예제 #1
0
 def __init__(self, client, group_leader, wid, x, y, w, h, metadata,
              override_redirect, client_properties, auto_refresh_delay):
     debug("GLClientWindow(..)")
     ClientWindow.__init__(self, client, group_leader, wid, x, y, w, h,
                           metadata, override_redirect, client_properties,
                           auto_refresh_delay)
     self._client_properties["encoding.uses_swscale"] = False
     self.set_reallocate_redraws(True)
     self.add(self._backing._backing)
예제 #2
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 def do_configure_event(self, event):
     debug("GL do_configure_event(%s)", event)
     ClientWindow.do_configure_event(self, event)
     self._backing.paint_screen = True
예제 #3
0
 def do_expose_event(self, event):
     debug("GL do_expose_event(%s)", event)
예제 #4
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 def do_configure_event(self, event):
     debug("GL do_configure_event(%s)", event)
     ClientWindow.do_configure_event(self, event)
     self._backing.paint_screen = True
예제 #5
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 def do_expose_event(self, event):
     debug("GL do_expose_event(%s)", event)
예제 #6
0
 def __init__(self, client, group_leader, wid, x, y, w, h, metadata, override_redirect, client_properties, auto_refresh_delay):
     debug("GLClientWindow(..)")
     ClientWindow.__init__(self, client, group_leader, wid, x, y, w, h, metadata, override_redirect, client_properties, auto_refresh_delay)
     self._client_properties["encoding.uses_swscale"] = False
     self.set_reallocate_redraws(True)
     self.add(self._backing._backing)