Exemplo n.º 1
0
class GraphicsTextWidget(QGraphicsWidget):
    def __init__(self, text, parent=None, **kwargs):
        super().__init__(parent, **kwargs)
        self.labelItem = QGraphicsTextItem(self)
        self.setHtml(text)

        self.labelItem.document().documentLayout().documentSizeChanged.connect(
            self.onLayoutChanged
        )

    def setGeometry(self, rect):
        self.prepareGeometryChange()
        super().setGeometry(rect)

    def onLayoutChanged(self, *args):
        self.updateGeometry()

    def sizeHint(self, which, constraint=QSizeF()):
        if which == Qt.MinimumSize:
            return self.labelItem.boundingRect().size()
        else:
            return self.labelItem.boundingRect().size()

    def setTextWidth(self, width):
        self.labelItem.setTextWidth(width)

    def setHtml(self, text):
        self.labelItem.setHtml(text)
Exemplo n.º 2
0
class GraphicsTextWidget(QGraphicsWidget):
    def __init__(self, text, parent=None, **kwargs):
        super().__init__(parent, **kwargs)
        self.labelItem = QGraphicsTextItem(self)
        self.setHtml(text)

        self.labelItem.document().documentLayout().documentSizeChanged.connect(
            self.onLayoutChanged)

    def setGeometry(self, rect):
        self.prepareGeometryChange()
        super().setGeometry(rect)

    def onLayoutChanged(self, *args):
        self.updateGeometry()

    def sizeHint(self, which, constraint=QSizeF()):
        if which == Qt.MinimumSize:
            return self.labelItem.boundingRect().size()
        else:
            return self.labelItem.boundingRect().size()

    def setTextWidth(self, width):
        self.labelItem.setTextWidth(width)

    def setHtml(self, text):
        self.labelItem.setHtml(text)
Exemplo n.º 3
0
class LinkItem(QGraphicsObject):
    """
    A Link item in the canvas that connects two :class:`.NodeItem`\s in the
    canvas.

    The link curve connects two `Anchor` items (see :func:`setSourceItem`
    and :func:`setSinkItem`). Once the anchors are set the curve
    automatically adjusts its end points whenever the anchors move.

    An optional source/sink text item can be displayed above the curve's
    central point (:func:`setSourceName`, :func:`setSinkName`)

    """

    #: Z value of the item
    Z_VALUE = 0

    #: Runtime link state value
    #: These are pulled from SchemeLink.State for ease of binding to it's
    #: state
    State = SchemeLink.State
    #: The link has no associated state.
    NoState = SchemeLink.NoState
    #: Link is empty; the source node does not have any value on output
    Empty = SchemeLink.Empty
    #: Link is active; the source node has a valid value on output
    Active = SchemeLink.Active
    #: The link is pending; the sink node is scheduled for update
    Pending = SchemeLink.Pending

    def __init__(self, *args):
        self.__boundingRect = None
        QGraphicsObject.__init__(self, *args)
        self.setFlag(QGraphicsItem.ItemHasNoContents, True)
        self.setAcceptedMouseButtons(Qt.RightButton | Qt.LeftButton)
        self.setAcceptHoverEvents(True)

        self.setZValue(self.Z_VALUE)

        self.sourceItem = None
        self.sourceAnchor = None
        self.sinkItem = None
        self.sinkAnchor = None

        self.curveItem = LinkCurveItem(self)

        self.sourceIndicator = LinkAnchorIndicator(self)
        self.sinkIndicator = LinkAnchorIndicator(self)
        self.sourceIndicator.hide()
        self.sinkIndicator.hide()

        self.linkTextItem = QGraphicsTextItem(self)
        self.linkTextItem.setAcceptedMouseButtons(Qt.NoButton)
        self.linkTextItem.setAcceptHoverEvents(False)
        self.__sourceName = ""
        self.__sinkName = ""

        self.__dynamic = False
        self.__dynamicEnabled = False
        self.__state = LinkItem.NoState
        self.hover = False

        self.prepareGeometryChange()
        self.__updatePen()
        self.__boundingRect = None

    def setSourceItem(self, item, anchor=None):
        """
        Set the source `item` (:class:`.NodeItem`). Use `anchor`
        (:class:`.AnchorPoint`) as the curve start point (if ``None`` a new
        output anchor will be created using ``item.newOutputAnchor()``).

        Setting item to ``None`` and a valid anchor is a valid operation
        (for instance while mouse dragging one end of the link).

        """
        if item is not None and anchor is not None:
            if anchor not in item.outputAnchors():
                raise ValueError("Anchor must be belong to the item")

        if self.sourceItem != item:
            if self.sourceAnchor:
                # Remove a previous source item and the corresponding anchor
                self.sourceAnchor.scenePositionChanged.disconnect(
                    self._sourcePosChanged
                )

                if self.sourceItem is not None:
                    self.sourceItem.removeOutputAnchor(self.sourceAnchor)

                self.sourceItem = self.sourceAnchor = None

            self.sourceItem = item

            if item is not None and anchor is None:
                # Create a new output anchor for the item if none is provided.
                anchor = item.newOutputAnchor()

            # Update the visibility of the start point indicator.
            self.sourceIndicator.setVisible(bool(item))

        if anchor != self.sourceAnchor:
            if self.sourceAnchor is not None:
                self.sourceAnchor.scenePositionChanged.disconnect(
                    self._sourcePosChanged
                )

            self.sourceAnchor = anchor

            if self.sourceAnchor is not None:
                self.sourceAnchor.scenePositionChanged.connect(
                    self._sourcePosChanged
                )

        self.__updateCurve()

    def setSinkItem(self, item, anchor=None):
        """
        Set the sink `item` (:class:`.NodeItem`). Use `anchor`
        (:class:`.AnchorPoint`) as the curve end point (if ``None`` a new
        input anchor will be created using ``item.newInputAnchor()``).

        Setting item to ``None`` and a valid anchor is a valid operation
        (for instance while mouse dragging one and of the link).

