def __init__(self, conf, initialization_status, e_graph): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = e_graph self._notifier = GraphNotifier(conf)
def __init__(self, conf, initialization_status, e_graph=None): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = entity_graph.EntityGraph("Entity Graph") if \ e_graph is None else e_graph self._notifier = DeducedAlarmNotifier(conf)
def __init__(self, conf, initialization_status, e_graph=None, uuid=False): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = e_graph if e_graph is not None\ else NXGraph("Entity Graph", uuid=uuid) self._notifier = GraphNotifier(conf)
def setUpClass(cls): cls.conf = cfg.ConfigOpts() cls.conf.register_opts(cls.OPTS, group='datasources') for datasource in cls.conf.datasources.types: register_opts(cls.conf, datasource, cls.conf.datasources.path) cls.manager = TransformerManager(cls.conf)
def __init__(self, conf, initialization_status, e_graph=None): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = entity_graph.EntityGraph("Entity Graph") if \ e_graph is None else e_graph self._notifier = GraphNotifier(conf)
class Processor(processor.ProcessorBase): def __init__(self, conf, initialization_status, e_graph=None): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = entity_graph.EntityGraph("Entity Graph") if \ e_graph is None else e_graph self._notifier = GraphNotifier(conf) def process_event(self, event): """Decides which action to run on given event Transforms the event into a tuple (vertex, neighbors,action). After transforming, it runs the correct action according to the action received from the transformer. :param event: The event to be processed :type event: Dictionary """ LOG.debug('processor event:\n%s', event) self._enrich_event(event) entity = self.transformer_manager.transform(event) self._calculate_aggregated_state(entity.vertex, entity.action) self.actions[entity.action](entity.vertex, entity.neighbors) def create_entity(self, new_vertex, neighbors): """Adds new vertex to the entity graph Adds the entity to the entity graph, and connects it's neighbors :param new_vertex: The new vertex to add to graph :type new_vertex: Vertex :param neighbors: The neighbors of the new vertex :type neighbors: List """ LOG.debug('Add entity to entity graph:\n%s', new_vertex) self.entity_graph.add_vertex(new_vertex) self._connect_neighbors(neighbors, [], GraphAction.CREATE_ENTITY) def update_entity(self, updated_vertex, neighbors): """Updates the vertex in the entity graph Updates the in entity in the entity graph. In addition it removes old neighbor connections, and connects the new neighbors. :param updated_vertex: The vertex to be updated in the graph :type updated_vertex: Vertex :param neighbors: The neighbors of the updated vertex :type neighbors: List """ LOG.debug('Update entity in entity graph:\n%s', updated_vertex) graph_vertex = self.entity_graph.get_vertex(updated_vertex.vertex_id) if (not graph_vertex) or \ PUtils.is_newer_vertex(graph_vertex, updated_vertex): self.entity_graph.update_entity_graph_vertex(graph_vertex, updated_vertex) self._update_neighbors(updated_vertex, neighbors) else: LOG.warning("Update event arrived on invalid resource: %s", updated_vertex) def delete_entity(self, deleted_vertex, neighbors): """Deletes the vertex from the entity graph Marks the corresponding vertex and its edges as deleted :param deleted_vertex: The vertex to be deleted from the graph :type deleted_vertex: Vertex :param neighbors: The neighbors of the deleted vertex :type neighbors: List """ LOG.debug('Delete entity from entity graph:\n%s', deleted_vertex) graph_vertex = self.entity_graph.get_vertex(deleted_vertex.vertex_id) if graph_vertex and (not PUtils.is_deleted(graph_vertex)) and \ PUtils.is_newer_vertex(graph_vertex, deleted_vertex): neighbor_vertices = self.entity_graph.neighbors( deleted_vertex.vertex_id) neighbor_edges = self.entity_graph.get_edges( deleted_vertex.vertex_id) for edge in neighbor_edges: self.entity_graph.mark_edge_as_deleted(edge) for vertex in neighbor_vertices: