def __init__(self, element, context): gl_item.__init__(self, element, context) self.size = int( element.nsProp( "size", None ), 0 ) te = typeexpr.type_expression( None ) tn = typeexpr.type_node() tn.size = int( element.nsProp( "size", None ), 0 ) tn.integer = not is_attr_true( element, "float" ) tn.unsigned = is_attr_true( element, "unsigned" ) tn.name = "GL" + self.name te.set_base_type_node( tn ) self.type_expr = te return
def __init__(self, element, context): gl_item.__init__(self, element, context) self.size = int(element.nsProp("size", None), 0) te = typeexpr.type_expression(None) tn = typeexpr.type_node() tn.size = int(element.nsProp("size", None), 0) tn.integer = not is_attr_true(element, "float") tn.unsigned = is_attr_true(element, "unsigned") tn.name = "GL" + self.name te.set_base_type_node(tn) self.type_expr = te return