예제 #1
0
def update_node_with_analystic_expantion(current, ngoal, c, ox, oy, kdtree,
                                         gyaw1):
    """
    This function updates the current node with "analystic" data
    :param current: Node, current node
    :param ngoal: Node, goal node
    :param c: Config, configuration space
    :param ox: meters, list of x positions of each obstacle
    :param oy: meters, list of y positions of each obstacle
    :param kdtree: kdtree, KD tree made from ox and oy
    :param gyaw1: radians, goal position trailer yaw
    :return:
    """

    apath = analystic_expantion(current, ngoal, c, ox, oy, kdtree)

    # Formulate data for the final node
    if apath:  # if apath = [], skip the if statement since there is no path (ignore the unresolved attribute reference
        # errors as they won't happen since apath is only a list if it is empty and then the if statement is false and
        # the block doesn't execute)
        fx = apath.x[1:-1]
        fy = apath.y[1:-1]
        fyaw = apath.yaw[1:-1]
        steps = [MOTION_RESOLUTION * direct for direct in apath.directions]
        yaw1 = trailerlib.calc_trailer_yaw_from_xyyaw(apath.x, apath.y,
                                                      apath.yaw,
                                                      current.yaw1[-1], steps)
        # check if the trailer yaw is outside the trailer yaw threshold
        if abs(rs_path.pi_2_pi(yaw1[-1] - gyaw1)) >= GOAL_TYAW_TH:
            return False, [
            ]  # current node is not the goal node based on trailer
        if abs(fx[-1] - ngoal.x[-1]) >= XY_GRID_RESOLUTION or abs(
                fy[-1] - ngoal.y[-1]) >= XY_GRID_RESOLUTION:
            return False, [
            ]  # current node is not the goal node based on xy location
        fcost = current.cost + calc_rs_path_cost(apath,
                                                 yaw1)  # cost to next node
        fyaw1 = yaw1[1:-1]  # array of trailer yaws
        fpind = calc_index(current, c)  # index of parent node
        fd = []  # array of directions
        for d in apath.directions[1:-1]:
            if d >= 0:
                fd.append(True)
            else:
                fd.append(False)

        fsteer = 0

        fpath = Node(current.xind, current.yind, current.yawind,
                     current.direction, fx, fy, fyaw, fyaw1, fd, fsteer, fcost,
                     fpind)

        return True, fpath

    return False, []
def verify_index(node, c, ox, oy, inityaw1, kdtree):
    """
    This function verifies that the x and y index of the given node are valid and collision free
    :param node: Node, node to check x and y index of
    :param c: Config, Cspace
    :param ox: meters, list of x positions of obstacles
    :param oy: meters, list of y positions of obstacles
    :param inityaw1: radians, first increment of yaw1 from the current node configuration
    :param kdtree: scipy.spatial.KDTree, KD Tree of obstacles
    :return: boolean, validity of the x and y indexes
    """

    # Check if the x index is valid
    if (node.xind - c.minx) >= c.xw:  # x index is too high
        return False
    elif (node.xind - c.minx) <= 0:  # x index is too low
        return False

    if (node.yind - c.miny) >= c.yw:  # y index is too high
        return False
    elif (node.yind - c.miny) <= 0:  # y index is too low
        return False

    # Check if the node collides with an obstacle
    steps = MOTION_RESOLUTION * node.directions
    yaw1 = trailerlib.calc_trailer_yaw_from_xyyaw(node.x, node.y, node.yaw,
                                                  inityaw1, steps)
    ind = [i for i in np.arange(1, len(node.x), SKIP_COLLISION_CHECK)]
    if not trailerlib.check_trailer_collision(ox,
                                              oy,
                                              node.x[ind],
                                              node.y[ind],
                                              node.yaw[ind],
                                              yaw1[ind],
                                              kdtree=kdtree):
        return False

    # If none of the above returned false, return true
    return True
def analystic_expantion(n, ngoal, c, ox, oy, kdtree):
    """
    This function determines the least costly path to the next node that doesn't collide with an obstacle
    TODO verify function purpose
    :param n: Node, current node
    :param ngoal: Node, goal node
    :param c: Config, Cspace
    :param ox: meters, list of x positions of obstacles
    :param oy: meters, list of y positions of obstacles
    :param kdtree: kdtree, KD Tree
    :return: an RS path leading to the next least costly node that doesn't collide with an obstacle
    """

    # Extract the x,y, and yaw info from the current node
    sx = n.x[-1]
    sy = n.y[-1]
    syaw = n.yaw[-1]

    # Calculate the sharpest turn possible
    max_curvature = math.tan(MAX_STEER) / WB

    # Call rs_path to determine the paths available based on current and goal node TODO verify integration with rs_path
    # TODO determine structure of paths from rs_path.calc_paths
    paths = rs_path.calc_paths(sx,
                               sy,
                               syaw,
                               ngoal.x[-1],
                               ngoal.y[-1],
                               ngoal.yaw[-1],
                               max_curvature,
                               step_size=MOTION_RESOLUTION)

    # If there is no available path, stop and return nothing
    if not paths:
        return []

    pathqueue = {}  # Dictionary for holding the path and yaw1 information

    # Put the rs path and yaw1 combinations into pathqueue
    for path in paths:
        steps = MOTION_RESOLUTION * path.directions
        yaw1 = trailerlib.calc_trailer_yaw_from_xyyaw(path.x, path.y, path.yaw,
                                                      n.yaw1[-1], steps)
        pathqueue.update({path: calc_rs_path_cost(path, yaw1)})

    # Go through each path, starting with the lowest cost, and check for collisions, return the first viable path
    for i in range(len(pathqueue)):
        path = min(pathqueue.iteritems(), key=operator.itemgetter(1))[
            0]  # extract path with lowest cost # TODO see error
        pathqueue.pop(path)  # remove the lowest cost path from the queue

        # TODO description insert here
        steps = MOTION_RESOLUTION * path.directions
        yaw1 = trailerlib.calc_trailer_yaw_from_xyyaw(path.x, path.y, path.yaw,
                                                      n.yaw1[-1], steps)
        ind = [i for i in np.arange(1, len(path.x), SKIP_COLLISION_CHECK)]
        if trailerlib.check_trailer_collision(ox,
                                              oy,
                                              path.x[ind],
                                              path.y[ind],
                                              path.yaw[ind],
                                              yaw1[ind],
                                              kdtree=kdtree):
            return path

    return []