def test_game_init(self): game = RockPaperScissorsGame(5, 'p1') self.assertEquals('p1', game.player_1) self.assertEquals(None, game.player_2) self.assertEquals((0, 0), game.scores) self.assertEquals(None, game.current_move) game.set_player_2('p2') self.assertEquals('p1', game.player_1) self.assertEquals('p2', game.player_2) self.assertEquals((0, 0), game.scores) self.assertEquals(None, game.current_move)
def get_game(self, scores=None): game = RockPaperScissorsGame(5, 'p1') game.set_player_2('p2') if scores is not None: game.scores = scores return game