def init(self):
     from account_helpers.settings_core import options, settings_storages, settings_constants
     from gui.shared.utils import graphics
     GAME = settings_constants.GAME
     TUTORIAL = settings_constants.TUTORIAL
     GRAPHICS = settings_constants.GRAPHICS
     SOUND = settings_constants.SOUND
     CONTROLS = settings_constants.CONTROLS
     AIM = settings_constants.AIM
     MARKERS = settings_constants.MARKERS
     DAMAGE_INDICATOR = settings_constants.DAMAGE_INDICATOR
     DAMAGE_LOG = settings_constants.DAMAGE_LOG
     BATTLE_EVENTS = settings_constants.BATTLE_EVENTS
     BATTLE_BORDER_MAP = settings_constants.BATTLE_BORDER_MAP
     QUESTS_PROGRESS = settings_constants.QUESTS_PROGRESS
     BATTLE_COMM = settings_constants.BattleCommStorageKeys
     SCORE_PANEL = settings_constants.ScorePanelStorageKeys
     self.__serverSettings = ServerSettingsManager(self)
     self.__interfaceScale = InterfaceScaleManager(self)
     VIDEO_SETTINGS_STORAGE = settings_storages.VideoSettingsStorage(self.serverSettings, self)
     GAME_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME)
     EXTENDED_GAME_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME_EXTENDED)
     EXTENDED_GAME_2_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME_EXTENDED_2)
     TUTORIAL_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.TUTORIAL)
     GAMEPLAY_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAMEPLAY)
     GRAPHICS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GRAPHICS)
     SOUND_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.SOUND)
     CONTROLS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.CONTROLS)
     AIM_SETTINGS_STORAGE = settings_storages.AimSettingsStorage(self.serverSettings, self)
     MARKERS_SETTINGS_STORAGE = settings_storages.MarkersSettingsStorage(self.serverSettings, self)
     MARK_ON_GUN_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.MARKS_ON_GUN)
     FOV_SETTINGS_STORAGE = settings_storages.FOVSettingsStorage(self.serverSettings, self)
     DAMAGE_INDICATOR_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.DAMAGE_INDICATOR)
     DAMAGE_LOG_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.DAMAGE_LOG)
     BATTLE_EVENTS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.BATTLE_EVENTS)
     BATTLE_BORDER_MAP_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.BATTLE_BORDER_MAP)
     QUESTS_PROGRESS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.QUESTS_PROGRESS)
     BATTLE_COMM_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.BATTLE_COMM)
     DOG_TAGS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.DOG_TAGS)
     BATTLE_HUD_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.BATTLE_HUD)
     SPG_AIM_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.SPG_AIM)
     NEW_YEAR_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.NEW_YEAR)
     MESSENGER_SETTINGS_STORAGE = settings_storages.MessengerSettingsStorage(GAME_SETTINGS_STORAGE)
     EXTENDED_MESSENGER_SETTINGS_STORAGE = settings_storages.MessengerSettingsStorage(EXTENDED_GAME_SETTINGS_STORAGE)
     self.__storages = {'game': GAME_SETTINGS_STORAGE,
      'extendedGame': EXTENDED_GAME_SETTINGS_STORAGE,
      'extendedGame2': EXTENDED_GAME_2_SETTINGS_STORAGE,
      'gameplay': GAMEPLAY_SETTINGS_STORAGE,
      'sound': SOUND_SETTINGS_STORAGE,
      'controls': CONTROLS_SETTINGS_STORAGE,
      'aim': AIM_SETTINGS_STORAGE,
      'markers': MARKERS_SETTINGS_STORAGE,
      'graphics': GRAPHICS_SETTINGS_STORAGE,
      'video': VIDEO_SETTINGS_STORAGE,
      'messenger': MESSENGER_SETTINGS_STORAGE,
      'extendedMessenger': EXTENDED_MESSENGER_SETTINGS_STORAGE,
      'marksOnGun': MARK_ON_GUN_SETTINGS_STORAGE,
      'FOV': FOV_SETTINGS_STORAGE,
      'tutorial': TUTORIAL_SETTINGS_STORAGE,
      'damageIndicator': DAMAGE_INDICATOR_SETTINGS_STORAGE,
