def __init__(self): super(MainWindow, self).__init__() self.organizador = Organizador() self.ui = Ui_MainWindow() self.ui.setupUi(self) self.scene = QGraphicsScene() self.ui.graficos.setScene(self.scene) self.ui.agregar_inicio_button.clicked.connect(self.agregar_ini) self.ui.agregar_final_button.clicked.connect(self.agregar_fin) self.ui.mostrar_button.clicked.connect(self.mostrar) self.ui.buscar_button.clicked.connect(self.buscar) self.ui.mostrar_tabla_button.clicked.connect(self.mostrar_tabla) self.ui.dibujar_button.clicked.connect(self.dibujar) self.ui.limpiar_button.clicked.connect(self.limpiar) self.ui.generar_button.clicked.connect(self.generar) self.ui.actionAbrir.triggered.connect(self.abrir_archivo) self.ui.actionGuardar.triggered.connect(self.guardar_archivo) self.ui.actionGrafo.triggered.connect(self.generar_grafo) self.ui.actionRecorrido.triggered.connect(self.recorrido) self.ui.id_checkbox.stateChanged.connect(self.ordenar_id) self.ui.velocidad_checkbox.stateChanged.connect(self.ordenar_vel) self.ui.distancia_checkbox.stateChanged.connect(self.ordenar_dis)
def __init__(self): super(MainWindow, self).__init__() # Set up the user interface from Designer. self.ui = Ui_MainWindow() self.ui.setupUi(self) # Make some local modifications. # self.ui.colorDepthCombo.addItem("2 colors (1 bit per pixel)") # Initial stuff self.ui.rootX0.setEnabled(False) self.ui.rootX1.setEnabled(False) # Connect up the buttons. self.ui.rootComboBox.activated.connect(self.changeRootMethod) self.ui.rootSolveBtn.clicked.connect(self.rootSolve) self.ui.interpolationSolveBtn.clicked.connect(self.interpolationSolve) self.ui.sysAddBtn.clicked.connect(self.sysAdd) self.ui.sysRemoveBtn.clicked.connect(self.sysRemove) self.ui.sysSolveBtn.clicked.connect(self.sysSolve) self.ui.rootLoadBtn.clicked.connect(self.rootLoadFile) self.ui.interpolationLoadBtn.clicked.connect(self.interpolationLoadFile) self.ui.sysLoadBtn.clicked.connect(self.sysLoadFile) self.meme_count = 0 self.ui.memeBtn.clicked.connect(self.meme) self.ui.memeLabel.setVisible(False) self.ui.memeLabel.setPixmap(QPixmap("doge.jpg")) self.ui.memeText.setVisible(False)
def __init__(self): # Initialize attributes of QtWidgets.QMainWindow if 3 > sys.version_info[0]: # Python 2 super(MainWindow, self).__init__() else: # Python 3 super().__init__() self.ui = Ui_MainWindow() self.ui.setupUi(self) # Map labelCanvas pointer to the real instance self.labelCanvas = self.ui.labelCanvas self.imgList = Images(self.ui.listWidgetImgList) # Actions self.ui.actionImport.triggered.connect(self.actionImportClickEvt) self.ui.actionEdit.triggered.connect(self.actionEditClickEvt) self.ui.actionExit.triggered.connect(self.actionExitClickEvt) self.ui.listWidgetImgList.currentItemChanged.connect( self.actionCurrentItemChangedEvt) self.show()
def __init__(self): QMainWindow.__init__(self) self.ui = Ui_MainWindow() self.ui.setupUi(self) # MAIN WINDOW LABEL QtCore.QTimer.singleShot(1500, lambda: self.ui.label.setText("<strong>THANKS</strong> FOR WATCHING")) QtCore.QTimer.singleShot(1500, lambda: self.setStyleSheet("background-color: #222; color: #FFF"))
def __init__(self): super(MainWindow, self).__init__() self.organizador = Organizador() self.ui = Ui_MainWindow() self.ui.setupUi(self) self.ui.agregar_inicio_button.clicked.connect(self.agregar_ini) self.ui.agregar_final_button.clicked.connect(self.agregar_fin) self.ui.mostrar_button.clicked.connect(self.mostrar)
def main(): #Setup QtApp app = QtGui.QApplication(sys.argv[0]) ui_mainwindow = Ui_MainWindow() main_window = MainWindow(app, ui_mainwindow, viz_config) main_window.show() sys.exit(app.exec_())
