def create_character(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.existing_character') playbook_name, character_name, player_name, label_to_increase_og = get_args_from_content(content) label_does_not_exist = validate_labels(lang, [label_to_increase_og]) if label_does_not_exist: return label_does_not_exist label_to_increase = get_translation(lang, f'inverted_labels.{label_to_increase_og}') translated_name = get_translation(lang, f'playbooks.names.{playbook_name}') file_list = get_files_from_dir('playbooks', s3_client) template_key = f'playbooks/{translated_name}' matching_files = list(filter(lambda file_info: file_info["Key"] == f'{template_key}.json', file_list["Contents"])) if not matching_files: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_template')(playbook_name) template = info_from_s3(template_key, s3_client) template[LABELS][label_to_increase][VALUE] = template[LABELS][label_to_increase][VALUE] + 1 template['characterName'] = character_name template['playerName'] = player_name upload_to_s3(template, key, s3_client) formated_playbook_name = playbook_name.capitalize() return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.congrats_on_creation')(character_name, formated_playbook_name)
def lock_label(message, lang): key, content = get_key_and_content_from_message(message) label_to_lock_name_og = get_args_from_content(content) label_to_lock_name = get_translation( lang, f'inverted_labels.{label_to_lock_name_og}') s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') labels = char_info[LABELS] label_does_not_exist = validate_labels(lang, [label_to_lock_name_og]) if label_does_not_exist: return label_does_not_exist label_to_lock = labels[label_to_lock_name] if label_to_lock[LOCKED]: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.already_locked')(get_translation( lang, f'labels.{label_to_lock_name}')) labels[label_to_lock_name][LOCKED] = True upload_to_s3(char_info, key, s3_client) return format_labels(labels, lang)
def add_one_to_two_labels(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != DELINQUENT: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')(get_translation(lang, f'playbooks.inverted_names.{DELINQUENT}')) labels_to_upgrade = get_args_from_content(content) labels = char_info[LABELS] labels_do_not_exist = validate_labels(lang, labels_to_upgrade) if labels_do_not_exist: return labels_do_not_exist for label_name in labels_to_upgrade: label_to_increase = get_translation(lang, f'inverted_labels.{label_name}') value = int(labels[label_to_increase][VALUE]) if value == MAX_LABEL_VALUE: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.already_max')(value, label_name) labels[label_to_increase][VALUE] = 1 + value upload_to_s3(char_info, key, s3_client) return format_labels(labels, lang)
def invert_condition(message, compare_to, lang): key, content = get_key_and_content_from_message(message) condition_name_og = get_args_from_content(content) condition_name = get_translation( lang, f'inverted_conditions.{condition_name_og}') s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') conditions = char_info[CONDITIONS] if condition_name not in conditions: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.invalid_condition') condition_to_mark = conditions[condition_name] if condition_to_mark == compare_to: return get_condition_is_unchangable(compare_to, lang) char_info[CONDITIONS][condition_name] = compare_to upload_to_s3(char_info, key, s3_client) return format_conditions(char_info[CONDITIONS], lang)
def clear_doomsign(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != DOOMED: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')( get_translation(lang, f'playbooks.inverted_names.{DOOMED}')) doomsign_og = get_args_from_content(content) doomsign = get_translation( lang, f'playbooks.doomed.doomsigns.accessors.{doomsign_og}') if not doomsign: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.invalid_doomsign')(doomsign_og) char_doomsign = char_info[DOOMSIGNS][doomsign] if not char_doomsign: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.doomsign_not_marked')(doomsign_og) char_doomsign = True upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.successfull_update')
def get_part_of_playbook(message, lang, playbook_to_take_from, your_playbook_must_be, what_to_take, moves, cant_take_message): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] not in your_playbook_must_be: allowed_playbooks = '' for playbook in your_playbook_must_be: translated_playbook = get_translation(lang, f'playbooks.inverted_names.{playbook}') allowed_playbooks += f'\n• {translated_playbook}' return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')(allowed_playbooks) playbook_template = info_from_s3(f'playbooks/{playbook_to_take_from}', s3_client) for take_this in what_to_take: if take_this in char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.already_have')(get_translation(lang, cant_take_message)) char_info[take_this] = playbook_template[take_this] for move in moves: success, response = add_moves(char_info, lang, move, s3_client) if not success: return response upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.successfull_update')