        """
        if item is not None and anchor is not None:
            if anchor not in item.inputAnchors():
                raise ValueError("Anchor must be belong to the item")

        if self.sinkItem != item:
            if self.sinkAnchor:
                # Remove a previous source item and the corresponding anchor
                self.sinkAnchor.scenePositionChanged.disconnect(
                    self._sinkPosChanged
                )

                if self.sinkItem is not None:
                    self.sinkItem.removeInputAnchor(self.sinkAnchor)

                self.sinkItem = self.sinkAnchor = None

            self.sinkItem = item

            if item is not None and anchor is None:
                # Create a new input anchor for the item if none is provided.
                anchor = item.newInputAnchor()

            # Update the visibility of the end point indicator.
            self.sinkIndicator.setVisible(bool(item))

        if self.sinkAnchor != anchor:
            if self.sinkAnchor is not None:
                self.sinkAnchor.scenePositionChanged.disconnect(
                    self._sinkPosChanged
                )

            self.sinkAnchor = anchor

            if self.sinkAnchor is not None:
                self.sinkAnchor.scenePositionChanged.connect(
                    self._sinkPosChanged
                )

        self.__updateCurve()

    def setFont(self, font):
        """
        Set the font for the channel names text item.
        """
        if font != self.font():
            self.linkTextItem.setFont(font)
            self.__updateText()

    def font(self):
        """
        Return the font for the channel names text.
        """
        return self.linkTextItem.font()

    def setChannelNamesVisible(self, visible):
        """
        Set the visibility of the channel name text.
        """
        self.linkTextItem.setVisible(visible)

    def setSourceName(self, name):
        """
        Set the name of the source (used in channel name text).
        """
        if self.__sourceName != name:
            self.__sourceName = name
            self.__updateText()

    def sourceName(self):
        """
        Return the source name.
        """
        return self.__sourceName

    def setSinkName(self, name):
        """
        Set the name of the sink (used in channel name text).
        """
        if self.__sinkName != name:
            self.__sinkName = name
            self.__updateText()

    def sinkName(self):
        """
        Return the sink name.
        """
        return self.__sinkName

    def _sinkPosChanged(self, *arg):
        self.__updateCurve()

    def _sourcePosChanged(self, *arg):
        self.__updateCurve()

    def __updateCurve(self):
        self.prepareGeometryChange()
        self.__boundingRect = None
        if self.sourceAnchor and self.sinkAnchor:
            source_pos = self.sourceAnchor.anchorScenePos()
            sink_pos = self.sinkAnchor.anchorScenePos()
            source_pos = self.curveItem.mapFromScene(source_pos)
            sink_pos = self.curveItem.mapFromScene(sink_pos)

            # Adaptive offset for the curve control points to avoid a
            # cusp when the two points have the same y coordinate
            # and are close together
            delta = source_pos - sink_pos
            dist = math.sqrt(delta.x() ** 2 + delta.y() ** 2)
            cp_offset = min(dist / 2.0, 60.0)

            # TODO: make the curve tangent orthogonal to the anchors path.
            path = QPainterPath()
            path.moveTo(source_pos)
            path.cubicTo(source_pos + QPointF(cp_offset, 0),
                         sink_pos - QPointF(cp_offset, 0),
                         sink_pos)

            self.curveItem.setCurvePath(path)
            self.sourceIndicator.setPos(source_pos)
            self.sinkIndicator.setPos(sink_pos)
            self.__updateText()
        else:
            self.setHoverState(False)
            self.curveItem.setPath(QPainterPath())

    def __updateText(self):
        self.prepareGeometryChange()
        self.__boundingRect = None

        if self.__sourceName or self.__sinkName:
            if self.__sourceName != self.__sinkName:
                text = ("<nobr>{0}</nobr> \u2192 <nobr>{1}</nobr>"
                        .format(escape(self.__sourceName),
                                escape(self.__sinkName)))
            else:
                # If the names are the same show only one.
                # Is this right? If the sink has two input channels of the
                # same type having the name on the link help elucidate
                # the scheme.
                text = escape(self.__sourceName)
        else:
            text = ""

        self.linkTextItem.setHtml('<div align="center">{0}</div>'
                                  .format(text))
        path = self.curveItem.curvePath()

        # Constrain the text width if it is too long to fit on a single line
        # between the two ends
        if not path.isEmpty():
            # Use the distance between the start/end points as a measure of
            # available space
            diff = path.pointAtPercent(0.0) - path.pointAtPercent(1.0)
            available_width = math.sqrt(diff.x() ** 2 + diff.y() ** 2)
            # Get the ideal text width if it was unconstrained
            doc = self.linkTextItem.document().clone(self)
            doc.setTextWidth(-1)
            idealwidth = doc.idealWidth()
            doc.deleteLater()

            # Constrain the text width but not below a certain min width
            minwidth = 100
            textwidth = max(minwidth, min(available_width, idealwidth))
            self.linkTextItem.setTextWidth(textwidth)
        else:
            # Reset the fixed width
            self.linkTextItem.setTextWidth(-1)

        if not path.isEmpty():
            center = path.pointAtPercent(0.5)
            angle = path.angleAtPercent(0.5)

            brect = self.linkTextItem.boundingRect()

            transform = QTransform()
            transform.translate(center.x(), center.y())
            transform.rotate(-angle)

            # Center and move above the curve path.
            transform.translate(-brect.width() / 2, -brect.height())

            self.linkTextItem.setTransform(transform)

    def removeLink(self):
        self.setSinkItem(None)
        self.setSourceItem(None)
        self.__updateCurve()

    def setHoverState(self, state):
        if self.hover != state:
            self.prepareGeometryChange()
            self.__boundingRect = None
            self.hover = state
            self.sinkIndicator.setHoverState(state)
            self.sourceIndicator.setHoverState(state)
            self.curveItem.setHoverState(state)
            self.__updatePen()

    def hoverEnterEvent(self, event):
        # Hover enter event happens when the mouse enters any child object
        # but we only want to show the 'hovered' shadow when the mouse
        # is over the 'curveItem', so we install self as an event filter
        # on the LinkCurveItem and listen to its hover events.
        self.curveItem.installSceneEventFilter(self)
        return QGraphicsObject.hoverEnterEvent(self, event)

    def hoverLeaveEvent(self, event):
        # Remove the event filter to prevent unnecessary work in
        # scene event filter when not needed
        self.curveItem.removeSceneEventFilter(self)
        return QGraphicsObject.hoverLeaveEvent(self, event)

    def sceneEventFilter(self, obj, event):
        if obj is self.curveItem:
            if event.type() == QEvent.GraphicsSceneHoverEnter:
                self.setHoverState(True)
            elif event.type() == QEvent.GraphicsSceneHoverLeave:
                self.setHoverState(False)

        return QGraphicsObject.sceneEventFilter(self, obj, event)

    def boundingRect(self):
        if self.__boundingRect is None:
            self.__boundingRect = self.childrenBoundingRect()
        return self.__boundingRect

    def shape(self):
        return self.curveItem.shape()

    def setEnabled(self, enabled):
        """
        Reimplemented from :class:`QGraphicsObject`

        Set link enabled state. When disabled the link is rendered with a
        dashed line.

