예제 #1
0
class PolygonCfgPlugin(CtxPlugin):
    name = 'PolygonCfgPlugin'

    def __init__(self, app, parent):
        CtxPlugin.__init__(self, app, parent)
        events.connect(events.CONFIG_MODIFIED, self.config_changed)

    def build(self):
        bmp = get_bmp(self, icons.CTX_POLYGON_CFG,
            _('Number of angles for newly created polygon'))
        self.add(bmp, 0, LEFT | CENTER, 2)

        self.num_spin = FloatSpin(self, config.default_polygon_num,
            (3.0, 1000.0), 1.0, 0,
            onchange=self.changes)
        self.add(self.num_spin, 0, LEFT | CENTER, 2)

    def changes(self, *args):
        val = self.num_spin.get_value()
        if not config.default_polygon_num == val:
            config.default_polygon_num = val

    def config_changed(self, *args):
        if args[0][0] == 'default_polygon_num':
            val = self.num_spin.get_point_value()
            if not config.default_polygon_num == val:
                self.num_spin.set_point_value(config.default_polygon_num)
예제 #2
0
class PolygonPlugin(CtxPlugin):
    name = 'PolygonPlugin'
    update_flag = False

    def __init__(self, app, parent):
        CtxPlugin.__init__(self, app, parent)
        events.connect(events.DOC_CHANGED, self.update)
        events.connect(events.SELECTION_CHANGED, self.update)

    def build(self):
        bmp = get_bmp(self, icons.CTX_POLYGON_NUM,
            _('Number of polygon angles'))
        self.add(bmp, 0, LEFT | CENTER, 2)

        self.num_spin = FloatSpin(self, 5, (3.0, 1000.0), 1.0, 0,
            onchange=self.changes)
        self.add(self.num_spin, 0, LEFT | CENTER, 2)

    def changes(self, *args):
        if self.update_flag: return
        val = self.num_spin.get_value()
        if self.insp.is_selection():
            selection = self.app.current_doc.selection
            if self.insp.is_obj_polygon(selection.objs[0]):
                self.app.current_doc.api.set_polygon_corners_num(val)

    def update(self, *args):
        if self.insp.is_selection():
            selection = self.app.current_doc.selection
            if self.insp.is_obj_polygon(selection.objs[0]):
                self.update_flag = True
                self.num_spin.set_value(selection.objs[0].corners_num)
                self.update_flag = False
예제 #3
0
class PolygonCfgPlugin(CtxPlugin):

    name = "PolygonCfgPlugin"

    def __init__(self, app, parent):
        CtxPlugin.__init__(self, app, parent)
        events.connect(events.CONFIG_MODIFIED, self.config_changed)

    def build(self):
        bmp = get_bmp(self, icons.CTX_POLYGON_CFG, _("Number of angles for newly created polygon"))
        self.add(bmp, 0, LEFT | CENTER, 2)

        self.num_spin = FloatSpin(
            self,
            config.default_polygon_num,
            (3.0, 1000.0),
            1.0,
            0,
            width=3,
            onchange=self.changes,
            spin_overlay=config.spin_overlay,
        )
        self.add(self.num_spin, 0, LEFT | CENTER, 2)

    def changes(self, *args):
        val = self.num_spin.get_value()
        if not config.default_polygon_num == val:
            config.default_polygon_num = val

    def config_changed(self, *args):
        if args[0][0] == "default_polygon_num":
            val = self.num_spin.get_point_value()
            if not config.default_polygon_num == val:
                self.num_spin.set_point_value(config.default_polygon_num)
예제 #4
0
class PolygonPlugin(CtxPlugin):

    name = "PolygonPlugin"
    update_flag = False

    def __init__(self, app, parent):
        CtxPlugin.__init__(self, app, parent)
        events.connect(events.DOC_CHANGED, self.update)
        events.connect(events.SELECTION_CHANGED, self.update)

    def build(self):
        bmp = get_bmp(self, icons.CTX_POLYGON_NUM, _("Number of polygon angles"))
        self.add(bmp, 0, LEFT | CENTER, 2)