def add_two_to_mentor_label(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != PROTEGE: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')( get_translation(lang, f'playbooks.inverted_names.{PROTEGE}')) label_type_og = get_args_from_content(content) label_type = get_translation(lang, f'playbooks.protege.{label_type_og}') if not label_type: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.invalid_label_type')(label_type_og) label_name = char_info['mentor'][label_type] label_to_increase = char_info[LABELS][label_name] if label_to_increase[VALUE] > MAX_LABEL_VALUE - 1: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.max_mentor_label_value')( label_name, label_to_increase[VALUE]) label_to_increase[VALUE] += 2 upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.successfull_update')
def add_move_from_your_playbook(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') move_name = get_args_from_content(content) moves_array = get_moves_json_array(lang)[MOVES] move_list = filter_moves_by_name(move_name, moves_array) if not len(move_list): return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_moves_pb') id = move_list[0][ID] move = list(filter(lambda dic: dic[ID] == id, char_info[MOVES]))[0] if move[PICKED]: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.move_already_taken') char_info[PENDING_ADVANCEMENTS] = char_info[PENDING_ADVANCEMENTS] - 1 move[PICKED] = True upload_to_s3(char_info, key, s3_client) return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.successfully_added_move')(move_name)
def change_mask_label(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) new_mask_label_og = get_args_from_content(content) if char_info[PLAYBOOK] != JANUS: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')(get_translation(lang, f'playbooks.inverted_names.{JANUS}')) label_does_not_exist = validate_labels(lang, [new_mask_label_og]) if label_does_not_exist: return label_does_not_exist new_mask_label = get_translation(lang, f'inverted_labels.{new_mask_label_og}') if new_mask_label == char_info[MASK_LABEL]: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.already_mask_label')(new_mask_label_og) new_label_value = char_info[LABELS][new_mask_label][VALUE] if new_label_value == MAX_LABEL_VALUE: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.already_max')(new_label_value, new_mask_label_og) char_info[LABELS][new_mask_label][VALUE] = new_label_value + 1 char_info[MASK_LABEL] = new_mask_label upload_to_s3(char_info, key, s3_client) return format_labels(char_info[LABELS], lang)
def get_more_bull_roles(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != BULL: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')(get_translation(lang, f'playbooks.inverted_names.{BULL}')) new_roles = get_args_from_content(content) already_picked = '' acum = '' roles = char_info[HEART][ROLES] translated_roles = [] for role in new_roles: translated_role = get_translation(lang, f'playbooks.bull.roles.titles_dict')[role] translated_roles.append(translated_role) if translated_role not in roles: acum += f'\n• {role}' elif roles[translated_role]: already_picked = get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.role_is_picked')(role) if len(acum): return already_picked + '\n' + get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.invalid_roles') + acum if already_picked: return already_picked for translated_role in translated_roles: roles[translated_role] = True upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.successfull_update')
def get_advancements(message, lang): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') return format_advancements(char_info[ADVANCEMENT], lang)
def get_pending_advancements(message, lang): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') pending_advancements = char_info[PENDING_ADVANCEMENTS] return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.pending_advancements')(pending_advancements)
def get_potential(message, lang): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') potential = char_info[POTENTIAL] return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.potential')(potential)
def delete_character(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info: character_name = char_info['characterName'] formated_playbook_name = char_info['playbook'].capitalize() s3_delete(key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.character_deletion')(character_name, formated_playbook_name) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character')
