle") DistributedPartyActivityAI._handleUnexpectedToonExit(self, toonId) def reportHeightInformation(self, height): if height > self.bestHeightInfo[1]: senderId = self.air.getAvatarIdFromSender() sender = self.air.doId2do[senderId] messenger.send("NewBestHeightInfo", [sender.getName(), height]) def newBestHeightInfo(self, toonName, height): self.bestHeightInfo = (toonName, height) self.sendUpdate("setBestHeightInfo", [toonName, height]) def getBestHeightInfo(self): return self.bestHeightInfo def awardBeans(self, numBeansCollected, topHeight): senderId = self.air.getAvatarIdFromSender() if numBeansCollected > PartyGlobals.TrampolineNumJellyBeans: self.air.writeServerEvent( "suspicious", senderId, "Player claims to have collected more jelly beans (%d) than possible." % numBeansCollected) else: numWon = numBeansCollected if numWon == PartyGlobals.TrampolineNumJellyBeans: numWon += PartyGlobals.TrampolineJellyBeanBonus if self.air.holidayManager.isHolidayRunning( ToontownGlobals.JELLYBEAN_DAY): numWon *= PartyGlobals.JellyBeanDayMultiplier resultsMessage = TTLocalizer.PartyTrampolineBonusBeanResults % ( numBeansCollected, PartyGlobals.TrampolineJellyBeanBonus) else: if self.air.holidayManager.isHolidayRunning( ToontownGlobals.JELLYBEAN_DAY): numWon *= PartyGlobals.JellyBeanDayMultiplier resultsMessage = TTLocalizer.PartyTrampolineBeanResults % numBeansCollected resultsMessage += "\n\n" + TTLocalizer.PartyTrampolineTopHeightResults % topHeight self.toonIdsToJellybeanRewards = {senderId: numWon} self.sendUpdateToAvatarId( senderId, "showJellybeanReward", [numWon, self.air.doId2do[senderId].getMoney(), resultsMessage]) # since we send the toon's current money in showJellybeanReward, that needs to happen before issueJellybeanRewards self.issueJellybeanRewards() def requestAnim(self, request): self.sendUpdate("requestAnimEcho", [request]) def removeBeans(self, beansToRemove): self.sendUpdate("removeBeansEcho", [beansToRemove]) def sessionOver(self, task): """ Time is up. Kick the toon off the trampoline. """ DistributedPartyTrampolineActivityAI.notify.debug("sessionOver") self.sendUpdate("leaveTrampoline") return Task.done # FSM transition methods def startIdle(self): DistributedPartyTrampolineActivityAI.notify.debug("startIdle") # remove active toon if len(self.toonIds) > 0: self.removeAllToons() # put clients into this state self.sendUpdate( "setState", [ "Idle", # new state 0 ]) # dummy timestamp def finishIdle(self): DistributedPartyTrampolineActivityAI.notify.debug("finishIdle") def startRules(self): DistributedPartyTrampolineActivityAI.notify.debug("startRules") # we do not explicitly tell clients to enter this state as the # toonJoinResponse will prompt that change on the clients def finishRules(self): DistributedPartyTrampolineActivityAI.notify.debug("finishRules") def startActive(self): DistributedPartyTrampolineActivityAI.notify.debug("startActive") # put clients into this state self.sendUpdate( "setState", [ "Active", # new state ClockDelta.globalClockDelta.getRealNetworkTime() ]) # start time # setup to transition to Disabled after time is up taskMgr.doMethodLater( PartyGlobals.TrampolineDuration, self.sessionOver, self.taskName("waitForSessionOver"), ) def finishActive(self): DistributedPartyTrampolineActivityAI.notify.debug("finishActive") # clean up doMethodLater taskMgr.removeTasksMatching(self.taskName("waitForSessionOver")) def delete(self): del self.activityFSM self.ignore("NewBestHeightInfo") DistributedPartyActivityAI.delete(self)
class DistributedPartyTrampolineActivity(DistributedPartyActivity): notify = DirectNotifyGlobal.directNotify.newCategory('DistributedPartyTrampolineActivity') def __init__(self, cr, doJellyBeans = True, doTricks = False, texture = None): DistributedPartyTrampolineActivity.notify.debug('__init__') DistributedPartyActivity.__init__(self, cr, PartyGlobals.ActivityIds.PartyTrampoline, PartyGlobals.ActivityTypes.GuestInitiated, wantLever=False, wantRewardGui=True) self.doJellyBeans = doJellyBeans self.doTricks = doTricks self.texture = texture self.toon = None self.trampHeight = 3.6 self.trampK = 400.0 self.normalTrampB = 2.5 self.leavingTrampB = 8.0 self.trampB = self.normalTrampB self.g = -32.0 self.jumpBoost = 330.0 self.beginningBoost = 500.0 self.beginningBoostThreshold = self.trampHeight + 1.5 self.earlyJumpThreshold = 75.0 self.boingThreshold = 300.0 self.turnFactor = 120.0 self.stepDT = 0.001 self.targetCameraPos = Point3(0.0, 40.0, 10.0) self.cameraSpeed = 2.0 self.hopOffPos = Point3(16.0, 0.0, 0.0) self.indicatorFactor = 0.0095 self.dropShadowCutoff = 15.0 self.minHeightForText = 15.0 self.heightTextOffset = -0.065 self.beanOffset = 0.5 self.guiBeanOffset = -0.02 self.jumpTextShown = False self.toonJumped = False self.turnLeft = False self.turnRight = False self.leavingTrampoline = False self.toonVelocity = 0.0 self.topHeight = 0.0 self.lastPeak = 0.0 self.beginRoundInterval = None self.hopOnAnim = None self.hopOffAnim = None self.flashTextInterval = None self.numJellyBeans = PartyGlobals.TrampolineNumJellyBeans self.jellyBeanBonus = PartyGlobals.TrampolineJellyBeanBonus self.jellyBeanStartHeight = 20.0 self.jellyBeanStopHeight = 90.0 self.jellyBeanColors = [VBase4(1.0, 0.5, 0.5, 1.0), VBase4(0.5, 1.0, 0.5, 1.0), VBase4(0.5, 1.0, 1.0, 1.0), VBase4(1.0, 1.0, 0.4, 1.0), VBase4(0.4, 0.4, 1.0, 1.0), VBase4(1.0, 0.5, 1.0, 1.0)] delta = (self.jellyBeanStopHeight - self.jellyBeanStartHeight) / (self.numJellyBeans - 1) self.jellyBeanPositions = [ self.jellyBeanStartHeight + n * delta for n in xrange(self.numJellyBeans) ] self.doSimulateStep = False return def load(self): DistributedPartyTrampolineActivity.notify.debug('load') DistributedPartyActivity.load(self) self.loadModels() self.loadCollision() self.loadGUI() self.loadSounds() self.loadIntervals() self.activityFSM = TrampolineActivityFSM(self) self.activityFSM.request('Idle') self.animFSM = TrampolineAnimFSM(self) self.setBestHeightInfo('', 0) def loadModels(self): self.tramp = self.root.attachNewNode(self.uniqueName('tramp')) self.trampActor = Actor('phase_13/models/parties/trampoline_model', {'emptyAnim': 'phase_13/models/parties/trampoline_anim'}) self.trampActor.reparentTo(self.tramp) if self.texture: reskinNode = self.tramp.find('**/trampoline/__Actor_modelRoot/-GeomNode') reskinNode.setTexture(loader.loadTexture(self.texture), 