def __init__(self): super(MainWindow, self).__init__() self.organizador = Organizador() self.ui = Ui_MainWindow() self.ui.setupUi(self) self.ui.agregar_inicio_button.clicked.connect(self.agregar_ini) self.ui.agregar_final_button.clicked.connect(self.agregar_fin) self.ui.mostrar_button.clicked.connect(self.mostrar) self.ui.actionAbrir.triggered.connect(self.abrir_archivo) self.ui.actionGuardar.triggered.connect(self.guardar_archivo)
def __init__(self): super(MainWindow, self).__init__() self.ui = Ui_MainWindow() self.ui.setupUi(self) self._thread = QThread() self._input_filename = None self._p_threaded = None self.get_input_filename() self.start_thread()
def __init__(self): super().__init__() self.ui = Ui_MainWindow() self.ui.setupUi(self) self.ui.actionExit.triggered.connect(QApplication.instance().exit) self.ui.actionAbout.triggered.connect(self._on_action_about_triggered) self.ui.tableWidget.setColumnCount(5) self.ui.tableWidget.setHorizontalHeaderLabels( ['Header', 'Author', 'Url', 'Count comments', 'Count likes']) self.init_table_widget() self.ui.tableWidget.resizeColumnsToContents()
def __init__(self, sysbus, parent=None): QtGui.QWidget.__init__(self, parent) # Init ourself from the Designer UI self.ui = Ui_MainWindow() self.ui.setupUi(self) # light up the admin interface self.admin = AdminInterface(SERVICE, '/org/ganesha/nfsd/admin', sysbus, self.show_status) self.exportmgr = ExportMgr(SERVICE, '/org/ganesha/nfsd/ExportMgr', sysbus, self.show_status) self.clientmgr = ClientMgr(SERVICE, '/org/ganesha/nfsd/ClientMgr', sysbus, self.show_status) self.logmanager = LogManager(SERVICE, sysbus, self.show_status) self.logdialog = LogSetDialog(self.logmanager) self.show_status.connect(self.status_message) # Connect up the ui menubar #File self.ui.actionDBus_connect.triggered.connect(self.connect_gsh) self.ui.actionQuit.triggered.connect(self.quit) #Manage #Manage->Clients self.ui.actionAdd_Client.triggered.connect(self.add_client) self.ui.actionRemove_Client.triggered.connect(self.remove_client) #Manage->Exports self.ui.actionExports.triggered.connect(self.export_mgr) #Manage->Log Levels self.ui.actionLog_Settings.triggered.connect(self.logsettings) #Manage->Admin self.ui.actionReset_Grace.triggered.connect(self.reset_grace) self.ui.actionShutdown.triggered.connect(self.shutdown) self.ui.actionReload.triggered.connect(self.reload) #View self.ui.actionStatistics.triggered.connect(self.stats) self.ui.actionViewExports.triggered.connect(self.view_exports) self.ui.actionViewClients.triggered.connect(self.view_clients) #Help self.ui.actionAbout.triggered.connect(self.help) # Dbus data models self.exports_show_model = ExportTableModel(self.exportmgr) self.clients_show_model = ClientTableModel(self.clientmgr) # Tabs, tables, and views self.ui.exports.setModel(self.exports_show_model) self.ui.exports.resizeColumnsToContents() self.ui.exports.verticalHeader().setVisible(False) self.ui.clients.setModel(self.clients_show_model) self.ui.clients.resizeColumnsToContents() self.ui.clients.verticalHeader().setVisible(False)
def __init__(self): super(MainWindow, self).__init__() self.resize(400, 600) self.ui = Ui_MainWindow() self.ui.setupUi(self) self.layout = QtWidgets.QHBoxLayout(self.ui.main_page) self.splitter = QtWidgets.QSplitter(QtCore.Qt.Horizontal) self.left_side = LeftSide() self.splitter.addWidget(self.left_side) self.central_side = CentralSide() self.splitter.addWidget(self.central_side) self.right_side = RightSide() self.splitter.addWidget(self.right_side) self.layout.addWidget(self.splitter)
