class AIPlayer(Player): def __init__(self, deep = 6): self.name='AIPlayer%d' %deep self.deep = deep self.strategy = Strategy() def get_move(self, game, moves, control): move = self.strategy.get_best_move(game, self.deep) return move
def __init__(self, deep = 6): self.name='AIPlayer%d' %deep self.deep = deep self.strategy = Strategy()