def example_japanese_naval_flag(axes=None): create_canvas_and_axes(canvas_width=30, canvas_height=20, axes=axes) draw_a_circle(centre_x=12, centre_y=10, radius=6, colour='crimson') for i in range(32): if i % 2 == 0: draw_a_triangle(tip_x=12, tip_y=10, height=30, width=6, turn=12/32*i, colour='crimson') show_drawing_and_save_if_needed()
def example_japanese_flag(axes=None): ##################################################### # Creating the canvas! axes = create_canvas_and_axes(canvas_width = 30, canvas_height = 20, axes=axes) ####################################################### # Now let's draw the shapes! ## draw_a_circle(ax=axes, centre_x=15, centre_y=10, radius=6, colour='crimson')
def example_segment(axes=None): axes = create_canvas_and_axes(canvas_width = 12, canvas_height = 10, tick_step=1) set_default_line_style(linewidth=20) set_default_outline_style(linewidth=20) ln = new_layer() segment = draw_a_segment(ax=axes, start_x=6, start_y=3, turn=0, length=4) circle = draw_a_circle(ax=axes, centre_x=6, centre_y=9, radius=1) # return the list of the shapes that are moved by animation def init(): return get_all_polygons_in_layers() def animate(i): # eyelid blink if i < 20: if i % 10 == 0: shift_layer(shift=[0, 1], layer_nbs=[ln]) if 20 <= i < 40: if i % 10 == 0: shift_layer(shift=[0, -1], layer_nbs=[ln]) if 60 <= i < 80: if i % 10 == 0: rotate_layer(turn=1, diamond=[6, 3], layer_nbs=[ln]) if 40 <= i < 60: if i % 10 == 0: stretch_layer(stretch_x=0.5, stretch_y=0.5, diamond=[6, 3], layer_nbs=[ln]) if i % 10 == 0: print(i, segment.get_xy(), circle.diamond_coords) return get_all_polygons_in_layers() show_drawing_and_save_if_needed( # filename="line", animation_func = animate, animation_init = init, nb_of_frames = 80)
def example_Zyxxy_the_mouse(axes=None, model="https://i.pinimg.com/564x/35/4c/5c/354c5c04a1f72100ca1b110007730257.jpg", block=False): create_canvas_and_axes(canvas_width = 36, canvas_height = 36, title = "Hello, I am Zyxxy!", model=model, axes = axes) set_default_line_style(linewidth=2) ####################################################### # Now let's draw the shapes! ## # Let's start with the whiskers! They need to be behind the head, # so we will need to move these lines before the line # that draws the head of the mouse! draw_a_segment(start_x=18, start_y=12, turn=3, length=6) draw_a_segment(start_x=18, start_y=12, turn=4, length=6) draw_a_segment(start_x=18, start_y=12, turn=9, length=6) draw_a_segment(start_x=18, start_y=12, turn=8, length=6) # let's draw the head of the mouse draw_a_triangle(tip_x=18, tip_y=6, height=18, width=18, colour='plum') # ... and the nose, using a triangle with the same tip draw_a_triangle(tip_x=18, tip_y=6, height=3, width=3, colour='black') # ... and the ears draw_a_circle(centre_x=9, centre_y=24, radius=6, colour='plum') draw_a_circle(centre_x=27, centre_y=24, radius=6, colour='plum') # ... and the eyes, white circles with black circles on top left_eye_white = draw_a_circle(centre_x=15, centre_y=18, radius=2, colour='white') right_eye_white= draw_a_circle(centre_x=21, centre_y=18, radius=2, colour='white') left_eye_black = draw_a_circle(centre_x=15, centre_y=18, radius=1, colour='black') right_eye_black= draw_a_circle(centre_x=21, centre_y=18, radius=1, colour='black') show_drawing_and_save_if_needed(block=block) eyes = {'left' : {'black':left_eye_black, 'white':left_eye_white}, 'right' : {'black':right_eye_black, 'white':right_eye_white}} return eyes
