def updateData(self): player = BigWorld.player() self.data['dmg-ratio'] = self.data['dmg'] * 100 // self.maxHealth if self.data['attackerID'] != 0: attacker = player.arena.vehicles.get(self.data['attackerID']) entity = BigWorld.entity(self.data['attackerID']) statXVM = _stat.players.get(self.data['attackerID']) self.data['team-dmg'] = 'do_not_know' if attacker['team'] != player.team: self.data['team-dmg'] = 'enemy-dmg' elif attacker['name'] == player.name: self.data['team-dmg'] = 'player' else: self.data['team-dmg'] = 'ally-dmg' self.data['typeDescriptor'] = attacker['vehicleType'] self.data['vehCD'] = attacker['vehicleType'].type.compactDescr self.data['attackerVehicleType'] = list( attacker['vehicleType'].type.tags.intersection( VEHICLE_CLASSES))[0].lower() self.data['shortUserString'] = self.data[ 'typeDescriptor'].type.shortUserString self.data['name'] = attacker['name'] self.data['clanAbbrev'] = attacker['clanAbbrev'] self.data['level'] = self.data['typeDescriptor'].level self.data['clanicon'] = _stat.getClanIcon(self.data['attackerID']) if (statXVM is not None) and (statXVM.squadnum > 0): self.data['squadnum'] = statXVM.squadnum else: self.data['squadnum'] = '' if entity is not None: self.data['marksOnGun'] = '_' + str( entity.publicInfo['marksOnGun']) else: self.data['marksOnGun'] = '' else: self.data['team-dmg'] = 'do_not_know' self.data['typeDescriptor'] = None self.data['vehCD'] = None self.data['attackerVehicleType'] = '' self.data['shortUserString'] = '' self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['level'] = '' self.data['clanicon'] = '' self.data['squadnum'] = '' self.data['marksOnGun'] = '' self.updateMacros()
def updateData(self): maxHealth = self.vehHealth[ self. vehicleID]['maxHealth'] if self.vehicleID in self.vehHealth else 0 self.data['dmgRatio'] = self.data[ 'damage'] * 100 // maxHealth if maxHealth != 0 else 0 if self.vehicleID: attacked = self.player.arena.vehicles.get(self.vehicleID) if attacked is not None: vehicleType = attacked['vehicleType'] self.data['name'] = attacked['name'] self.data['clanAbbrev'] = attacked['clanAbbrev'] if vehicleType: _type = vehicleType.type self.data['attackedVehicleType'] = list( _type.tags.intersection(VEHICLE_CLASSES))[0] self.data[ 'attackerVehicleName'] = vehicleType.name.replace( ':', '-', 1) if vehicleType.name else '' self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[ _type.customizationNationID] if self.data['attackReasonID'] == 2: self.data['diff-masses'] = ( self.player.vehicleTypeDescriptor.physics['weight'] - vehicleType.physics['weight']) / 1000.0 self.setRatings() elif not self.isVehicle: self.data['shortUserString'] = l10n(PILLBOX).format( self.entityNumber) self.compName = None self.criticalHit = None self.data['clanicon'] = _stat.getClanIcon(self.vehicleID) arenaDP = self.guiSessionProvider.getArenaDP() if arenaDP is not None: vInfo = arenaDP.getVehicleInfo(vID=self.vehicleID) self.data[ 'squadnum'] = vInfo.squadIndex if vInfo.squadIndex != 0 else None self.data['teamDmg'] = self.getTeamDmg(vInfo) self.data['splashHit'] = self.splashHit self.data['criticalHit'] = self.criticalHit self.data['compName'] = self.compName self.data['battletype-key'] = self.battletypeKey self.updateLabels()
def updateData(self): player = BigWorld.player() self.data['dmgRatio'] = self.data['damage'] * 100 // self.data['maxHealth'] if self.data['attackerID']: attacker = player.arena.vehicles.get(self.data['attackerID']) entity = BigWorld.entity(self.data['attackerID']) statXVM = _stat.players.get(self.data['attackerID'], None) self.data['teamDmg'] = 'unknown' if attacker is not None: if attacker['team'] != player.team: self.data['teamDmg'] = 'enemy-dmg' elif attacker['name'] == player.name: self.data['teamDmg'] = 'player' else: self.data['teamDmg'] = 'ally-dmg' if