def __init__(self, request): WebSocketHandler.__init__(self, request) self.frames = [] self.binaryFrames = [] self.pongs = [] self.closes = [] self.lostReason = None
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.periodic_call = task.LoopingCall(self.send_time)
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.periodic_call = task.LoopingCall(self.send_time)
def __init__(self, transport): self._uuid = GameHandler.get_uuid() Loggable.__init__(self, "GameHandler"+str(self._uuid)) WebSocketHandler.__init__(self, transport) self._keep_alive = task.LoopingCall(self.keep_alive) self.log("New Connection")
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.task = None
def __init__(self, transport): WebSocketHandler.__init__(self, transport)
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.uid = None self.session = None
def __init__(self, transport): WebSocketHandler.__init__(self, transport)
def __init__(self, transport): print 'Creating handler' WebSocketHandler.__init__(self, transport) self.proxy = None self.pending = []
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.authenticated = False
def __init__(self, transport): print 'Creating handler' WebSocketHandler.__init__(self, transport) self.proxy = None self.pending = []
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.api_key = "" print " > Connection received ! :)" self.transport._request.site.presence.append(self)
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.authenticated = False;
def __init__(self, request): WebSocketHandler.__init__(self, request) self.frames = [] self.lostReason = None
def __init__(self, request): WebSocketHandler.__init__(self, request) self.frames = [] self.lostReason = None
def __init__(self, transport): WebSocketHandler.__init__(self, transport) self.uid = None self.session = None
def __init__(self, transport): WebSocketHandler.__init__(self, transport) MainHandler.receivers.append(self)