import pygame, sys size=13,11 loadfile="4-3" pygame.init() screen = pygame.display.set_mode((max([size[0],18])*64, size[1]*64+192)) import World import Objects import Food import Salad import Sandwich import Burger import Breakfast import Soup import Tiles import Img dj=Img.DJ() dj.switch("Outdoor") class EditorIter(object): pointer=0 maxp=1 def __init__(self,obj): self.obj=obj def spawn(self,x,y): return self.obj(x,y) def revolve(self,x): self.pointer+=x self.pointer%=self.maxp def get_img(self,world): return self.obj.img,self.obj.o3d class MultiIter(EditorIter): def __init__(self,*objs):