def tearDownModule(): sleep(0.1) fixture = '%s.tearDownModule' % mod_name contexts.get(__context__).append(fixture) global mod_resource mod_resource -= 1 assert mod_resource == 0
def setUpModule(): sleep(0.1) fixture = '%s.setUpModule' % mod_name contexts.get(__context__).append(fixture) global mod_resource mod_resource += 1 assert mod_resource == 1
def tearDown(self): fixture = '%s.tearDown' % '.'.join(self.id().split('.')[-3:]) contexts.get(__context__).append(fixture) self.assertEqual(mod_resource, 1) self.assertEqual(self.__class__.cls_resource, 1) sleep(0.1) raise RuntimeError('Let tearDown fail.')
def tearDown(self): sleep(0.1) fixture = '%s.tearDown' % '.'.join(self.id().split('.')[-3:]) contexts.get(__context__).append(fixture) self.assertEqual(mod_resource, 1) self.assertEqual(self.__class__.cls_resource, 1)
def tearDownClass(cls): sleep(0.1) fixture = '%s.%s.tearDownClass' % (mod_name, cls.__name__) contexts.get(__context__).append(fixture) cls.cls_resource -= 1 assert cls.cls_resource == 0
def setUpClass(cls): sleep(0.1) fixture = '%s.%s.setUpClass' % (mod_name, cls.__name__) contexts.get(__context__).append(fixture) cls.cls_resource += 1 assert cls.cls_resource == 1
def setUp(self): sleep(0.1) fixture = '%s.setUp' % '.'.join(self.id().split('.')[-3:]) contexts.get(__context__).append(fixture) raise RuntimeError('Let setUp fail.')
def tearDownClass(cls): fixture = '%s.%s.tearDownClass' % (mod_name, cls.__name__) contexts.get(__context__).append(fixture) raise RuntimeError('Let tearDownClass fail.')
def tearDownModule(): fixture = '%s.tearDownModule' % mod_name contexts.get(__context__).append(fixture) raise RuntimeError('Let tearDownModule fail.')
def setUpModule(): fixture = '%s.setUpModule' % mod_name contexts.get(__context__).append(fixture) raise RuntimeError('Let setUpModule fail.')