def test_create_only_one_conflict(self):
     world = World.objects.get(id=2)
     for unit in WorldUnit.objects.filter(world=world):
         initialize_unit(unit)
     pass_turn(None, None, World.objects.filter(id=2))
     pass_turn(None, None, World.objects.filter(id=2))
     self.assertEqual(Battle.objects.count(), 1)
     Battle.objects.filter(tile__world=world).update(current=False)
     pass_turn(None, None, World.objects.filter(id=2))
     self.assertEqual(Battle.objects.count(), 2)
 def test_pass_turn_admin_action(self):
     pass_turn(None, None, World.objects.all())
 def test_pass_one_year_in_emortuus(self):
     for i in range(12):
         pass_turn(None, None, World.objects.all())