        """
        # This getter/setter pair override a property from the base class.
        # They should be renamed to e.g. setLinkEnabled/linkEnabled
        self.curveItem.setLinkEnabled(enabled)

    def isEnabled(self):
        return self.curveItem.isLinkEnabled()

    def setDynamicEnabled(self, enabled):
        """
        Set the link's dynamic enabled state.

        If the link is `dynamic` it will be rendered in red/green color
        respectively depending on the state of the dynamic enabled state.

        """
        if self.__dynamicEnabled != enabled:
            self.__dynamicEnabled = enabled
            if self.__dynamic:
                self.__updatePen()

    def isDynamicEnabled(self):
        """
        Is the link dynamic enabled.
        """
        return self.__dynamicEnabled

    def setDynamic(self, dynamic):
        """
        Mark the link as dynamic (i.e. it responds to
        :func:`setDynamicEnabled`).

        """
        if self.__dynamic != dynamic:
            self.__dynamic = dynamic
            self.__updatePen()

    def isDynamic(self):
        """
        Is the link dynamic.
        """
        return self.__dynamic

    def setRuntimeState(self, state):
        """
        Style the link appropriate to the LinkItem.State

        Parameters
        ----------
        state : LinkItem.State
        """
        if self.__state != state:
            self.__state = state

            if state & LinkItem.Pending:
                self.sinkIndicator.setBrush(QBrush(Qt.yellow))
            else:
                self.sinkIndicator.setBrush(QBrush(QColor("#9CACB4")))
            self.__updatePen()

    def runtimeState(self):
        return self.__state

    def __updatePen(self):
        self.prepareGeometryChange()
        self.__boundingRect = None
        if self.__dynamic:
            if self.__dynamicEnabled:
                color = QColor(0, 150, 0, 150)
            else:
                color = QColor(150, 0, 0, 150)

            normal = QPen(QBrush(color), 2.0)
            hover = QPen(QBrush(color.darker(120)), 2.1)
        else:
            normal = QPen(QBrush(QColor("#9CACB4")), 2.0)
            hover = QPen(QBrush(QColor("#7D7D7D")), 2.1)

        if self.__state & LinkItem.Empty:
            pen_style = Qt.DashLine
        else:
            pen_style = Qt.SolidLine

        normal.setStyle(pen_style)
        hover.setStyle(pen_style)

        if self.hover:
            pen = hover
        else:
            pen = normal

        self.curveItem.setPen(pen)
Exemplo n.º 4
0
class LinkItem(QGraphicsWidget):
    """
    A Link item in the canvas that connects two :class:`.NodeItem`\s in the
    canvas.

    The link curve connects two `Anchor` items (see :func:`setSourceItem`
    and :func:`setSinkItem`). Once the anchors are set the curve
    automatically adjusts its end points whenever the anchors move.

    An optional source/sink text item can be displayed above the curve's
    central point (:func:`setSourceName`, :func:`setSinkName`)

    """

    #: Z value of the item
    Z_VALUE = 0

    #: Runtime link state value
    #: These are pulled from SchemeLink.State for ease of binding to it's
    #: state
    State = SchemeLink.State
    #: The link has no associated state.
    NoState = SchemeLink.NoState
    #: Link is empty; the source node does not have any value on output
    Empty = SchemeLink.Empty
    #: Link is active; the source node has a valid value on output
    Active = SchemeLink.Active
    #: The link is pending; the sink node is scheduled for update
    Pending = SchemeLink.Pending

    def __init__(self, *args):
        self.__boundingRect = None
        super().__init__(*args)
        self.setFlag(QGraphicsItem.ItemHasNoContents, True)
        self.setAcceptedMouseButtons(Qt.RightButton | Qt.LeftButton)
        self.setAcceptHoverEvents(True)

        self.setZValue(self.Z_VALUE)

        self.sourceItem = None
        self.sourceAnchor = None
        self.sinkItem = None
        self.sinkAnchor = None

        self.curveItem = LinkCurveItem(self)

        self.sourceIndicator = LinkAnchorIndicator(self)
        self.sinkIndicator = LinkAnchorIndicator(self)
        self.sourceIndicator.hide()
        self.sinkIndicator.hide()

        self.linkTextItem = QGraphicsTextItem(self)
        self.linkTextItem.setAcceptedMouseButtons(Qt.NoButton)
        self.linkTextItem.setAcceptHoverEvents(False)
        self.__sourceName = ""
        self.__sinkName = ""

        self.__dynamic = False
        self.__dynamicEnabled = False
        self.__state = LinkItem.NoState
        self.hover = False

        self.prepareGeometryChange()
        self.__updatePen()
        self.__boundingRect = None
        self.__updatePalette()
        self.__updateFont()

    def setSourceItem(self, item, anchor=None):
        """
        Set the source `item` (:class:`.NodeItem`). Use `anchor`
        (:class:`.AnchorPoint`) as the curve start point (if ``None`` a new
        output anchor will be created using ``item.newOutputAnchor()``).

        Setting item to ``None`` and a valid anchor is a valid operation
        (for instance while mouse dragging one end of the link).