100) self.surface = NodePath(self.uniqueName('trampSurface')) self.surface.reparentTo(self.tramp) self.surface.setZ(self.trampHeight) self.trampActor.controlJoint(self.surface, 'modelRoot', 'trampoline_joint1') self.sign.setPos(PartyGlobals.TrampolineSignOffset) self.beans = [ loader.loadModelCopy('phase_4/models/props/jellybean4') for i in xrange(self.numJellyBeans) ] for bean in self.beans: bean.find('**/jellybean').setP(-35.0) bean.setScale(3.0) bean.setTransparency(True) bean.reparentTo(self.tramp) bean.stash() self.beans[-1].setScale(8.0) def loadCollision(self): collTube = CollisionTube(0.0, 0.0, 0.0, 0.0, 0.0, 6.0, 5.4) collTube.setTangible(True) self.trampolineCollision = CollisionNode(self.uniqueName('TrampolineCollision')) self.trampolineCollision.addSolid(collTube) self.trampolineCollision.setCollideMask(OTPGlobals.CameraBitmask | OTPGlobals.WallBitmask) self.trampolineCollisionNP = self.tramp.attachNewNode(self.trampolineCollision) collSphere = CollisionSphere(0.0, 0.0, 0.0, 7.0) collSphere.setTangible(False) self.trampolineTrigger = CollisionNode(self.uniqueName('TrampolineTrigger')) self.trampolineTrigger.addSolid(collSphere) self.trampolineTrigger.setIntoCollideMask(OTPGlobals.WallBitmask) self.trampolineTriggerNP = self.tramp.attachNewNode(self.trampolineTrigger) self.accept('enter%s' % self.uniqueName('TrampolineTrigger'), self.onTrampolineTrigger) def loadGUI(self): self.gui = loader.loadModel('phase_13/models/parties/trampolineGUI') self.gui.reparentTo(base.a2dTopLeft) self.gui.setPos(0.115, 0, -1) self.gui.hide() self.toonIndicator = self.gui.find('**/trampolineGUI_MovingBar') jumpLineLocator = self.gui.find('**/jumpLine_locator') guiBean = self.gui.find('**/trampolineGUI_GreenJellyBean') self.gui.find('**/trampolineGUI_GreenJellyBean').stash() self.guiBeans = [ guiBean.instanceUnderNode(jumpLineLocator, self.uniqueName('guiBean%d' % i)) for i in xrange(self.numJellyBeans) ] self.guiBeans[-1].setScale(1.5) heightTextNode = TextNode(self.uniqueName('TrampolineActivity.heightTextNode')) heightTextNode.setFont(ToontownGlobals.getSignFont()) heightTextNode.setAlign(TextNode.ALeft) heightTextNode.setText('0.0') heightTextNode.setShadow(0.05, 0.05) heightTextNode.setShadowColor(0.0, 0.0, 0.0, 1.0) heightTextNode.setTextColor(1.0, 1.0, 1.0, 1.0) self.heightText = jumpLineLocator.attachNewNode(heightTextNode) self.heightText.setX(0.15) self.heightText.setScale(0.1) self.heightText.setAlphaScale(0.0) self.quitEarlyButtonModels = loader.loadModel('phase_3.5/models/gui/inventory_gui') quitEarlyUp = self.quitEarlyButtonModels.find('**//InventoryButtonUp') quitEarlyDown = self.quitEarlyButtonModels.find('**/InventoryButtonDown') quitEarlyRollover = self.quitEarlyButtonModels.find('**/InventoryButtonRollover') self.quitEarlyButton = DirectButton(parent=base.a2dTopRight, relief=None, text=TTLocalizer.PartyTrampolineQuitEarlyButton, text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23), text_scale=0.7, image=(quitEarlyUp, quitEarlyDown, quitEarlyRollover), image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.183, 0, -0.4), scale=0.09, command=self.leaveTrampoline) self.quitEarlyButton.stash() self.flashText = OnscreenText(text='', pos=(0.0, -0.45), scale=0.2, fg=(1.0, 1.0, 0.65, 1.0), align=TextNode.ACenter, font=ToontownGlobals.getSignFont(), mayChange=True) self.timer = PartyUtils.getNewToontownTimer() self.timer.posInTopRightCorner() return def loadSounds(self): self.jellyBeanSound = base.loadSfx('phase_4/audio/sfx/sparkly.ogg') self.boingSound = base.loadSfx('phase_4/audio/sfx/target_trampoline_2.ogg') self.whistleSound = base.loadSfx('phase_4/audio/sfx/AA_sound_whistle.ogg') def loadIntervals(self): def prepareHeightText(): self.heightText.node().setText(TTLocalizer.PartyTrampolineGetHeight % int(self.toon.getZ())) self.heightText.setZ(self.indicatorFactor * self.toon.getZ() + self.heightTextOffset) self.heightTextInterval = Sequence(Func(prepareHeightText), LerpFunc(self.heightText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0)) def unload(self): DistributedPartyTrampolineActivity.notify.debug('unload') if self.hopOnAnim and self.hopOnAnim.isPlaying(): self.hopOnAnim.finish() if self.hopOffAnim and self.hopOffAnim.isPlaying(): self.hopOffAnim.finish() if self.beginRoundInterval and self.beginRoundInterval.isPlaying(): self.beginRoundInterval.finish() if self.flashTextInterval and self.flashTextInterval.isPlaying(): self.flashTextInterval.finish() if self.heightTextInterval and self.heightTextInterval.isPlaying(): self.heightTextInterval.finish() self.timer.stop() DistributedPartyActivity.unload(self) taskMgr.remove(self.uniqueName('TrampolineActivity.updateTask')) taskMgr.remove(self.uniqueName('TrampolineActivity.remoteUpdateTask')) self.ignoreAll() del self.heightTextInterval del self.beginRoundInterval del self.hopOnAnim del self.hopOffAnim del self.flashTextInterval if hasattr(self, 'beanAnims'): self.cleanupJellyBeans() self.quitEarlyButton.destroy() del self.quitEarlyButton del self.gui del self.activityFSM del self.animFSM return def setBestHeightInfo(self, toonName, height): self.bestHeightInfo = (toonName, height) DistributedPartyTrampolineActivity.notify.debug('%s has the best height of %d' % (toonName, height)) if height > 0: self.setSignNote(TTLocalizer.PartyTrampolineBestHeight % self.bestHeightInfo) else: self.setSignNote(TTLocalizer.PartyTrampolineNoHeightYet) def leaveTrampoline(self): if self.toon != None and self.toon.doId == base.localAvatar.doId: self._showFlashMessage(TTLocalizer.PartyTrampolineTimesUp) self.leavingTrampoline = True self.timer.reset() self.trampB = self.leavingTrampB self.ignore('control') self.quitEarlyButton.stash() self.gui.hide() return def requestAnim(self, request): self.animFSM.request(request) def b_requestAnim(self, request): self.requestAnim(request) self.sendUpdate('requestAnim', [request]) def requestAnimEcho(self, request): if self.toon != None and self.toon.doId != base.localAvatar.doId: self.requestAnim(request) return def removeBeans(self, beansToRemove): for i in beansToRemove: height, bean, guiBean, beanAnim = self.beanDetails[i] guiBean.stash() if i in self.beansToCollect: self.beansToCollect.remove(i) else: self.notify.warning('removeBeans avoided a crash, %d