def rearrange_labels(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) new_label_values = get_args_from_content(content) labels = char_info[LABELS] total_sum = 0 new_sum = 0 labels_do_not_exist = validate_labels(lang, labels) if labels_do_not_exist: return labels_do_not_exist for value in new_label_values: int_value = int(value) if int_value < MIN_LABEL_VALUE: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.less_than_min')( MIN_LABEL_VALUE, int_value) if int_value > MAX_LABEL_VALUE: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.greater_than_max')(MAX_LABEL_VALUE, int_value) new_sum = new_sum + int_value for label in labels: total_sum = total_sum + int(labels[label][VALUE]) if total_sum + 1 != new_sum: difference = abs(new_sum - total_sum) if new_sum - total_sum > 0: direction = get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.more') elif total_sum == new_sum: difference = '' direction = get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.equal') else: direction = get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.less') return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.add_one_to_label')(difference, direction) index = 0 for label in labels: labels[label][VALUE] = int(new_label_values[index]) index += 1 upload_to_s3(char_info, key, s3_client) return format_labels(labels, lang)
def print_playbook(message, lang): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') char_text = f'You are {char_info["characterName"]}, a {char_info["playbook"].capitalize()}.' #this case handles if the character is a replica if char_info.get('replicate_key'): # repl_id = char_info.get('replicate_key').split('/')[1] # this_id = message.channel.get("id") char_text = f'You are a copy of {char_info["characterName"]}, a {char_info["playbook"].capitalize()}.' return char_text
def get_playbook_component(component, message, lang): key, _content = get_key_and_content_from_message(message) msg = message.content usr = message.author.display_name s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) json_array = get_moves(lang) playbook_re = get_translation(lang, 'playbooks.playbook_re') #this case deals with if we have a character created, but waits to make sure they haven't passed a playbook in anyway result1 = re.search(playbook_re, msg) found = 0 if result1 is not None: for p in json_array['playbooks']: if p['name'] == result1.group(1): mot = p['mot'] cel = p['celebrate'] wek = p['weakness'] img = p['img'] found = 1 if found != 1: if char_info: playbook = char_info['playbook'] charactername = char_info['characterName'] for p in json_array['playbooks']: if p['name'] == playbook: mot = p['mot'] cel = p['celebrate'] wek = p['weakness'] img = p['img'] usr = charactername found = 1 if found == 1: description = get_translation(lang, 'description') if component == 'mot': embed = discord.Embed(title=get_translation(lang, 'playbooks.moment_of_truth'), colour=5450873) embed.set_author(name=get_translation(lang, 'playbooks.this_is_mot')(usr)) embed.add_field(name=description, value=mot) elif component == 'celebrate': embed = discord.Embed(title=get_translation(lang, 'playbooks.celebrate')) embed.set_author(name=get_translation(lang, 'playbooks.this_is_celebrate')(usr)) embed.add_field(name=description, value=cel) elif component == 'weakness': embed = discord.Embed(title=get_translation(lang, 'playbooks.weakness')) embed.set_author(name=get_translation(lang, 'playbooks.this_is_weakness')(usr)) embed.add_field(name=description, value=wek) embed.set_thumbnail(url=img) embed.set_footer(text=" ") response = embed return response else: response = 0
def add_move_from_other_playbook(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') move_name = get_args_from_content(content) success, response = add_moves(char_info, lang, move_name, s3_client, lang) if success: upload_to_s3(char_info, key, s3_client) return response
def remove_potential(message, lang): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') potential = char_info[POTENTIAL] if potential > 0: potential = potential - 1 char_info[POTENTIAL] = potential upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.congrats_potential')(potential) elif potential == 0: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.nopotential')
def lock_soldier(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != SOLDIER: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')(get_translation(lang, f'playbooks.inverted_names.{SOLDIER}')) soldier = char_info[LABELS][SOLDIER] if soldier[LOCKED]: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.already_locked')(get_translation(lang, f'playbooks.inverted_names.{SOLDIER}')) soldier[LOCKED] = True return format_labels(labels, lang)
def add_resources(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != PROTEGE: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')( get_translation(lang, f'playbooks.inverted_names.{PROTEGE}')) resources_og = get_args_from_content(content) resources_count = len(resources_og) if resources_count > MAX_RESOURCES_TO_ADD: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.more_than_four_resources')( MAX_RESOURCES_TO_ADD, resources_count) current_resources = char_info[MENTOR][RESOURCES] resource_count = 0 resources = [] already_acquired = [] for resource_og in resources_og: resource = get_translation( lang, f'playbooks.protege.resources_accessors.{resource_og}') if not resource: return get_invaild_resource_response(lang, resource_og, current_resources) if current_resources[resource]: already_acquired.append(resource_og) else: resources.append(resource) if already_acquired: response = get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.resource_already_acquired') for resource in already_acquired: response += f'\n• {resource}' return response for resource in resources: current_resources[resource] = True upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.successfull_update')