attacker['vehicleType']: self.data['attackerVehicleType'] = list(attacker['vehicleType'].type.tags.intersection(VEHICLE_CLASSES))[0].lower() self.data['shortUserString'] = attacker['vehicleType'].type.shortUserString self.data['level'] = attacker['vehicleType'].level else: self.data['attackerVehicleType'] = '' self.data['shortUserString'] = '' self.data['level'] = '' self.data['name'] = attacker['name'] self.data['clanAbbrev'] = attacker['clanAbbrev'] self.data['clanicon'] = _stat.getClanIcon(self.data['attackerID']) if statXVM is not None: self.data['squadnum'] = statXVM.squadnum self.data['marksOnGun'] = '_' + str(entity.publicInfo['marksOnGun']) if entity is not None else '' else: self.data['teamDmg'] = 'unknown' self.data['attackerVehicleType'] = '' self.data['shortUserString'] = '' self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['level'] = '' self.data['clanicon'] = '' self.data['squadnum'] = '' self.data['marksOnGun'] = ''
def updateData(self): if self.bootcampController.isInBootcamp(): return player = BigWorld.player() self.data['dmgRatio'] = self.data['damage'] * 100 // self.data['maxHealth'] attackerID = self.data['attackerID'] minutes, seconds = divmod(int(self.sessionProvider.shared.arenaPeriod.getEndTime() - BigWorld.serverTime()), 60) self.data['hitTime'] = '{:02d}:{:02d}'.format(minutes, seconds) if attackerID: self.data['teamDmg'] = 'unknown' attacker = player.arena.vehicles.get(attackerID) if attacker is not None: if attacker['team'] != player.team: self.data['teamDmg'] = 'enemy-dmg' elif attacker['name'] == player.name: self.data['teamDmg'] = 'player' else: self.data['teamDmg'] = 'ally-dmg' vehicleType = attacker['vehicleType'] if vehicleType: _type = vehicleType.type self.data['attackerVehicleType'] = list(_type.tags.intersection(VEHICLE_CLASSES))[0].lower() self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[_type.customizationNationID] if self.data['attackReasonID'] == 2: self.data['diff-masses'] = (player.vehicleTypeDescriptor.physics['weight'] - vehicleType.physics['weight']) / 1000.0 elif self.data['diff-masses'] is not None: self.data['diff-masses'] = None else: self.data['attackerVehicleType'] = 'not_vehicle' self.data['shortUserString'] = None self.data['level'] = None self.data['nation'] = None self.data['diff-masses'] = None self.data['name'] = attacker['name'] if (_stat.resp is not None) and (attacker['name'] in _stat.resp['players']): stats = _stat.resp['players'][attacker['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['wtr'] = stats.get('wtr', None) self.data['xwtr'] = stats.get('xwtr', None) self.data['eff'] = stats.get('eff', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.data['wn8'] = None self.data['xwn8'] = None self.data['wtr'] = None self.data['xwtr'] = None self.data['eff'] = None self.data['xeff'] = None self.data['wgr'] = None self.data['xwgr'] = None self.data['xte'] = None self.data['clanAbbrev'] = attacker['clanAbbrev'] self.data['clanicon'] = _stat.getClanIcon(attackerID) self.data['squadnum'] = None arenaDP = self.sessionProvider.getArenaDP() if arenaDP is not None: vInfo = arenaDP.getVehicleInfo(vID=attackerID) self.data['squadnum'] = vInfo.squadIndex if vInfo.squadIndex != 0 else None else: self.data['teamDmg'] = 'unknown' self.data['attackerVehicleType'] = 'not_vehicle' self.data['shortUserString'] = '' self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['level'] = None self.data['clanicon'] = None self.data['squadnum'] = None self.updateLabels()
