import ueClient import ueNuke import ueNuke.Load as ueNukeLoad ueClient.Client() nuke.pluginAddPath(ueNukeLoad.loadGizmos()) # Auto-run nuke.addOnUserCreate(ueNuke.ueNewScriptSetup, nodeClass="Root") # Utilities def getReadPath(): return ueNuke.getReadPath() def getReadGeoPath(): return ueNuke.getReadGeoPath() def ueReadAsset(node, cmd=None, name=None): return ueNuke.ueReadAsset(node, cmd=cmd, name=name) def ueWriteAsset(node, cmd=None, name=None): return ueNuke.ueWriteAsset(node, cmd=cmd, name=name) def ueConstant(name=None):
import ueClient import ueNuke import ueNuke.Load as ueNukeLoad ueClient.Client() nuke.pluginAddPath(ueNukeLoad.loadGizmos()) # Auto-run nuke.addOnUserCreate(ueNuke.ueNewScriptSetup, nodeClass="Root") # Utilities def getReadPath(): return ueNuke.getReadPath() def getReadGeoPath(): return ueNuke.getReadGeoPath() def ueReadAsset(node, cmd=None, name=None): return ueNuke.ueReadAsset(node, cmd=cmd, name=name) def ueWriteAsset(node, cmd=None, name=None): return ueNuke.ueWriteAsset(node, cmd=cmd, name=name) def ueConstant(name=None): return ueNuke.ueConstant(name=name)