def edit_labels(message, lang): key, content = get_key_and_content_from_message(message) label_to_increase_name_og, label_to_decrease_name_og = get_args_from_content( content) if label_to_increase_name_og == label_to_decrease_name_og: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.different_labels') label_to_increase_name = get_translation( lang, f'inverted_labels.{label_to_increase_name_og}') label_to_decrease_name = get_translation( lang, f'inverted_labels.{label_to_decrease_name_og}') s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') labels = char_info[LABELS] labels_do_not_exist = validate_labels( lang, [label_to_increase_name_og, label_to_decrease_name_og]) if labels_do_not_exist: return labels_do_not_exist label_to_increase = labels[label_to_increase_name] label_to_increase_value = label_to_increase[VALUE] label_to_decrease = labels[label_to_decrease_name] label_to_decrease_value = label_to_decrease[VALUE] if label_is_not_editable(label_to_increase, MAX_LABEL_VALUE): up = get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.up') return get_label_has_border_value_text(label_to_increase_name, label_to_increase, up, lang) if label_is_not_editable(label_to_decrease, MIN_LABEL_VALUE): down = get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.down') return get_label_has_border_value_text(label_to_decrease_name, label_to_decrease, down, lang) labels[label_to_increase_name][VALUE] = label_to_increase_value + 1 labels[label_to_decrease_name][VALUE] = label_to_decrease_value - 1 upload_to_s3(char_info, key, s3_client) return format_labels(labels, lang)
def get_more_flares(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if char_info[PLAYBOOK] != NOVA: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_playbook')( get_translation(lang, f'playbooks.inverted_names.{NOVA}')) new_flares = get_args_from_content(content) new_flares_count = len(new_flares) if new_flares_count != 3: return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.not_exactly_three_flares')( new_flares_count) already_picked = '' acum = '' flares = char_info[FLARES] translated_flares = [] for flare in new_flares: translated_flare = get_translation( lang, f'playbooks.nova.accessors.{flare}') translated_flares.append(translated_flare) if translated_flare not in flares: acum += f'\n• {flare}' elif flares[translated_flare]: already_picked = get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.flare_is_picked')(flare) if acum: return already_picked + '\n' + get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.invalid_flares') + acum if already_picked: return already_picked for translated_flare in translated_flares: flares[translated_flare] = True upload_to_s3(char_info, key, s3_client) return format_flares(lang, flares)
def mark_potential(message, lang): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') potential = char_info[POTENTIAL] if potential == 4: char_info[POTENTIAL] = 0 char_info[PENDING_ADVANCEMENTS] = char_info[PENDING_ADVANCEMENTS] + 1 potential = 0 upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.congrats_pending_advancements')(char_info[PENDING_ADVANCEMENTS]) potential = potential + 1 char_info[POTENTIAL] = potential upload_to_s3(char_info, key, s3_client) return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.congrats_potential')(potential)
def add_adult_move(message, lang): key, content = get_key_and_content_from_message(message) s3_client = get_s3_client() char_info = info_from_s3(key, s3_client) if not char_info: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_character') move_name = get_args_from_content(content) moves_array = get_moves_json_array(lang)[MOVES] move_list = list( filter(lambda move_dict: move_dict[SHORT_NAME] == move_name, moves_array)) if not len(move_list): return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.no_moves_pb') move = move_list[0] if move[PLAYBOOK] != ADULT: return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.not_adult')(move_name) id = move_list[0][ID] move = list(filter(lambda dic: dic[ID] == id, char_info[MOVES])) if len(move): return get_translation(lang, f'{PLAYBOOK_INTERACTIONS}.move_already_taken') char_info[PENDING_ADVANCEMENTS] = char_info[PENDING_ADVANCEMENTS] - 1 char_info[MOVES].append({"id": id, "picked": True}) upload_to_s3(char_info, key, s3_client) return get_translation( lang, f'{PLAYBOOK_INTERACTIONS}.successfully_added_move')(move_name)
def get_character(message): key, _content = get_key_and_content_from_message(message) s3_client = get_s3_client() return info_from_s3(key, s3_client)