Exemplo n.º 1
0
def create_enemy_tank():
    tank = EnemyTank(sf.Texture.from_file("res/EnemyTankDetailed.png"))
    tank.position = sf.Vector2(100, 100)
    tank.rotation = 180
    turret = EnemyTankTurret(sf.Texture.from_file("res/EnemyTankTurret.png"))
    turret.set_body(tank)
    return tank
Exemplo n.º 2
0
 def __init__(self,
              texture=sf.Texture.from_file("res/EnemyTankDetailed.png")):
     TankBody.__init__(self, texture)
     self.turret = EnemyTankTurret(
         sf.Texture.from_file("res/EnemyTankTurret.png"))
     self.turret.set_body(self)
     self.target = None
     self.path = None