def updateData(self): player = BigWorld.player() self.data['dmgRatio'] = self.data['damage'] * 100 // self.data['maxHealth'] attackerID = self.data['attackerID'] if attackerID: entity = BigWorld.entity(attackerID) self.data['marksOnGun'] = '_' + str(entity.publicInfo['marksOnGun']) if (entity is not None) else None self.data['teamDmg'] = 'unknown' attacker = player.arena.vehicles.get(attackerID) if attacker is not None: if attacker['team'] != player.team: self.data['teamDmg'] = 'enemy-dmg' elif attacker['name'] == player.name: self.data['teamDmg'] = 'player' else: self.data['teamDmg'] = 'ally-dmg' vehicleType = attacker['vehicleType'] if vehicleType: _type = vehicleType.type self.data['attackerVehicleType'] = list(_type.tags.intersection(VEHICLE_CLASSES))[0].lower() self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[_type.customizationNationID] if self.data['attackReasonID'] == 2: self.data['diff-masses'] = (player.vehicleTypeDescriptor.physics['weight'] - vehicleType.physics['weight']) / 1000.0 elif self.data['diff-masses'] is not None: self.data['diff-masses'] = None else: self.data['attackerVehicleType'] = 'not_vehicle' self.data['shortUserString'] = None self.data['level'] = None self.data['nation'] = None self.data['diff-masses'] = None self.data['name'] = attacker['name'] if (_stat.resp is not None) and (attacker['name'] in _stat.resp['players']): stats = _stat.resp['players'][attacker['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['wn6'] = stats.get('wn6', None) self.data['xwn6'] = stats.get('xwn6', None) self.data['eff'] = stats.get('e', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.data['wn8'] = None self.data['xwn8'] = None self.data['wn6'] = None self.data['xwn6'] = None self.data['eff'] = None self.data['xeff'] = None self.data['wgr'] = None self.data['xwgr'] = None self.data['xte'] = None self.data['clanAbbrev'] = attacker['clanAbbrev'] self.data['clanicon'] = _stat.getClanIcon(attackerID) statXVM = _stat.players.get(attackerID, None) self.data['squadnum'] = statXVM.squadnum if statXVM is not None else None else: self.data['teamDmg'] = 'unknown' self.data['attackerVehicleType'] = 'not_vehicle' self.data['shortUserString'] = '' self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['level'] = None self.data['clanicon'] = None self.data['squadnum'] = None self.data['marksOnGun'] = None self.updateLabels()
def updateData(self): # player = BigWorld.player() vehicleID = self.vehId self.data['vehicleID'] = vehicleID self.data['assistType'] = self.ribbonType curVehicle = self.vehicles[vehicleID] pl = _stat.players.get(vehicleID, None) self.data['assist'] = curVehicle[self.ribbonType]['value'] # self.data['sumAssist'] = curVehicle[self.ribbonType]['sum'] # for assistType in curVehicle: # log('assistType = %s' % assistType) listDamage = [assistType.get('sum', 0) for assistType in curVehicle.itervalues()] self.data['sumAssist'] = reduce(lambda x, y: x + y, listDamage, 0) self.data['count'] = curVehicle[self.ribbonType]['count'] listCount = [assistType.get('count', 0) for assistType in curVehicle.itervalues()] self.data['sumCount'] = reduce(lambda x, y: x + y, listCount, 0) self.data['totalCount'] += self.data['sumCount'] # pl = ('vehicleID', 'accountDBID', 'name', 'clan', 'clanInfo', 'badgeId', 'team', 'vehCD', 'vLevel', 'maxHealth', 'vIcon', 'vn', 'vType', 'alive', 'ready', 'x_emblem', 'x_emblem_loading', 'clanicon') if pl is not None: self.data['assistRatio'] = self.data['assist'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 self.data['sumAssistRatio'] = self.data['sumAssist'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 else: self.data['assistRatio'] = 0 self.data['sumAssistRatio'] = 0 if ASSIST_TRACK in curVehicle: self.data['assistTrack'] = curVehicle[ASSIST_TRACK]['value'] self.data['sumAssistTrack'] = curVehicle[ASSIST_TRACK]['sum'] self.data['countTrack'] = curVehicle[ASSIST_TRACK]['count'] if pl is not None: self.data['assistTrackRatio'] = self.data['assistTrack'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 self.data['sumAssistTrackRatio'] = self.data['sumAssistTrack'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 