        """
        if item is not None and anchor is not None:
            if anchor not in item.outputAnchors():
                raise ValueError("Anchor must be belong to the item")

        if self.sourceItem != item:
            if self.sourceAnchor:
                # Remove a previous source item and the corresponding anchor
                self.sourceAnchor.scenePositionChanged.disconnect(
                    self._sourcePosChanged
                )

                if self.sourceItem is not None:
                    self.sourceItem.removeOutputAnchor(self.sourceAnchor)

                self.sourceItem = self.sourceAnchor = None

            self.sourceItem = item

            if item is not None and anchor is None:
                # Create a new output anchor for the item if none is provided.
                anchor = item.newOutputAnchor()

            # Update the visibility of the start point indicator.
            self.sourceIndicator.setVisible(bool(item))

        if anchor != self.sourceAnchor:
            if self.sourceAnchor is not None:
                self.sourceAnchor.scenePositionChanged.disconnect(
                    self._sourcePosChanged
                )

            self.sourceAnchor = anchor

            if self.sourceAnchor is not None:
                self.sourceAnchor.scenePositionChanged.connect(
                    self._sourcePosChanged
                )

        self.__updateCurve()

    def setSinkItem(self, item, anchor=None):
        """
        Set the sink `item` (:class:`.NodeItem`). Use `anchor`
        (:class:`.AnchorPoint`) as the curve end point (if ``None`` a new
        input anchor will be created using ``item.newInputAnchor()``).

        Setting item to ``None`` and a valid anchor is a valid operation
        (for instance while mouse dragging one and of the link).

        """
        if item is not None and anchor is not None:
            if anchor not in item.inputAnchors():
                raise ValueError("Anchor must be belong to the item")

        if self.sinkItem != item:
            if self.sinkAnchor:
                # Remove a previous source item and the corresponding anchor
                self.sinkAnchor.scenePositionChanged.disconnect(
                    self._sinkPosChanged
                )

                if self.sinkItem is not None:
                    self.sinkItem.removeInputAnchor(self.sinkAnchor)

                self.sinkItem = self.sinkAnchor = None

            self.sinkItem = item

            if item is not None and anchor is None:
                # Create a new input anchor for the item if none is provided.
                anchor = item.newInputAnchor()

            # Update the visibility of the end point indicator.
            self.sinkIndicator.setVisible(bool(item))

        if self.sinkAnchor != anchor:
            if self.sinkAnchor is not None:
                self.sinkAnchor.scenePositionChanged.disconnect(
                    self._sinkPosChanged
                )

            self.sinkAnchor = anchor

            if self.sinkAnchor is not None:
                self.sinkAnchor.scenePositionChanged.connect(
                    self._sinkPosChanged
                )

        self.__updateCurve()

    def setChannelNamesVisible(self, visible):
        """
        Set the visibility of the channel name text.
        """
        self.linkTextItem.setVisible(visible)

    def setSourceName(self, name):
        """
        Set the name of the source (used in channel name text).
        """
        if self.__sourceName != name:
            self.__sourceName = name
            self.__updateText()

    def sourceName(self):
        """
        Return the source name.
        """
        return self.__sourceName

    def setSinkName(self, name):
        """
        Set the name of the sink (used in channel name text).
        """
        if self.__sinkName != name:
            self.__sinkName = name
            self.__updateText()

    def sinkName(self):
        """
        Return the sink name.
        """
        return self.__sinkName

    def _sinkPosChanged(self, *arg):
        self.__updateCurve()

    def _sourcePosChanged(self, *arg):
        self.__updateCurve()

    def __updateCurve(self):
        self.prepareGeometryChange()
        self.__boundingRect = None
        if self.sourceAnchor and self.sinkAnchor:
            source_pos = self.sourceAnchor.anchorScenePos()
            sink_pos = self.sinkAnchor.anchorScenePos()
            source_pos = self.curveItem.mapFromScene(source_pos)
            sink_pos = self.curveItem.mapFromScene(sink_pos)

            # Adaptive offset for the curve control points to avoid a
            # cusp when the two points have the same y coordinate
            # and are close together
            delta = source_pos - sink_pos
            dist = math.sqrt(delta.x() ** 2 + delta.y() ** 2)
            cp_offset = min(dist / 2.0, 60.0)

            # TODO: make the curve tangent orthogonal to the anchors path.
            path = QPainterPath()
            path.moveTo(source_pos)
            path.cubicTo(source_pos + QPointF(cp_offset, 0),
                         sink_pos - QPointF(cp_offset, 0),
                         sink_pos)

            self.curveItem.setCurvePath(path)
            self.sourceIndicator.setPos(source_pos)
            self.sinkIndicator.setPos(sink_pos)
            self.__updateText()
        else:
            self.setHoverState(False)
            self.curveItem.setPath(QPainterPath())

    def __updateText(self):
        self.prepareGeometryChange()
        self.__boundingRect = None

        if self.__sourceName or self.__sinkName:
            if self.__sourceName != self.__sinkName:
                text = ("<nobr>{0}</nobr> \u2192 <nobr>{1}</nobr>"
                        .format(escape(self.__sourceName),
                                escape(self.__sinkName)))
            else:
                # If the names are the same show only one.
                # Is this right? If the sink has two input channels of the
                # same type having the name on the link help elucidate
                # the scheme.
                text = escape(self.__sourceName)
        else:
            text = ""

        self.linkTextItem.setHtml('<div align="center">{0}</div>'
                                  .format(text))
        path = self.curveItem.curvePath()

        # Constrain the text width if it is too long to fit on a single line
        # between the two ends
        if not path.isEmpty():
            # Use the distance between the start/end points as a measure of
            # available space
            diff = path.pointAtPercent(0.0) - path.pointAtPercent(1.0)
            available_width = math.sqrt(diff.x() ** 2 + diff.y() ** 2)
            # Get the ideal text width if it was unconstrained
            doc = self.linkTextItem.document().clone(self)
            doc.setTextWidth(-1)
            idealwidth = doc.idealWidth()
            doc.deleteLater()

            # Constrain the text width but not below a certain min width
            minwidth = 100
            textwidth = max(minwidth, min(available_width, idealwidth))
            self.linkTextItem.setTextWidth(textwidth)
        else:
            # Reset the fixed width
            self.linkTextItem.setTextWidth(-1)

        if not path.isEmpty():
            center = path.pointAtPercent(0.5)
            angle = path.angleAtPercent(0.5)

            brect = self.linkTextItem.boundingRect()

            transform = QTransform()
            transform.translate(center.x(), center.y())
            transform.rotate(-angle)

