예제 #1
0
    def GetAgentMissions(self, *args):
        allMissionsList = []
        missions = sm.GetService('journal').GetMyAgentJournalDetails()[0]
        HOMEBASE = 0
        NOTHOMEBASE = 1
        if missions:
            for mission in missions:
                missionState, importantMission, missionType, missionNameID, agentID, expirationTime, bookmarks, remoteOfferable, remoteCompletable, contentID = mission
                if missionState != const.agentMissionStateAccepted or expirationTime and expirationTime < blue.os.GetWallclockTime(
                ):
                    continue
                homeBaseBms = []
                otherBms = []
                foundHomeBaseBm = False
                for bm in bookmarks:
                    if bm.locationType == 'agenthomebase':
                        homeBaseBms.append((HOMEBASE, bm))
                    elif 'isAgentBase' in bm.__dict__ and bm.isAgentBase:
                        foundHomeBaseBm = True
                        otherBms.append((HOMEBASE, bm))
                    else:
                        otherBms.append((NOTHOMEBASE, bm))

                bookmarksIwant = otherBms
                if not foundHomeBaseBm:
                    bookmarksIwant.extend(homeBaseBms)
                bookmarksIwant = uiutil.SortListOfTuples(bookmarksIwant)
                bmInfo = uiutil.Bunch(missionNameID=missionNameID,
                                      bookmarks=bookmarksIwant,
                                      agentID=agentID)
                allMissionsList.append((expirationTime, bmInfo))

            allMissionsList = uiutil.SortListOfTuples(allMissionsList)
        return allMissionsList
예제 #2
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    def ShowIndexLevels(self):
        locationHeader, sovitems, fwitems = self.GetHeaderAndPrimedItems()
        facwarSvc = sm.GetService('facwar')
        scrolllist = []
        fwscrolllist = []
        for item in sovitems:
            locationName = cfg.evelocations.Get(item.locationID).name
            data = util.KeyVal(label=locationName,
                               locationID=item.locationID,
                               scope=self.locationScope)
            if facwarSvc.IsFacWarSystem(item.locationID):
                if item.locationID in fwitems:
                    data.upgradePoints = fwitems[item.locationID].loyaltyPoints
                else:
                    data.upgradePoints = 0
                entry = listentry.Get('UpgradeEntry', data)
                fwscrolllist.append((locationName, entry))
            else:
                data.militaryPoints = item.militaryPoints
                data.industrialPoints = item.industrialPoints
                data.claimedFor = item.claimedFor
                entry = listentry.Get('IndexEntry', data)
                scrolllist.append((locationName, entry))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        fwscrolllist = uiutil.SortListOfTuples(fwscrolllist)
        if len(scrolllist) > 0:
            scrolllist.insert(
                0,
                listentry.Get(
                    'HeaderEntry', {
                        'systemHeader':
                        locationHeader,
                        'militaryHeader':
                        localization.GetByLabel('UI/Sovereignty/Military'),
                        'industryHeader':
                        localization.GetByLabel('UI/Sovereignty/Industry'),
                        'claimTimeHeader':
                        localization.GetByLabel('UI/Sovereignty/Strategic')
                    }))
        if len(fwscrolllist) > 0:
            fwscrolllist.insert(
                0,
                listentry.Get(
                    'FWHeaderEntry', {
                        'systemHeader':
                        localization.GetByLabel(
                            'UI/Common/LocationTypes/FacWarSystem'),
                        'upgradesHeader':
                        localization.GetByLabel('UI/Sovereignty/UpgradeLevel')
                    }))
            if len(scrolllist) > 0:
                fwscrolllist.insert(0, listentry.Get('Push', {'height': 10}))
        self.sr.infrastructurehubsScroll.Load(contentList=scrolllist +
                                              fwscrolllist)
예제 #3
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    def GetStarColorGroupsSorted(self):
        if not self.starColorGroups:
            starColorGroups = [
                ('Personal',
                 localization.GetByLabel(
                     'UI/Map/MapPallet/hdrStarsMyInformation'), []),
                ('Services',
                 localization.GetByLabel('UI/Map/MapPallet/hdrStarsServices'),
                 []),
                ('Statistics',
                 localization.GetByLabel(
                     'UI/Map/MapPallet/hdrStarsStatistics'), []),
                ('Sovereignty',
                 localization.GetByLabel(
                     'UI/Map/MapPallet/hdrStarsSovereignty'),
                 [('Sovereignty_FactionalWarfare',
                   localization.GetByLabel(
                       'UI/Map/MapPallet/hdrStarsSovereigntyFacWar'), []),
                  ('Sovereignty_Sovereignty',
                   localization.GetByLabel(
                       'UI/Map/MapPallet/hdrStarsSovereignty'), []),
                  ('Sovereignty_Changes',
                   localization.GetByLabel(
                       'UI/Map/MapPallet/hdrStarsSovereigntyChanges'), []),
                  ('Sovereignty_Development_Indices',
                   localization.GetByLabel(
                       'UI/Map/MapPallet/hdrStarsSovereigntyIndixes'), [])]),
                ('Autopilot',
                 localization.GetByLabel('UI/Map/MapPallet/hdrStarsAutoPilot'),
                 []),
                ('Planets',
                 localization.GetByLabel('UI/Map/MapPallet/hdrStarsPlanets'),
                 []),
                ('Industry',
                 localization.GetByLabel('UI/Map/MapPallet/hdrStarsIndustry'),
                 [('Industry_Jobs',
                   localization.GetByLabel('UI/Map/MapPallet/hdrIndustryJobs'),
                   []),
                  ('Industry_CostModifier',
                   localization.GetByLabel(
                       'UI/Map/MapPallet/hdrIndustryCostModifier'), [])])
            ]
            for group, label, subitems in starColorGroups:
                if subitems:
                    temp = []
                    for _group, _label, _subitems in subitems:
                        temp.append((_label, (_group, _label, _subitems)))