not in self.beansToCollect' % i) self.poofBean(bean, beanAnim) def b_removeBeans(self, beansToRemove): self.removeBeans(beansToRemove) self.sendUpdate('removeBeans', [beansToRemove]) def removeBeansEcho(self, beansToRemove): if self.toon != None and self.toon.doId != base.localAvatar.doId: self.removeBeans(beansToRemove) return def joinRequestDenied(self, reason): DistributedPartyActivity.joinRequestDenied(self, reason) self.showMessage(TTLocalizer.PartyActivityDefaultJoinDeny) base.cr.playGame.getPlace().fsm.request('walk') def exitRequestDenied(self, reason): DistributedPartyActivity.exitRequestDenied(self, reason) self.showMessage(TTLocalizer.PartyActivityDefaultExitDeny) def setState(self, newState, timestamp): DistributedPartyTrampolineActivity.notify.debug('setState( newState=%s, ... )' % newState) DistributedPartyActivity.setState(self, newState, timestamp) self.activityFSM.request(newState) def startIdle(self): DistributedPartyTrampolineActivity.notify.debug('startIdle') def finishIdle(self): DistributedPartyTrampolineActivity.notify.debug('finishIdle') def startRules(self): DistributedPartyTrampolineActivity.notify.debug('startRules') if self.doJellyBeans: self.setupJellyBeans() if self.toon != None and self.toon.doId == base.localAvatar.doId: self.acquireToon() return def startActive(self): DistributedPartyTrampolineActivity.notify.debug('startActive') if self.toon != None and self.toon.doId == base.localAvatar.doId: base.setCellsActive(base.bottomCells, True) self.accept('arrow_left', self.onLeft) self.accept('arrow_left-up', self.onLeftUp) self.accept('arrow_right', self.onRight) self.accept('arrow_right-up', self.onRightUp) self.beginRoundInterval = Sequence(Func(self._showFlashMessage, TTLocalizer.PartyTrampolineReady), Wait(1.2), Func(self.flashMessage, TTLocalizer.PartyTrampolineGo), Func(self.beginRound)) self.beginRoundInterval.start() return def finishActive(self): DistributedPartyTrampolineActivity.notify.debug('finishActive') if self.doJellyBeans: self.cleanupJellyBeans() def setupJellyBeans(self): self.beanAnims = [] self.beansToCollect = [] self.beanDetails = [] self.numBeansCollected = 0 for i in xrange(self.numJellyBeans): bean = self.beans[i] guiBean = self.guiBeans[i] height = self.jellyBeanPositions[i] color = random.choice(self.jellyBeanColors) bean.find('**/jellybean').setColor(color) if self.toon.doId == base.localAvatar.doId: bean.setAlphaScale(1.0) else: bean.setAlphaScale(0.5) guiBean.setColor(color) bean.setZ(height + self.toon.getHeight() + self.beanOffset) guiBean.setZ(height * self.indicatorFactor + self.guiBeanOffset) bean.setH(0.0) bean.unstash() guiBean.unstash() beanAnim = bean.hprInterval(1.5, VBase3((i % 2 * 2 - 1) * 360.0, 0.0, 0.0)) beanAnim.loop() self.beanAnims.append(beanAnim) self.beanDetails.append((height, bean, guiBean, beanAnim)) self.beansToCollect = range(self.numJellyBeans) def cleanupJellyBeans(self): for bean in self.beans: bean.stash() for guiBean in self.guiBeans: guiBean.stash() if hasattr(self, 'beanAnims'): for beanAnim in self.beanAnims: beanAnim.finish() del self.beanAnims del self.beansToCollect def beginRound(self): base.playSfx(self.whistleSound) self.timer.setTime(PartyGlobals.TrampolineDuration) self.timer.countdown(PartyGlobals.TrampolineDuration) self.timer.show() self.gui.show() self.quitEarlyButton.unstash() self.notify.debug('Accepting contorl') self.accept('control', self.onJump) self.notify.debug('setting simulate step to true') self.doSimulateStep = True def acquireToon(self): self.toon.disableSmartCameraViews() self.toon.stopUpdateSmartCamera() camera.wrtReparentTo(render) self.toon.dropShadow.reparentTo(hidden) self.toon.startPosHprBroadcast(period=0.2) self.toonAcceleration = 0.0 self.toonVelocity = 0.0 self.topHeight = 0.0 self.trampB = self.normalTrampB self.leavingTrampoline = False self.hopOnAnim = Sequence(Func(self.toon.b_setAnimState, 'jump', 1.0), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, Point3(0.0, 0.0, self.trampHeight), 5.0, self.tramp), Func(self.postHopOn)) self.hopOnAnim.start() def postHopOn(self): self.toon.setH(self.toon.getH() + 90.0) self.toon.dropShadow.reparentTo(self.surface) self.timeLeftToSimulate = 0.0 self.doSimulateStep = False taskMgr.add(self.updateTask, self.uniqueName('TrampolineActivity.updateTask')) base.setCellsActive(base.leftCells, False) base.setCellsActive(base.bottomCells, False) DistributedPartyActivity.startRules(self) def releaseToon(self): self._hideFlashMessage() self.ignore('arrow_left') self.ignore('arrow_left-up') self.ignore('arrow_right') self.ignore('arrow_right-up') taskMgr.remove(self.uniqueName('TrampolineActivity.updateTask')) self.hopOffAnim = Sequence(self.toon.hprInterval(0.5, VBase3(-90.0, 0.0, 0.0), other=self.tramp), Func(self.toon.b_setAnimState, 'jump', 1.0), Func(self.toon.dropShadow.reparentTo, hidden), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, self.hopOffPos, 5.0, self.tramp), Func(self.postHopOff)) self.hopOffAnim.start() def postHopOff(self): base.setCellsActive(base.leftCells, True) self.timer.stop() self.timer.hide() self.toon.dropShadow.reparentTo(self.toon.getShadowJoint()) self.toon.dropShadow.setAlphaScale(1.0) self.toon.dropShadow.setScale(1.0) self.b_requestAnim('Off') camera.reparentTo(base.localAvatar) base.localAvatar.startUpdateSmartCamera() base.localAvatar.enableSmartCameraViews() base.localAvatar.setCameraPositionByIndex(base.localAvatar.cameraIndex) place = base.cr.playGame.getPlace() if self.doJellyBeans: self.sendUpdate('awardBeans', [self.numBeansCollected, int(self.topHeight)]) if int(self.topHeight) > self.bestHeightInfo[1]: self.sendUpdate('reportHeightInformation', [int(self.topHeight)]) self.d_toonExitDemand() def onTrampolineTrigger(self, collEntry): if self.activityFSM.state == 'Idle' and self.toon == None and base.cr.playGame.getPlace().fsm.getCurrentState().getName() == 'walk': base.cr.playGame.getPlace().fsm.request('activity') self.d_toonJoinRequest() else: self.flashMessage(TTLocalizer.PartyTrampolineActivityOccupied, duration=2.0) return def onJump(self): self.notify.debug('got onJump') if self.toon != None and self.toon.getZ() < self.trampHeight: self.toonJumped = True self.b_requestAnim('Jump') else: self.notify.debug('z is less than tramp height') return def onLeft(self): self.turnLeft = True def onLeftUp(self): self.turnLeft = False def onRight(self): self.turnRight = True def onRightUp(self): self.turnRight = False def handleToonJoined(self, toonId): DistributedPartyTrampolineActivity.notify.debug('handleToonJoined') self.toon = self.getAvatar(toonId) if self.toon != None and not self.toon.isEmpty(): self.oldJumpSquatPlayRate = self.toon.getPlayRate('jump-squat') self.oldJumpLandPlayRate = self.toon.getPlayRate('jump-land') self.toon.setPlayRate(2.5, 'jump-squat') self.toon.setPlayRate(2.0, 'jump-land') self.turnLeft = False self.turnRight = False self.activityFSM.request('Rules') if self.toon.doId != base.localAvatar.doId: taskMgr.add(self.remoteUpdateTask, self.uniqueName('TrampolineActivity.remoteUpdateTask')) else: self.notify.warning('handleToonJoined could not get toon %d' % toonId) return def handleToonExited(self, toonId): DistributedPartyTrampolineActivity.notify.debug('handleToonExited') if self.toon != None: if self.toon.doId != base.localAvatar.doId: taskMgr.remove(self.uniqueName('TrampolineActivity.remoteUpdateTask')) self.surface.setZ(self.trampHeight) self.toon.setPlayRate(self.oldJumpSquatPlayRate, 'jump-squat') self.toon.setPlayRate(self.oldJumpLandPlayRate, 'jump-land') self.toon = None return def handleToonDisabled(self, toonId): DistributedPartyTrampolineActivity.notify.debug('handleToonDisabled') DistributedPartyTrampolineActivity.notify.debug('avatar ' + str(toonId) + ' disabled') if base.localAvatar.doId == toonId: self.releaseToon() def handleRulesDone(self): self.sendUpdate('toonReady') self.finishRules() def getTitle(self): if self.doJellyBeans: return TTLocalizer.PartyTrampolineJellyBeanTitle elif self.doTricks: return TTLocalizer.PartyTrampolineTricksTitle else: return DistributedPartyActivity.getTitle(self) def getInstructions(self): return TTLocalizer.PartyTrampolineActivityInstructions def updateTask(self, task): z = self.toon.getZ() dt = globalClock.getDt() if self.doSimulateStep: self.timeLeftToSimulate += dt while self.timeLeftToSimulate >= self.stepDT: z, a = self.simulateStep(z) self.timeLeftToSimulate -= self.stepDT self.toon.setZ(z) if z <= self.trampHeight: self.surface.setZ(z) else: self.surface.setZ(self.trampHeight) self.toonIndicator.setZ((z - self.trampHeight) * self.indicatorFactor) if self.turnLeft: self.toon.setH(self.toon.getH() + self.turnFactor * dt) if self.turnRight: self.toon.setH(self.toon.getH() - self.turnFactor * dt) currentPos = base.camera.getPos(self.toon) vec = self.targetCameraPos - currentPos newPos = currentPos + vec * (dt * self.cameraSpeed) base.camera.setPos(self.toon, newPos) base.camera.lookAt(self.toon) #if z > self.trampHeight: # heightFactor = 1.0 - min(1.0, (z - self.trampHeight) / self.dropShadowCutoff) # self.toon.dropShadow.setAlphaScale(heightFactor) # self.toon.dropShadow.setScale(max(0.1, heightFactor)) #else: # self.toon.dropShadow.setAlphaScale(1.0) # self.toon.dropShadow.setScale(1.0) if self.leavingTrampoline and z < self.trampHeight and abs(a) < 0.1: self.releaseToon() return Task.cont def simulateStep(self, z): if z >= self.trampHeight: a = self.g self.toonJumped = False else: a = self.g + self.trampK * (self.trampHeight - z) - self.trampB * self.toonVelocity if self.toonJumped: if self.lastPeak > self.earlyJumpThreshold or self.toonVelocity >= -300000.0: a += self.jumpBoost if self.lastPeak < self.beginningBoostThreshold: a += self.beginningBoost lastVelocity = self.toonVelocity self.toonVelocity += a * self.stepDT if lastVelocity > 0.0 and self.toonVelocity <= 0.0: topOfJump = True bottomOfJump = False elif lastVelocity < 0.0 and self.toonVelocity >= 0.0: topOfJump = False bottomOfJump = True else: topOfJump = False bottomOfJump = False newZ = z + self.toonVelocity * self.stepDT if newZ > self.topHeight: self.topHeight = newZ if self.doJellyBeans: self.collectJellyBeans(newZ) if topOfJump: self.lastPeak = newZ if newZ >= self.minHeightForText: self.heightTextInterval.start() if topOfJump: if newZ > self.trampHeight + 20.0: self.b_requestAnim('Falling') elif self.animFSM.state == 'Jump': self.b_requestAnim('Falling') if newZ <= self.trampHeight and z > self.trampHeight: if self.animFSM.state == 'Falling': self.b_requestAnim('Land') elif self.animFSM.state != 'Neutral': self.b_requestAnim('Neutral') if bottomOfJump and a > self.boingThreshold: base.playSfx(self.boingSound) return (newZ, a) def collectJellyBeans(self, z): beansToRemove = [] for i in self.beansToCollect: height = self.beanDetails[i][0] if height <= z: beansToRemove.append(i) if len(beansToRemove) > 0: base.playSfx(self.jellyBeanSound) self.numBeansCollected += len(beansToRemove) self.b_removeBeans(beansToRemove) def remoteUpdateTask(self, task): if self.toon != None and not self.toon.isEmpty(): z = self.toon.getZ() if z <= self.trampHeight: self.surface.setZ(z) else: self.surface.setZ(self.trampHeight) return Task.cont def poofBean(self, bean, beanAnim): if bean == None: self.notify.warning('poofBean, returning immediately as bean is None') return if bean.isEmpty(): self.notify.warning('poofBean, returning immediately as bean is empty') return currentAlpha = bean.getColorScale()[3] currentScale = bean.getScale() poofAnim = Sequence(Parallel(LerpFunc(bean.setAlphaScale, fromData=currentAlpha, toData=0.0, duration=0.25), LerpFunc(bean.setScale, fromData=currentScale, toData=currentScale * 5.0, duration=0.25)), Func(bean.stash), Func(beanAnim.finish), Func(bean.setAlphaScale, currentAlpha), Func(bean.setScale, currentScale)) poofAnim.start() return def _showFlashMessage(self, message): if self.isDisabled(): return if self.flashTextInterval is not None and self.flashTextInterval.isPlaying(): self.flashTextInterval.finish() self.flashText.setText(message) self.flashText.setAlphaScale(1.0) self.flashText.unstash() return def _hideFlashMessage(self, duration = 0.0): if self.isDisabled(): pass self.flashTextInterval = Sequence(Wait(duration), LerpFunc(self.flashText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0), Func(self.flashText.stash)) self.flashTextInterval.start() def flashMessage(self, message, duration = 0.5): self._showFlashMessage(message) self._hideFlashMessage(duration)
