Exemplo n.º 1
0
 def _drawGameBoardAndInfo(self):
     gu.drawEdges(self.board)
     gu.drawNodes(self.board)
     gu.drawNumbers(self.board)
     
     self.showMessage("Starting a new Game...", self.infoPanel, 
                      bg_color = gu.INFO_PANEL_COLOR, 
                      rect = gu.INFO_RECT)
     self.showMessage(gu.getSettingsPanelMessage(self.data), self.settingsPanel, 
                      bg_color = gu.SETTINGS_PANEL_COLOR, 
                      rect = gu.SETTINGS_PANEL_RECT)
     self.showMessage("Mr.X info", self.movesPanel, 
                      bg_color = gu.MOVES_PANEL_COLOR, 
                      rect = gu.MOVES_PANEL_RECT)
Exemplo n.º 2
0
 def update(self, new_gameStateData):
     """
     Update the display with the new data supplied.
     """
     self.data = new_gameStateData
     
     # update board
     self.board = self.STATIC_BOARD.copy()
     self._drawPlayers()
     self.screen.blit(self.board, gu.BOARD_RECT)
     # update settings panel
     self.showMessage(gu.getSettingsPanelMessage(self.data), self.settingsPanel, 
                      bg_color = gu.SETTINGS_PANEL_COLOR, 
                      rect = gu.SETTINGS_PANEL_RECT)
     # update Mr.X moves panel
     self.showMessage(gu.getMovesPanelMessage(self.data), self.movesPanel, 
                      bg_color = gu.MOVES_PANEL_COLOR, 
                      rect = gu.MOVES_PANEL_RECT)
     pygame.display.update()