else: self.data['assistTrackRatio'] = 0 self.data['sumAssistTrackRatio'] = 0 else: self.data['assistTrack'] = 0 self.data['sumAssistTrack'] = 0 self.data['countTrack'] = 0 self.data['assistTrackRatio'] = 0 self.data['sumAssistTrackRatio'] = 0 if ASSIST_SPOT in curVehicle: self.data['assistSpot'] = curVehicle[ASSIST_SPOT]['value'] self.data['sumAssistSpot'] = curVehicle[ASSIST_SPOT]['sum'] self.data['countSpot'] = curVehicle[ASSIST_SPOT]['count'] if pl is not None: self.data['assistSpotRatio'] = self.data['assistSpot'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 self.data['sumAssistSpotRatio'] = self.data['sumAssistSpot'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 else: self.data['assistSpotRatio'] = 0 self.data['sumAssistSpotRatio'] = 0 else: self.data['assistSpot'] = 0 self.data['sumAssistSpot'] = 0 self.data['countSpot'] = 0 self.data['assistSpotRatio'] = 0 self.data['sumAssistSpotRatio'] = 0 if STUN in curVehicle: self.data['assistStun'] = curVehicle[STUN]['value'] self.data['sumAssistStun'] = curVehicle[STUN]['sum'] self.data['countStun'] = curVehicle[STUN]['count'] if pl is not None: self.data['assistStunRatio'] = self.data['assistStun'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 self.data['sumAssistStunRatio'] = self.data['sumAssistStun'] * 100 // pl.maxHealth if pl.maxHealth > 0 else 0 else: self.data['assistStunRatio'] = 0 self.data['sumAssistStunRatio'] = 0 else: self.data['assistStun'] = 0 self.data['sumAssistStun'] = 0 self.data['countStun'] = 0 self.data['assistStunRatio'] = 0 self.data['sumAssistStunRatio'] = 0 if vehicleID: # entity = BigWorld.entity(vehicleID) # self.data['marksOnGun'] = '_' + str(entity.publicInfo['marksOnGun']) if (entity is not None) else None attacked = self.player.arena.vehicles.get(vehicleID) # attacked = {'forbidInBattleInvitations': False, 'vehicleType': <items.vehicles.VehicleDescriptor object at 0x2F88D430>, 'isAlive': True, 'name': 'DeFo1', 'igrType': 0, 'prebattleID': 0, 'potapovQuestIDs': [], 'accountDBID': 1356443, 'isPrebattleCreator': False, 'clanAbbrev': 'M3X1C', 'ranked': ((0, 0), []), 'isAvatarReady': True, 'team': 2, 'clanDBID': 222563, 'events': {}, 'isTeamKiller': False, 'crewGroup': 0} if attacked is not None: vehicleType = attacked['vehicleType'] self.data['isAlive'] = attacked['isAlive'] # vehicleType = ['_VehicleDescriptor__activeGunShotIdx', '_VehicleDescriptor__activeTurretPos', '_VehicleDescriptor__computeWeight', '_VehicleDescriptor__getChassisEffectNames', '_VehicleDescriptor__getIsHullAimingAvailable', '_VehicleDescriptor__get_boundingRadius', '_VehicleDescriptor__haveIncompatibleOptionalDevices', '_VehicleDescriptor__hornID', '_VehicleDescriptor__initFromCompactDescr', '_VehicleDescriptor__installGun', '_VehicleDescriptor__selectBestHull', '_VehicleDescriptor__selectTurretForGun', '_VehicleDescriptor__setHullAndCall', '_VehicleDescriptor__set_activeGunShotIndex', '_VehicleDescriptor__set_activeTurretPos', '_VehicleDescriptor__set_hornID', '_VehicleDescriptor__updateAttributes', 'activeGunShotIndex', 'activeTurretPosition', 'boundingRadius', 'camouflages', 'chassis', 'computeBaseInvisibility', 'engine', 'extras', 'extrasDict', 'fuelTank', 'getComponentsByType', 'getCost', 'getDevices', 'getHitTesters', 'getMaxRepairCost', 'gun', 'hasSiegeMode', 'hornID', 'hull', 'installComponent', 'installOptionalDevice', 'installTurret', 'isHullAimingAvailable', 'isPitchHullAimingAvailable', 'isYawHullAimingAvailable', 'keepPrereqs', 'level', 'makeCompactDescr', 'maxHealth', 'mayInstallComponent', 'mayInstallOptionalDevice', 'mayInstallTurret', 'mayRemoveOptionalDevice', 'miscAttrs', 'name', 'onSiegeStateChanged', 'optionalDevices', 'physics', 'playerEmblems', 'playerInscriptions', 'prerequisites', 'radio', 'removeOptionalDevice', 