Exemplo n.º 1
0
def main():
    pyglet.resource.path.append('res')
    pyglet.resource.reindex()

    font.add_directory('res')
    from cocos.director import director
    director.init(fullscreen=True)

    scene = Scene()
    scene.add(MultiplexLayer(
        MainMenu(),
        OptionsMenu(),
    ), z=1)
    scene.add(BackgroundLayer(), z=0)
    director.run(scene)
Exemplo n.º 2
0
        import gameview
        director.push( FlipAngular3DTransition(
            gameview.get_newgame(), 1.5 ) )

    def on_options( self ):
        self.parent.switch_to(1)


    def on_scores( self ):
        self.parent.switch_to(2)

    def on_quit(self):
        pyglet.app.exit()

if __name__ == "__main__":

    pyglet.resource.path.append('data')
    pyglet.resource.reindex()
    font.add_directory('data')

    director.init( resizable=True, width=600, height=720 )
    scene = Scene()
    scene.add( MultiplexLayer(
                    MainMenu(), 
                    OptionsMenu(),
                    ScoresLayer(),
                    ),
                z=1 ) 
    scene.add( BackgroundLayer(), z=0 )
    director.run( scene )