            # Center and move above the curve path.
            transform.translate(-brect.width() / 2, -brect.height())

            self.linkTextItem.setTransform(transform)

    def removeLink(self):
        self.setSinkItem(None)
        self.setSourceItem(None)
        self.__updateCurve()

    def setHoverState(self, state):
        if self.hover != state:
            self.prepareGeometryChange()
            self.__boundingRect = None
            self.hover = state
            self.sinkIndicator.setHoverState(state)
            self.sourceIndicator.setHoverState(state)
            self.curveItem.setHoverState(state)
            self.__updatePen()

    def hoverEnterEvent(self, event):
        # Hover enter event happens when the mouse enters any child object
        # but we only want to show the 'hovered' shadow when the mouse
        # is over the 'curveItem', so we install self as an event filter
        # on the LinkCurveItem and listen to its hover events.
        self.curveItem.installSceneEventFilter(self)
        return super().hoverEnterEvent(event)

    def hoverLeaveEvent(self, event):
        # Remove the event filter to prevent unnecessary work in
        # scene event filter when not needed
        self.curveItem.removeSceneEventFilter(self)
        return super().hoverLeaveEvent(event)

    def changeEvent(self, event):
        if event.type() == QEvent.PaletteChange:
            self.__updatePalette()
        elif event.type() == QEvent.FontChange:
            self.__updateFont()
        super().changeEvent(event)

    def sceneEventFilter(self, obj, event):
        if obj is self.curveItem:
            if event.type() == QEvent.GraphicsSceneHoverEnter:
                self.setHoverState(True)
            elif event.type() == QEvent.GraphicsSceneHoverLeave:
                self.setHoverState(False)

        return super().sceneEventFilter(obj, event)

    def boundingRect(self):
        if self.__boundingRect is None:
            self.__boundingRect = self.childrenBoundingRect()
        return self.__boundingRect

    def shape(self):
        return self.curveItem.shape()

    def setEnabled(self, enabled):
        """
        Reimplemented from :class:`QGraphicWidget`

        Set link enabled state. When disabled the link is rendered with a
        dashed line.

        """
        # This getter/setter pair override a property from the base class.
        # They should be renamed to e.g. setLinkEnabled/linkEnabled
        self.curveItem.setLinkEnabled(enabled)

    def isEnabled(self):
        return self.curveItem.isLinkEnabled()

    def setDynamicEnabled(self, enabled):
        """
        Set the link's dynamic enabled state.

        If the link is `dynamic` it will be rendered in red/green color
        respectively depending on the state of the dynamic enabled state.

        """
        if self.__dynamicEnabled != enabled:
            self.__dynamicEnabled = enabled
            if self.__dynamic:
                self.__updatePen()

    def isDynamicEnabled(self):
        """
        Is the link dynamic enabled.
        """
        return self.__dynamicEnabled

    def setDynamic(self, dynamic):
        """
        Mark the link as dynamic (i.e. it responds to
        :func:`setDynamicEnabled`).

        """
        if self.__dynamic != dynamic:
            self.__dynamic = dynamic
            self.__updatePen()

    def isDynamic(self):
        """
        Is the link dynamic.
        """
        return self.__dynamic

    def setRuntimeState(self, state):
        """
        Style the link appropriate to the LinkItem.State

        Parameters
        ----------
        state : LinkItem.State
        """
        if self.__state != state:
            self.__state = state

            if state & LinkItem.Pending:
                self.sinkIndicator.setBrush(QBrush(Qt.red))
            else:
                self.sinkIndicator.setBrush(QBrush(QColor("#9CACB4")))
            self.__updatePen()

    def runtimeState(self):
        return self.__state

    def __updatePen(self):
        self.prepareGeometryChange()
        self.__boundingRect = None
        if self.__dynamic:
            if self.__dynamicEnabled:
                color = QColor(0, 150, 0, 150)
            else:
                color = QColor(150, 0, 0, 150)

            normal = QPen(QBrush(color), 2.0)
            hover = QPen(QBrush(color.darker(120)), 2.1)
        else:
            normal = QPen(QBrush(QColor("#9CACB4")), 2.0)
            hover = QPen(QBrush(QColor("#7D7D7D")), 2.1)

        if self.__state & LinkItem.Empty:
            pen_style = Qt.DashLine
        else:
            pen_style = Qt.SolidLine

        normal.setStyle(pen_style)
        hover.setStyle(pen_style)

        if self.hover:
            pen = hover
        else:
            pen = normal

        self.curveItem.setPen(pen)

    def __updatePalette(self):
        self.linkTextItem.setDefaultTextColor(
            self.palette().color(QPalette.Text))

    def __updateFont(self):
        self.linkTextItem.setFont(self.font())
Exemplo n.º 5
0
class OWAxis(QGraphicsItem):
    Role = OWPalette.Axis

    def __init__(self,
                 id,
                 title='',
                 title_above=False,
                 title_location=AxisMiddle,
                 line=None,
                 arrows=0,
                 plot=None,
                 bounds=None):
        QGraphicsItem.__init__(self)
        self.setFlag(QGraphicsItem.ItemHasNoContents)
        self.setZValue(AxisZValue)
        self.id = id
        self.title = title
        self.title_location = title_location
        self.data_line = line
        self.plot = plot
        self.graph_line = None
        self.size = None
        self.scale = None
        self.tick_length = (10, 5, 0)
        self.arrows = arrows
        self.title_above = title_above
        self.line_item = QGraphicsLineItem(self)
        self.title_item = QGraphicsTextItem(self)
        self.end_arrow_item = None
        self.start_arrow_item = None
        self.show_title = False
        self.scale = None
        path = QPainterPath()
        path.setFillRule(Qt.WindingFill)
        path.moveTo(0, 3.09)
        path.lineTo(0, -3.09)
        path.lineTo(9.51, 0)
        path.closeSubpath()
        self.arrow_path = path
        self.label_items = []
        self.label_bg_items = []
        self.tick_items = []
        self._ticks = []
        self.zoom_transform = QTransform()
        self.labels = None
        self.values = None
        self._bounds = bounds
        self.auto_range = None
        self.auto_scale = True

        self.zoomable = False
        self.update_callback = None
        self.max_text_width = 50
        self.text_margin = 5
        self.always_horizontal_text = False

