Exemplo n.º 1
0
 def __init__(self, frame):
     self.frame = frame
     self.model = nets.NetEditor.newNet(100, 10, Neurons.Sigmoid(),
                                        nets.Net.leastSquaredDerivative,
                                        (Neurons.Sigmoid(), 55))
     self.buttons = list()
     self.font = pygame.font.SysFont("arial", 14)
Exemplo n.º 2
0
 def __init__(self, n, weight_lenght, type):
     neurons = []
     for i in range(n):
         weight = []
         bias = random.uniform(-2, 2)
         for w in range(weight_lenght):
             weight.append(random.uniform(-2, 2))
         if type == "sigmoid":
             neuron = Neurons.Sigmoid(weight, bias)
         else:
             neuron = Neurons.Perceptron(weight, bias)
         neurons.append(neuron)
     self.neurons = neurons
     self.next_layer = None
     self.previous_layer = None
Exemplo n.º 3
0
 def onClick(self):
     layer = nets.Layer(Neurons.Sigmoid(), 3, nets.Layer.HIDDEN)
     nets.NetEditor.spliceIn(layer, self.upLayer, self.downLayer)