                    temp = uiutil.SortListOfTuples(temp)
                    subitems = temp
                self.starColorGroups.append((label, (group, label, subitems)))

            self.starColorGroups = uiutil.SortListOfTuples(
                self.starColorGroups)
        return self.starColorGroups
예제 #4
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def GetSolarSystemOptions():
    import uiutil, util, listentry
    validGroups = GetValidSolarsystemGroups()
    wantedGroups = GetVisibleSolarsystemBrackets()
    wantedHints = GetHintsOnSolarsystemBrackets()
    scrolllist = []
    for groupID in validGroups:
        data = util.KeyVal()
        data.visible = groupID in wantedGroups
        data.showhint = groupID in wantedHints
        data.groupID = groupID
        if type(groupID) in types.StringTypes:
            cerbString = {
                'bookmark': 'UI/Map/MapPallet/cbSolarSystem_bookmark',
                'scanresult': 'UI/Map/MapPallet/cbSolarSystem_scanresult'
            }[groupID]
            data.label = localization.GetByLabel(cerbString)
        else:
            data.label = evetypes.GetGroupNameByGroup(groupID)
        scrolllist.append(
            (data.label, listentry.Get('BracketSelectorEntry', data=data)))

    if scrolllist:
        scrolllist = uiutil.SortListOfTuples(scrolllist)
    return scrolllist
예제 #5
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파일: drone.py 프로젝트: connoryang/1v1dec
    def GetSubGroupContent(self, nodedata, newitems = 0):
        scrollList = []
        subGroupInfo = self.GetSubGroup(nodedata.groupName)
        if nodedata.droneState == 'inbay':
            drones = self.GetDronesInBay()
            for drone in drones:
                if drone.itemID in subGroupInfo['droneIDs']:
                    entry = self.GetBayDroneEntry(drone, 1, nodedata.droneState)
                    scrollList.append(((entry.subLevel, entry.label), entry))

        elif nodedata.droneState == 'inlocalspace':
            drones = self.GetDronesInLocalSpace()
            for drone in drones:
                if drone.droneID in subGroupInfo['droneIDs']:
                    entry = self.GetSpaceDroneEntry(drone, 1, nodedata.droneState)
                    scrollList.append(((entry.subLevel, entry.label), entry))

        else:
            drones = self.GetDronesInDistantSpace()
            for drone in drones:
                if drone.droneID in subGroupInfo['droneIDs']:
                    entry = self.GetSpaceDroneEntry(drone, 1, nodedata.droneState)
                    scrollList.append(((entry.subLevel, entry.label), entry))

        if not scrollList:
            noItemEntry = self.GetNoItemEntry(sublevel=2, droneState=nodedata.droneState)
            scrollList.append((0, noItemEntry))
        return uiutil.SortListOfTuples(scrollList)
예제 #6
0
파일: drone.py 프로젝트: connoryang/1v1dec
    def GetGroupContent(self, nodedata, newitems = 0):
        scrollList = []
        if nodedata.droneState == 'inbay':
            dronebay = {}
            for drone in self.GetDronesInBay():
                dronebay[drone.itemID] = drone

        subGroups = {}
        for droneID in nodedata.groupItems:
            group = self.GetDroneGroup(droneID)
            if group:
                subGroups.setdefault(group['label'], []).append(droneID)
                continue
            if nodedata.droneState == 'inbay':
                if dronebay.has_key(droneID):
                    entry = self.GetBayDroneEntry(dronebay[droneID], nodedata.sublevel, nodedata.droneState)
                    scrollList.append(((0, entry.label.lower()), entry))
            else:
                entry = self.GetSpaceDroneEntry(self.GetSpaceDrone(droneID), nodedata.sublevel, nodedata.droneState)
                scrollList.append(((0, entry.label.lower()), entry))

        for groupName, droneIDs in subGroups.iteritems():
            group = self.GetSubGroup(groupName)
            if group:
                entry = self.GetSubGroupListEntry(group, nodedata.droneState, droneIDs)
                scrollList.append(((1, entry.label.lower()), entry))

        if not scrollList:
            noItemEntry = self.GetNoItemEntry(sublevel=1, droneState=nodedata.droneState)
            scrollList.append((0, noItemEntry))
        return uiutil.SortListOfTuples(scrollList)
예제 #7
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def GetSchematicData(processorTypeID):
    schematicsData = cfg.schematicsByPin[processorTypeID]
    if len(schematicsData) == 0:
        log.LogTraceback(
            'Authoring error: No schematics found for processor pin with typeID %s'
            % processorTypeID)
    schematics = []
    for s in schematicsData:
        try:
            schematic = cfg.schematics.Get(s.schematicID)
        except:
            log.LogTraceback('Authoring error: No schematic found with id=%s' %
                             s.schematicID)
            raise