def __init__(self): super(MainWindow, self).__init__() self.ui = Ui_MainWindow() self.ui.setupUi(self) self.ui.moodbox.addItems(self.moods) self.update_title(False) self.ui.all_buttons.setEnabled(False) # Dropdown events self.ui.actionLoad_episode.triggered.connect(self.load_episode) self.ui.actionSave_changes.triggered.connect(self.save_changes) self.ui.actionAdd_audio_path.triggered.connect(self.add_audio_path) self.ui.actionGenerate_Audacity_labels.triggered.connect( lambda: self.export_to_labels(None)) self.ui.actionExport_dataset.triggered.connect(self.export_dataset) self.ui.actionGenerate_Audacity_labels_all_episodes.triggered.connect( lambda: self.export_all_labels(None)) # Previous/next events self.ui.button_next.clicked.connect(lambda: self.next_label(False)) self.ui.button_previous.clicked.connect(lambda: self.next_label(True)) # Listen/choose events self.ui.button_listenorig.clicked.connect( lambda: self.listen_to_source(0)) self.ui.button_listenizo.clicked.connect( lambda: self.listen_to_source(1)) self.ui.button_listenunmix.clicked.connect( lambda: self.listen_to_source(2)) self.ui.button_chooseorig.clicked.connect( lambda: self.choose_source(0)) self.ui.button_chooseizo.clicked.connect(lambda: self.choose_source(1)) self.ui.button_chooseunmix.clicked.connect( lambda: self.choose_source(2)) # Other events self.ui.startbox.valueChanged.connect(lambda: self.update_title(True)) self.ui.endbox.valueChanged.connect(lambda: self.update_title(True)) self.ui.characterbox.textChanged.connect( lambda: self.update_title(True)) self.ui.moodbox.currentIndexChanged.connect( lambda: self.update_title(True)) self.ui.transcriptbox.textChanged.connect( lambda: self.update_title(True)) self.ui.radio_clean.clicked.connect(lambda: self.update_title(True)) self.ui.radio_noisy.clicked.connect(lambda: self.update_title(True)) self.ui.radio_verynoisy.clicked.connect( lambda: self.update_title(True)) # End of events self.scan_for_files()
def __init__(self): super(MainWindow, self).__init__() self.ui = Ui_MainWindow() self.ui.setupUi(self) self.ui.next_button.setEnabled(False) # self.ui.next_button.clicked.connect(self.goToNext) self.ui.next_button.clicked.connect(self.goToNext) self.ui.prev_button.setEnabled(False) self.ui.prev_button.clicked.connect(self.goToPrev) self.page_index = { "page_connect": self.ui.stackedWidget.indexOf(self.ui.page_connect), "page_system_check": self.ui.stackedWidget.indexOf(self.ui.page_system_check), "page_select_subassembly": self.ui.stackedWidget.indexOf(self.ui.page_select_subassembly), "page_subassembly_overview": self.ui.stackedWidget.indexOf(self.ui.page_subassembly_overview), "page_machine": self.ui.stackedWidget.indexOf(self.ui.page_machine) } print(self.page_index) self.ui.stackedWidget.currentChanged.connect(self.handlePageChange) # set connect as first page self.ui.stackedWidget.setCurrentIndex(self.page_index['page_connect']) # todo: only start after camera connect! self.th = CameraThread(self) self.th.changePixmap.connect(self.setImage) self.setupConnect() self.connected_devices = 0 # system check setup self.setup_system_check() self.machineThread = MachineThread() self.setupMachine() # page select subassembly self.ui.treeWidget.expandAll() self.ui.treeWidget.itemClicked.connect(self.handleTreeSelect) self.SelectSubassembly.connect(lambda x: self.ui.selected_status.setText(x)) self.SelectSubassembly.connect(lambda x: self.ui.selected_status_2.setText(x)) self.SelectSubassembly.connect(lambda x: self.ui.selected_status_3.setText(x))