Exemplo n.º 1
0
 def build(self):
     (x0, y0) = self._source.position('se')
     (x5, y5) = self._dest.position('ne')
     pd = SVG.pathdata()
     pd.move(x0, y0)
     (x1, y1) = (x0 + UNIT, y0 + UNIT)
     (x2, y2) = (x0 + UNIT, y0 + 2 * UNIT)
     (x3, y3) = (x5 + UNIT, y5 - 2 * UNIT)
     (x4, y4) = (x5 + UNIT, y5 - UNIT)
     if x2 < x4:
         pd.qbezier(x1, y1, x2, y2)
         pd.line(x3, y3)
         pd.qbezier(x4, y4, x5, y5)
     else:
         pd.qbezier(x0 + UNIT, (y5 + y0) / 2, x5, y5)
     self._extent = (abs(x5 - x0), abs(y5 - y0))
     self._widget = SVG.path(pd, 'none', self._color,
                             self._parent.strokewidth())
     self._widget.attributes['stroke-dasharray'] = '5, 5'
Exemplo n.º 2
0
 def build(self):
     (x0,y0) = self._source.position('se')
     (x5,y5) = self._dest.position('ne')
     pd = SVG.pathdata()
     pd.move(x0,y0)
     (x1,y1) = (x0+UNIT,y0+UNIT)
     (x2,y2) = (x0+UNIT,y0+2*UNIT)
     (x3,y3) = (x5+UNIT,y5-2*UNIT)
     (x4,y4) = (x5+UNIT,y5-UNIT)
     if x2 < x4:
         pd.qbezier(x1,y1,x2,y2)
         pd.line(x3,y3)
         pd.qbezier(x4,y4,x5,y5)
     else:
         pd.qbezier(x0+UNIT,(y5+y0)/2,x5,y5)
     self._extent = (abs(x5-x0),abs(y5-y0))
     self._widget = SVG.path(pd, 'none', self._color, 
                             self._parent.strokewidth())
     self._widget.attributes['stroke-dasharray']='5, 5'
    def addDuplication( self, entries, map_gene2pos, height,
                        url = None,
                        with_separator=True,
                        link_to_previous = False,
                        quality2symbol = {},
                        quality2mask = {}):
        """add a dot in row/col."""
        
        mi, ma = None, 0

        pos = bisect.bisect( self.mColourThresholds, height )
        master_colour = self.mColours[pos]
        
        chrs = {}
        points = []

        if not link_to_previous:
            self.mPreviousPoints = {}

        ########################################################
        ########################################################
        ########################################################            
        ## convert gene list to a set of points
        ########################################################            
        for species, transcript, gene, quality in entries:

            chr, strand, first_res, last_res = map_gene2pos[gene]
            chrs[chr] = 1
            pos1 = self.getPosition( chr, strand, first_res )
            pos2 = self.getPosition( chr, strand, last_res )
            
            a = min( pos1, pos2 )
            b = max( pos1, pos2 )

            if mi == None:
                mi = a
            else:
                mi = min(a, mi)
            ma = max(b, ma)
            
            points.append( (pos1, pos2, gene, quality, chr) )

        ########################################################
        ########################################################
        ########################################################            
        ## decide whether we need to increment the radius
        ########################################################                        
        cis = len(chrs) == 1

        old_radius = self.mRadius
        is_overlap = False
        if cis:
            if not self.mLastChr:
                self.mLastChr = chr

            if chr != self.mLastChr:
                self.mRadius = self.mRadiusFallBack
                self.mLastMax = ma
                self.mPreviousMax = ma
                self.mLastChr = chr
            else:
                if self.mPreviousMax + self.mMinDistance > mi:
                    ## overlap due to close proximitiy
                    self.mRadius += self.mRadiusIncrement
                    if with_separator: self.addSeparator()

                    ## true overlap
                    if self.mPreviousMax > mi:
                        is_overlap = True
                    
                elif self.mLastMax + self.mMinDistance > mi:
                    pass
                else:
                    self.mRadius = self.mRadiusFallBack
                    
                self.mLastMax = max(self.mLastMax, ma)
        else:
            if self.mLastMax > mi:
                self.mRadius += self.mRadiusIncrement
                if with_separator: self.addSeparator()

        self.mPreviousMin = mi
        self.mPreviousMax = ma
        self.mPreviousCis = cis
        
        self.mRadiusMax = max(self.mRadius, self.mRadiusMax)