class DistributedPartyTrampolineActivity(DistributedPartyActivity): notify = DirectNotifyGlobal.directNotify.newCategory( "DistributedPartyTrampolineActivity") def __init__(self, cr, doJellyBeans=True, doTricks=False, texture=None): DistributedPartyTrampolineActivity.notify.debug("__init__") DistributedPartyActivity.__init__( self, cr, PartyGlobals.ActivityIds.PartyTrampoline, PartyGlobals.ActivityTypes.GuestInitiated, wantLever=False, wantRewardGui=True, ) self.doJellyBeans = doJellyBeans self.doTricks = doTricks self.texture = texture self.toon = None self.trampHeight = 3.6 self.trampK = 400.0 # spring constant self.normalTrampB = 2.5 # spring damping self.leavingTrampB = 8.0 # increase damping to slow toon faster when leaving self.trampB = self.normalTrampB self.g = -32.0 # acceleration due to gravity self.jumpBoost = 330.0 self.beginningBoost = 500.0 self.beginningBoostThreshold = self.trampHeight + 1.5 self.earlyJumpThreshold = 75.0 self.boingThreshold = 300.0 self.turnFactor = 120.0 self.stepDT = 0.001 self.targetCameraPos = Point3(0.0, 40.0, 10.0) # relative to toon self.cameraSpeed = 2.0 self.hopOffPos = Point3(16.0, 0.0, 0.0) # relative to tramp self.indicatorFactor = 0.0095 self.dropShadowCutoff = 15.0 self.minHeightForText = 15.0 self.heightTextOffset = -0.065 self.beanOffset = 0.5 self.guiBeanOffset = -0.02 self.jumpTextShown = False self.toonJumped = False self.turnLeft = False self.turnRight = False self.leavingTrampoline = False self.toonVelocity = 0.0 self.topHeight = 0.0 self.lastPeak = 0.0 self.beginRoundInterval = None self.hopOnAnim = None self.hopOffAnim = None self.flashTextInterval = None # Jelly Beans self.numJellyBeans = PartyGlobals.TrampolineNumJellyBeans # These are in PartyGlobals so they can be available to the AI. self.jellyBeanBonus = PartyGlobals.TrampolineJellyBeanBonus self.jellyBeanStartHeight = 20.0 self.jellyBeanStopHeight = 90.0 self.jellyBeanColors = [ VBase4(1.0, 0.5, 0.5, 1.0), VBase4(0.5, 1.0, 0.5, 1.0), VBase4(0.5, 1.0, 1.0, 1.0), VBase4(1.0, 1.0, 0.4, 1.0), VBase4(0.4, 0.4, 1.0, 1.0), VBase4(1.0, 0.5, 1.0, 1.0), ] delta = (self.jellyBeanStopHeight - self.jellyBeanStartHeight) / (self.numJellyBeans - 1) self.jellyBeanPositions = [ self.jellyBeanStartHeight + n * delta for n in range(self.numJellyBeans) ] self.doSimulateStep = False # import sys # sys.path.append( "C:\\pratt\\SchellGames\\perforce\\depot\\Tools\\PandaMisc" ) # from Reloader import Reloader # self.reloader = Reloader( "C:\\cygwin\\home\\pratt\\player_working\\toontown\\src\\parties" ) #--------------------------------------------------- # Loading #--------------------------------------------------- def load(self): DistributedPartyTrampolineActivity.notify.debug("load") DistributedPartyActivity.load(self) self.loadModels() self.loadCollision() self.loadGUI() self.loadSounds() self.loadIntervals() self.activityFSM = TrampolineActivityFSM(self) self.activityFSM.request("Idle") self.animFSM = TrampolineAnimFSM(self) self.setBestHeightInfo("", 0) def loadModels(self): self.tramp = self.root.attachNewNode(self.uniqueName("tramp")) self.screenPlaneElements = NodePath(self.uniqueName("screenPlane")) self.trampActor = Actor( "phase_13/models/parties/trampoline_model", {"emptyAnim": "phase_13/models/parties/trampoline_anim"}, ) self.trampActor.reparentTo(self.tramp) # Allow reskinning. if self.texture: reskinNode = self.tramp.find( "**/trampoline/__Actor_modelRoot/-GeomNode") reskinNode.setTexture(loader.loadTexture(self.texture), 100) self.surface = NodePath(self.uniqueName("trampSurface")) self.surface.reparentTo(self.tramp) self.surface.setZ(self.trampHeight) self.trampActor.controlJoint(self.surface, "modelRoot", "trampoline_joint1") self.sign.setPos(PartyGlobals.TrampolineSignOffset) self.beans = [ loader.loadModelCopy("phase_4/models/props/jellybean4") for i in range(self.numJellyBeans) ] for bean in self.beans: bean.find("**/jellybean").setP(-35.0) bean.setScale(3.0) bean.setTransparency(True) bean.reparentTo(self.tramp) bean.stash() self.beans[-1].setScale(8.0) def loadCollision(self): collTube = CollisionTube(0.0, 0.0, 0.0, 0.0, 0.0, 6.0, 5.4) collTube.setTangible(True) self.trampolineCollision = CollisionNode( self.uniqueName("TrampolineCollision")) self.trampolineCollision.addSolid(collTube) self.trampolineCollision.setCollideMask(OTPGlobals.CameraBitmask | OTPGlobals.WallBitmask) self.trampolineCollisionNP = self.tramp.attachNewNode( self.trampolineCollision) collSphere = CollisionSphere(0.0, 0.0, 0.0, 7.0) collSphere.setTangible(False) self.trampolineTrigger = CollisionNode( self.uniqueName("TrampolineTrigger")) self.trampolineTrigger.addSolid(collSphere) self.trampolineTrigger.setIntoCollideMask(OTPGlobals.WallBitmask) self.trampolineTriggerNP = self.tramp.attachNewNode( self.trampolineTrigger) self.accept("enter%s" % self.uniqueName("TrampolineTrigger"), self.onTrampolineTrigger) def loadGUI(self): self.gui = loader.loadModel("phase_13/models/parties/trampolineGUI") self.gui.reparentTo(base.a2dTopLeft) self.gui.setPos(0.115, 0, -1) self.gui.hide() self.toonIndicator = self.gui.find("**/trampolineGUI_MovingBar") jumpLineLocator = self.gui.find("**/jumpLine_locator") guiBean = self.gui.find("**/trampolineGUI_GreenJellyBean") self.gui.find("**/trampolineGUI_GreenJellyBean").stash( ) # sadly, the white jelly bean is named GreenJellyBean self.guiBeans = [ guiBean.instanceUnderNode(jumpLineLocator, self.uniqueName("guiBean%d" % i)) for i in range(self.numJellyBeans) ] self.guiBeans[-1].setScale(1.5) heightTextNode = TextNode( self.uniqueName("TrampolineActivity.heightTextNode")) heightTextNode.setFont(ToontownGlobals.getSignFont()) heightTextNode.setAlign(TextNode.ALeft) heightTextNode.setText("0.0") heightTextNode.setShadow(0.05, 0.05) heightTextNode.setShadowColor(0.0, 0.0, 0.0, 1.0) heightTextNode.setTextColor(1.0, 1.0, 1.0, 1.0) self.heightText = jumpLineLocator.attachNewNode(heightTextNode) self.heightText.setX(0.15) self.heightText.setScale(0.1) self.heightText.setAlphaScale(0.0) self.quitEarlyButtonModels = loader.loadModel( "phase_3.5/models/gui/inventory_gui") quitEarlyUp = self.quitEarlyButtonModels.find("**//InventoryButtonUp") quitEarlyDown = self.quitEarlyButtonModels.find( "**/InventoryButtonDown") quitEarlyRollover = self.quitEarlyButtonModels.find( "**/InventoryButtonRollover") self.quitEarlyButton = DirectButton( parent=base.a2dTopRight, relief=None, text=TTLocalizer.PartyTrampolineQuitEarlyButton, text_fg=(1, 