'setCamouflage', 'setPlayerEmblem', 'setPlayerInscription', 'shot', 'turret', 'turrets', 'type'] if vehicleType: _type = vehicleType.type self.data['attackedVehicleType'] = list(_type.tags.intersection(VEHICLE_CLASSES))[0].lower() self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[_type.customizationNationID] else: self.data['attackedVehicleType'] = None self.data['shortUserString'] = None self.data['level'] = None self.data['nation'] = None self.data['name'] = attacked['name'] if (_stat.resp is not None) and (attacked['name'] in _stat.resp['players']): stats = _stat.resp['players'][attacked['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['wtr'] = stats.get('wtr', None) self.data['xwtr'] = stats.get('xwtr', None) self.data['eff'] = stats.get('e', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.data['wn8'] = None self.data['xwn8'] = None self.data['wtr'] = None self.data['xwtr'] = None self.data['eff'] = None self.data['xeff'] = None self.data['wgr'] = None self.data['xwgr'] = None self.data['xte'] = None self.data['clanAbbrev'] = attacked['clanAbbrev'] else: self.data['isAlive'] = False self.data['clanicon'] = _stat.getClanIcon(vehicleID) arenaDP = self.guiSessionProvider.getArenaDP() if arenaDP is not None: vInfo = arenaDP.getVehicleInfo(vID=vehicleID) self.data['squadnum'] = vInfo.squadIndex if vInfo.squadIndex != 0 else None else: self.data['squadnum'] = None else: self.data['attackedVehicleType'] = 'not_vehicle' self.data['shortUserString'] = '' self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['level'] = None self.data['clanicon'] = None self.data['squadnum'] = None self.updateLabels()
def updateData(self): if self.bootcampController.isInBootcamp(): return player = BigWorld.player() self.data['dmgRatio'] = self.data['damage'] * 100 // self.data['maxHealth'] attackerID = self.data['attackerID'] minutes, seconds = divmod(int(self.sessionProvider.shared.arenaPeriod.getEndTime() - BigWorld.serverTime()), 60) self.data['hitTime'] = '{:02d}:{:02d}'.format(minutes, seconds) if attackerID: self.data['teamDmg'] = 'unknown' attacker = player.arena.vehicles.get(attackerID) if attacker is not None: if attacker['team'] != player.team: self.data['teamDmg'] = 'enemy-dmg' elif attacker['name'] == player.name: self.data['teamDmg'] = 'player' else: self.data['teamDmg'] = 'ally-dmg' vehicleType = attacker['vehicleType'] if vehicleType: _type = vehicleType.type self.data['attackerVehicleName'] = vehicleType.name.replace(':', '-', 1) if vehicleType.name else '' self.data['attackerVehicleType'] = list(_type.tags.intersection(VEHICLE_CLASSES))[0] self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[_type.customizationNationID] if self.data['attackReasonID'] == 2: self.data['diff-masses'] = (player.vehicleTypeDescriptor.physics['weight'] - vehicleType.physics['weight']) / 1000.0 elif self.data['diff-masses'] is not None: self.data['diff-masses'] = None else: self.data['attackerVehicleType'] = 'not_vehicle' self.data['attackerVehicleName'] = '' self.data['shortUserString'] = None self.data['level'] = None self.data['nation'] = None self.data['diff-masses'] = None self.data['name'] = attacker['name'] if (_stat.resp is not None) and (attacker['name'] in _stat.resp['players']): stats = _stat.resp['players'][attacker['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['wtr'] = stats.get('wtr', None) self.data['xwtr'] = stats.get('xwtr', None) self.data['eff'] = stats.get('eff', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.data['wn8'] = None self.data['xwn8'] = None self.data['wtr'] = None self.data['xwtr'] = None self.data['eff'] = None self.data['xeff'] = None self.data['wgr'] = None self.data['xwgr'] = None self.data['xte'] = None self.data['clanAbbrev'] = attacker['clanAbbrev'] self.data['clanicon'] = _stat.getClanIcon(attackerID) self.data['squadnum'] = None arenaDP = self.sessionProvider.getArenaDP() if arenaDP is not None: vInfo = arenaDP.getVehicleInfo(vID=attackerID) self.data['squadnum'] = vInfo.squadIndex if vInfo.squadIndex != 0 else None else: self.data['teamDmg'] = 'unknown' self.data['attackerVehicleType'] = 'not_vehicle' self.data['attackerVehicleName'] = '' self.data['shortUserString'] = '' self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['level'] = None self.data['clanicon'] = None self.data['squadnum'] = None self.updateLabels()