      'damageLog': DAMAGE_LOG_SETTINGS_STORAGE,
      'battleEvents': BATTLE_EVENTS_SETTINGS_STORAGE,
      'battleBorderMap': BATTLE_BORDER_MAP_SETTINGS_STORAGE,
      'questsProgress': QUESTS_PROGRESS_SETTINGS_STORAGE,
      'battleComm': BATTLE_COMM_SETTINGS_STORAGE,
      'battleHud': BATTLE_HUD_SETTINGS_STORAGE,
      'dogTags': DOG_TAGS_SETTINGS_STORAGE,
      'spgAim': SPG_AIM_SETTINGS_STORAGE,
      'newYear': NEW_YEAR_SETTINGS_STORAGE}
     self.isDeviseRecreated = False
     self.isChangesConfirmed = True
     graphicSettings = tuple(((settingName, options.GraphicSetting(settingName, settingName == GRAPHICS.COLOR_GRADING_TECHNIQUE)) for settingName in BigWorld.generateGfxSettings()))
     self.__options = options.SettingsContainer(graphicSettings + ((GAME.REPLAY_ENABLED, options.ReplaySetting(GAME.REPLAY_ENABLED, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_ZOOM, options.SniperZoomSetting(GAME.SNIPER_ZOOM, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.HULLLOCK_ENABLED, options.HullLockSetting(GAME.HULLLOCK_ENABLED, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.PRE_COMMANDER_CAM, options.SettingTrueByDefault(GAME.PRE_COMMANDER_CAM, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.COMMANDER_CAM, options.SettingTrueByDefault(GAME.COMMANDER_CAM, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEHICLE_HP_IN_PLAYERS_PANEL, options.VehicleHPInPlayersPanelSetting(GAME.SHOW_VEHICLE_HP_IN_PLAYERS_PANEL, storage=BATTLE_HUD_SETTINGS_STORAGE)),
      (GAME.SHOW_VEHICLE_HP_IN_MINIMAP, options.MinimapHPSettings(GAME.SHOW_VEHICLE_HP_IN_MINIMAP, storage=BATTLE_HUD_SETTINGS_STORAGE)),
      (GAME.HANGAR_CAM_PERIOD, options.HangarCamPeriodSetting(GAME.HANGAR_CAM_PERIOD, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.HANGAR_CAM_PARALLAX_ENABLED, options.HangarCamParallaxEnabledSetting(GAME.HANGAR_CAM_PARALLAX_ENABLED, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_SERVER_AIM, options.StorageAccountSetting(GAME.ENABLE_SERVER_AIM, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_DAMAGE_ICON, options.ShowDamageIconSetting(GAME.SHOW_DAMAGE_ICON, storage=GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_ALPHA, options.StorageAccountSetting(GAME.MINIMAP_ALPHA, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_POSTMORTEM_DELAY, options.PostMortemDelaySetting(GAME.ENABLE_POSTMORTEM_DELAY, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEHICLES_COUNTER, options.StorageAccountSetting(GAME.SHOW_VEHICLES_COUNTER, storage=GAME_SETTINGS_STORAGE)),
      (GAME.BATTLE_LOADING_INFO, options.BattleLoadingTipSetting(GAME.BATTLE_LOADING_INFO, GAME.BATTLE_LOADING_INFO)),
      (GAME.BATTLE_LOADING_RANKED_INFO, options.BattleLoadingTipSetting(GAME.BATTLE_LOADING_RANKED_INFO, GAME.BATTLE_LOADING_RANKED_INFO)),
      (GAME.SHOW_MARKS_ON_GUN, options.ShowMarksOnGunSetting(GAME.SHOW_MARKS_ON_GUN, storage=MARK_ON_GUN_SETTINGS_STORAGE)),
      (GAME.ANONYMIZER, options.AnonymizerSetting(GAME.ANONYMIZER)),
      (GAME.SHOW_VICTIMS_DOGTAG, options.DogtagsSetting(GAME.SHOW_VICTIMS_DOGTAG, storage=DOG_TAGS_SETTINGS_STORAGE)),
      (GAME.SHOW_DOGTAG_TO_KILLER, options.DogtagsSetting(GAME.SHOW_DOGTAG_TO_KILLER, storage=DOG_TAGS_SETTINGS_STORAGE)),
      (GAME.DYNAMIC_CAMERA, options.DynamicCamera(GAME.DYNAMIC_CAMERA, storage=GAME_SETTINGS_STORAGE)),
