def __init__(self): SelectReactor.__init__(self) self.paused = False self._return_value = None self._release_requested = False self._mainLoopGen = None # Older versions of twisted do not have the _started attribute, make it a synonym for running in that case if not hasattr(self, '_started'): PausingReactor._started = property(lambda self: self.running)
def __init__(self, tempo=130, meters=(), reactor=None): self.tempo = tempo self.ticks = 0 # self.setTempo(tempo) self._tick_interval = (60.0 / tempo) * (1.0 / 24) self.meters = meters self._meter_schedule = {} if not self.meters: self.meters = [Meter(4, 4, 1)] if not reactor: from twisted.internet import reactor self.reactor = reactor SelectReactor.__init__(self)
def __init__(self, tempo=TEMPO_120_24, meter=None, meters=(), reactor=None, syncClockClass=None, default=False): """ tempo: The tempo object (default: Tempo(120, 24)) meter: Meter used by the clock - default to Meter(4,4,tempo=tempo) reactor: The underlying reactor to drive this BeatClock - this defaults to the global reactor (i.e "from twisted.internet import reactor") syncClockClass: SyncClock class to use for synchronizing the clock's ticks and scheduling offset (if None, no SyncClock will be used). See bl.sync. default: If True, BeatClock.defaultClock will be set to the instance - this is used by other components to get the default global BeatClock. """ global clock self.tempo = tempo self.ticks = 0 self.meters = meters self._meter_schedule = {} if not self.meters: self.meters = [Meter(4, 4, 1, tempo=self.tempo)] else: warnings.warn('meters argument is deprecated, use ' 'meter=oneMeterNotAList instead') self.meter = meter or self.meters[0] if not reactor: from twisted.internet import reactor self.reactor = reactor if default or (self.defaultClock is None): BeatClock.defaultClock = self clock = self if syncClockClass: self.syncClock = syncClockClass(self) lasttick, ts = self.syncClock.lastTick() self.ticks = lasttick SelectReactor.__init__(self)
def __init__(self, *args): SelectReactor.__init__(self, *args) self._releaseRequested = False self._mainLoopGen = None
def __init__(self): SelectReactor.__init__(self) WmiReactorMixin.__init__(self)
def __init__(self): SelectReactor.__init__(self) self.loopCall = lambda: None
def __init__(self): SelectReactor.__init__(self) connection = self.connectTCP('localhost', 8000, factory) pygame_test.prepare() installReactor(self)