class TetVisual(CompoundVisual): """ display a 3D mesh """ def __init__(self, vertices=None, simplices=None, vertex_colors=None, edge_color=None, edge_width=1, markers=None, marker_colors=None, marker_size=1, **kwargs): """ a mesh visualization toolkit that can also plot edges or markers Parameters ---------- Notes ----- """ self._mesh = MeshVisual() self._edge = LineVisual() self._edge_color = Color(edge_color) self._marker = MarkersVisual() # self._vertex_colors = vertex_colors self._update() # initialize visuals CompoundVisual.__init__(self, [self._mesh, self._edge, self._marker], **kwargs) # set default state, 'opaque', 'translucent' or 'additive' self._mesh.set_gl_state( preset="translucent", blend=True, depth_test=False, cull_face=False, polygon_offset_fill=True, polygon_offset=(1, 1), ) # end self.freeze() def _update(self): """ update parameters to visuals """ raise NotImplementedError() @property def edge_color(self): """ get """ return self._edge_color @edge_color.setter def edge_color(self, edge_color): """ set """ self._edge_color = Color(edge_color) self._update()
class TetVisual(CompoundVisual): """ display a 3D mesh """ def __init__(self, vertices=None, simplices=None, vertex_colors=None, edge_color=None, edge_width=1, markers=None, marker_colors=None, marker_size=1, **kwargs): """ a mesh visualization toolkit that can also plot edges or markers Parameters ---------- Notes ----- """ self._mesh = MeshVisual() self._edge = LineVisual() self._edge_color = Color(edge_color) self._marker = MarkersVisual() # self._vertex_colors = vertex_colors self._update() # initialize visuals CompoundVisual.__init__(self, [self._mesh, self._edge, self._marker], **kwargs) # set default state, 'opaque', 'translucent' or 'additive' self._mesh.set_gl_state(preset='translucent', blend=True, depth_test=False, cull_face=False, polygon_offset_fill=True, polygon_offset=(1, 1)) # end self.freeze() def _update(self): """ update parameters to visuals """ pass @property def edge_color(self): """ get """ return self._edge_color @edge_color.setter def edge_color(self, edge_color): """ set """ self._edge_color = Color(edge_color) self._update()