        inputs, outputs = _GetSchematicInputsAndOutputs(schematic.schematicID)
        outputsDict = {}
        for o in outputs:
            outputsDict[o.typeID] = o.quantity

        volumePerCycle = planetCommon.GetCommodityTotalVolume(outputsDict)
        volumePerHour = planetCommon.GetBandwidth(
            volumePerCycle, schematic.cycleTime * const.SEC)
        sData = util.KeyVal(name=schematic.schematicName,
                            schematicID=schematic.schematicID,
                            cycleTime=schematic.cycleTime,
                            outputs=outputs,
                            inputs=inputs,
                            outputVolume=volumePerHour)
        schematics.append((sData.name, sData))

    return uiutil.SortListOfTuples(schematics)
예제 #8
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    def LoadLinkScroll(self):
        scrolllist = []
        planet = sm.GetService('planetUI').GetCurrentPlanet()
        colony = planet.GetColony(session.charid)
        links = colony.colonyData.GetLinksForPin(self.pin.id)
        for linkedPinID in links:
            link = colony.GetLink(self.pin.id, linkedPinID)
            linkedPin = colony.GetPin(linkedPinID)
            distance = link.GetDistance()
            bandwidthUsed = link.GetBandwidthUsage()
            percentageUsed = 100 * (bandwidthUsed / link.GetTotalBandwidth())
            data = util.KeyVal()
            data.label = '%s<t>%s<t>%s' % (planetCommon.GetGenericPinName(
                linkedPin.typeID, linkedPin.id), util.FmtDist(distance),
                                           localization.GetByLabel(
                                               'UI/Common/Percentage',
                                               percentage=percentageUsed))
            data.hint = ''
            data.OnMouseEnter = self.OnLinkEntryHover
            data.OnMouseExit = self.OnLinkEntryExit
            data.OnDblClick = self.OnLinkListentryDblClicked
            data.id = (link.endpoint1.id, link.endpoint2.id)
            sortBy = linkedPinID
            scrolllist.append((sortBy, listentry.Get('Generic', data=data)))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        self.linkScroll.Load(
            contentList=scrolllist,
            noContentHint=localization.GetByLabel(
                'UI/PI/Common/NoLinksPresent'),
            headers=[
                localization.GetByLabel('UI/PI/Common/Destination'),
                localization.GetByLabel('UI/Common/Distance'),
                localization.GetByLabel('UI/PI/Common/CapacityUsed')
            ])
예제 #9
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파일: calendar.py 프로젝트: R4M80MrX/eve-1
    def LoadEvents(self, eventsThisDay, *args):
        self.sr.emptyDay.Flush()
        self.events = {}
        toSort = [((eventKV.eventTimeStamp, eventKV.eventTitle), eventKV)
                  for eventKV in eventsThisDay.values()]
        eventsKVs = uiutil.SortListOfTuples(toSort)
        for eventInfo in eventsKVs:
            onDblClick = (self.OpenEvent, eventInfo)
            iconPath, response = sm.GetService(
                'calendar').GetMyResponseIconFromID(eventInfo.eventID, long=1)
            if response == const.eventResponseDeleted or response == const.eventResponseDeclined and not settings.user.ui.Get(
                    'calendar_showDeclined', 1):
                continue
            tagIcon = self.GetTagIcon(eventInfo.flag)
            entry = uicls.CalendarEventEntry(name='calendarEventEntry',
                                             parent=self.sr.emptyDay,
                                             align=uiconst.TOTOP,
                                             pos=(0, 0, 0, self.eventHeight),
                                             padding=(1, 1, 1, 0),
                                             state=uiconst.UI_NORMAL,
                                             eventInfo=eventInfo,
                                             onDblClick=onDblClick,
                                             responseIconPath=iconPath,
                                             tagIcon=tagIcon,
                                             response=response)
            entry.MenuFunction = self.GetEventMenu
            self.events[eventInfo.eventID] = eventInfo