self.entity_graph.delete_placeholder_vertex(vertex) self.entity_graph.mark_vertex_as_deleted(deleted_vertex) else: LOG.warning("Delete event arrived on invalid resource: %s", deleted_vertex) def update_relationship(self, entity_vertex, neighbors): LOG.debug('Update relationship in entity graph:\n%s', neighbors) for neighbor in neighbors: # TODO(Alexey): maybe to check if the vertices exists if entity_vertex is not None: self.entity_graph.update_vertex(entity_vertex) self.entity_graph.update_edge(neighbor.edge) def delete_relationship(self, updated_vertex, neighbors): LOG.debug('Delete relationship from entity graph:\n%s', neighbors) for neighbor in neighbors: graph_edge = self.entity_graph.get_edge(neighbor.edge.source_id, neighbor.edge.target_id, neighbor.edge.label) if updated_vertex is not None: self.entity_graph.update_vertex(updated_vertex) if graph_edge: self.entity_graph.remove_edge(graph_edge) def remove_deleted_entity(self, vertex, neighbors): """Removes the deleted vertex from the entity graph Removes vertex that it's is_deleted value is True :param vertex: The vertex to be removed from the graph :type vertex: Vertex :param neighbors: The neighbors of the deleted vertex :type neighbors: List """ LOG.debug('Remove deleted entity from entity graph:\n%s', vertex) graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) if graph_vertex and PUtils.is_deleted(graph_vertex) and \ PUtils.is_newer_vertex(graph_vertex, vertex): self.entity_graph.remove_vertex(vertex) else: LOG.warning("Delete event arrived on invalid resource: %s", vertex) def handle_end_message(self, vertex, neighbors): self.initialization_status.end_messages[vertex[VProps.TYPE]] = True if len(self.initialization_status.end_messages) == \ len(self.conf.datasources.types): self.initialization_status.status = \ self.initialization_status.RECEIVED_ALL_END_MESSAGES self.do_on_initialization_end() def do_on_initialization_end(self): if self._notifier.enabled: self.entity_graph.subscribe(self._notifier.notify_when_applicable) LOG.info('Graph notifications subscription added') def _update_neighbors(self, vertex, neighbors): """Updates vertices neighbor connections 1. Removes old neighbor connections 2. connects the new neighbors. """ (valid_edges, obsolete_edges) = self._find_edges_status( vertex, neighbors) self._delete_old_connections(vertex, obsolete_edges) self._connect_neighbors(neighbors, valid_edges, GraphAction.UPDATE_ENTITY) def _connect_neighbors(self, neighbors, valid_edges, action): """Updates the neighbor vertex and adds the connection edges """ if not neighbors: LOG.debug('connect_neighbors - nothing to do') return LOG.debug("Connect neighbors. Neighbors: %s, valid_edges: %s", neighbors, valid_edges) for (vertex, edge) in neighbors: graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) if not graph_vertex or not PUtils.is_deleted(graph_vertex): if self.entity_graph.can_update_vertex(graph_vertex, vertex): LOG.debug("Updates vertex: %s", vertex) self._calculate_aggregated_state(vertex, action) self.entity_graph.update_entity_graph_vertex(graph_vertex, vertex) if edge not in valid_edges: LOG.debug("Updates edge: %s", edge) self.entity_graph.update_edge(edge) else: LOG.debug("neighbor vertex wasn't updated: %s", vertex) def _delete_old_connections(self, vertex, obsolete_edges): """Deletes the "vertex" old connections Finds the old connections that are connected to updated_vertex, and marks them as deleted """ if not obsolete_edges: LOG.debug('obsolete_edges - nothing to do') return LOG.debug('Delete old connections. Vertex:\n%s', vertex) # remove old edges and placeholder vertices if exist for edge in obsolete_edges: LOG.debug("Delete obsolete edge:\n%s", edge) self.entity_graph.mark_edge_as_deleted(edge) graph_ver = self.entity_graph.get_vertex( edge.other_vertex(vertex.vertex_id)) self.entity_graph.delete_placeholder_vertex(graph_ver) def _find_edges_status(self, vertex, neighbors): """Finds "vertex" valid and old connections Checks all the edges that are connected to the vertex in the entity graph, and finds which of them are old connections (edges that are no longer connected to those