1, 0.65, 1), text_pos=(0, -0.23), text_scale=0.7, image=(quitEarlyUp, quitEarlyDown, quitEarlyRollover), image_color=(1, 0, 0, 1), image_scale=(20, 1, 11), pos=(-0.183, 0, -0.4), scale=0.09, command=self.leaveTrampoline, ) self.quitEarlyButton.stash() self.flashText = OnscreenText( text="", pos=(0.0, -0.45), scale=0.2, fg=(1.0, 1.0, 0.65, 1.0), align=TextNode.ACenter, font=ToontownGlobals.getSignFont(), mayChange=True, ) self.timer = PartyUtils.getNewToontownTimer() self.timer.reparentTo(self.screenPlaneElements) def loadSounds(self): self.jellyBeanSound = base.loader.loadSfx( "phase_4/audio/sfx/sparkly.mp3") self.boingSound = base.loader.loadSfx( "phase_4/audio/sfx/target_trampoline_2.mp3") self.whistleSound = base.loader.loadSfx( "phase_4/audio/sfx/AA_sound_whistle.mp3") def loadIntervals(self): def prepareHeightText(): self.heightText.node().setText( TTLocalizer.PartyTrampolineGetHeight % int(self.toon.getZ())) self.heightText.setZ(self.indicatorFactor * self.toon.getZ() + self.heightTextOffset) self.heightTextInterval = Sequence( Func(prepareHeightText), LerpFunc(self.heightText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0), ) def unload(self): DistributedPartyTrampolineActivity.notify.debug("unload") if self.hopOnAnim and self.hopOnAnim.isPlaying(): self.hopOnAnim.finish() if self.hopOffAnim and self.hopOffAnim.isPlaying(): self.hopOffAnim.finish() if self.beginRoundInterval and self.beginRoundInterval.isPlaying(): self.beginRoundInterval.finish() if self.flashTextInterval and self.flashTextInterval.isPlaying(): self.flashTextInterval.finish() if self.heightTextInterval and self.heightTextInterval.isPlaying(): self.heightTextInterval.finish() self.timer.stop() DistributedPartyActivity.unload(self) # Unload tasks taskMgr.remove(self.uniqueName("TrampolineActivity.updateTask")) taskMgr.remove(self.uniqueName("TrampolineActivity.remoteUpdateTask")) # Unload events self.ignoreAll() # Unload intervals del self.heightTextInterval del self.beginRoundInterval del self.hopOnAnim del self.hopOffAnim del self.flashTextInterval if hasattr(self, 'beanAnims'): # we need to cleanup the jelly bean interval self.cleanupJellyBeans() # Unload gui stuff self.quitEarlyButton.destroy() del self.quitEarlyButton if self.screenPlaneElements: self.screenPlaneElements.removeNode() self.screenPlaneElements = None # Unload fsms del self.activityFSM del self.animFSM #--------------------------------------------------- # Distributed #--------------------------------------------------- def setBestHeightInfo(self, toonName, height): if GMUtils.testGMIdentity(toonName): toonName = GMUtils.handleGMName(toonName) self.bestHeightInfo = (toonName, height) DistributedPartyTrampolineActivity.notify.debug( "%s has the best height of %d" % (toonName, height)) if height > 0: self.setSignNote(TTLocalizer.PartyTrampolineBestHeight % self.bestHeightInfo) else: self.setSignNote(TTLocalizer.PartyTrampolineNoHeightYet) def leaveTrampoline(self): if self.toon != None and self.toon.doId == base.localAvatar.doId: self._showFlashMessage(TTLocalizer.PartyTrampolineTimesUp) self.leavingTrampoline = True self.timer.reset() self.trampB = self.leavingTrampB self.ignore("control") self.quitEarlyButton.stash() self.gui.hide() def requestAnim(self, request): self.animFSM.request(request) def b_requestAnim(self, request): self.requestAnim(request) self.sendUpdate("requestAnim", [request]) def requestAnimEcho(self, request): if self.toon != None and self.toon.doId != base.localAvatar.doId: self.requestAnim(request) def removeBeans(self, beansToRemove): for i in beansToRemove: height, bean, guiBean, beanAnim = self.beanDetails[i] guiBean.stash() if i in self.beansToCollect: self.beansToCollect.remove(i) else: self.notify.warning( "removeBeans avoided a crash, %d not in self.beansToCollect" % i) self.poofBean(bean, beanAnim) # bean.stash() # beanAnim.finish() def b_removeBeans(self, beansToRemove): self.removeBeans(beansToRemove) self.sendUpdate("removeBeans", [beansToRemove]) def removeBeansEcho(self, beansToRemove): if self.toon != None and self.toon.doId != base.localAvatar.doId: self.removeBeans(beansToRemove) def joinRequestDenied(self, reason): DistributedPartyActivity.joinRequestDenied(self, reason) self.showMessage(TTLocalizer.PartyActivityDefaultJoinDeny) base.cr.playGame.getPlace().fsm.request("walk") def exitRequestDenied(self, reason): DistributedPartyActivity.exitRequestDenied(self, reason) self.showMessage(TTLocalizer.PartyActivityDefaultExitDeny) def setState(self, newState, timestamp): DistributedPartyTrampolineActivity.notify.debug( "setState( newState=%s, ... )" % newState) DistributedPartyActivity.setState(self, newState, timestamp) self.activityFSM.request(newState) #--------------------------------------------------- # FSM handling #--------------------------------------------------- def startIdle(self): DistributedPartyTrampolineActivity.notify.debug("startIdle") def finishIdle(self): DistributedPartyTrampolineActivity.notify.debug("finishIdle") def startRules(self): DistributedPartyTrampolineActivity.notify.debug("startRules") if self.doJellyBeans: self.setupJellyBeans() if self.toon != None and self.toon.doId == base.localAvatar.doId: self.acquireToon() def startActive(self): DistributedPartyTrampolineActivity.notify.debug("startActive") if self.toon != None and self.toon.doId == base.localAvatar.doId: base.setCellsAvailable(base.bottomCells, True) self.accept("arrow_left", self.onLeft) self.accept("arrow_left-up", self.onLeftUp) self.accept("arrow_right", self.onRight) self.accept("arrow_right-up", self.onRightUp) self.beginRoundInterval = Sequence( Func(self._showFlashMessage, TTLocalizer.PartyTrampolineReady), Wait(1.2), Func(self.flashMessage, TTLocalizer.PartyTrampolineGo), Func(self.beginRound)) self.beginRoundInterval.start() def finishActive(self): DistributedPartyTrampolineActivity.notify.debug("finishActive") if self.doJellyBeans: self.cleanupJellyBeans() #--------------------------------------------------- # FSM extras #--------------------------------------------------- def setupJellyBeans(self): self.beanAnims = [] self.beansToCollect = [] self.beanDetails = [] self.numBeansCollected = 0 for i in range(self.numJellyBeans): bean = self.beans[i] guiBean = self.guiBeans[i] height = self.jellyBeanPositions[i] color = random.choice(self.jellyBeanColors) bean.find("**/jellybean").setColor(color) if self.toon.doId == base.localAvatar.doId: bean.setAlphaScale(1.0) else: bean.setAlphaScale(0.5) guiBean.setColor(color) bean.setZ(height + self.toon.getHeight() + self.beanOffset) guiBean.setZ(height * self.indicatorFactor + self.guiBeanOffset) bean.setH(0.0) bean.unstash() guiBean.unstash() beanAnim = bean.hprInterval( 1.5, VBase3((((i % 2) * 2) - 1) * 360.0, 0.0, 0.0) ) # the (((i % 2)*2) - 1) makes adjacent beans spin opposite directions beanAnim.loop() self.beanAnims.append(beanAnim) self.beanDetails.append((height, bean, guiBean, beanAnim)) self.beansToCollect = list(range(self.numJellyBeans)) def cleanupJellyBeans(self): for bean in self.beans: bean.stash() for guiBean in self.guiBeans: guiBean.stash() # If handleToonJoined hasn't been sent toonId on some clients if hasattr(self, 'beanAnims'): for beanAnim in self.beanAnims: beanAnim.finish() del self.beanAnims del self.beansToCollect def beginRound(self): base.playSfx(self.whistleSound) self.timer.setTime(PartyGlobals.TrampolineDuration) self.timer.countdown(PartyGlobals.TrampolineDuration) self.timer.show() self.gui.show() self.quitEarlyButton.unstash() self.notify.debug("Accepting contorl") self.accept("control", self.onJump) self.notify.debug("setting simulate step to true") self.doSimulateStep = True def acquireToon(self): # self.dataLog = open( "dataLog.txt", "w" ) self.toon.disableSmartCameraViews() self.toon.stopUpdateSmartCamera() camera.wrtReparentTo(render) self.toon.dropShadow.reparentTo(hidden) self.toon.startPosHprBroadcast(period=0.2) self.toonAcceleration = 0.0 self.toonVelocity = 0.0 self.topHeight = 0.0 self.trampB = self.normalTrampB self.leavingTrampoline = False self.hopOnAnim = Sequence( Func(self.toon.b_setAnimState, "jump", 1.0), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, Point3(0.0, 0.0, self.trampHeight), 5.0, self.tramp), Func(self.postHopOn), ) self.hopOnAnim.start() def postHopOn(self): self.toon.setH(self.toon.getH() + 90.0) # makes camera adjustment less jarring self.toon.dropShadow.reparentTo(self.surface) self.screenPlaneElements.reparentTo(aspect2d) self.timeLeftToSimulate = 0.0 self.doSimulateStep = False taskMgr.add(self.updateTask, self.uniqueName("TrampolineActivity.updateTask")) base.setCellsAvailable(base.leftCells, False) base.setCellsAvailable(base.bottomCells, False) DistributedPartyActivity.startRules(self) def releaseToon(self): self._hideFlashMessage() self.ignore("arrow_left") self.ignore("arrow_left-up") self.ignore("arrow_right") self.ignore("arrow_right-up") taskMgr.remove(self.uniqueName("TrampolineActivity.updateTask")) self.hopOffAnim = Sequence( self.toon.hprInterval(0.5, VBase3(-90.0, 0.0, 0.0), other=self.tramp), Func(self.toon.b_setAnimState, "jump", 1.0), Func(self.toon.dropShadow.reparentTo, hidden), Wait(0.4), PartyUtils.arcPosInterval(0.75, self.toon, self.hopOffPos, 5.0, self.tramp), Func(self.postHopOff), ) self.hopOffAnim.start() def postHopOff(self): self.screenPlaneElements.reparentTo(hidden) base.setCellsAvailable(base.leftCells, True) self.timer.stop() self.timer.hide() self.toon.dropShadow.reparentTo(self.toon.getShadowJoint()) self.toon.dropShadow.setAlphaScale(1.0) self.toon.dropShadow.setScale(1.0) # Continue broadcasting so remote toons see us reach the final hop off position. #self.toon.stopPosHprBroadcast() self.b_requestAnim("Off") camera.reparentTo(base.localAvatar) base.localAvatar.startUpdateSmartCamera() base.localAvatar.enableSmartCameraViews() base.localAvatar.setCameraPositionByIndex(base.localAvatar.cameraIndex) place = base.cr.playGame.getPlace() if self.doJellyBeans: self.sendUpdate("awardBeans", [self.numBeansCollected, int(self.topHeight)]) if int(self.topHeight) > self.bestHeightInfo[1]: self.sendUpdate("reportHeightInformation", [int(self.topHeight)]) self.d_toonExitDemand() #--------------------------------------------------- # Event Handling #--------------------------------------------------- def onTrampolineTrigger(self, collEntry): if (self.activityFSM._state == "Idle") and (self.toon == None) and ( base.cr.playGame.getPlace().fsm.getCurrentState().getName() == "walk"): base.cr.playGame.getPlace().fsm.request("activity") self.d_toonJoinRequest() else: self.flashMessage(TTLocalizer.PartyTrampolineActivityOccupied, duration=2.0) def onJump(self): self.notify.debug("got onJump") if self.toon != None and self.toon.getZ() < self.trampHeight: # Have to be on the trampoline self.toonJumped = True self.b_requestAnim("Jump") else: self.notify.debug("z is less than tramp height") def onLeft(self): self.turnLeft = True def onLeftUp(self): self.turnLeft = False def onRight(self): self.turnRight = True def onRightUp(self): self.turnRight = False #--------------------------------------------------- # Super class functionality #--------------------------------------------------- def handleToonJoined(self, toonId): DistributedPartyTrampolineActivity.notify.debug("handleToonJoined") self.toon = self.getAvatar(toonId) if self.toon != None and not self.toon.isEmpty(): self.oldJumpSquatPlayRate = self.toon.getPlayRate("jump-squat") self.oldJumpLandPlayRate = self.toon.getPlayRate("jump-land") self.toon.setPlayRate(2.5, "jump-squat") self.toon.setPlayRate(2.0, "jump-land") self.turnLeft = False self.turnRight = False self.activityFSM.request("Rules") if self.toon.doId != base.localAvatar.doId: taskMgr.add( self.remoteUpdateTask, self.uniqueName("TrampolineActivity.remoteUpdateTask")) else: self.notify.warning("handleToonJoined could not get toon %d" % toonId) def handleToonExited(self, toonId): DistributedPartyTrampolineActivity.notify.debug("handleToonExited") if self.toon != None: if self.toon.doId != base.localAvatar.doId: taskMgr.remove( self.uniqueName("TrampolineActivity.remoteUpdateTask")) self.surface.setZ(self.trampHeight) self.toon.setPlayRate(self.oldJumpSquatPlayRate, "jump-squat") self.toon.setPlayRate(self.oldJumpLandPlayRate, "jump-land") self.toon = None def handleToonDisabled(self, toonId): """ A toon dropped unexpectedly from the game. Handle it! """ DistributedPartyTrampolineActivity.notify.debug("handleToonDisabled") DistributedPartyTrampolineActivity.notify.debug("avatar " + str(toonId) + " disabled") if