        self.CheckEventsClipped()
예제 #10
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    def LoadStructureScroll(self, buildEntry, groupEnabled, color):
        scrolllist = []
        if buildEntry.groupID == const.groupPlanetaryLinks:
            data = util.KeyVal(label=localization.GetByLabel('UI/PI/Common/CreateLink'), createLink=True, hideLines=1, fontColor=(self.COLOR_DISABLED, self.COLOR_ENABLED)[groupEnabled], OnClick=self.OnBuildEntryClicked, ignoreRightClick=True)
            scrolllist.append(('', listentry.Get('Generic', data=data)))
        else:
            for typeID in self.GetStructuresForGroup(buildEntry.groupID):
                typeObj = cfg.invtypes.Get(typeID)
                if not typeObj.published:
                    continue
                data = util.KeyVal(label=cfg.invtypes.Get(typeID).name, typeID=typeID, hideLines=1, ignoreRightClick=True)
                isEnabled, hint = self.IsBuildEntryEnabled(buildEntry.groupID, typeID, groupEnabled)
                if isEnabled:
                    data.OnClick = self.OnBuildEntryClicked
                    data.fontColor = self.COLOR_ENABLED
                else:
                    data.fontColor = self.COLOR_DISABLED
                    data.hint = hint
                if buildEntry.groupID == const.groupCommandPins:
                    sortBy = typeObj.basePrice
                else:
                    sortBy = data.label.lower()
                scrolllist.append((sortBy, listentry.Get('Generic', data=data)))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        buildEntry.structureScroll.Load(contentList=scrolllist)
    def TryPickSphereBorder(self):
        matches = []
        scannerWnd = Scanner.GetIfOpen()
        if scannerWnd:
            x, y = uicore.ScaleDpi(uicore.uilib.x), uicore.ScaleDpi(uicore.uilib.y)
            ray, start = GetRayAndPointFromScreen(x, y)
            pickRadiusRay, pickRadiusStart = GetRayAndPointFromScreen(x - 30, y)
            camera = sm.GetService('sceneManager').GetRegisteredCamera('systemmap')
            if camera is None:
                return
            viewDir = geo2.QuaternionTransformVector(camera.rotationAroundParent, (0.0, 0.0, 1.0))
            viewDir = geo2.Vec3Normalize(viewDir)
            targetPlaneNormal = geo2.Vector(*viewDir)
            scanSvc = sm.StartService('scanSvc')
            probeData = scanSvc.GetProbeData()
            probes = scannerWnd.GetProbeSpheres()
            for probeID, probeControl in probes.iteritems():
                if probeID not in probeData or probeData[probeID].state != const.probeStateIdle:
                    continue
                targetPlanePos = geo2.Vector(probeControl.locator.worldTransform[3][0], probeControl.locator.worldTransform[3][1], probeControl.locator.worldTransform[3][2])
                rad = list(probeControl.sphere.scaling)[0] * SYSTEMMAP_SCALE
                pos = RayToPlaneIntersection(start, ray, targetPlanePos, targetPlaneNormal)
                picRadiusPos = RayToPlaneIntersection(pickRadiusStart, pickRadiusRay, targetPlanePos, targetPlaneNormal)
                pickRad = (trinity.TriVector(*picRadiusPos) - trinity.TriVector(*pos)).Length()
                diffFromPickToSphereBorder = (trinity.TriVector(*targetPlanePos) - trinity.TriVector(*pos)).Length()
                if rad + pickRad > diffFromPickToSphereBorder > rad - pickRad:
                    matches.append((abs(rad - diffFromPickToSphereBorder), probeControl))

        if matches:
            matches = uiutil.SortListOfTuples(matches)
            return matches[0]
예제 #12
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    def GetPresetsMenu(self):
        p = self.allPresets.copy()
        for name in self.GetDefaultOverviewNameList():
            if name in p:
                del p[name]

        m = []
        dm = []
        for label in p:
            dm.append((label.lower(), (label, self.DeletePreset, (label, ))))

        overview = form.OverView.GetIfOpen()
        m.append(
            (localization.GetByLabel('UI/Overview/AddTab'), overview.AddTab))
        if dm:
            m.append(None)
            dm = uiutil.SortListOfTuples(dm)
            m.append((uiutil.MenuLabel('UI/Common/Delete'), dm))
        bracketMgr = sm.GetService('bracket')
        if not bracketMgr.ShowingAll():
            m.append((uiutil.MenuLabel('UI/Overview/ShowAllBrackets'),
                      bracketMgr.ShowAll))
        else:
            m.append((uiutil.MenuLabel('UI/Tactical/StopSowingAllBrackets'),
                      bracketMgr.StopShowingAll))
        if not bracketMgr.ShowingNone():
            m.append((uiutil.MenuLabel('UI/Tactical/HideAllBrackets'),
                      bracketMgr.ShowNone))
        else:
            m.append((uiutil.MenuLabel('UI/Tactical/StopHidingAllBrackets'),
                      bracketMgr.StopShowingNone))
        m += [None]
        m += [(uiutil.MenuLabel('UI/Commands/OpenOverviewSettings'),
               sm.GetService('tactical').OpenSettings)]
        return m
예제 #13
0
 def StoreImplants(self, *args):
     INSIDERDIR = sm.GetService('insider').GetInsiderDir()
     TARGET = os.path.join(INSIDERDIR, IMPLANTFILE)
     godma = sm.GetService('godma')
     mygodma = godma.GetItem(eve.session.charid)
     if not mygodma:
         return
     imps = uiutil.SortListOfTuples([(getattr(godma.GetType(implant.typeID),
                                              'implantness', None), implant)
                                     for implant in mygodma.implants])
     ret = uix.NamePopup('Save Implant Set',
                         'Enter name for set',
                         setvalue='New',
                         maxLength=32)
     if not ret:
         return
     name = ret['name']
     if name.lower() in self.implants:
         ret = sm.GetService('gameui').MessageBox(
             title='Overwrite set?',
             text=
             "An implant set named '%s' already exists.<br><br>Click OK to overwrite the old set."
             % name,
             buttons=uiconst.OKCANCEL,
             icon=uiconst.WARNING)
         if ret[0] != uiconst.ID_OK:
             return
     key = 'IMP:' + ':'.join([str(row.typeID) for row in imps])
     self.implants[name.lower()] = (name, key)
     self.Save(self.implants, TARGET)
예제 #14
0
파일: moonscan.py 프로젝트: R4M80MrX/eve-1
    def SetEntries(self, entries):
        scrolllist = []
        entries = uiutil.SortListOfTuples([
            (celestialID, (celestialID, products))
            for celestialID, products in entries.iteritems()
        ])
        for celestialID, products in entries:
            data = {
                'GetSubContent': self.GetSubContent,
                'MenuFunction': self.GetMenu,
                'label': cfg.evelocations.Get(celestialID).name,
                'groupItems': products,
                'id': ('moon', celestialID),
                'tabs': [],
                'state': 'locked',
                'showlen': 0
            }
            scrolllist.append(listentry.Get('Group', data))

