Exemplo n.º 1
0
    def __init__( self ):

        self.queue = queue.Queue()
        self.running = True
        self.database = database.Database()

        self.thread_lock = threading.Lock()
        self.update_thread = threading.Thread( target=self.update )
        self.update_thread.start()
    lobbies = {
    }  # key = lobby id in db, value is dict of lobby connections key socket, value connection
    lobbies_start_times = {
    }  # key = lobby id value if > 0 start time else not enough players

    # set up
    terminate_signal = signal_handler.SignalHandler()
    Global.setup(conf)

    DEBUG.LOGS.init()
    DEBUG.LOGS.set_log_to_file(message=True,
                               warning=True,
                               error=True,
                               fatal=True)

    database = db.Database()

    # register the host into the database
    # wait for the sql server to come online
    while not database.database.test_connection():
        time.sleep(5)

    lobby_host_id = database.add_lobby_host(config.get("internal_host"))

    # bind message functions
    message.Message.bind_action('&', Common.actions.processes_ping)
    message.Message.bind_action('?', client_status)
    message.Message.bind_action('i', process_client_identity)
    message.Message.bind_action('m', process_message)

    # setup socket and bind to accept client socket
import time

print = DEBUG.LOGS.print    # override python print with my own.
config = Global.GlobalConfig

Global.setup()

host = config.get("internal_host") # socket.gethostname() # "DESKTOP-S8CVUEK"
port = 8223

connected = False

DEBUG.LOGS.init()
DEBUG.LOGS.set_log_to_file(error=False)

db = database.Database()

# what for sql to come online
while not db.database.test_connection():
    time.sleep( 3 )  # try every 10 seconds

time.sleep( 1.1 )  # we'll just wait a lil longer befor adding to the db


db.database.insert_row("games", ["available", "host"], [True, host])
print (">-----", db.database.select_from_table( "games", ["host"] ) )

active_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
active_socket.bind( (host, port) )
active_socket.listen( 99 )