    @staticmethod
    def compute_scale(min, max):
        magnitude = int(3 * log10(abs(max - min)) + 1)
        if magnitude % 3 == 0:
            first_place = 1
        elif magnitude % 3 == 1:
            first_place = 2
        else:
            first_place = 5
        magnitude = magnitude // 3 - 1
        step = first_place * pow(10, magnitude)
        first_val = ceil(min / step) * step
        return first_val, step

    def update_ticks(self):
        self._ticks = []
        major, medium, minor = self.tick_length
        if self.labels is not None and not self.auto_scale:
            values = self.values or range(len(self.labels))
            for i, text in zip(values, self.labels):
                self._ticks.append((i, text, medium, 1))
        else:
            if self.scale and not self.auto_scale:
                min, max, step = self.scale
            elif self.auto_range:
                min, max = self.auto_range
                if min is not None and max is not None:
                    step = (max - min) / 10
                else:
                    return
            else:
                return

            if max == min:
                return

            val, step = self.compute_scale(min, max)
            while val <= max:
                self._ticks.append((val, "%.4g" % val, medium, step))
                val += step

    def update_graph(self):
        if self.update_callback:
            self.update_callback()

    def update(self, zoom_only=False):
        self.update_ticks()
        line_color = self.plot.color(OWPalette.Axis)
        text_color = self.plot.color(OWPalette.Text)
        if not self.graph_line or not self.scene():
            return
        self.line_item.setLine(self.graph_line)
        self.line_item.setPen(line_color)
        if self.title:
            self.title_item.setHtml('<b>' + self.title + '</b>')
            self.title_item.setDefaultTextColor(text_color)
        if self.title_location == AxisMiddle:
            title_p = 0.5
        elif self.title_location == AxisEnd:
            title_p = 0.95
        else:
            title_p = 0.05
        title_pos = self.graph_line.pointAt(title_p)
        v = self.graph_line.normalVector().unitVector()

        dense_text = False
        if hasattr(self, 'title_margin'):
            offset = self.title_margin
        elif self._ticks:
            if self.should_be_expanded():
                offset = 55
                dense_text = True
            else:
                offset = 35
        else:
            offset = 10

        if self.title_above:
            title_pos += (v.p2() - v.p1()) * (
                offset + QFontMetrics(self.title_item.font()).height())
        else:
            title_pos -= (v.p2() - v.p1()) * offset
            ## TODO: Move it according to self.label_pos
        self.title_item.setVisible(self.show_title)
        self.title_item.setRotation(-self.graph_line.angle())
        c = self.title_item.mapToParent(
            self.title_item.boundingRect().center())
        tl = self.title_item.mapToParent(
            self.title_item.boundingRect().topLeft())
        self.title_item.setPos(title_pos - c + tl)

        ## Arrows
        if not zoom_only:
            if self.start_arrow_item:
                self.scene().removeItem(self.start_arrow_item)
                self.start_arrow_item = None
            if self.end_arrow_item:
                self.scene().removeItem(self.end_arrow_item)
                self.end_arrow_item = None

        if self.arrows & AxisStart:
            if not zoom_only or not self.start_arrow_item:
                self.start_arrow_item = QGraphicsPathItem(
                    self.arrow_path, self)
            self.start_arrow_item.setPos(self.graph_line.p1())
            self.start_arrow_item.setRotation(-self.graph_line.angle() + 180)
            self.start_arrow_item.setBrush(line_color)
            self.start_arrow_item.setPen(line_color)
        if self.arrows & AxisEnd:
            if not zoom_only or not self.end_arrow_item:
                self.end_arrow_item = QGraphicsPathItem(self.arrow_path, self)
            self.end_arrow_item.setPos(self.graph_line.p2())
            self.end_arrow_item.setRotation(-self.graph_line.angle())
            self.end_arrow_item.setBrush(line_color)
            self.end_arrow_item.setPen(line_color)

        ## Labels

        n = len(self._ticks)
        resize_plot_item_list(self.label_items, n, QGraphicsTextItem, self)
        resize_plot_item_list(self.label_bg_items, n, QGraphicsRectItem, self)
        resize_plot_item_list(self.tick_items, n, QGraphicsLineItem, self)

        test_rect = QRectF(self.graph_line.p1(),
                           self.graph_line.p2()).normalized()
        test_rect.adjust(-1, -1, 1, 1)

        n_v = self.graph_line.normalVector().unitVector()
        if self.title_above:
            n_p = n_v.p2() - n_v.p1()
        else:
            n_p = n_v.p1() - n_v.p2()
        l_v = self.graph_line.unitVector()
        l_p = l_v.p2() - l_v.p1()
        for i in range(n):
            pos, text, size, step = self._ticks[i]
            hs = 0.5 * step
            tick_pos = self.map_to_graph(pos)
            if not test_rect.contains(tick_pos):
                self.tick_items[i].setVisible(False)
                self.label_items[i].setVisible(False)
                continue
            item = self.label_items[i]
            item.setVisible(True)
            if not zoom_only:
                if self.id in XAxes or getattr(self, 'is_horizontal', False):
                    item.setHtml('<center>' + Qt.escape(text.strip()) +
                                 '</center>')
                else:
                    item.setHtml(Qt.escape(text.strip()))

            item.setTextWidth(-1)
            text_angle = 0
            if dense_text:
                w = min(item.boundingRect().width(), self.max_text_width)
                item.setTextWidth(w)
                if self.title_above:
                    label_pos = tick_pos + n_p * (
                        w + self.text_margin
                    ) + l_p * item.boundingRect().height() / 2
                else:
                    label_pos = tick_pos + n_p * self.text_margin + l_p * item.boundingRect(
                    ).height() / 2
                text_angle = -90 if self.title_above else 90
            else:
                w = min(
                    item.boundingRect().width(),
                    QLineF(self.map_to_graph(pos - hs),
                           self.map_to_graph(pos + hs)).length())
                label_pos = tick_pos + n_p * self.text_margin + l_p * item.boundingRect(
                ).height() / 2
                item.setTextWidth(w)

            if not self.always_horizontal_text:
                if self.title_above:
                    item.setRotation(-self.graph_line.angle() - text_angle)
                else:
                    item.setRotation(self.graph_line.angle() - text_angle)

            item.setPos(label_pos)
            item.setDefaultTextColor(text_color)

            self.label_bg_items[i].setRect(item.boundingRect())
            self.label_bg_items[i].setPen(QPen(Qt.NoPen))
            self.label_bg_items[i].setBrush(self.plot.color(OWPalette.Canvas))

            item = self.tick_items[i]
            item.setVisible(True)
            tick_line = QLineF(v)
            tick_line.translate(-tick_line.p1())
            tick_line.setLength(size)
            if self.title_above:
                tick_line.setAngle(tick_line.angle() + 180)
            item.setLine(tick_line)
            item.setPen(line_color)
            item.setPos(self.map_to_graph(pos))