        ########################################################
        ########################################################
        ########################################################            
        ## draw points 
        ########################################################                    
        link_colour = master_colour
        link_rad_width = self.mLinkRadStrokeWidth
        link_arc_width = self.mLinkArcStrokeWidth
        new_points = {}
        for pos1, pos2, gene, quality, chr in points:

            angle = self.getAngle( (pos1 + pos2) / 2 )
            
            x,y = self.getPosOnArc( angle, self.mRadius )

            try:
                symbol = quality2symbol[quality]
            except KeyError:
                symbol = "rect"

            if quality in quality2mask:
                colour = self.mLinkColourSymbolMasked
                link_colour = self.mLinkColourMasked
                link_rad_width = self.mLinkStrokeWidthMasked
                link_arc_width = self.mLinkStrokeWidthMasked
            else:
                colour = master_colour

            if gene in self.mPreviousPoints:
                continue
            
            new_points[gene] = (x, y, angle, quality, chr)
            
            if symbol == "circle":
                ee = SVGdraw.circle( x, y, self.mLinkSymbolSize,
                                     fill = "rgb(%i,%i,%i)" % colour,
                                     stroke="black",
                                     stroke_width = self.mLinkStrokeWidthSymbol )
            elif symbol == "rect":
                ee =  SVGdraw.rect( x-self.mLinkSymbolSize/2, y-self.mLinkSymbolSize/2,
                                    self.mLinkSymbolSize, self.mLinkSymbolSize,
                                    fill = "rgb(%i,%i,%i)" % colour,
                                    stroke="black",
                                    stroke_width = self.mLinkStrokeWidthSymbol )

            if url:
                e = SVGdraw.link( url % gene )
                e.addElement( ee )
            else:
                e = ee
                
            self.addWheelElement( e )                
            
        ########################################################
        ########################################################
        ########################################################
        ## write all arcs in between old points and new points
        ## cis:   circular arc
        ## trans: radial arc
        ########################################################   

        angles = []
        
        for x1,y1,angle1,quality1,chr1 in new_points.values():

            ## reduce clutter by not writing arc to the same angle
            for x2,y2,angle2,quality2,chr2 in self.mPreviousPoints.values():

                for a in angles:
                    if a - self.mAngleResolution < angle2 < a + self.mAngleResolution:
                        break
                else:
                    angles.append( angle2 )

                    d = SVGdraw.pathdata( x1, y1 )

                    if chr1 == chr2:
                        d.relellarc( self.mRadius, self.mRadius, 0, 0, 1, x2-x1, y2-y1 )
                        link_width = link_rad_width
                    else:
                        d.relellarc( self.mRadius * 2, self.mRadius * 2, 0, 0, 0, x2-x1, y2-y1 )
                        link_width = link_arc_width
                        
                    e = SVGdraw.path( d,
                                      fill = "none",
                                      stroke = "rgb(%i,%i,%i)" % link_colour,
                                      stroke_width = link_width )

                    self.addWheelElement(e, self.mPlaneLinks)


        ## plot lines between new points
        new_genes = new_points.keys()

        for g1 in range(len(new_genes)-1):
            
            x1,y1,angle1,quality1,chr1 = new_points[new_genes[g1]]
            
            for g2 in range(g1+1, len(new_genes)):
                
                x2,y2,angle2,quality2,chr2 = new_points[new_genes[g2]]

                for a in angles:
                    if a - self.mAngleResolution < angle2 < a + self.mAngleResolution:
                        break
                else:
                    angles.append( angle2 )

                    d = SVGdraw.pathdata( x1, y1 )

                    if chr1 == chr2:
                        d.relellarc( self.mRadius, self.mRadius, 0, 0, 1, x2-x1, y2-y1 )
                        link_width = link_rad_width                        
                    else:
                        d.relellarc( self.mRadius * 2, self.mRadius * 2, 0, 0, 0, x2-x1, y2-y1 )
                        link_width = link_arc_width                        

                    e = SVGdraw.path( d,
                                      fill = "none",
                                      stroke = "rgb(%i,%i,%i)" % link_colour,
                                      stroke_width = link_width )

                    self.addWheelElement(e, self.mPlaneLinks)
                