base.localAvatar.doId == toonId: self.releaseToon() def handleRulesDone(self): self.sendUpdate("toonReady") self.finishRules() def getTitle(self): if self.doJellyBeans: return TTLocalizer.PartyTrampolineJellyBeanTitle elif self.doTricks: return TTLocalizer.PartyTrampolineTricksTitle else: return DistributedPartyActivity.getTitle(self) def getInstructions(self): return TTLocalizer.PartyTrampolineActivityInstructions #--------------------------------------------------- # Simulation #--------------------------------------------------- def updateTask(self, task): # Only run on local client z = self.toon.getZ() dt = globalClock.getDt() if self.doSimulateStep: self.timeLeftToSimulate += dt while self.timeLeftToSimulate >= self.stepDT: z, a = self.simulateStep(z) self.timeLeftToSimulate -= self.stepDT self.toon.setZ(z) # Move tramp surface if z <= self.trampHeight: self.surface.setZ(z) else: self.surface.setZ(self.trampHeight) # Move toon indicator self.toonIndicator.setZ((z - self.trampHeight) * self.indicatorFactor) # Turn left or right if self.turnLeft: self.toon.setH(self.toon.getH() + self.turnFactor * dt) if self.turnRight: self.toon.setH(self.toon.getH() - self.turnFactor * dt) # Update camera currentPos = base.camera.getPos(self.toon) vec = self.targetCameraPos - currentPos newPos = currentPos + vec * (dt * self.cameraSpeed) base.camera.setPos(self.toon, newPos) base.camera.lookAt(self.toon) # Fade and scale drop shadow if z > self.trampHeight: heightFactor = 1.0 - min( 1.0, (z - self.trampHeight) / self.dropShadowCutoff) self.toon.dropShadow.setAlphaScale(heightFactor) self.toon.dropShadow.setScale(max(0.1, heightFactor)) else: self.toon.dropShadow.setAlphaScale(1.0) self.toon.dropShadow.setScale(1.0) # Leave trampoline if necessary if self.leavingTrampoline and (z < self.trampHeight) and (abs(a) < 0.1): self.releaseToon() # Simulate poor framerate # time.sleep( 0.03 ) return Task.cont def simulateStep(self, z): # Calculate acceleration if z >= self.trampHeight: # Above the trampoline; only use gravity. a = self.g # Clear jumped flag self.toonJumped = False else: # On the trampoline; use gravity + spring + damping a = self.g + self.trampK * (self.trampHeight - z) - self.trampB * self.toonVelocity # Add jump acceleration if necessary if self.toonJumped: # Don't penalize early jumps. # If we're above the earlyJumpThreshold, go ahead and add jump # acceleration, even if the toon hasn't bottomed out (which # will reduce the effectiveness of the jump). # Otherwise, only add jump acceleration, if the toon has # bottomed out (toonVelocity >= 0.0). #self.notify.debug("self.lastPeak=%s earlyJumpThreshold=%s toonVelocity=%s" %(self.lastPeak, self.earlyJumpThreshold, self.toonVelocity )) if (self.lastPeak > self.earlyJumpThreshold) or ( self.toonVelocity >= -3E5): a += self.jumpBoost # Add beginning boost if necessary. if self.lastPeak < self.beginningBoostThreshold: a += self.beginningBoost # Calculate velocity #import pdb; pdb.set_trace() lastVelocity = self.toonVelocity self.toonVelocity += a * self.stepDT if (lastVelocity > 0.0) and (self.toonVelocity <= 0.0): topOfJump = True bottomOfJump = False elif (lastVelocity < 0.0) and (self.toonVelocity >= 0.0): topOfJump = False bottomOfJump = True else: topOfJump = False bottomOfJump = False # optimal jumping # if bottomOfJump and self.isAccepting( "control" ): # self.toonJumped = True # print z # Calculate position newZ = z + self.toonVelocity * self.stepDT if newZ > self.topHeight: self.topHeight = newZ if self.doJellyBeans: self.collectJellyBeans(newZ) if topOfJump: # Set lastPeak self.lastPeak = newZ # Show height text if necessary if newZ >= self.minHeightForText: self.heightTextInterval.start() # Set anim state if topOfJump: if newZ > (self.trampHeight + 20.0): self.b_requestAnim("Falling") elif self.animFSM._state == "Jump": self.b_requestAnim("Falling") if (newZ <= self.trampHeight) and (z > self.trampHeight): if self.animFSM._state == "Falling": self.b_requestAnim("Land") elif self.animFSM._state != "Neutral": self.b_requestAnim("Neutral") # Play "boing" sound. if bottomOfJump and (a > self.boingThreshold): base.playSfx(self.boingSound) return newZ, a def collectJellyBeans(self, z): beansToRemove = [] for i in self.beansToCollect: height = self.beanDetails[i][0] if height <= z: beansToRemove.append(i) if len(beansToRemove) > 0: base.playSfx(self.jellyBeanSound) self.numBeansCollected += len(beansToRemove) self.b_removeBeans(beansToRemove) def remoteUpdateTask(self, task): # Only run on remote clients # Move tramp surface if self.toon != None and not self.toon.isEmpty(): z = self.toon.getZ() if z <= self.trampHeight: self.surface.setZ(z) else: self.surface.setZ(self.trampHeight) return Task.cont #--------------------------------------------------- # Misc #--------------------------------------------------- def poofBean(self, bean, beanAnim): if bean == None: self.notify.warning( "poofBean, returning immediately as bean is None") return if bean.isEmpty(): self.notify.warning( "poofBean, returning immediately as bean is empty") return currentAlpha = bean.getColorScale()[3] currentScale = bean.getScale() poofAnim = Sequence( Parallel( LerpFunc(bean.setAlphaScale, fromData=currentAlpha, toData=0.0, duration=0.25), LerpFunc(bean.setScale, fromData=currentScale, toData=currentScale * 5.0, duration=0.25), ), Func(bean.stash), Func(beanAnim.finish), Func(bean.setAlphaScale, currentAlpha), Func(bean.setScale, currentScale), ) poofAnim.start() def _showFlashMessage(self, message): if self.isDisabled(): assert self.notify.debug( "_showFlasMessage disabled, not showing %s" % message) return if (self.flashTextInterval is not None) and self.flashTextInterval.isPlaying(): self.flashTextInterval.finish() self.flashText.setText(message) self.flashText.setAlphaScale(1.0) self.flashText.unstash() def _hideFlashMessage(self, duration=0.0): if self.isDisabled(): assert self.notify.debug( "_hideFlashMessage we're disabled, but still hiding self.flashText" ) # return self.flashTextInterval = Sequence( Wait(duration), LerpFunc(self.flashText.setAlphaScale, fromData=1.0, toData=0.0, duration=1.0), Func(self.flashText.stash), ) self.flashTextInterval.start() def flashMessage(self, message, duration=0.5): self._showFlashMessage(message) self._hideFlashMessage(duration)