        scrolllist.append(listentry.Get('Space', {'height': 64}))
        pos = self.sr.scroll.GetScrollProportion()
        self.sr.scroll.Load(
            contentList=scrolllist,
            headers=[
                localization.GetByLabel('UI/Inflight/Scanner/MoonProduct'),
                localization.GetByLabel('UI/Inflight/Scanner/Abundance')
            ],
            scrollTo=pos)
예제 #15
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    def Load(self):
        self.Flush()
        fittingScroll = Scroll(name='fittingScroll',
                               parent=self,
                               padding=const.defaultPadding)
        turretSlotsUsed = 0
        launcherSlotsUsed = 0
        entryList = []
        inventory = self.GetShipContents()
        for slotKey, slotInfo in enumerate(FITTING_SLOT_INFO):
            modulesByType = collections.defaultdict(list)
            chargesByFlag = collections.defaultdict(list)
            for item in filter(lambda item: item.flagID in slotInfo['flags'],
                               inventory):
                if IsCharge(item):
                    chargesByFlag[item.flagID].append(item)
                else:
                    modulesByType[item.typeID].append(item)

            usedSlotCount = 0
            for typeID, items in modulesByType.iteritems():
                if HasEffect(typeID, slotInfo['effectID']):
                    usedSlotCount += len(items)
                if HasEffect(typeID, const.effectTurretFitted):
                    turretSlotsUsed += len(items)
                if HasEffect(typeID, const.effectLauncherFitted):
                    launcherSlotsUsed += len(items)
                lowestFlagID = min((item.flagID for item in items))
                sortKey = (slotKey, lowestFlagID)
                entry = self.GetFittingEntry(typeID, len(items))
                entryList.append((sortKey, entry))
                chargeQuantityByType = collections.defaultdict(int)
                for charge in itertools.chain.from_iterable(
                    (chargesByFlag[item.flagID] for item in items)):
                    chargeQuantityByType[charge.typeID] += max(
                        charge.quantity, 1)

                for chargeType, chargeQuantity in chargeQuantityByType.iteritems(
                ):
                    sortKey = (slotKey, lowestFlagID, chargeType)
                    entry = self.GetFittingEntry(chargeType,
                                                 chargeQuantity,
                                                 isCharge=True)
                    entryList.append((sortKey, entry))

            sortKey = (slotKey, )
            entry = self.GetFittingSlotEntry(slotInfo, usedSlotCount)
            entryList.append((sortKey, entry))

        sortedEntryList = sm.GetService('info').GetAttributeScrollListForItem(
            itemID=self.itemID,
            typeID=self.typeID,
            attrList=[
                const.attributeCpuOutput, const.attributePowerOutput,
                const.attributeUpgradeCapacity
            ])
        sortedEntryList.append(
            self.GetHardpointsEntry(turretSlotsUsed, launcherSlotsUsed))
        sortedEntryList.extend(uiutil.SortListOfTuples(entryList))
        fittingScroll.Load(contentList=filter(None, sortedEntryList))
예제 #16
0
    def LoadStorageContentScroll(self):
        scrolllist = []
        for typeID, amount in self.pin.contents.iteritems():
            data = util.KeyVal()
            volume = cfg.invtypes.Get(typeID).volume * amount
            data.label = '<t>%s<t>%s<t>%s' % (cfg.invtypes.Get(typeID).name,
                                              amount, volume)
            data.amount = amount
            data.typeID = typeID
            data.itemID = None
            data.getIcon = (True, )
            data.OnDblClick = self.OnStorageEntryDblClicked
            sortBy = amount
            scrolllist.append((sortBy, listentry.Get('Item', data=data)))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        self.storageContentScroll.Load(
            contentList=scrolllist,
            noContentHint=localization.GetByLabel(
                'UI/PI/Common/NoContentsPresent'),
            headers=[
                '',
                localization.GetByLabel('UI/PI/Common/Type'),
                localization.GetByLabel('UI/Common/Amount'),
                localization.GetByLabel('UI/Common/Volume')
            ])
예제 #17
0
    def GetAll(self, key, blueprintOnly = 0, isCorp = 0, keyID = None, sortKey = 0):
        stations = self.GetStations(blueprintOnly, isCorp)
        sortlocations = []
        mapSvc = sm.StartService('map')
        uiSvc = sm.StartService('ui')
        for station in stations:
            blue.pyos.BeNice()
            solarsystemID = uiSvc.GetStation(station.stationID).solarSystemID
            loc = self.locationCache.get(solarsystemID, None)
            if loc is None:
                constellationID = mapSvc.GetParent(solarsystemID)
                loc = self.locationCache.get(constellationID, None)
                if loc is None:
                    regionID = mapSvc.GetParent(constellationID)
                    loc = (solarsystemID, constellationID, regionID)
                else:
                    regionID = loc[2]
                self.locationCache[solarsystemID] = loc
                self.locationCache[constellationID] = loc
                self.locationCache[regionID] = loc
            else:
                constellationID = loc[1]
                regionID = loc[2]
            if key == 'allitems':
                sortlocations.append((cfg.evelocations.Get(station.stationID).name, (solarsystemID, station)))
            elif key == 'sysitems':
                if solarsystemID == (keyID or eve.session.solarsystemid2):
                    sortlocations.append((cfg.evelocations.Get(station.stationID).name, (solarsystemID, station)))
            elif key == 'conitems' and constellationID == (keyID or eve.session.constellationid):
                sortlocations.append((cfg.evelocations.Get(station.stationID).name, (solarsystemID, station)))
            elif key == 'regitems' and regionID == (keyID or eve.session.regionid):
                sortlocations.append((cfg.evelocations.Get(station.stationID).name, (solarsystemID, station)))

