예제 #1
0
파일: train.py 프로젝트: xlnwel/d2rl
def train(agent, env, eval_env, replay):
    collect_fn = pkg.import_module('agent', algo=agent.name).collect
    collect = functools.partial(collect_fn, replay)

    em = pkg.import_module(env.name.split("_")[0], pkg='env')
    info_func = em.info_func if hasattr(em, 'info_func') else None

    env_step = agent.env_step
    runner = Runner(env,
                    agent,
                    step=env_step,
                    run_mode=RunMode.TRAJ,
                    info_func=info_func)
    agent.TRAIN_PERIOD = env.max_episode_steps
    while not replay.good_to_learn():
        env_step = runner.run(step_fn=collect)
        replay.finish_episodes()

    to_eval = Every(agent.EVAL_PERIOD)
    to_log = Every(agent.LOG_PERIOD, agent.LOG_PERIOD)
    to_eval = Every(agent.EVAL_PERIOD)
    to_record = Every(agent.EVAL_PERIOD * 10)
    rt = Timer('run')
    tt = Timer('train')
    # et = Timer('eval')
    lt = Timer('log')
    print('Training starts...')
    while env_step <= int(agent.MAX_STEPS):
        with rt:
            env_step = runner.run(step_fn=collect)
        replay.finish_episodes()
        assert np.all(runner.env_output.reset), \
            (runner.env_output.reset, env.info().get('score', 0), env.info().get('epslen', 0))
        with tt:
            agent.learn_log(env_step)

        # if to_eval(env_step):
        #     with TempStore(agent.get_states, agent.reset_states):
        #         with et:
        #             record = agent.RECORD and to_record(env_step)
        #             eval_score, eval_epslen, video = evaluate(
        #                 eval_env, agent, n=agent.N_EVAL_EPISODES,
        #                 record=agent.RECORD, size=(64, 64))
        #             if record:
        #                 video_summary(f'{agent.name}/sim', video, step=env_step)
        #             agent.store(
        #                 eval_score=eval_score,
        #                 eval_epslen=eval_epslen)

        if to_log(env_step):
            with lt:
                fps = rt.average() * agent.TRAIN_PERIOD
                tps = tt.average() * agent.N_UPDATES

                agent.store(
                    env_step=agent.env_step,
                    train_step=agent.train_step,
                    fps=fps,
                    tps=tps,
                )
                agent.store(
                    **{
                        'train_step': agent.train_step,
                        'time/run': rt.total(),
                        'time/train': tt.total(),
                        # 'time/eval': et.total(),
                        'time/log': lt.total(),
                        'time/run_mean': rt.average(),
                        'time/train_mean': tt.average(),
                        # 'time/eval_mean': et.average(),
                        'time/log_mean': lt.average(),
                    })
                agent.log(env_step)
                agent.save()
예제 #2
0
def train(agent, env, eval_env, buffer):
    collect_fn = pkg.import_module('agent', algo=agent.name).collect
    collect = functools.partial(collect_fn, buffer)

    step = agent.env_step
    runner = Runner(env, agent, step=step, nsteps=agent.N_STEPS)
    exp_buffer = get_expert_data(f'{buffer.DATA_PATH}-{env.name}')

    if step == 0 and agent.is_obs_normalized:
        print('Start to initialize running stats...')
        for _ in range(10):
            runner.run(action_selector=env.random_action, step_fn=collect)
            agent.update_obs_rms(np.concatenate(buffer['obs']))
            agent.update_reward_rms(buffer['reward'], buffer['discount'])
            buffer.reset()
        buffer.clear()
        agent.save(print_terminal_info=True)

    runner.step = step
    # print("Initial running stats:", *[f'{k:.4g}' for k in agent.get_running_stats() if k])
    to_log = Every(agent.LOG_PERIOD, agent.LOG_PERIOD)
    to_eval = Every(agent.EVAL_PERIOD)
    rt = Timer('run')
    tt = Timer('train')
    et = Timer('eval')
    lt = Timer('log')
    print('Training starts...')
    while step < agent.MAX_STEPS:
        start_env_step = agent.env_step
        agent.before_run(env)
        with rt:
            step = runner.run(step_fn=collect)
        agent.store(fps=(step - start_env_step) / rt.last())
        buffer.reshape_to_sample()
        agent.disc_learn_log(exp_buffer)
        buffer.compute_reward_with_func(agent.compute_reward)
        buffer.reshape_to_store()