def example_Zyxxy_the_mouse(axes=None): ######################################################### ## CREATING THE DRAWING! ## ######################################################### # Creating the canvas! ## axes = create_canvas_and_axes(canvas_width = 12, canvas_height = 10, title = "Hello, I am Zyxxy!", axes = axes) set_default_line_style(linewidth=2) ####################################################### # Now let's draw the shapes! ## # Let's start with the whiskers! They need to be behind the head, # so we will need to move these lines before the line # that draws the head of the mouse! draw_a_segment(axes, start_x=6, start_y=3, turn=3, length=2) draw_a_segment(axes, start_x=6, start_y=3, turn=4, length=2) draw_a_segment(axes, start_x=6, start_y=3, turn=9, length=2) draw_a_segment(axes, start_x=6, start_y=3, turn=8, length=2) # let's draw the head of the mouse draw_a_triangle(ax=axes, tip_x=6, tip_y=1, height=6, width=6, colour='plum') # ... and the nose, using a triangle with the same tip draw_a_triangle(ax=axes, tip_x=6, tip_y=1, height=1, width=1, colour='black') # ... and the ears draw_a_circle(ax=axes, centre_x=3, centre_y=7, radius=2, colour='plum') draw_a_circle(ax=axes, centre_x=9, centre_y=7, radius=2, colour='plum') # ... and the eyes, white circles with black circles on top left_eye_white = draw_a_circle(ax=axes, centre_x=5, centre_y=5, radius=0.8, colour='white') right_eye_white= draw_a_circle(ax=axes, centre_x=7, centre_y=5, radius=0.8, colour='white') left_eye_black = draw_a_circle(ax=axes, centre_x=5, centre_y=5, radius=0.5, colour='black') right_eye_black= draw_a_circle(ax=axes, centre_x=7, centre_y=5, radius=0.5, colour='black') return left_eye_white, right_eye_white, left_eye_black, right_eye_black
def example_croc(axes=None): ######################################################### ## CREATING THE DRAWING! ## ######################################################### # Creating the canvas! ## axes = create_canvas_and_axes(canvas_width = 190, canvas_height = 100, background_colour = 'PastelBlue', axes = axes) ####################################################### # Now let's draw the shapes! ## left_body = 30 bottom_body = 30 right_body = 120 right_head = 180 top_body = 50 top_head = bottom_body+15 tail_right = 35 + left_body tail_width = 10 centre_backside = 50 r_nostrils = 3 lip_y = 0.5 * (top_head + bottom_body) lip_r = 3 teeth_length = 5 nb_teeth = 7 leg_width = 10 leg_length = 15 feet_height = 5 feel_length = 20 ####################################################### # Now let's draw the shapes! ## set_default_patch_style(colour='BrightGreen') # legs leg_layer_nb = new_layer() for shift, colour in [[0, 'green'], [-17, 'BrightGreen']]: for x in [50, 100]: # draw a leg draw_a_rectangle(ax=axes, left=x+shift, top=bottom_body, height=leg_length, width=leg_width, colour=colour) # draw a feet draw_a_sector(ax=axes, centre_x=x+shift+feel_length/2, centre_y=bottom_body-leg_length, radius=feel_length/2, stretch_y=feet_height/(feel_length/2), angle_start=9, angle_end=15, colour=colour) # body body_layer_nb = new_layer() draw_a_rectangle(ax=axes, left=left_body, bottom=bottom_body, height=top_body-bottom_body, width=right_body-left_body) # backside backside_clip_contour = build_a_circle(radius=centre_backside-bottom_body) + [left_body, centre_backside] draw_a_sector( ax=axes, centre_x=left_body, centre_y=(2*centre_backside-bottom_body-tail_width+top_body)/2, radius=(2*centre_backside-bottom_body-tail_width+top_body)/2-bottom_body, radius_2=(2*centre_backside-bottom_body-tail_width-top_body)/2, angle_start=6, angle_end=12, clip_outline=backside_clip_contour) # tail