        self.num_spin = FloatSpin(
            self, 5, (3.0, 1000.0), 1.0, 0, width=3, onchange=self.changes, spin_overlay=config.spin_overlay
        )
        self.add(self.num_spin, 0, LEFT | CENTER, 2)

    def changes(self, *args):
        if self.update_flag:
            return
        val = self.num_spin.get_value()
        if self.insp.is_selection():
            selection = self.app.current_doc.selection
            if self.insp.is_obj_polygon(selection.objs[0]):
                self.app.current_doc.api.set_polygon_corners_num(val)

    def update(self, *args):
        if self.insp.is_selection():
            selection = self.app.current_doc.selection
            if self.insp.is_obj_polygon(selection.objs[0]):
                self.update_flag = True
                self.num_spin.set_value(selection.objs[0].corners_num)
                self.update_flag = False
예제 #5
0
class RectanglePlugin(CtxPlugin):

    name = 'RectanglePlugin'
    corners = [0, 0, 0, 0]
    orig_corners = [0, 0, 0, 0]
    update_flag = False
    active_corner = 0

    def __init__(self, app, parent):
        CtxPlugin.__init__(self, app, parent)
        events.connect(events.DOC_CHANGED, self.update)
        events.connect(events.SELECTION_CHANGED, self.update)

    def build(self):
        bmp = get_bmp(self, icons.CTX_ROUNDED_RECT, _('Rounded rectangle'))
        self.add(bmp, 0, LEFT | CENTER, 2)

        self.slider = Slider(self,
                             0, (0, 100),
                             onchange=self.slider_changes,
                             on_final_change=self.slider_final_changes)
        self.add(self.slider, 0, LEFT | CENTER, 2)

        self.num_spin = FloatSpin(self,
                                  0, (0.0, 100.0),
                                  1.0,
                                  0,
                                  width=3,
                                  onchange=self.changes,
                                  spin_overlay=config.spin_overlay)
        self.add(self.num_spin, 0, LEFT | CENTER, 2)

        self.switch = RectAngleSwitch(self, onchange=self.switch_changed)
        self.add(self.switch, 0, LEFT | CENTER, 3)
        self.switch.hide()

        self.keep_ratio = RatioToggle(self, onchange=self.lock_changed)
        self.add(self.keep_ratio, 0, LEFT | CENTER, 3)

    def lock_changed(self, *args):
        self.switch.set_visible(not self.keep_ratio.get_active())
        self.parent.Layout()
        if self.keep_ratio.get_active():
            val = self.corners[self.active_corner]
            self.active_corner = 0
            self.switch.set_index(0)
            if not self.update_flag: self.apply_changes(val)
        self.update_vals()

    def switch_changed(self):
        self.active_corner = self.switch.get_index()
        self.update_vals()

    def slider_changes(self):
        if self.update_flag: return
        self.apply_changes(self.slider.get_value() / 100.0)

    def slider_final_changes(self):
        if self.update_flag: return
        self.apply_changes(self.slider.get_value() / 100.0, True)

    def changes(self, *args):
        if self.update_flag: return
        self.apply_changes(self.num_spin.get_value() / 100.0)

    def apply_changes(self, val, final=False):
        if self.insp.is_selection():
            selection = self.app.current_doc.selection
            if self.insp.is_obj_rect(selection.objs[0]):
                if self.keep_ratio.get_active():
                    self.corners = [val, val, val, val]
                else:
                    self.corners[self.active_corner] = val
                api = self.app.current_doc.api
                if final:
                    api.set_rect_corners_final(self.corners, self.orig_corners)
                    self.orig_corners = [] + self.corners
                else:
                    api.set_rect_corners(self.corners)

    def update_vals(self):
        self.update_flag = True
        self.slider.set_value(int(self.corners[self.active_corner] * 100))
        self.num_spin.set_value(self.corners[self.active_corner] * 100.0)
        self.update_flag = False

