class applyEffect(unittest.TestCase): """ Test cases of applyEffect """ def setUp(self): """ Build the Pkmn and Delegate for the test """ self.target = BuildPokemonBattleWrapper() self.delegate = FlinchDelegate() def flinch(self): """ Test that the target is set to flinch """ messages = self.delegate.applyEffect(None, self.target, None) assert messages == [], "Should not receive any messages" assert self.target.flinching, "Target should be flinching"
class applyEffect(unittest.TestCase): """ Test cases of applyEffect """ def setUp(self): """ Build the Pkmn and Delegate for the test """ self.target = BuildPokemonBattleWrapper() self.delegate = FlinchDelegate() def flinch(self): """ Test that the target is set to flinch """ messages = self.delegate.applyEffect(None, self.target, None) assert messages == [], "Should not receive any messages" assert self.target.flinching, "Target should be flinching"
def setUp(self): """ Build the Pkmn and Delegate for the test """ self.target = BuildPokemonBattleWrapper() self.delegate = FlinchDelegate()
def setUp(self): """ Build the Pkmn and Delegate for the test """ self.target = BuildPokemonBattleWrapper() self.delegate = FlinchDelegate()