    @staticmethod
    def make_title(label, unit=None):
        lab = '<i>' + label + '</i>'
        if unit:
            lab = lab + ' [' + unit + ']'
        return lab

    def set_line(self, line):
        self.graph_line = line
        self.update()

    def set_title(self, title):
        self.title = title
        self.update()

    def set_show_title(self, b):
        self.show_title = b
        self.update()

    def set_labels(self, labels, values):
        self.labels = labels
        self.values = values
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_scale(self, min, max, step_size):
        self.scale = (min, max, step_size)
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_tick_length(self, minor, medium, major):
        self.tick_length = (minor, medium, major)
        self.update()

    def map_to_graph(self, x):
        min, max = self.plot.bounds_for_axis(self.id)
        if min == max:
            return QPointF()
        line_point = self.graph_line.pointAt((x - min) / (max - min))
        end_point = line_point * self.zoom_transform
        return self.projection(end_point, self.graph_line)

    @staticmethod
    def projection(point, line):
        norm = line.normalVector()
        norm.translate(point - norm.p1())
        p = QPointF()
        type = line.intersect(norm, p)
        return p

    def continuous_labels(self):
        min, max, step = self.scale
        magnitude = log10(abs(max - min))

    def paint(self, painter, option, widget):
        pass

    def boundingRect(self):
        return QRectF()

    def ticks(self):
        if not self._ticks:
            self.update_ticks()
        return self._ticks

    def bounds(self):
        if self._bounds:
            return self._bounds
        if self.labels:
            return -0.2, len(self.labels) - 0.8
        elif self.scale:
            min, max, _step = self.scale
            return min, max
        elif self.auto_range:
            return self.auto_range
        else:
            return 0, 1

    def set_bounds(self, value):
        self._bounds = value

    def should_be_expanded(self):
        self.update_ticks()
        return self.id in YAxes or self.always_horizontal_text or sum(
            len(t[1]) for t in self._ticks) * 12 > self.plot.width()
Exemplo n.º 6
0
class OWAxis(QGraphicsItem):
    Role = OWPalette.Axis

    def __init__(self, id, title='', title_above=False, title_location=AxisMiddle,
                 line=None, arrows=0, plot=None, bounds=None):
        QGraphicsItem.__init__(self)
        self.setFlag(QGraphicsItem.ItemHasNoContents)
        self.setZValue(AxisZValue)
        self.id = id
        self.title = title
        self.title_location = title_location
        self.data_line = line
        self.plot = plot
        self.graph_line = None
        self.size = None
        self.scale = None
        self.tick_length = (10, 5, 0)
        self.arrows = arrows
        self.title_above = title_above
        self.line_item = QGraphicsLineItem(self)
        self.title_item = QGraphicsTextItem(self)
        self.end_arrow_item = None
        self.start_arrow_item = None
        self.show_title = False
        self.scale = None
        path = QPainterPath()
        path.setFillRule(Qt.WindingFill)
        path.moveTo(0, 3.09)
        path.lineTo(0, -3.09)
        path.lineTo(9.51, 0)
        path.closeSubpath()
        self.arrow_path = path
        self.label_items = []
        self.label_bg_items = []
        self.tick_items = []
        self._ticks = []
        self.zoom_transform = QTransform()
        self.labels = None
        self.values = None
        self._bounds = bounds
        self.auto_range = None
        self.auto_scale = True

        self.zoomable = False
        self.update_callback = None
        self.max_text_width = 50
        self.text_margin = 5
        self.always_horizontal_text = False

    @staticmethod
    def compute_scale(min, max):
        magnitude = int(3 * log10(abs(max - min)) + 1)
        if magnitude % 3 == 0:
            first_place = 1
        elif magnitude % 3 == 1:
            first_place = 2
        else:
            first_place = 5
        magnitude = magnitude // 3 - 1
        step = first_place * pow(10, magnitude)
        first_val = ceil(min / step) * step
        return first_val, step

    def update_ticks(self):
        self._ticks = []
        major, medium, minor = self.tick_length
        if self.labels is not None and not self.auto_scale:
            values = self.values or range(len(self.labels))
            for i, text in zip(values, self.labels):
                self._ticks.append((i, text, medium, 1))
        else:
            if self.scale and not self.auto_scale:
                min, max, step = self.scale
            elif self.auto_range:
                min, max = self.auto_range
                if min is not None and max is not None:
                    step = (max - min) / 10
                else:
                    return
            else:
                return

            if max == min:
                return

            val, step = self.compute_scale(min, max)
            while val <= max:
                self._ticks.append((val, "%.4g" % val, medium, step))
                val += step

    def update_graph(self):
        if self.update_callback:
            self.update_callback()

    def update(self, zoom_only=False):
        self.update_ticks()
        line_color = self.plot.color(OWPalette.Axis)
        text_color = self.plot.color(OWPalette.Text)
        if not self.graph_line or not self.scene():
            return
        self.line_item.setLine(self.graph_line)
        self.line_item.setPen(line_color)
        if self.title:
            self.title_item.setHtml('<b>' + self.title + '</b>')
            self.title_item.setDefaultTextColor(text_color)
        if self.title_location == AxisMiddle:
            title_p = 0.5
        elif self.title_location == AxisEnd:
            title_p = 0.95
        else:
            title_p = 0.05
        title_pos = self.graph_line.pointAt(title_p)
        v = self.graph_line.normalVector().unitVector()

        dense_text = False
        if hasattr(self, 'title_margin'):
            offset = self.title_margin
        elif self._ticks:
            if self.should_be_expanded():
                offset = 55
                dense_text = True
            else:
                offset = 35
        else:
            offset = 10

        if self.title_above:
            title_pos += (v.p2() - v.p1()) * (offset + QFontMetrics(self.title_item.font()).height())
        else:
            title_pos -= (v.p2() - v.p1()) * offset
            ## TODO: Move it according to self.label_pos
        self.title_item.setVisible(self.show_title)
        self.title_item.setRotation(-self.graph_line.angle())
        c = self.title_item.mapToParent(self.title_item.boundingRect().center())
        tl = self.title_item.mapToParent(self.title_item.boundingRect().topLeft())
        self.title_item.setPos(title_pos - c + tl)