    def update(self, *args):
        if self.insp.is_selection():
            selection = self.app.current_doc.selection
            if self.insp.is_obj_rect(selection.objs[0]):
                corners = [] + selection.objs[0].corners
                if self.corners == corners:
                    self.update_vals()
                else:
                    self.corners = corners
                    self.orig_corners = [] + corners
                    self.update_flag = True
                    state = (corners[0] == corners[1] == corners[2] ==
                             corners[3])
                    self.keep_ratio.set_active(state)
                    self.lock_changed()
예제 #6
0
파일: rect.py 프로젝트: Scrik/sk1-wx
class RectanglePlugin(CtxPlugin):

	name = 'RectanglePlugin'
	corners = [0, 0, 0, 0]
	orig_corners = [0, 0, 0, 0]
	update_flag = False
	active_corner = 0

	def __init__(self, app, parent):
		CtxPlugin.__init__(self, app, parent)
		events.connect(events.DOC_CHANGED, self.update)
		events.connect(events.SELECTION_CHANGED, self.update)

	def build(self):
		bmp = get_bmp(self, icons.CTX_ROUNDED_RECT, _('Rounded rectangle'))
		self.add(bmp, 0, LEFT | CENTER, 2)

		self.slider = Slider(self, 0, (0, 100), onchange=self.slider_changes,
							on_final_change=self.slider_final_changes)
		self.add(self.slider, 0, LEFT | CENTER, 2)

		self.num_spin = FloatSpin(self, 0, (0.0, 100.0), 1.0, 0,
							width=3, onchange=self.changes,
							spin_overlay=config.spin_overlay)
		self.add(self.num_spin, 0, LEFT | CENTER, 2)

		self.switch = RectAngleSwitch(self, onchange=self.switch_changed)
		self.add(self.switch, 0, LEFT | CENTER, 3)
		self.switch.hide()

		self.keep_ratio = RatioToggle(self, onchange=self.lock_changed)
		self.add(self.keep_ratio, 0, LEFT | CENTER, 3)

	def lock_changed(self, *args):
		self.switch.set_visible(not self.keep_ratio.get_active())
		self.parent.Layout()
		if self.keep_ratio.get_active():
			val = self.corners[self.active_corner]
			self.active_corner = 0
			self.switch.set_index(0)
			if not self.update_flag: self.apply_changes(val)
		self.update_vals()

	def switch_changed(self):
		self.active_corner = self.switch.get_index()
		self.update_vals()

	def slider_changes(self):
		if self.update_flag: return
		self.apply_changes(self.slider.get_value() / 100.0)

	def slider_final_changes(self):
		if self.update_flag: return
		self.apply_changes(self.slider.get_value() / 100.0, True)

	def changes(self, *args):
		if self.update_flag: return
		self.apply_changes(self.num_spin.get_value() / 100.0)

	def apply_changes(self, val, final=False):
		if self.insp.is_selection():
			selection = self.app.current_doc.selection
			if self.insp.is_obj_rect(selection.objs[0]):
				if self.keep_ratio.get_active():
					self.corners = [val, val, val, val]
				else:
					self.corners[self.active_corner] = val
				api = self.app.current_doc.api
				if final:
					api.set_rect_corners_final(self.corners, self.orig_corners)
					self.orig_corners = [] + self.corners
				else:
					api.set_rect_corners(self.corners)

	def update_vals(self):
		self.update_flag = True
		self.slider.set_value(int(self.corners[self.active_corner] * 100))
		self.num_spin.set_value(self.corners[self.active_corner] * 100.0)
		self.update_flag = False

	def update(self, *args):
		if self.insp.is_selection():
			selection = self.app.current_doc.selection
			if self.insp.is_obj_rect(selection.objs[0]):
				corners = [] + selection.objs[0].corners
				if self.corners == corners:
					self.update_vals()
				else:
					self.corners = corners
					self.orig_corners = [] + corners
					self.update_flag = True
					state = (corners[0] == corners[1] == corners[2] == corners[3])
					self.keep_ratio.set_active(state)
					self.lock_changed()