entities), and which are valid connections. """ valid_edges = [] obsolete_edges = [] graph_neighbor_types = \ self.entity_graph.find_neighbor_types(neighbors) for curr_edge in self.entity_graph.get_edges( vertex.vertex_id, direction=Direction.BOTH): # check if the edge in the graph has a a connection to the # same type of resources in the new neighbors list neighbor_vertex = self.entity_graph.get_vertex( curr_edge.other_vertex(vertex.vertex_id)) is_connection_type_exist = self.entity_graph.get_vertex_category( neighbor_vertex) in graph_neighbor_types if not is_connection_type_exist: valid_edges.append(curr_edge) continue neighbor_edges = [e for v, e in neighbors] if curr_edge in neighbor_edges: valid_edges.append(curr_edge) else: obsolete_edges.append(curr_edge) return valid_edges, obsolete_edges def _initialize_events_actions(self): self.actions = { GraphAction.CREATE_ENTITY: self.create_entity, GraphAction.UPDATE_ENTITY: self.update_entity, GraphAction.DELETE_ENTITY: self.delete_entity, GraphAction.UPDATE_RELATIONSHIP: self.update_relationship, GraphAction.DELETE_RELATIONSHIP: self.delete_relationship, GraphAction.REMOVE_DELETED_ENTITY: self.remove_deleted_entity, # should not be called explicitly GraphAction.END_MESSAGE: self.handle_end_message } def _calculate_aggregated_state(self, vertex, action): LOG.debug("calculate event state") try: if action in [GraphAction.UPDATE_ENTITY, GraphAction.DELETE_ENTITY, GraphAction.CREATE_ENTITY]: graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) elif action in [GraphAction.END_MESSAGE, GraphAction.REMOVE_DELETED_ENTITY, GraphAction.UPDATE_RELATIONSHIP, GraphAction.DELETE_RELATIONSHIP]: return None else: LOG.error('unrecognized action: %s for vertex: %s', action, vertex) return None self.state_manager.aggregated_state(vertex, graph_vertex) except Exception as e: LOG.exception("Calculate aggregated state failed - %s", e) def _enrich_event(self, event): attr = self.transformer_manager.get_enrich_query(event) if attr is None: return result = self.entity_graph.get_vertices(attr) event[TransformerBase.QUERY_RESULT] = result
class Processor(processor.ProcessorBase): def __init__(self, conf, initialization_status, e_graph=None): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = entity_graph.EntityGraph("Entity Graph") if \ e_graph is None else e_graph self._notifier = DeducedAlarmNotifier(conf) def process_event(self, event): """Decides which action to run on given event Transforms the event into a tuple (vertex, neighbors,action). After transforming, it runs the correct action according to the action received from the transformer. :param event: The event to be processed :type event: Dictionary """ LOG.debug('processor event:\n%s', event) self._enrich_event(event) entity = self.transformer_manager.transform(event) self._calculate_aggregated_state(entity.vertex, entity.action) self.actions[entity.action](entity.vertex, entity.neighbors) def create_entity(self, new_vertex, neighbors): """Adds new vertex to the entity graph Adds the entity to the entity graph, and connects it's neighbors :param new_vertex: The new vertex to add to graph :type new_vertex: Vertex :param neighbors: The neighbors of the new vertex :type neighbors: List """ LOG.debug('Add entity to entity graph:\n%s', new_vertex) self.entity_graph.add_vertex(new_vertex) self._connect_neighbors(neighbors, [], EventAction.CREATE_ENTITY) def update_entity(self, updated_vertex, neighbors): """Updates the vertex in the entity graph Updates the in entity in the entity graph. In addition it removes old neighbor connections, and connects the new neighbors. :param updated_vertex: The vertex to be updated in the graph :type updated_vertex: Vertex :param neighbors: The neighbors of the updated vertex :type neighbors: List """ LOG.debug('Update entity in entity graph:\n%s', updated_vertex) graph_vertex = self.entity_graph.get_vertex(updated_vertex.vertex_id) if (not graph_vertex) or \ PUtils.is_newer_vertex(graph_vertex, updated_vertex): self.entity_graph.update_entity_graph_vertex( graph_vertex, updated_vertex) self._update_neighbors(updated_vertex, neighbors) else: LOG.warning("Update event arrived on invalid resource: %s", updated_vertex) def delete_entity(self, deleted_vertex, neighbors): """Deletes the vertex from the entity graph Marks the corresponding vertex and its edges as deleted :param deleted_vertex: The vertex to be deleted from the graph :type deleted_vertex: Vertex :param neighbors: The neighbors of the deleted vertex :type neighbors: List """ LOG.debug('Delete entity from entity graph:\n%s', deleted_vertex) graph_vertex = self.entity_graph.get_vertex(deleted_vertex.vertex_id) if graph_vertex and (not PUtils.is_deleted(graph_vertex)) and \ PUtils.is_newer_vertex(graph_vertex, deleted_vertex): neighbor_vertices = self.entity_graph.neighbors( deleted_vertex.vertex_id) neighbor_edges = self.entity_graph.get_edges( deleted_vertex.vertex_id) for edge in neighbor_edges: self.entity_graph.mark_edge_as_deleted(edge) for vertex in neighbor_vertices: self.entity_graph.delete_placeholder_vertex(vertex) self.entity_graph.mark_vertex_as_deleted(deleted_vertex) else: LOG.warning("Delete event arrived on invalid resource: %s", deleted_vertex) def update_relationship(self, entity_vertex, neighbors): LOG.debug('Update relationship in entity graph:\n%s', neighbors) for neighbor in neighbors: # TODO(Alexey): maybe to check if the vertices exists self.entity_graph.update_edge(neighbor.edge) def delete_relationship(self, updated_vertex, neighbors): LOG.debug('Delete relationship from entity graph:\n%s', neighbors) for neighbor in neighbors: graph_edge = self.entity_graph.get_edge(neighbor.edge.source_id, neighbor.edge.target_id, neighbor.edge.label) if graph_edge: self.entity_graph.remove_edge(graph_edge) def remove_deleted_entity(self, vertex, neighbors): """Removes the deleted vertex from the entity graph Removes vertex that it's is_deleted value is True :param vertex: The vertex to be removed from the graph :type vertex: Vertex :param neighbors: The neighbors of the deleted vertex :type neighbors: List """ LOG.debug('Remove deleted entity from entity graph:\n%s', vertex) graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) if graph_vertex and PUtils.is_deleted(graph_vertex) and \ PUtils.is_newer_vertex(graph_vertex, vertex): self.entity_graph.remove_vertex(vertex) else: LOG.warning("Delete event arrived on invalid resource: %s", vertex) def handle_end_message(self, vertex, neighbors): self.initialization_status.end_messages[vertex[VProps.TYPE]] = True if len(self.initialization_status.end_messages) == \ len(self.conf.datasources.types): self.initialization_status.status = \ self.initialization_status.RECEIVED_ALL_END_MESSAGES self.do_on_initialization_end() def do_on_initialization_end(self): if self._notifier.enabled: self.entity_graph.subscribe(self._notifier.notify_when_applicable) LOG.info('Graph notifications subscription added') def _update_neighbors(self, vertex, neighbors): """Updates vertices neighbor connections 1. Removes old neighbor connections 2. connects the new neighbors. """ (valid_edges, obsolete_edges) = self._find_edges_status(vertex, neighbors) self._delete_old_connections(vertex, obsolete_edges) self._connect_neighbors(neighbors, valid_edges, EventAction.UPDATE_ENTITY) def _connect_neighbors(self, neighbors, valid_edges, action): """Updates the neighbor vertex and adds the connection edges """ if not neighbors: LOG.debug('connect_neighbors - nothing to do') return LOG.debug("Connect neighbors. Neighbors: %s, valid_edges: %s", neighbors, valid_edges) for (vertex, edge) in neighbors: graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) if not graph_vertex or not PUtils.is_deleted(graph_vertex): if self.entity_graph.can_update_vertex(graph_vertex, vertex): LOG.debug("Updates vertex: %s", vertex) self._calculate_aggregated_state(vertex, action) self.entity_graph.update_entity_graph_vertex( graph_vertex, vertex) if edge not in valid_edges: LOG.debug("Updates edge: %s", edge) self.entity_graph.update_edge(edge) else: LOG.debug("neighbor vertex wasn't updated: %s", vertex) def _delete_old_connections(self, vertex, obsolete_edges): """Deletes