draw_a_rectangle(ax=axes, left=left_body, top=2*centre_backside-bottom_body, height=tail_width, width=tail_right-left_body) draw_a_sector(ax=axes, centre_x=tail_right, centre_y=2*centre_backside-bottom_body, radius=tail_width,angle_start=3, angle_end=6) # lower teeth and jaw upper_teeth = build_a_zigzag(width=right_head - (right_body-lip_r), height=teeth_length, angle_start=3, nb_segments=2*nb_teeth) + [right_body-lip_r, lip_y] lower_teeth = upper_teeth[1:-1] + [0, teeth_length] draw_a_polygon(ax=axes, contour=lower_teeth, colour='white') draw_a_rectangle(ax=axes, left=right_body, bottom=bottom_body, height=lip_y-bottom_body, width=right_head-right_body) # upper jaw upper_jaw_layer_nb = new_layer() draw_a_rectangle(ax=axes, left=right_body, bottom=lip_y, height=top_head-lip_y, width=right_head-right_body) # ... and the eyes, white circles with black circles on top eye_y = top_body for radius, colour in [[8, 'BrightGreen'], [5, 'white'], [3, 'black']]: for eye_x in [right_body, right_body+12]: draw_a_circle(ax=axes, centre_x=eye_x, centre_y=eye_y, radius=radius, colour=colour) # ... and the eyelids. Saving them in array for future use eyelids = [] eyelid_width = 12 for eye_x in [right_body, right_body+12]: for td in [-1, 1]: mid_y = td * eyelid_width / 2 eyelid = draw_an_eye(ax=axes, centre_x=eye_x, centre_y=eye_y, width=eyelid_width, depth_1=mid_y, depth_2=mid_y, colour='green') eyelids.append(eyelid) # ... and the nostrils nostril_y = top_head for nostril_x in [right_head-r_nostrils, right_head-3*r_nostrils]: draw_a_circle(ax=axes, centre_x=nostril_x, centre_y=nostril_y, radius=r_nostrils) draw_a_circle(ax=axes, centre_x=nostril_x, centre_y=nostril_y, radius=1, colour='green') # ... and the teeth and the lip # teeth draw_a_polygon(ax=axes, contour=upper_teeth, colour='white') # upper lip lipline_arc = build_an_arc(radius=lip_r, angle_start=6, angle_end=9) + [right_body-lip_r, lip_y+lip_r] lipline = link_contours([[right_head, lip_y]], lipline_arc) draw_a_broken_line(ax=axes, contour=lipline, colour='green', linewidth=2) upper_jaw_diamond = [right_body-lip_r, lip_y+lip_r] return leg_layer_nb, body_layer_nb, upper_jaw_layer_nb, eyelids, upper_jaw_diamond
def example_yellow_cat(axes=None, cat_colour = 'Yellow', background_colour = 'SeaWave'): ####################################################### ## CREATING THE DRAWING! ## ####################################################### ## Creating the canvas! ## axes = create_canvas_and_axes(canvas_width = 120, canvas_height = 120, background_colour = background_colour, axes = axes, make_symmetric = 'x') ####################################################### # Now let's draw the shapes! ## # settings set_default_outline_style(linewidth=2) set_default_line_style(linewidth=2) set_default_patch_style(colour=cat_colour)#darkorange # the tail tail_length = [30, 22, 20, 12, 10] for i, tl in enumerate(tail_length): triangle_tail = draw_a_triangle(ax=axes, tip_x=38, tip_y=30, height=tl, width=tl/2, turn=7) if i%2 == 1: triangle_tail.set_style(colour='black') # the body height_body = [60, 57, 54, 38, 35, 19, 16] for i, bh in enumerate(height_body): triangle_body = draw_a_triangle(ax=axes, tip_x=0, tip_y=60, height=bh, width=bh, turn=6) if i%2 == 1: triangle_body.set_style(colour='black') # the feet draw_a_triangle(ax=axes, tip_x=-12, tip_y=20, height=20, width=20, turn=6) draw_a_triangle(ax=axes, tip_x= 12, tip_y=20, height=20, width=20, turn=6) head_layer = new_layer() # the ears et = 4.5 