        sortlocations = uiutil.SortListOfTuples(sortlocations)
        return sortlocations
예제 #18
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    def _ReloadScrolls(self):
        scrolllist = []
        for typeID, amount in self.contentsCommodities.iteritems():
            data = util.KeyVal()
            data.label = '<t>%s<t>%s' % (cfg.invtypes.Get(typeID).name, amount)
            data.typeID = typeID
            data.itemID = None
            data.getIcon = True
            sortBy = amount
            scrolllist.append((sortBy, listentry.Get('Item', data=data)))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        self.contentsScroll.Load(
            contentList=scrolllist,
            noContentHint=localization.GetByLabel(
                'UI/PI/Common/StorehouseIsEmpty'),
            headers=[
                '',
                localization.GetByLabel('UI/PI/Common/Type'),
                localization.GetByLabel('UI/Common/Quantity')
            ])
        scrolllist = []
        for typeID, amount in self.payloadCommodities.iteritems():
            data = util.KeyVal()
            data.label = '<t>%s<t>%s' % (cfg.invtypes.Get(typeID).name, amount)
            data.typeID = typeID
            data.itemID = None
            data.getIcon = True
            sortBy = amount
            scrolllist.append((sortBy, listentry.Get('Item', data=data)))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        self.payloadScroll.Load(
            contentList=scrolllist,
            noContentHint=localization.GetByLabel(
                'UI/PI/Common/PayloadIsEmpty'),
            headers=[
                '',
                localization.GetByLabel('UI/PI/Common/Type'),
                localization.GetByLabel('UI/Common/Quantity')
            ])
        self.costText.text = localization.GetByLabel(
            'UI/PI/Common/LaunchCost',
            iskAmount=util.FmtISK(
                self.pin.GetExportTax(self.payloadCommodities)))
예제 #19
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    def LoadScrollList(self):
        scrolllist = []
        subSystemsByGroupID = self.GetSubSystemsByGroup()
        subSystemGroups = []
        for subSystemGroupID in subSystemsByGroupID:
            if self.groupIDs is not None and subSystemGroupID in self.groupIDs:
                continue
            subSystemGroup = cfg.invgroups.Get(subSystemGroupID)
            subSystemGroups.append((subSystemGroup.groupName, subSystemGroup))

        subSystemGroups = uiutil.SortListOfTuples(subSystemGroups)
        godma = sm.GetService('godma')
        for groupRow in cfg.groupsByCategories.get(const.categorySubSystem,
                                                   []):
            groupID = groupRow.groupID
            if self.groupIDs is not None and groupID in self.groupIDs:
                continue
            group = cfg.invgroups.Get(groupID)
            scrolllist.append(
                listentry.Get('Header', {'label': group.groupName}))
            types = []
            typeIDs = []
            if group.groupID in subSystemsByGroupID:
                for subSystemTypeID, subSystemItemID in subSystemsByGroupID[
                        group.groupID]:
                    if subSystemTypeID not in typeIDs:
                        subSystemType = cfg.invtypes.Get(subSystemTypeID)
                        types.append((subSystemType.typeName, subSystemType,
                                      subSystemItemID))
                        typeIDs.append(subSystemTypeID)

            types.sort()
            first = True
            for typeName, type, itemID in types:
                data = util.KeyVal()
                data.label = type.typeName
                data.typeID = type.typeID
                data.showinfo = 1
                data.itemID = itemID
                data.OnClick = self.ClickEntry
                if groupID in self.startSubSystems and type.typeID == self.startSubSystems[
                        groupID] or not self.startSubSystems and first:
                    data.isSelected = 1
                else:
                    data.isSelected = 0
                if data.isSelected:
                    slotFlag = int(
                        godma.GetTypeAttribute(type.typeID,
                                               const.attributeSubSystemSlot))
                    self.subSystems[slotFlag] = itemID
                    self.selectedSubSystemsByFlag[slotFlag] = itemID
                first = False
                scrolllist.append(listentry.Get('AssembleShipEntry',
                                                data=data))

        self.UpdateHint()
        self.scroll.Load(contentList=scrolllist, scrolltotop=0)
예제 #20
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    def GetUserEntries(self, lst):
        scrolllist = []
        for info in lst:
            if type(info) in [types.StringType, types.UnicodeType]:
                continue
            entryTuple = self.GetUserEntryTuple(info[1])
            scrolllist.append(entryTuple)