        ## add new points to old points
        for k, v in new_points.items():
            self.mPreviousPoints[k] = v
Exemplo n.º 4
0
 def build(self):
     if self._source.branch() == self._dest.branch():
         self._widget = None
         self._parent.env.log.warn("Invalid operation")
         return 
     # get the position of the changeset to tie
     (xs,ys) = self._source.position()
     (xe,ye) = self._dest.position()
     # swap start and end points so that xs < xe
     if xs > xe:
         head = True
         (self._source, self._dest) = (self._dest, self._source)
         (xs,ys) = self._source.position()
         (xe,ye) = self._dest.position()
     else:
         head = False
     xbranches = self._parent.xsvgbranches(self._source, self._dest)        
     # find which points on the changeset widget are used for connections
     if xs < xe:
         ss = 'e'
         se = 'w'
     else:
         ss = 'w'
         se = 'e'
     ps = self._source.position(ss)
     pe = self._dest.position(se)
     # compute the straight line from start to end widgets
     a = (ye-ys)/(xe-xs)
     b = ys-(a*xs)
     bz = []
     # compute the points through which the 'operation' curve should go 
     (xct,yct) = (ps[0],ps[1])
     points = [(xct,yct)]
     for br in xbranches:
         x = br.vaxis()
         y = (a*x)+b
         ycu = ycd = None
         schangesets = br.svgchangesets()
         schangesets.sort()
         # add an invisible changeset in place of the branch header to avoid
         # special case for the first changeset
         hpos = br.header().position()
         hchg = SvgBaseChangeset(br, 0, (hpos[0], hpos[1]+3*UNIT/2))
         schangesets.append(hchg)
         schangesets.reverse()
         pc = None
         for c in schangesets:
             # find the changesets which are right above and under the 
             # selected point, and store their vertical position
             yc = c.position()[1]
             if yc < y:
                 ycu = yc
             if yc >= y:
                 ycd = yc
                 if not ycu:
                     if pc:
                         ycu = pc.position()[1]
                     elif c != schangesets[-1]:
                         ycu = schangesets[-1].position()[1]
                 break
             pc = c
         if not ycu or not ycd:
             pass
             # in this case, we need to create a virtual point (TODO)
         else:
             xt = x
             yt = (ycu+ycd)/2
             if a != 0:
                 a2 = -1/a
                 b2 = yt - a2*xt
                 xl = (b2-b)/(a-a2)
                 yl = a2*xl + b2
                 nx = xt-xl
                 ny = yt-yl
                 dist = sqrt(nx*nx+ny*ny)
                 radius = (3*c.extent()[1])/2
                 add_point = dist < radius
             else:
                 add_point = True
             # do not insert a point if the ideal curve is far enough from
             # an existing changeset
             if add_point:
                 # update the vertical position for the bezier control 
                 # point with the point that stands between both closest 
                 # changesets
                 (xt,yt) = self._parent.fixup_point((xt,yt))
                 points.append((xt,yt))
     if head:
         points.append(pe)
     else:
         points.append((pe[0]-UNIT,pe[1]))
     # now compute the qbezier curve
     pd = SVG.pathdata()
     pd.move(points[0][0],points[0][1])
     if head:
         pd.line(points[0][0]+UNIT,points[0][1])
     for i in range(len(points)-1):
         (xl,yl) = points[i]
         (xr,yr) = points[i+1]
         (xi,yi) = ((xl+xr)/2,(yl+yr)/2)
         pd.qbezier(xl+2*UNIT,yl,xi,yi)
         pd.qbezier(xr-2*UNIT,yr,xr,yr)
     if not head:
         pd.line(pe[0],pe[1])
     self._widget = SVG.path(pd, 'none', self._color, 
                             self._parent.strokewidth())
     self._widget.attributes['marker-%s' % (head and 'start' or 'end') ] = \
         self._parent.svgarrow(self._color, head)
     if self._classes:
         self._widget.attributes['class'] = ' '.join(self._classes)
Exemplo n.º 5
0
 def build(self):
     SvgBaseChangeset.build(self)
     (fgc, bgc) = (self._strokecolor, self._fillcolor)
     txc = self._textcolor
     if 'firstchangeset' in self._classes:
         (fgc, bgc) = (bgc, fgc)
     if 'lastchangeset' in self._classes:
         bgc = SvgColor('black')
         txc = SvgColor('white')
         