draw_a_triangle(ax=axes, tip_x=-30, tip_y=114, height=50, width=30, turn=et) draw_a_triangle(ax=axes, tip_x=-22, tip_y=106, height=40, width=24, colour='black', turn=et) draw_a_triangle(ax=axes, tip_x= 30, tip_y=114, height=50, width=30, turn=-et) draw_a_triangle(ax=axes, tip_x= 22, tip_y=106, height=40, width=24, colour='black', turn=-et) #head head_circle = draw_a_circle(ax=axes, centre_x=0, centre_y=85, radius=25) #from this line, the default colour is black set_default_patch_style(colour='black') # neck draw_a_circle(ax=axes, centre_x=0, centre_y=60, radius=1) neck_coords = [0, 60] # stripes on the face # vertical stripes for c, b in [[-10, 101], [-5, 100], [0, 101]]: draw_a_rectangle(ax=axes, centre_x=c, bottom=b, width=3, height=20, clip_outline = head_circle) # horizontal stripes for c, x in [[70, 16], [75, 15], [80, 18]]: draw_a_rectangle(ax=axes, right=-x, centre_y=c, width=20, height=3, clip_outline = head_circle) draw_a_rectangle(ax=axes, left=+x, centre_y=c, width=20, height=3, clip_outline = head_circle) # eyes eyes = [] for centre_x in [-12, 12]: eye_white= draw_an_eye(ax=axes, centre_x=centre_x, centre_y=90, width=16, depth_1=-8, depth_2=8, colour='white') draw_an_ellipse(ax=axes, centre_x=centre_x, centre_y=90, width=8, height=16, colour='BrightGreen', clip_outline = eye_white) draw_a_circle(ax=axes, centre_x=centre_x, centre_y=90, radius=3, colour='black', clip_outline = eye_white) # the following line is needed for animation eyes.append(eye_white) # nose draw_a_triangle(ax=axes, tip_x=0, tip_y=72, height=8, width=10, colour='BubblePink') # smile draw_a_segment(ax=axes, start_x=0, start_y=72, length=7, turn=6) smile = draw_a_smile(ax=axes, centre_x=0, centre_y=69, depth=4, width=20) return head_layer, neck_coords, eyes, smile
from zyxxy_canvas import create_canvas_and_axes, show_drawing_and_save_if_needed from zyxxy_all_EXAMPLES import example_japanese_flag from zyxxy_shape_functions import draw_a_circle ####################################################### # Creating the canvas! ## create_canvas_and_axes(canvas_width=30, canvas_height=20, tick_step=2, title="My first Zyxxy drawing", model=example_japanese_flag, outlines_colour="cyan") ####################################################### # Now let's draw the shapes! ## draw_a_circle(centre_x=8, centre_y=8, radius=8, colour='crimson') show_drawing_and_save_if_needed()
def example_penguins(axes=None): def draw_half_circle(turn, **kwargs): draw_a_sector(angle_start=turn, angle_end=turn+6, **kwargs) ####################################################### # Creating the canvas! ## create_canvas_and_axes(canvas_width = 320, canvas_height = 180, title = "Penguin Conversation", #tick_step = 10, #model="https://i.pinimg.com/564x/fc/90/7d/fc907dc3638cfd64aa2c3ba56e216b92.jpg", background_colour = 'lightskyblue', axes=axes) ####################################################### # Now let's draw the shapes! ## # snowflakes for s in range(150): draw_a_star(centre_x=random_number(max = get_width(axes)), centre_y=random_number(max = get_height(axes)), radius_1=1, radius_2=3, ends_qty=8, colour='aliceblue') # ice ice_colours = ['aliceblue', 'steelblue', 'skyblue'] for s in range(1500): draw_a_triangle(tip_x=random_number(max = get_width(axes)), tip_y=0.2*random_number(max = get_height(axes)), height=random_number(30), width=random_number(15), turn=random_element(range(2, 11)), colour = random_element(ice_colours)) # penguins! # the penguin on the left # body draw_a_circle(centre_x=60, centre_y=40, radius=20, colour='white') # feet draw_half_circle(centre_x=54, centre_y=16, radius=6, colour='orangered', turn=8.5) draw_half_circle(centre_x=66, centre_y=16, radius=6, colour='orangered', turn=9.5) # wings