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        return scrolllist
    def LoadContacts(self, *args):
        allContacts = sm.GetService('addressbook').GetContacts()
        contacts = allContacts.contacts.values()
        scrolllist = []
        for contact in contacts:
            if util.IsNPC(contact.contactID) or not util.IsCharacter(contact.contactID):
                continue
            entryTuple = self.GetUserEntryTuple(contact.contactID, contact)
            scrolllist.append(entryTuple)

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        self.sr.contactsScroll.Load(contentList=scrolllist, headers=[], noContentHint=localization.GetByLabel('UI/AddressBook/NoContacts'))
    def LoadChar(self, charID):
        self.charID = charID
        if util.IsEvePlayerCharacter(charID):
            self.security = self.crimewatchSvc.GetCharacterSecurityStatus(
                self.charID)
        self.memberinfo = self.charMgr.GetPrivateInfo(self.charID)
        self.corporation = self.corp.GetCorporation(eve.session.corpid)
        grantableRoles, grantableRolesAtHQ, grantableRolesAtBase, grantableRolesAtOther = self.corp.GetMyGrantableRoles(
        )
        self.myGrantableRoles = grantableRoles
        self.myGrantableRolesAtHQ = grantableRolesAtHQ
        self.myGrantableRolesAtBase = grantableRolesAtBase
        self.myGrantableRolesAtOther = grantableRolesAtOther
        self.isCEOorEq = const.corpRoleDirector & eve.session.corprole == const.corpRoleDirector
        self.userIsCEO = self.corp.UserIsCEO()
        self.member = self.corp.GetMember(self.charID)
        if not self.member:
            return
        self.divisionalRoles = self.corp.GetDivisionalRoles()
        self.divisions = self.corp.GetDivisionNames()
        self.locationalRoles = self.corp.GetLocationalRoles()
        self.playerIsCEO = self.corporation.ceoID == self.charID
        self.playerIsDirector = 0
        if const.corpRoleDirector & self.member.roles == const.corpRoleDirector:
            self.playerIsDirector = 1
        self.roles = self.member.roles
        self.grantableRoles = self.member.grantableRoles
        self.title = self.member.title
        self.rolesAtHQ = self.member.rolesAtHQ
        self.grantableRolesAtHQ = self.member.grantableRolesAtHQ
        self.rolesAtBase = self.member.rolesAtBase
        self.grantableRolesAtBase = self.member.grantableRolesAtBase
        self.rolesAtOther = self.member.rolesAtOther
        self.grantableRolesAtOther = self.member.grantableRolesAtOther
        self.baseID = self.member.baseID
        self.titleMask = self.member.titleMask
        self.offices = self.corp.GetMyCorporationsOffices()
        self.offices.Fetch(0, len(self.offices))
        self.bases = [(
            localization.GetByLabel('UI/Corporations/EditMemberDialog/NoBase'),
            None)]
        rows = self.offices
        if rows and len(rows):
            stations = []
            for row in rows:
                stationName = localization.GetByLabel(
                    'UI/Corporations/EditMemberDialog/CorpMemberBase',
                    station=row.stationID)
                stations.append((stationName, (stationName, row.stationID)))

            stations = uiutil.SortListOfTuples(stations)
            self.bases += stations
        self.roleGroupings = sm.GetService('corp').GetRoleGroupings()
예제 #23
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    def GetMasteryScrollEntries(self, level):
        certificates = sm.GetService(
            'certificates').GetCertificatesForShipByMasteryLevel(
                self.typeID, level)
        scrolllist = []
        for cert in certificates:
            data = sm.GetService('info').GetCertEntry(cert, level)
            scrolllist.append((data.get('label', ''),
                               listentry.Get(settings=data,
                                             decoClass=listentry.CertEntry)))

        return uiutil.SortListOfTuples(scrolllist)
예제 #24
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    def GetStationServiceInfo(self, sortBy=None, stationInfo=None):
        if not self.station and eve.session.stationid:
            self.GetStation()
        services = []
        for service, info in self.GetStationServices().iteritems():
            sortItem = info.index
            if sortBy == 'name':
                sortItem = info.label
            services.append(((sortItem, service), info))

        services = uiutil.SortListOfTuples(services)
        return services
예제 #25
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    def GetStats_Systems(self):
        systemsThatWillSwitchNextDownTime = self.GetSystemsConqueredThisRun()
        cfg.evelocations.Prime(
            [d['solarsystemID'] for d in systemsThatWillSwitchNextDownTime])
        cfg.eveowners.Prime(
            [d['occupierID'] for d in systemsThatWillSwitchNextDownTime])
        tempList = []
        for each in systemsThatWillSwitchNextDownTime:
            tempList.append((each.get('taken'), each))