def updateData(self): self.data['teamDmg'] = self.getTeamDmg(self.vehicleID) maxHealth = self.vehHealth[ self. vehicleID]['maxHealth'] if self.vehicleID in self.vehHealth else 0 self.data['dmgRatio'] = self.data[ 'damage'] * 100 // maxHealth if maxHealth != 0 else 0 if self.vehicleID: attacked = self.player.arena.vehicles.get(self.vehicleID) if attacked is not None: vehicleType = attacked['vehicleType'] self.data['name'] = attacked['name'] self.data['clanAbbrev'] = attacked['clanAbbrev'] if vehicleType: _type = vehicleType.type self.data['attackedVehicleType'] = list( _type.tags.intersection(VEHICLE_CLASSES))[0] self.data[ 'attackerVehicleName'] = vehicleType.name.replace( ':', '-', 1) if vehicleType.name else '' self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[ _type.customizationNationID] self.data['diff-masses'] = ( self.player.vehicleTypeDescriptor.physics['weight'] - vehicleType.physics['weight'] ) / 1000.0 if self.data['attackReasonID'] == 2 else None else: self.resetDataVehInfo() if (_stat.resp is not None) and (attacked['name'] in _stat.resp['players']): stats = _stat.resp['players'][attacked['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['wtr'] = stats.get('wtr', None) self.data['xwtr'] = stats.get('xwtr', None) self.data['eff'] = stats.get('e', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.resetDataStats() elif not self.isVehicle: self.resetDataStats() self.resetDataVehInfo() self.data['shortUserString'] = l10n(PILLBOX).format( self.entityNumber) self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['clanicon'] = None self.data['squadnum'] = None self.data['compName'] = None self.data['criticalHit'] = None else: self.data['name'] = '' self.data['clanAbbrev'] = '' self.resetDataStats() self.resetDataVehInfo() self.data['clanicon'] = _stat.getClanIcon(self.vehicleID) arenaDP = self.guiSessionProvider.getArenaDP() if arenaDP is not None: vInfo = arenaDP.getVehicleInfo(vID=self.vehicleID) self.data[ 'squadnum'] = vInfo.squadIndex if vInfo.squadIndex != 0 else None else: self.data['squadnum'] = None else: self.resetDataVehInfo() self.resetDataStats() self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['clanicon'] = None self.data['squadnum'] = None self.updateLabels()
def updateData(self): self.data['teamDmg'] = self.getTeamDmg(self.vehicleID) maxHealth = self.vehHealth[self.vehicleID]['maxHealth'] if self.vehicleID in self.vehHealth else 0 self.data['dmgRatio'] = self.data['damage'] * 100 // maxHealth if maxHealth != 0 else 0 if self.vehicleID: attacked = self.player.arena.vehicles.get(self.vehicleID) if attacked is not None: vehicleType = attacked['vehicleType'] self.data['name'] = attacked['name'] self.data['clanAbbrev'] = attacked['clanAbbrev'] if vehicleType: _type = vehicleType.type self.data['attackedVehicleType'] = list(_type.tags.intersection(VEHICLE_CLASSES))[0] self.data['attackerVehicleName'] = vehicleType.name.replace(':', '-', 1) if vehicleType.name else '' self.data['shortUserString'] = _type.shortUserString self.data['level'] = vehicleType.level self.data['nation'] = nations.NAMES[_type.customizationNationID] self.data['diff-masses'] = (self.player.vehicleTypeDescriptor.physics['weight'] - vehicleType.physics['weight']) / 1000.0 if self.data['attackReasonID'] == 