        # NOTE: normalizing rewards here may introduce some inconsistency
        # if normalized rewards is fed as an input to the network.
        # One can reconcile this by moving normalization to collect
        # or feeding the network with unnormalized rewards.
        # The latter is adopted in our implementation.
        # However, the following line currently doesn't store
        # a copy of unnormalized rewards
        agent.update_reward_rms(buffer['reward'], buffer['discount'])
        buffer.update('reward',
                      agent.normalize_reward(buffer['reward']),
                      field='all')
        agent.record_last_env_output(runner.env_output)
        value = agent.compute_value()
        buffer.finish(value)

        start_train_step = agent.train_step
        with tt:
            agent.learn_log(step)
        agent.store(tps=(agent.train_step - start_train_step) / tt.last())
        buffer.reset()

        if to_eval(agent.train_step) or step > agent.MAX_STEPS:
            with TempStore(agent.get_states, agent.reset_states):
                with et:
                    eval_score, eval_epslen, video = evaluate(
                        eval_env,
                        agent,
                        n=agent.N_EVAL_EPISODES,
                        record=agent.RECORD,
                        size=(64, 64))
                if agent.RECORD:
                    video_summary(f'{agent.name}/sim', video, step=step)
                agent.store(eval_score=eval_score, eval_epslen=eval_epslen)

        if to_log(agent.train_step) and agent.contains_stats('score'):
            with lt:
                agent.store(
                    **{
                        'train_step': agent.train_step,
                        'time/run': rt.total(),
                        'time/train': tt.total(),
                        'time/eval': et.total(),
                        'time/log': lt.total(),
                        'time/run_mean': rt.average(),
                        'time/train_mean': tt.average(),
                        'time/eval_mean': et.average(),
                        'time/log_mean': lt.average(),
                    })
                agent.log(step)
                agent.save()
예제 #3
0
파일: train.py 프로젝트: xlnwel/d2rl
def train(agent, env, eval_env, replay):
    collect_fn = pkg.import_module('agent', algo=agent.name).collect
    collect = functools.partial(collect_fn, replay)

    env_step = agent.env_step
    runner = Runner(env, agent, step=env_step, nsteps=agent.TRAIN_PERIOD)
    while not replay.good_to_learn():
        env_step = runner.run(
            # NOTE: random action below makes a huge difference for Mujoco tasks
            # by default, we don't use it as it's not a conventional practice.
            # action_selector=env.random_action,
            step_fn=collect)

    to_eval = Every(agent.EVAL_PERIOD)
    to_log = Every(agent.LOG_PERIOD, agent.LOG_PERIOD)
    to_eval = Every(agent.EVAL_PERIOD)
    to_record = Every(agent.EVAL_PERIOD * 10)
    rt = Timer('run')
    tt = Timer('train')
    et = Timer('eval')
    lt = Timer('log')
    print('Training starts...')
    while env_step <= int(agent.MAX_STEPS):
        with rt:
            env_step = runner.run(step_fn=collect)
        with tt:
            agent.learn_log(env_step)

        if to_eval(env_step):
            with TempStore(agent.get_states, agent.reset_states):
                with et:
                    record = agent.RECORD and to_record(env_step)
                    eval_score, eval_epslen, video = evaluate(
                        eval_env,
                        agent,
                        n=agent.N_EVAL_EPISODES,
                        record=agent.RECORD,
                        size=(64, 64))
                    if record:
                        video_summary(f'{agent.name}/sim',
                                      video,
                                      step=env_step)
                    agent.store(eval_score=eval_score, eval_epslen=eval_epslen)

        if to_log(env_step):
            with lt:
                fps = rt.average() * agent.TRAIN_PERIOD
                tps = tt.average() * agent.N_UPDATES

                agent.store(
                    env_step=agent.env_step,
                    train_step=agent.train_step,
                    fps=fps,
                    tps=tps,
                )
                agent.store(
                    **{
                        'train_step': agent.train_step,
                        'time/run': rt.total(),
                        'time/train': tt.total(),
                        'time/eval': et.total(),
                        'time/log': lt.total(),
                        'time/run_mean': rt.average(),
                        'time/train_mean': tt.average(),
                        'time/eval_mean': et.average(),
                        'time/log_mean': lt.average(),
                    })
                agent.log(env_step)
                agent.save()