draw_half_circle(centre_x=31, centre_y=60, radius=30, colour='black', turn=2) draw_half_circle(centre_x=89, centre_y=60, radius=30, colour='black', turn=4) # head draw_a_circle(centre_x=60, centre_y=80, radius=15, colour='black') # eyes draw_a_circle(centre_x=55, centre_y=85, radius=3, colour=None, outline_colour='white', outline_linewidth=2) draw_a_circle(centre_x=65, centre_y=85, radius=3, colour=None, outline_colour='white', outline_linewidth=2) # beck draw_a_sector(centre_x=58, centre_y=76, angle_start=0, angle_end=3, radius=6, stretch_x=1.5, turn=0.5, colour='orangered') # the penguin on the right # first foot draw_half_circle(centre_x=270, centre_y=16, radius=6, colour='orangered', turn=9) # body - white draw_half_circle(centre_x=280, centre_y=50, radius=30, colour='white', turn=5) # second foot draw_half_circle(centre_x=280, centre_y=15, radius=6, colour='orangered', turn=8) # body - black draw_half_circle(centre_x=290, centre_y=50, radius=30, colour='black', turn=5) # beck draw_half_circle(centre_x=255, centre_y=75, radius=6, colour='orangered', turn=8 + 1/2) # head draw_a_circle(centre_x=270, centre_y=80, radius=15, colour='black') # an eye draw_a_circle(centre_x=263, centre_y=85, radius=3, colour=None, outline_colour='white', outline_linewidth=2) show_drawing_and_save_if_needed()
from zyxxy_canvas import create_canvas_and_axes, show_drawing_and_save_if_needed from zyxxy_all_EXAMPLES import example_japanese_naval_flag from zyxxy_shape_functions import draw_a_circle, draw_a_triangle ####################################################### # Creating the canvas! ## create_canvas_and_axes(canvas_width=30, canvas_height=20, tick_step=2, title="Flag Of Japanese Navy", model=example_japanese_naval_flag #, outlines_colour = "cyan" ) draw_a_circle(centre_x=20, centre_y=12, radius=6, colour='crimson') for i in range(3): draw_a_triangle(tip_x=9, tip_y=7, height=30, width=6, turn=i * 12 / 3, colour='crimson') show_drawing_and_save_if_needed()
def example_japanese_flag(axes=None): create_canvas_and_axes(canvas_width=30, canvas_height=20, axes=axes) draw_a_circle(centre_x=15, centre_y=10, radius=6, colour='crimson') show_drawing_and_save_if_needed()
triangle_height_2 = 7 outline_linewidth = 1.5 set_default_outline_style(linewidth=2*outline_linewidth) # because outline is usually behind layers_1 = new_layers_outline_behind() crescent_colours = ['deepskyblue', 'royalblue'] for i in range(crescents_qty): crsc = draw_a_crescent(centre_x=0, centre_y=distance_crescents, width=2*tan_hours(12/(2*crescents_qty))*distance_crescents, depth_1=1.2, depth_2=2, colour=crescent_colours[i%2], stretch_y=3) crsc.turn(turn=12/crescents_qty*i, diamond_override=[0,0]) layers_2 = new_layers_outline_behind() for i in range(crescents_qty): circle = draw_a_circle(centre_x=0, centre_y=distance_circles, radius=1, colour='palegreen') circle.turn(turn=12/crescents_qty*(i+0.5), diamond_override=[0,0]) layers_3 = new_layers_outline_behind() set_default_patch_style(colour="yellow") for i in range(8): triangles = [draw_a_triangle(tip_x=0, tip_y=distance_triangles, height=triangle_height, width=3.5, turn=6) for _ in range(4)] for t, angle in enumerate([-0.19, -0.1, 0.1, 0.19]): triangles[t].turn(turn=angle, diamond_override=[0,0]) big_triangles = [draw_a_triangle(tip_x=0, tip_y=distance_triangles, height=triangle_height, width=13, turn=6) for _ in range(2)] for t, lr in enumerate([-1, 1]): big_triangles[t].turn(turn=-lr*.1, diamond_override=[0, distance_triangles-triangle_height]) big_triangles[t].turn(turn=lr*.5, diamond_override=[0,0])