      (GAME.INCREASED_ZOOM, options.IncreasedZoomSetting(GAME.INCREASED_ZOOM, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_MODE_BY_SHIFT, options.SniperModeByShiftSetting(GAME.SNIPER_MODE_BY_SHIFT, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_SPEEDOMETER, options.StorageAccountSetting(GAME.ENABLE_SPEEDOMETER, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_REPAIR_TIMER, options.StorageAccountSetting(GAME.ENABLE_REPAIR_TIMER, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_BATTLE_NOTIFIER, options.StorageAccountSetting(GAME.ENABLE_BATTLE_NOTIFIER, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_MODE_STABILIZATION, options.SniperModeStabilization(GAME.SNIPER_MODE_STABILIZATION, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_OL_FILTER, options.MessengerSetting(GAME.ENABLE_OL_FILTER, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.ENABLE_SPAM_FILTER, options.MessengerSetting(GAME.ENABLE_SPAM_FILTER, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.SHOW_DATE_MESSAGE, options.MessengerDateTimeSetting(1, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.SHOW_TIME_MESSAGE, options.MessengerDateTimeSetting(2, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.INVITES_FROM_FRIENDS, options.MessengerSetting(GAME.INVITES_FROM_FRIENDS, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.RECEIVE_CLAN_INVITES_NOTIFICATIONS, options.ClansSetting(GAME.RECEIVE_CLAN_INVITES_NOTIFICATIONS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.RECEIVE_FRIENDSHIP_REQUEST, options.MessengerSetting(GAME.RECEIVE_FRIENDSHIP_REQUEST, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.RECEIVE_INVITES_IN_BATTLE, options.MessengerSetting(GAME.RECEIVE_INVITES_IN_BATTLE, storage=EXTENDED_MESSENGER_SETTINGS_STORAGE)),
      (GAME.STORE_RECEIVER_IN_BATTLE, options.MessengerSetting(GAME.STORE_RECEIVER_IN_BATTLE, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.DISABLE_BATTLE_CHAT, options.MessengerSetting(GAME.DISABLE_BATTLE_CHAT, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.CHAT_CONTACTS_LIST_ONLY, options.MessengerSetting(GAME.CHAT_CONTACTS_LIST_ONLY, storage=EXTENDED_MESSENGER_SETTINGS_STORAGE)),
      (GAME.PLAYERS_PANELS_SHOW_LEVELS, options.PlayersPanelSetting(GAME.PLAYERS_PANELS_SHOW_LEVELS, 'players_panel', 'showLevels', storage=GAME_SETTINGS_STORAGE)),
      (GAME.PLAYERS_PANELS_SHOW_TYPES, options.AccountDumpSetting(GAME.PLAYERS_PANELS_SHOW_TYPES, 'players_panel', 'showTypes')),
      (GAME.PLAYERS_PANELS_STATE, options.AccountDumpSetting(GAME.PLAYERS_PANELS_STATE, 'players_panel', 'state')),
      (GAME.EPIC_RANDOM_PLAYERS_PANELS_STATE, options.AccountDumpSetting(GAME.EPIC_RANDOM_PLAYERS_PANELS_STATE, 'epic_random_players_panel', 'state')),
      (GAME.SNIPER_MODE_SWINGING_ENABLED, options.SniperModeSwingingSetting()),
      (GAME.GAMEPLAY_CTF, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'ctf', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_DOMINATION, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'domination', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_ASSAULT, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'assault', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_NATIONS, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'nations', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_EPIC_STANDARD, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'ctf30x30', storage=GAMEPLAY_SETTINGS_STORAGE, delegate=_getEpicRandomSwitch)),
      (GAME.GAMEPLAY_ONLY_10_MODE, options.RandomOnly10ModeSetting(GAME.GAMEPLAY_ONLY_10_MODE, storage=EXTENDED_GAME_2_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_EPIC_DOMINATION, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'domination30x30', storage=GAMEPLAY_SETTINGS_STORAGE, delegate=_getEpicRandomSwitch)),
      (GAME.LENS_EFFECT, options.LensEffectSetting(GAME.LENS_EFFECT, storage=GRAPHICS_SETTINGS_STORAGE)),
      (GAME.SHOW_VECTOR_ON_MAP, options.MinimapSetting(GAME.SHOW_VECTOR_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_SECTOR_ON_MAP, options.MinimapSetting(GAME.SHOW_SECTOR_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEH_MODELS_ON_MAP, options.MinimapVehModelsSetting(GAME.SHOW_VEH_MODELS_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_ARTY_HIT_ON_MAP, options.MinimapArtyHitSetting(GAME.SHOW_ARTY_HIT_ON_MAP, storage=EXTENDED_GAME_2_SETTINGS_STORAGE)),
