Exemplo n.º 1
0
class LocationListView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'locations.html'
    login_url = '/start'

    locations = None
    player = None
    creator = None
    form = ChangeClueForm

    def get(self, request, game_code, location_code, *args, **kwargs):
        self.locations = GameCreatorMiddleware(request.user.username)
        self.game = _GameMiddleware(game_code)
        self.maps = MapsMiddleware()

        this_location = self.locations.get_location_by_code(location_code)

        this_location_copy = self.locations.get_location_by_code(location_code)
        for x in this_location:
            location_name = str(x)

        if not self.locations.is_authorized_to_access_game(game_code):
            return handler(request, 404)

        latitude, longitude = self.maps.get_coordinate(location_name)
        latitude = float(latitude)
        longitude = float(longitude)

        return render(request,
                      self.template_name,
                      context={
                          'locations_code': this_location,
                          'game_details': self.game.get_code_and_name(),
                          'game_player_name': self.locations.get_name(),
                          'game_player_username':
                          self.locations.get_username(),
                          'lat_long': [latitude, longitude],
                          'game_code': self.game.game.code,
                          'location_code': this_location_copy.first()
                      })

    # Handling of the various post request that can be made on the locations page
    def post(self, request, game_code, location_code, *args, **kwargs):
        self.locations = GameCreatorMiddleware(request.user.username)
        self.game = _GameMiddleware(game_code)
        self.maps = MapsMiddleware()

        if not self.locations.is_authorized_to_access_game(
                request.POST['game_code']):
            return handler(request, 404)

        if 'delete_location_code' in request.POST.keys(
        ) and self.locations.can_change_game(request.POST['game_code']):
            return self._delete_location(
                request, game_code, request.POST['delete_location_code'],
                self.locations.get_location_by_code(location_code))
        if 'code' in request.POST.keys():
            return self._change_clue(request, request.POST['game_code'],
                                     request.POST['code'], *args, **kwargs)

        return handler(request, 404)

    # Delete a location from a game
    # Paramaters:
    #    game_code: the game code of game to be modified
    #    location_code: the location code of the location to be deleted
    def _delete_location(self, request, game_code, location_code, *args,
                         **kwargs):
        self.maps = MapsMiddleware()
        self.maps.delete_location(game_code, location_code)
        return HttpResponseRedirect('/game/create/' + game_code)

    # Modify the clue of a location
    # Paramaters:
    #    game_code: the game code of game to be modified
    #    location_code: the location code of the location to be modified
    #    clues: the new clue for the location
    def _change_clue(self, request, game_code, location_code, *args, **kwargs):
        self.creator = GameCreatorMiddleware(None)
        self.creator.user = request.user
        form = self.form(instance=self.creator.get_location_of_game(
            game_code=game_code, location_code=location_code),
                         data=request.POST)

        if form.is_valid():
            location = form.save(commit=False)
            location.clues = request.POST['clues']
            location.save()
            return HttpResponseRedirect('/game/create/' + game_code)

        return handler(request, 404)
Exemplo n.º 2
0
class LocationAdd(LoginRequiredMixin, generic.TemplateView):
    template_name = 'addlocation.html'
    login_url = '/start'

    creator = None

    def get(self, request, code, *args, **kwargs):
        self.game = _GameMiddleware(code)
        self.creator = GameCreatorMiddleware(request.user)

        if not self.creator.is_authorized_to_access_game(code):
            return handler(request, 404)

        return render(request,
                      self.template_name,
                      context={
                          'game_details': self.game.get_code_and_name(),
                          'lat_long': [-33.865143, 151.209900],
                          'location_name': ""
                      })

    # Handling of the various post requests to the add location page
    # Paramaters:
    #    code: the game code of game to be modified
    #    location_order: the location to be added to the game
    #    location_search: the location to be searched for
    def post(self, request, code, *args, **kwargs):
        self.game = _GameMiddleware(code)
        self.creator = GameCreatorMiddleware(request.user)
        self.maps = MapsMiddleware()

        if not self.creator.is_authorized_to_access_game(code):
            return handler(request, 404)

        if 'location_order' in request.POST.keys():
            location = request.POST['location_order'].title().strip()
            return self._add_location(request, code, location)

        # Search for the location and return latitude and longitude to display to the user for confirmation
        elif 'locationSearch' in request.POST.keys():
            location = request.POST['locationSearch'].title()

            try:
                latitude, longitude = self.maps.get_coordinate(
                    request.POST['locationSearch'])
                latitude = float(latitude)
                longitude = float(longitude)
            except:
                latitude = -33.865143
                longitude = 151.209900
                location = location + " * Not Found - Please Try Again *"

            return render(request,
                          self.template_name,
                          context={
                              'game_details': self.game.get_code_and_name(),
                              'lat_long': [latitude, longitude],
                              'location_name': location,
                              'code': code
                          })

    # Add location to a game
    # Paramaters:
    #    code: the game code of game to be modified
    #    location: the new name of the location to be added to the game
    def _add_location(self, request, code, location):
        created = self.maps.create_game_location(code, location)
        return HttpResponseRedirect('/game/create/' + code + "/" +
                                    created.code)
Exemplo n.º 3
0
class GamePlayingListView(LoginRequiredMixin, generic.TemplateView):
    template_name = 'play-games.html'
    login_url = '/start'
    player = None

    def get(self, request, code, *args, **kwargs):
        self.game = _GameMiddleware(code)

        if not self.game:
            return handler(request, 404)

        self.player = GamePlayerMiddleware(request.user.username)

        if not self.player.is_authorized_to_access_game(code):
            return handler(request, 404)

        self.maps = MapsMiddleware()

        lat_long = []
        visited = self.player.locations_visited(code)
        for location in visited:
            if location[1] != "???":
                temp = []
                latitude, longitude = self.maps.get_coordinate(location[1])
                temp.append(float(latitude))
                temp.append(float(longitude))
                temp.append(location[1])
                lat_long.append(temp)

        return render(request,
                      self.template_name,
                      context={
                          'game_details': self.game.get_code_and_name(),
                          'visited': self.player.locations_visited(code),
                          'lat_long': lat_long
                      })

    # Handling of when a game player inputs a location code within a game
    # Post Request Values:
    #    game_code: game code retrieved from a hidden input in the form
    #    location_code: location code inputed by a user
    def post(self, request, *args, **kwargs):
        self.game = _GameMiddleware(request.POST['game_code'])

        if not self.game:
            return handler(request, 404)

        self.player = GamePlayerMiddleware(request.user.username)

        if not self.player.is_authorized_to_access_game(
                request.POST['game_code']):
            return handler(request, 404)

        error = ""

        if len(request.POST['location_code']) == 9:
            result = self.player.visit_location(request.POST['location_code'],
                                                request.POST['game_code'])
            if not result:
                error = "Invalid Location Code"
        else:
            error = "Invalid Location Code"

        self.maps = MapsMiddleware()

        lat_long = []
        visited = self.player.locations_visited(request.POST['game_code'])
        for location in visited:
            if location[1] != "???":
                temp = []
                latitude, longitude = self.maps.get_coordinate(location[1])
                temp.append(float(latitude))
                temp.append(float(longitude))
                temp.append(location[1])
                lat_long.append(temp)

        return render(request,
                      self.template_name,
                      context={
                          'game_details':
                          self.game.get_code_and_name(),
                          'visited':
                          self.player.locations_visited(
                              request.POST['game_code']),
                          'lat_long':
                          lat_long,
                          'error':
                          error
                      })