        systemsThatWillSwitchNextDownTime = uiutil.SortListOfTuples(tempList,
                                                                    reverse=1)
        return systemsThatWillSwitchNextDownTime
예제 #26
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    def GetKills(self, scroll, shipGroup=None):
        sortedScrolllist = []
        myDate = None
        killValue = self.killsFilterCombo.GetValue()
        kills = self.warStatisticMoniker.GetKills(killValue, shipGroup)
        validGroupIDs = None
        if shipGroup is not None:
            validGroupIDs = cfg.GetShipGroupByClassType()[shipGroup]
        for kill in kills:
            if self.attackerID in (kill.finalCorporationID,
                                   kill.finalAllianceID):
                attackerKill = True
            else:
                attackerKill = False
            if killValue == 'attacker' and attackerKill == False:
                continue
            elif killValue == 'defender' and attackerKill == True:
                continue
            data = util.KeyVal()
            data.label = ''
            data.killID = kill.killID
            data.killTime = kill.killTime
            data.finalCharacterID = kill.finalCharacterID
            data.finalCorporationID = kill.finalCorporationID
            data.finalAllianceID = kill.finalAllianceID
            data.victimCharacterID = kill.victimCharacterID
            data.victimCorporationID = kill.victimCorporationID
            data.victimAllianceID = kill.victimAllianceID
            data.victimShipTypeID = kill.victimShipTypeID
            data.attackerKill = attackerKill
            data.mail = kill
            sortedScrolllist.append(
                (kill.killTime, listentry.Get('WarKillEntry', data=data)))

        sortedScrolllist = uiutil.SortListOfTuples(sortedScrolllist,
                                                   reverse=True)
        scrolllist = []
        for entry in sortedScrolllist:
            if myDate is None or myDate != util.FmtDate(entry.killTime, 'sn'):
                scrolllist.append(
                    listentry.Get(
                        'Header',
                        {'label': util.FmtDate(entry.killTime, 'sn')}))
                myDate = util.FmtDate(entry.killTime, 'sn')
            scrolllist.append(entry)

        scroll.Load(contentList=scrolllist,
                    headers=[],
                    noContentHint=localization.GetByLabel(
                        'UI/Corporations/Wars/NoKillsFound'))
예제 #27
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    def GetStaticLabelsGroups(self):
        scrolllist = []
        lastViewedID = settings.char.ui.Get('mail_lastnotification', None)
        for groupID, labelPath in notificationUtil.groupNamePaths.iteritems():
            label = localization.GetByLabel(labelPath)
            entry = self.GetGroupEntry(groupID, label, groupID == lastViewedID)
            strippedLabel = uiutil.StripTags(label, stripOnly=['localized'])
            scrolllist.append((strippedLabel.lower(), entry))

        scrolllist = uiutil.SortListOfTuples(scrolllist)
        entry = self.GetGroupEntry(const.notificationGroupUnread, localization.GetByLabel('UI/Mail/Unread'), const.notificationGroupUnread == lastViewedID)
        scrolllist.insert(0, entry)
        scrolllist.insert(1, listentry.Get('Space', {'height': 12}))
        return scrolllist
예제 #28
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    def ExpandTypeMenu(self, items):
        typemenu = []
        for item in items:
            if item.groupID == const.groupStation:
                name = cfg.evelocations.Get(item.itemID).name
                entryName = uix.EditStationName(name, 1)
            else:
                entryName = cfg.evelocations.Get(item.itemID).name or item.itemName or 'no name!'
            escapeSorter = roman = typeName = None
            sequence = ''
            typemenu.append(((item.celestialIndex, item.orbitIndex, entryName), (entryName, ('isDynamic', self.ExpandCelestial, (item,)))))

        typemenu = uiutil.SortListOfTuples(typemenu)
        return typemenu
예제 #29
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    def CreateLayout(self):
        legend = ResourceLegend(parent=self)
        planetUI = sm.GetService('planetUI')
        self.resourceList = ResourceList(parent=self)
        planetObject = sm.GetService('planetSvc').GetPlanet(planetUI.planetID)
        resourceInfo = planetObject.remoteHandler.GetPlanetResourceInfo()
        sortedList = []
        for typeID, quality in resourceInfo.iteritems():
            name = cfg.invtypes.Get(typeID).name
            sortedList.append((name, (typeID, quality)))

        sortedList = uiutil.SortListOfTuples(sortedList)
        for typeID, quality in sortedList:
            qualityRemapped = quality / MAX_DISPLAY_QUALTY
            self.resourceList.AddItem(typeID, quality=max(0, min(1.0, qualityRemapped)))
예제 #30
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파일: calendar.py 프로젝트: R4M80MrX/eve-1
    def LoadNextEvents(self, *args):
        nextEvents = self.GetEvents()
        scrolllist = []
        self.events = {}
        for eventID, eventKV in nextEvents.iteritems():
            eventEntryTuple = self.GetEventEntryTuple(eventKV)
            if eventEntryTuple is None:
                continue
            self.events[eventID] = eventKV
            scrolllist.append(eventEntryTuple)

        scrolllist = uiutil.SortListOfTuples(scrolllist,
                                             reverse=self.GetSortOrder())
        self.LoadScroll(scrolllist)
        self.OnResize()