     widgets = []
     if self._shape == 'circle':
         widgets.append(SVG.circle(self._position[0], self._position[1],
                                   self._radius, bgc, fgc,
                                   self._parent.strokewidth()))
         if self._enhance:
             (x,y) = self._position
             (d,hr) = (self._radius*SQRT3/2, self._radius/2)
             widgets.append(SVG.line(x-d,y-hr,x+d,y-hr, 
                                     fgc, self._parent.strokewidth()))
             widgets.append(SVG.line(x-d,y+hr,x+d,y+hr, 
                                     fgc, self._parent.strokewidth()))
                           
     elif self._shape == 'square':
         r = UNIT/6
         size = self._radius-r
         widgets.append(SVG.rect(self._position[0]-size, 
                                 self._position[1]-size,
                                 2*size, 2*size, bgc, fgc,
                                 self._parent.strokewidth()))
         outline.attributes['rx'] = r
         outline.attributes['ry'] = r        
         
     elif self._shape == 'hexa':
         (x,y) = self._position
         (r,hr) = (self._radius, self._radius/2)
         pd = SVG.pathdata()
         pd.move(x,y-r)
         pd.line(x+r,y-hr)
         pd.line(x+r,y+hr)
         pd.line(x,y+r)
         pd.line(x-r,y+hr)
         pd.line(x-r,y-hr)
         pd.line(x,y-r)
         widgets.append(SVG.path(pd, bgc, fgc, 
                                 self._parent.strokewidth()))
     else:
         raise AssertionError, \
               "unsupported changeset shape (%d)" % self._revision
     title = SVG.text(self._position[0], 
                      self._position[1] + UNIT/6,
                      str(self._revision), 
                      self._parent.fontsize(), self._parent.fontname())
     title.attributes['style'] = 'fill:%s; text-anchor: middle' % txc.rgb()
     widgets.append(title)
     g = SVG.group('grp%d' % self._revision, elements=widgets)
     link = "%s/changeset/%d" % (self._parent.urlbase(), self._revision)
     self._link = SVG.link(link, elements=[g])
     if self._revision:
         self._link.attributes['style'] = \
             'color: %s; background-color: %s' % \
                 (self._strokecolor, self._fillcolor)
         self._link.attributes['id'] = 'rev%d' % self._revision
         self._link.attributes['class'] = ' '.join(self._classes)
Exemplo n.º 6
0
    def getElements(self, x, y, map_node2height ):

        t = self.mTree.get_terminals()
        
        elements = []

        ## print locations
        if self.mPrintLocation:
            for i in range(len(t)):
                node_id1 = t[i]
                taxon1 = self.mTree.node(node_id1).data.taxon
                y1 = map_node2height[node_id1] + y

                elements.append( SVGdraw.text( x, y1,
                                               str(self.mMapId2Location[taxon1]),
                                               self.mFontSize,
                                               self.mFont,
                                               stroke = "rgb(%i,%i,%i)" % BLACK,
                                               text_anchor = "left" ))

        
        ## print connectors
        for i in range(len(t)-1):
            node_id1 = t[i]
            taxon1 = self.mTree.node(node_id1).data.taxon
            y1 = map_node2height[node_id1] + y

            for j in range(i+1, len(t)):
                node_id2 = t[j]

                taxon2 = self.mTree.node(node_id2).data.taxon                

                if self.mExtractSpecies:
                    species1 = self.mExtractSpecies(taxon1)
                    species2 = self.mExtractSpecies(taxon2)

                    if species1 != species2: continue

                    if species1 not in self.mMapSpecies2Colour:
                        self.mMapSpecies2Colour[species1] = COLOURS[len(self.mMapSpecies2Colour) % len(COLOURS) ]

                    colour = self.mMapSpecies2Colour[species1]
                    
                else:
                    colour = self.mDefaultColour
                    
                l1 = self.mMapId2Location[taxon1]
                l2 = self.mMapId2Location[taxon2]                
                if l1.contig != l2.contig:
                    continue

                if self.mMaxSeparation:
                    s = min( abs(l1.mFrom - l2.mTo), abs(l1.mTo - l2.mFrom))
                    if s >= self.mMaxSeparation: continue
                    
                y2 = map_node2height[node_id2] + y

                distance = y2 - y1

                d = SVGdraw.pathdata( x, y1 )

                d.line( x + self.mTickWidth, y1 )
                d.ellarc( distance, distance, 0, 0, 1, x + self.mTickWidth, y2 )
                d.line( x, y2 )                

                
                e = SVGdraw.path( d,
                                  fill = "none",
                                  stroke = "rgb(%i,%i,%i)" % colour,
                                  stroke_width = 1 )

                elements.append( e )

        return elements