2 else None else: self.resetDataVehInfo() if (_stat.resp is not None) and (attacked['name'] in _stat.resp['players']): stats = _stat.resp['players'][attacked['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['wtr'] = stats.get('wtr', None) self.data['xwtr'] = stats.get('xwtr', None) self.data['eff'] = stats.get('e', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.resetDataStats() elif not self.isVehicle: self.resetDataStats() self.resetDataVehInfo() self.data['shortUserString'] = l10n(PILLBOX).format(self.entityNumber) self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['clanicon'] = None self.data['squadnum'] = None self.data['compName'] = None self.data['criticalHit'] = None else: self.data['name'] = '' self.data['clanAbbrev'] = '' self.resetDataStats() self.resetDataVehInfo() self.data['clanicon'] = _stat.getClanIcon(self.vehicleID) arenaDP = self.guiSessionProvider.getArenaDP() if arenaDP is not None: vInfo = arenaDP.getVehicleInfo(vID=self.vehicleID) self.data['squadnum'] = vInfo.squadIndex if vInfo.squadIndex != 0 else None else: self.data['squadnum'] = None else: self.resetDataVehInfo() self.resetDataStats() self.data['name'] = '' self.data['clanAbbrev'] = '' self.data['clanicon'] = None self.data['squadnum'] = None self.updateLabels()
def updateData(self): player = BigWorld.player() self.data['dmgRatio'] = self.data['damage'] * 100 // self.data['maxHealth'] if self.data['attackerID']: entity = BigWorld.entity(self.data['attackerID']) self.data['marksOnGun'] = '_' + str(entity.publicInfo['marksOnGun']) if (entity is not None) else None self.data['teamDmg'] = 'unknown' attacker = player.arena.vehicles.get(self.data['attackerID']) if attacker is not None: if attacker['team'] != player.team: self.data['teamDmg'] = 'enemy-dmg' elif attacker['name'] == player.name: self.data['teamDmg'] = 'player' else: self.data['teamDmg'] = 'ally-dmg' if attacker['vehicleType']: self.data['attackerVehicleType'] = list(attacker['vehicleType'].type.tags.intersection(VEHICLE_CLASSES))[0].lower() self.data['shortUserString'] = attacker['vehicleType'].type.shortUserString self.data['level'] = attacker['vehicleType'].level self.data['nation'] = nations.NAMES[attacker['vehicleType'].type.customizationNationID] if self.data['attackReasonID'] == 2: self.data['diff-masses'] = (player.vehicleTypeDescriptor.physics['weight'] - attacker['vehicleType'].physics['weight']) / 1000.0 elif self.data['diff-masses'] is not None: self.data['diff-masses'] = None else: self.data['attackerVehicleType'] = None self.data['shortUserString'] = None self.data['level'] = None self.data['nation'] = None self.data['diff-masses'] = None self.data['name'] = attacker['name'] if attacker['name'] in _stat.resp['players']: stats = _stat.resp['players'][attacker['name']] self.data['wn8'] = stats.get('wn8', None) self.data['xwn8'] = stats.get('xwn8', None) self.data['eff'] = stats.get('e', None) self.data['xeff'] = stats.get('xeff', None) self.data['wgr'] = stats.get('wgr', None) self.data['xwgr'] = stats.get('xwgr', None) self.data['xte'] = stats.get('v').get('xte', None) else: self.data['wn8'] = None self.data['xwn8'] = None self.data['eff'] = None self.data['xeff'] = None self.data['wgr'] = None self.data['xwgr'] = None self.data['xte'] = None self.data['clanAbbrev'] = attacker['clanAbbrev'] self.data['clanicon'] = _stat.getClanIcon(self.data['attackerID']) statXVM = _stat.players.get(self.data['attackerID'], None) self.data['squadnum'] = statXVM.squadnum if statXVM is not None else None else: self.data['teamDmg'] = 'unknown' self.data['attackerVehicleType'] = None self.data['shortUserString'] = None self.data['name'] = None self.data['clanAbbrev'] = None self.data['level'] = None self.data['clanicon'] = None self.data['squadnum'] = None self.data['marksOnGun'] = None