make_symmetric = True, title_font_size=figure_params['font_size']*1.5, axes_label_font_size=figure_params['font_size'], axes_tick_font_size=figure_params['font_size'], axes=ax) colour = {'angle' : 'violet', 'sinus' : 'dodgerblue', 'cosinus' : 'blueviolet', 'hypothenuse' : 'crimson'} start_trigo = 1.5 wave_factor = 6 set_default_outline_style(linewidth=3) set_default_line_style(linewidth=3) segments = [None for _ in range(7)] draw_a_circle(centre_x=0, centre_y=0, radius=1) sector = draw_a_sector(centre_x=0, centre_y=0, radius=.2, angle_start=0, angle_end=0, colour=colour['angle']) segments[0] = draw_a_broken_line(contour=[[0, 0]], colour=colour['hypothenuse']) set_default_outline_style(linewidth=0) # sin segments[1] = draw_a_broken_line(contour=[[0, 0]], colour=colour['cosinus']) segments[2] = draw_a_broken_line(contour=[[0, 0]], colour=colour['sinus']) segments[3] = draw_a_broken_line(contour=[[0, 0]], colour='black') wave_sinus = draw_a_wave(start_x=start_trigo, start_y=1, width=1, height=2, angle_start=0, nb_waves=1, colour=colour['sinus'], turn=3) dot_sinus = draw_a_circle(centre_x=0, centre_y=0, radius=.1, colour=colour['sinus']) square_sinus = draw_a_square(centre_x=0, centre_y=0, side=.2, colour=colour['sinus'])
draw_a_square(left=0, bottom=height_ground, side=aquarium_side, colour='PastelBlue') # fish draw_a_crescent(centre_x=10, centre_y=13, width=8, depth_1=1, depth_2=-1, colour='orange') draw_a_triangle(tip_x=6, tip_y=13, width=1, height=2, turn=9, colour='orange') draw_a_circle(centre_x=12, centre_y=13, radius=.3, colour='black', outline_linewidth=0) # an egg an_egg = draw_an_egg(power=3, height_widest_point=3, width=4, height=5, tip_x=30, tip_y=height_ground, colour='crimson') draw_a_sector(centre_x=30, centre_y=stripe_radius + (3 + height_ground), angle_start=3, angle_end=9,
# the body set_default_patch_style(colour="yellow", layer_nb=2) set_default_outline_style(linewidth=4, layer_nb=1) body = draw_an_egg(ax=ax, power=3, height_widest_point=3, width=4, height=5, tip_x=0, tip_y=14, stretch_x=3, stretch_y=-3) for y in [1.5, 6, 10.5]: draw_a_rectangle(ax=ax, width=16, height=2, centre_x=0, centre_y=y, opacity=0.3, clip_outline=body, colour='orange', outline_linewidth=0) # the head set_default_patch_style( layer_nb=4) set_default_outline_style(layer_nb=3) head = draw_a_circle(ax=ax, centre_x=0, centre_y=14, radius=4.2) # the ears, using the "eye" shape draw_a_crescent(ax=ax, width=6, depth_1=1, depth_2=3, centre_x=-4, centre_y=16, turn=9) draw_a_crescent(ax=ax, width=6, depth_1=1, depth_2=3, centre_x=4, centre_y=16, turn=3) new_layer() # the stripes for y in [10.5, 15]: draw_a_rectangle(ax=ax, width=16, height=2, centre_x=0, centre_y=y, opacity=0.3, clip_outline=head, colour='orange', outline_linewidth=0) # change outlines style set_default_outline_style(linewidth=2) # the eyes
outline_linewidth=0) draw_a_rectangle(width=30, height=grh, centre_x=0, centre_y=gradient_bottom + i * grh, opacity=1, clip_outline=tail_shape, colour=gc, outline_linewidth=0) # a vertical line draw_a_segment(start_x=0, start_y=eye_y, turn=6, length=1.5) for lr in [-1, 1]: # an eye draw_a_circle(centre_x=lr * 3, centre_y=eye_y, radius=1, colour='black') # mouth draw_a_smile(centre_x=lr * aw / 2, centre_y=eye_y - 1.5, width=aw, depth=0.5) # whiskers draw_a_smile(centre_x=lr * (6 + whiskers_length / 2), centre_y=eye_y - 0.5, width=whiskers_length, depth=-0.5) s2 = draw_a_smile(centre_x=lr * (6 + whiskers_length / 2), centre_y=eye_y + 0.8, width=whiskers_length,