the "vertex" old connections Finds the old connections that are connected to updated_vertex, and marks them as deleted """ if not obsolete_edges: LOG.debug('obsolete_edges - nothing to do') return LOG.debug('Delete old connections. Vertex:\n%s', vertex) # remove old edges and placeholder vertices if exist for edge in obsolete_edges: LOG.debug("Delete obsolete edge:\n%s", edge) self.entity_graph.mark_edge_as_deleted(edge) graph_ver = self.entity_graph.get_vertex( edge.other_vertex(vertex.vertex_id)) self.entity_graph.delete_placeholder_vertex(graph_ver) def _find_edges_status(self, vertex, neighbors): """Finds "vertex" valid and old connections Checks all the edges that are connected to the vertex in the entity graph, and finds which of them are old connections (edges that are no longer connected to those entities), and which are valid connections. """ valid_edges = [] obsolete_edges = [] graph_neighbor_types = \ self.entity_graph.find_neighbor_types(neighbors) for curr_edge in self.entity_graph.get_edges(vertex.vertex_id, direction=Direction.BOTH): # check if the edge in the graph has a a connection to the # same type of resources in the new neighbors list neighbor_vertex = self.entity_graph.get_vertex( curr_edge.other_vertex(vertex.vertex_id)) is_connection_type_exist = self.entity_graph.get_vertex_category( neighbor_vertex) in graph_neighbor_types if not is_connection_type_exist: valid_edges.append(curr_edge) continue neighbor_edges = [e for v, e in neighbors] if curr_edge in neighbor_edges: valid_edges.append(curr_edge) else: obsolete_edges.append(curr_edge) return valid_edges, obsolete_edges def _initialize_events_actions(self): self.actions = { EventAction.CREATE_ENTITY: self.create_entity, EventAction.UPDATE_ENTITY: self.update_entity, EventAction.DELETE_ENTITY: self.delete_entity, EventAction.UPDATE_RELATIONSHIP: self.update_relationship, EventAction.DELETE_RELATIONSHIP: self.delete_relationship, EventAction.REMOVE_DELETED_ENTITY: self.remove_deleted_entity, # should not be called explicitly EventAction.END_MESSAGE: self.handle_end_message } def _calculate_aggregated_state(self, vertex, action): LOG.debug("calculate event state") try: if action in [ EventAction.UPDATE_ENTITY, EventAction.DELETE_ENTITY, EventAction.CREATE_ENTITY ]: graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) elif action in [ EventAction.END_MESSAGE, EventAction.REMOVE_DELETED_ENTITY, EventAction.UPDATE_RELATIONSHIP, EventAction.DELETE_RELATIONSHIP ]: return None else: LOG.error('unrecognized action: %s for vertex: %s', action, vertex) return None self.state_manager.aggregated_state(vertex, graph_vertex) except Exception as e: LOG.exception("Calculate aggregated state failed - %s", e) def _enrich_event(self, event): attr = self.transformer_manager.get_enrich_query(event) if attr is None: return result = self.entity_graph.get_vertices(attr) event[TransformerBase.QUERY_RESULT] = result
class Processor(processor.ProcessorBase): def __init__(self, conf, initialization_status, e_graph=None, uuid=False): super(Processor, self).__init__() self.conf = conf self.transformer_manager = TransformerManager(self.conf) self.state_manager = DatasourceInfoMapper(self.conf) self._initialize_events_actions() self.initialization_status = initialization_status self.entity_graph = e_graph if e_graph is not None\ else NXGraph("Entity Graph", uuid=uuid) self._notifier = GraphNotifier(conf) def process_event(self, event): """Decides which action to run on given event Transforms the event into a tuple (vertex, neighbors,action). After transforming, it runs the correct action according to the action received from the transformer. :param event: The event to be processed :type event: Dictionary """ LOG.debug('processor event:\n%s', event) self._enrich_event(event) entity = self.transformer_manager.transform(event) self._calculate_aggregated_state(entity.vertex, entity.action) self.actions[entity.action](entity.vertex, entity.neighbors) def create_entity(self, new_vertex, neighbors): """Adds new vertex to the entity graph Adds the entity to the