def shutdown_req(self, context):
     context.request.send_req(None, GameInstanceServerPDUCodec.disconnect_pdu())
     context.request.shutdown_req()
 def disconnect_req(self, context):
     context.request.send_req(None, GameInstanceServerPDUCodec.disconnect_pdu())
     context.request.disconnect_req(None)
     context.state = context.DISCONNECTED