        ## Arrows
        if not zoom_only:
            if self.start_arrow_item:
                self.scene().removeItem(self.start_arrow_item)
                self.start_arrow_item = None
            if self.end_arrow_item:
                self.scene().removeItem(self.end_arrow_item)
                self.end_arrow_item = None

        if self.arrows & AxisStart:
            if not zoom_only or not self.start_arrow_item:
                self.start_arrow_item = QGraphicsPathItem(self.arrow_path, self)
            self.start_arrow_item.setPos(self.graph_line.p1())
            self.start_arrow_item.setRotation(-self.graph_line.angle() + 180)
            self.start_arrow_item.setBrush(line_color)
            self.start_arrow_item.setPen(line_color)
        if self.arrows & AxisEnd:
            if not zoom_only or not self.end_arrow_item:
                self.end_arrow_item = QGraphicsPathItem(self.arrow_path, self)
            self.end_arrow_item.setPos(self.graph_line.p2())
            self.end_arrow_item.setRotation(-self.graph_line.angle())
            self.end_arrow_item.setBrush(line_color)
            self.end_arrow_item.setPen(line_color)

        ## Labels

        n = len(self._ticks)
        resize_plot_item_list(self.label_items, n, QGraphicsTextItem, self)
        resize_plot_item_list(self.label_bg_items, n, QGraphicsRectItem, self)
        resize_plot_item_list(self.tick_items, n, QGraphicsLineItem, self)

        test_rect = QRectF(self.graph_line.p1(), self.graph_line.p2()).normalized()
        test_rect.adjust(-1, -1, 1, 1)

        n_v = self.graph_line.normalVector().unitVector()
        if self.title_above:
            n_p = n_v.p2() - n_v.p1()
        else:
            n_p = n_v.p1() - n_v.p2()
        l_v = self.graph_line.unitVector()
        l_p = l_v.p2() - l_v.p1()
        for i in range(n):
            pos, text, size, step = self._ticks[i]
            hs = 0.5 * step
            tick_pos = self.map_to_graph(pos)
            if not test_rect.contains(tick_pos):
                self.tick_items[i].setVisible(False)
                self.label_items[i].setVisible(False)
                continue
            item = self.label_items[i]
            item.setVisible(True)
            if not zoom_only:
                if self.id in XAxes or getattr(self, 'is_horizontal', False):
                    item.setHtml('<center>' + Qt.escape(text.strip()) + '</center>')
                else:
                    item.setHtml(Qt.escape(text.strip()))

            item.setTextWidth(-1)
            text_angle = 0
            if dense_text:
                w = min(item.boundingRect().width(), self.max_text_width)
                item.setTextWidth(w)
                if self.title_above:
                    label_pos = tick_pos + n_p * (w + self.text_margin) + l_p * item.boundingRect().height() / 2
                else:
                    label_pos = tick_pos + n_p * self.text_margin + l_p * item.boundingRect().height() / 2
                text_angle = -90 if self.title_above else 90
            else:
                w = min(item.boundingRect().width(),
                        QLineF(self.map_to_graph(pos - hs), self.map_to_graph(pos + hs)).length())
                label_pos = tick_pos + n_p * self.text_margin + l_p * item.boundingRect().height() / 2
                item.setTextWidth(w)

            if not self.always_horizontal_text:
                if self.title_above:
                    item.setRotation(-self.graph_line.angle() - text_angle)
                else:
                    item.setRotation(self.graph_line.angle() - text_angle)

            item.setPos(label_pos)
            item.setDefaultTextColor(text_color)

            self.label_bg_items[i].setRect(item.boundingRect())
            self.label_bg_items[i].setPen(QPen(Qt.NoPen))
            self.label_bg_items[i].setBrush(self.plot.color(OWPalette.Canvas))

            item = self.tick_items[i]
            item.setVisible(True)
            tick_line = QLineF(v)
            tick_line.translate(-tick_line.p1())
            tick_line.setLength(size)
            if self.title_above:
                tick_line.setAngle(tick_line.angle() + 180)
            item.setLine(tick_line)
            item.setPen(line_color)
            item.setPos(self.map_to_graph(pos))

    @staticmethod
    def make_title(label, unit=None):
        lab = '<i>' + label + '</i>'
        if unit:
            lab = lab + ' [' + unit + ']'
        return lab

    def set_line(self, line):
        self.graph_line = line
        self.update()

    def set_title(self, title):
        self.title = title
        self.update()

    def set_show_title(self, b):
        self.show_title = b
        self.update()

    def set_labels(self, labels, values):
        self.labels = labels
        self.values = values
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_scale(self, min, max, step_size):
        self.scale = (min, max, step_size)
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_tick_length(self, minor, medium, major):
        self.tick_length = (minor, medium, major)
        self.update()

    def map_to_graph(self, x):
        min, max = self.plot.bounds_for_axis(self.id)
        if min == max:
            return QPointF()
        line_point = self.graph_line.pointAt((x - min) / (max - min))
        end_point = line_point * self.zoom_transform
        return self.projection(end_point, self.graph_line)

    @staticmethod
    def projection(point, line):
        norm = line.normalVector()
        norm.translate(point - norm.p1())
        p = QPointF()
        type = line.intersect(norm, p)
        return p

    def continuous_labels(self):
        min, max, step = self.scale
        magnitude = log10(abs(max - min))

    def paint(self, painter, option, widget):
        pass

    def boundingRect(self):
        return QRectF()

    def ticks(self):
        if not self._ticks:
            self.update_ticks()
        return self._ticks

    def bounds(self):
        if self._bounds:
            return self._bounds
        if self.labels:
            return -0.2, len(self.labels) - 0.8
        elif self.scale:
            min, max, _step = self.scale
            return min, max
        elif self.auto_range:
            return self.auto_range
        else:
            return 0, 1

    def set_bounds(self, value):
        self._bounds = value

    def should_be_expanded(self):
        self.update_ticks()
        return self.id in YAxes or self.always_horizontal_text or sum(
            len(t[1]) for t in self._ticks) * 12 > self.plot.width()