entity graph, and connects it's neighbors :param new_vertex: The new vertex to add to graph :type new_vertex: Vertex :param neighbors: The neighbors of the new vertex :type neighbors: List """ LOG.debug('Add entity to entity graph:\n%s', new_vertex) # TODO(doffek): check if it's possible to move the # _find_and_fix_graph_vertex method call to the process_event method # so it will be done in one central place self._find_and_fix_graph_vertex(new_vertex, neighbors) self.entity_graph.add_vertex(new_vertex) self._connect_neighbors(neighbors, set(), GraphAction.CREATE_ENTITY) def update_entity(self, updated_vertex, neighbors): """Updates the vertex in the entity graph Updates the in entity in the entity graph. In addition it removes old neighbor connections, and connects the new neighbors. :param updated_vertex: The vertex to be updated in the graph :type updated_vertex: Vertex :param neighbors: The neighbors of the updated vertex :type neighbors: List """ LOG.debug('Update entity in entity graph:\n%s', updated_vertex) if not updated_vertex.get(VProps.IS_REAL_VITRAGE_ID, False): self._find_and_fix_graph_vertex(updated_vertex, neighbors) graph_vertex = self.entity_graph.get_vertex(updated_vertex.vertex_id) if (not graph_vertex) or \ PUtils.is_newer_vertex(graph_vertex, updated_vertex): PUtils.update_entity_graph_vertex(self.entity_graph, graph_vertex, updated_vertex) self._update_neighbors(updated_vertex, neighbors) else: LOG.warning("Update event arrived on invalid resource: %s", updated_vertex) def delete_entity(self, deleted_vertex, neighbors): """Deletes the vertex from the entity graph Marks the corresponding vertex and its edges as deleted :param deleted_vertex: The vertex to be deleted from the graph :type deleted_vertex: Vertex :param neighbors: The neighbors of the deleted vertex :type neighbors: List """ LOG.debug('Delete entity from entity graph:\n%s', deleted_vertex) if not deleted_vertex.get(VProps.IS_REAL_VITRAGE_ID, False): self._find_and_fix_graph_vertex(deleted_vertex, neighbors) graph_vertex = self.entity_graph.get_vertex(deleted_vertex.vertex_id) if graph_vertex and (not PUtils.is_deleted(graph_vertex)) and \ PUtils.is_newer_vertex(graph_vertex, deleted_vertex): neighbor_vertices = self.entity_graph.neighbors( deleted_vertex.vertex_id) neighbor_edges = self.entity_graph.get_edges( deleted_vertex.vertex_id) for edge in neighbor_edges: PUtils.mark_deleted(self.entity_graph, edge) for vertex in neighbor_vertices: PUtils.delete_placeholder_vertex(self.entity_graph, vertex) PUtils.mark_deleted(self.entity_graph, deleted_vertex) else: LOG.warning("Delete event arrived on invalid resource: %s", deleted_vertex) def update_relationship(self, entity_vertex, neighbors): LOG.debug('Update relationship in entity graph:\n%s', neighbors) if not entity_vertex: for neighbor in neighbors: self.entity_graph.update_edge(neighbor.edge) return # TODO(doffek): check if we need here the update_vertex because the # purpose of this method is to update the relationship self._find_and_fix_graph_vertex(entity_vertex, []) self.entity_graph.update_vertex(entity_vertex) for neighbor in neighbors: self._find_and_fix_relationship(entity_vertex, neighbor) self.entity_graph.update_edge(neighbor.edge) def delete_relationship(self, updated_vertex, neighbors): LOG.debug('Delete relationship from entity graph:\n%s', neighbors) if not updated_vertex: for neighbor in neighbors: graph_edge = self.entity_graph.get_edge( neighbor.edge.source_id, neighbor.edge.target_id, neighbor.edge.label) if graph_edge: self.entity_graph.remove_edge(graph_edge) return # TODO(doffek): check if we need here the update_vertex because the # purpose of this method is to update the relationship self._find_and_fix_graph_vertex(updated_vertex, []) self.entity_graph.update_vertex(updated_vertex) for neighbor in neighbors: self._find_and_fix_relationship(updated_vertex, neighbor) graph_edge = self.entity_graph.get_edge(neighbor.edge.source_id, neighbor.edge.target_id, neighbor.edge.label) if graph_edge: PUtils.mark_deleted(self.entity_graph, graph_edge) def remove_deleted_entity(self, vertex, neighbors): """Removes the deleted vertex from the entity graph Removes vertex that it's is_deleted value is True :param vertex: The vertex to be removed from the graph :type vertex: Vertex :param neighbors: The neighbors of the deleted vertex :type neighbors: List - It's just a mock in this method """ LOG.debug('Remove deleted entity from entity graph:\n%s', vertex) graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) if graph_vertex and PUtils.is_deleted(graph_vertex) and \ PUtils.is_newer_vertex(graph_vertex, vertex): self.entity_graph.remove_vertex(vertex) else: LOG.warning("Delete event arrived on invalid resource: %s", vertex) def handle_end_message(self, vertex, neighbors): self.initialization_status.end_messages[vertex[VProps.TYPE]] = True if len(self.initialization_status.end_messages) == \ len(self.conf.datasources.types): self.initialization_status.status = \ self.initialization_status.RECEIVED_ALL_END_MESSAGES self.do_on_initialization_end() def do_on_initialization_end(self): if self._notifier.enabled: self.entity_graph.subscribe(self._notifier.notify_when_applicable) LOG.info('Graph notifications subscription added') def _update_neighbors(self, vertex, neighbors): """Updates vertices neighbor connections 1. Removes old neighbor connections 2. connects the new neighbors. """ (valid_edges, obsolete_edges) = self._find_edges_status(vertex, neighbors) self._delete_old_connections(vertex, obsolete_edges) self._connect_neighbors(neighbors, valid_edges, GraphAction.UPDATE_ENTITY) def _connect_neighbors(self, neighbors, valid_edges, action): """Updates the neighbor vertex and adds the connection edges """ if not neighbors: LOG.debug('connect_neighbors - nothing to do') return LOG.debug("Connect neighbors. Neighbors: %s, valid_edges: %s", neighbors, valid_edges) for (vertex, edge) in neighbors: graph_vertex = self.entity_graph.get_vertex(vertex.vertex_id) if not graph_vertex or not PUtils.is_deleted(graph_vertex): if PUtils.can_update_vertex(graph_vertex, vertex): LOG.debug("Updates vertex: %s", vertex) self._calculate_aggregated_state(vertex, action) PUtils.update_entity_graph_vertex(self.entity_graph, graph_vertex, vertex) if edge not in valid_edges: LOG.debug("Updates edge: %s", edge) self.entity_graph.update_edge(edge) else: LOG.debug("neighbor vertex wasn't updated: %s", vertex) def _delete_old_connections(self, vertex, obsolete_edges): """Deletes the "vertex" old connections Finds the old connections that are connected to updated_vertex, and marks them as deleted """ if not obsolete_edges: LOG.debug('obsolete_edges - nothing to do') return LOG.debug('Delete old connections. Vertex:\n%s', vertex) # remove old edges and placeholder vertices if exist for edge in obsolete_edges: LOG.debug("Delete obsolete edge:\n%s", edge) PUtils.mark_deleted(self.entity_graph, edge) graph_ver = self.entity_graph.get_vertex( edge.other_vertex(vertex.vertex_id)) PUtils.delete_placeholder_vertex(self.entity_graph, graph_ver) def _find_edges_status(self, vertex, neighbors): """Finds "vertex" valid and old connections Checks all the edges that are connected to the vertex in the entity graph, and finds which of them are old connections (edges that are no longer connected to those entities), and which are valid connections. """ valid_edges = set() obsolete_edges = set() graph_neighbor_types = \ PUtils.find_neighbor_types(neighbors) neighbor_edges = set(e for v, e in neighbors) for curr_edge in self.entity_graph.get_edges(vertex.vertex_id, direction=Direction.BOTH): # check if the edge in the graph has a a connection to the # same type of resources in the new neighbors list neighbor_vertex = self.entity_graph.get_vertex( curr_edge.other_vertex(vertex.vertex_id)) is_connection_type_exist = PUtils.get_vertex_types( neighbor_vertex) in graph_neighbor_types if not is_connection_type_exist: valid_edges.add(curr_edge) continue if curr_edge in neighbor_edges: valid_edges.add(curr_edge) else: obsolete_edges.add(curr_edge) return valid_edges, obsolete_edges def _initialize_events_actions(self): self.actions = { GraphAction.CREATE_ENTITY: self.create_entity, GraphAction.UPDATE_ENTITY: self.update_entity, GraphAction.DELETE_ENTITY: self.delete_entity, GraphAction.UPDATE_RELATIONSHIP: self.update_relationship, GraphAction.DELETE_RELATIONSHIP: self.delete_relationship, GraphAction.REMOVE_DELETED_ENTITY: self.remove_deleted_entity, # should not be called explicitly GraphAction.END_MESSAGE: self.handle_end_message } def _calculate_aggregated_state(self, vertex, action): LOG.debug("calculate event state") try: if action in [ GraphAction.UPDATE_ENTITY, GraphAction.DELETE_ENTITY, GraphAction.CREATE_ENTITY ]: if vertex.get(VProps.IS_REAL_VITRAGE_ID, False): graph_vertex = self.entity_graph.get_vertex( vertex.vertex_id) else: graph_vertex = self._get_single_graph_vertex_by_props( vertex) elif action in [ GraphAction.END_MESSAGE, GraphAction.REMOVE_DELETED_ENTITY, GraphAction.UPDATE_RELATIONSHIP, GraphAction.DELETE_RELATIONSHIP ]: return None else: LOG.error('unrecognized action: %s for vertex: %s', action, vertex) return None self.state_manager.aggregated_state(vertex, graph_vertex) except Exception as e: LOG.exception("Calculate aggregated state failed - %s", e) def _enrich_event(self, event): attr = self.transformer_manager.get_enrich_query(event) if attr is None: return result = self.entity_graph.get_vertices(attr) event[TransformerBase.QUERY_RESULT] = result def _find_and_fix_relationship(self, vertex, neighbor): prev_neighbor_id = neighbor.vertex[VProps.VITRAGE_ID] self._find_and_fix_graph_vertex(neighbor.vertex, []) if neighbor.edge.source_id == prev_neighbor_id: neighbor.edge.source_id = neighbor.vertex.vertex_id neighbor.edge.target_id = vertex.vertex_id else: neighbor.edge.target_id = neighbor.vertex.vertex_id neighbor.edge.source_id = vertex.vertex_id def _find_and_fix_graph_vertex(self, vertex, neighbors=None, include_deleted=False): """Search for vertex in graph, and update vertex id and vitrage ID Search for vertex in graph, and update vertex id and vitrage ID Both in the Vertex itself, and in it's neighbors and edges :param new_vertex: The vertex to update :type new_vertex: Vertex :param neighbors: The neighbors of the vertex :type neighbors: list :param include_deleted: If True, Include deleted entities in the search :type include_deleted: bool """ previous_vitrage_id = vertex[VProps.VITRAGE_ID] graph_vertex = self._get_single_graph_vertex_by_props( vertex, include_deleted) if not graph_vertex or (PUtils.is_deleted(graph_vertex) and not include_deleted): vitrage_id = uuidutils.generate_uuid() if vertex[VProps.TYPE] == OPENSTACK_CLUSTER: self.entity_graph.root_id = vitrage_id else: vitrage_id = graph_vertex[VProps.VITRAGE_ID] vertex[VProps.VITRAGE_ID] = vitrage_id vertex.vertex_id = vitrage_id if not neighbors: return for neighbor_vertex, edge in neighbors: if not neighbor_vertex.get(VProps.IS_REAL_VITRAGE_ID, False): self._find_and_fix_graph_vertex(neighbor_vertex) if edge.target_id == previous_vitrage_id: edge.target_id = vitrage_id edge.source_id = neighbor_vertex.vertex_id else: edge.source_id = vitrage_id edge.target_id = neighbor_vertex.vertex_id def _get_single_graph_vertex_by_props(self, vertex, include_deleted=False): """Returns a single vertex by it's defining properties Queries the graph DB for vertices according to the vertice's "key" properties In case multiple vertices return from the query, an exception is issued :param updated_vertex: The vertex with the defining properties :type vertex: Vertex :param include_deleted: Include deleted entities in the query :type include_deleted: bool """ received_graph_vertices = self.entity_graph.get_vertices_by_key( PUtils.get_defining_properties(vertex)) graph_vertices = [] if include_deleted: for tmp_vertex in received_graph_vertices: graph_vertices.append(tmp_vertex) else: for tmp_vertex in received_graph_vertices: if not tmp_vertex.get(VProps.IS_DELETED, False): graph_vertices.append(tmp_vertex) if len(graph_vertices) > 1: raise VitrageError( 'found too many vertices with same properties: %s ', vertex) graph_vertex = None if not graph_vertices else graph_vertices[0] return graph_vertex