      (GAME.MINIMAP_VIEW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_VIEW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_MAX_VIEW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_MAX_VIEW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_DRAW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_DRAW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.CUSTOMIZATION_DISPLAY_TYPE, options.CustomizationDisplayTypeSetting(GAME.CUSTOMIZATION_DISPLAY_TYPE, storage=EXTENDED_GAME_2_SETTINGS_STORAGE)),
      (GAME.CAROUSEL_TYPE, options.CarouselTypeSetting(GAME.CAROUSEL_TYPE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.DOUBLE_CAROUSEL_TYPE, options.DoubleCarouselTypeSetting(GAME.DOUBLE_CAROUSEL_TYPE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.VEHICLE_CAROUSEL_STATS, options.VehicleCarouselStatsSetting(GAME.VEHICLE_CAROUSEL_STATS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.DISPLAY_PLATOON_MEMBERS, options.SettingTrueByDefault(GAME.DISPLAY_PLATOON_MEMBERS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.LOGIN_SERVER_SELECTION, options.LoginServerSelectionSetting(GAME.LOGIN_SERVER_SELECTION)),
      (GAME.MINIMAP_ALPHA_ENABLED, options.StorageAccountSetting(GAME.MINIMAP_ALPHA_ENABLED, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_MIN_SPOTTING_RANGE, options.StorageAccountSetting(GAME.MINIMAP_MIN_SPOTTING_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SWITCH_SETUPS_IN_LOADING, options.SwitchSetupsInLoadingSetting(GAME.SWITCH_SETUPS_IN_LOADING)),
      (GRAPHICS.MONITOR, options.MonitorSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.WINDOW_SIZE, options.WindowSizeSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.RESOLUTION, options.ResolutionSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.REFRESH_RATE, options.RefreshRateSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.VIDEO_MODE, options.VideoModeSettings(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.BORDERLESS_SIZE, options.BorderlessSizeSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.COLOR_BLIND, options.AccountDumpSetting(GRAPHICS.COLOR_BLIND, GRAPHICS.COLOR_BLIND)),
      (GRAPHICS.IGB_HARDWARE_ACCELERATION, options.IGBHardwareAccelerationSetting()),
      (GRAPHICS.TRIPLE_BUFFERED, options.TripleBufferedSetting()),
      (GRAPHICS.VERTICAL_SYNC, options.VerticalSyncSetting()),
      (GRAPHICS.GRAPHICS_QUALITY_HD_SD, options.GraphicsQualityNote()),
      (GRAPHICS.GRAPHICS_QUALITY_HD_SD_HIGH, options.GraphicsHigtQualityNote()),
      (GRAPHICS.GAMMA_SETTING, options.ReadOnlySetting(lambda : SETTINGS.GAMMABTN_LABEL)),
      (GRAPHICS.NATIVE_RESOLUTION, options.ReadOnlySetting(graphics.getNativeResolutionIndex)),
      (GRAPHICS.BRIGHTNESS_CORRECTION, options.BrightnessCorrectionSetting(True)),
      (GRAPHICS.CONTRAST_CORRECTION, options.ContrastCorrectionSetting(True)),
      (GRAPHICS.SATURATION_CORRECTON, options.SaturationCorrectionSetting(True)),
      (GRAPHICS.COLOR_FILTER_INTENSITY, options.ColorFilterIntensitySetting(True)),
      (GRAPHICS.COLOR_FILTER_SETTING, options.ReadOnlySetting(lambda : SETTINGS.COLORCORRECTIONBTN_LABEL)),
      (GRAPHICS.COLOR_FILTER_IMAGES, options.ReadOnlySetting(lambda : graphics.getGraphicSettingImages('COLOR_GRADING_TECHNIQUE'))),
      (GRAPHICS.FOV, options.FOVSetting(GRAPHICS.FOV, storage=FOV_SETTINGS_STORAGE)),
      (GRAPHICS.GRAPHICS_SETTINGS_LIST, options.ReadOnlySetting(graphics.GRAPHICS_SETTINGS.ALL)),
      (GRAPHICS.INTERFACE_SCALE, options.InterfaceScaleSetting(GRAPHICS.INTERFACE_SCALE)),
      (GRAPHICS.DYNAMIC_RENDERER, options.DynamicRendererSetting()),
      (GRAPHICS.DYNAMIC_FOV_ENABLED, options.DynamicFOVEnabledSetting(storage=FOV_SETTINGS_STORAGE)),
      (GRAPHICS.VERTICAL_SYNC, options.VerticalSyncSetting()),
      (GRAPHICS.COLOR_BLIND, options.AccountDumpSetting(GRAPHICS.COLOR_BLIND, GRAPHICS.COLOR_BLIND)),
      (GRAPHICS.TESSELLATION_SUPPORTED, options.ReadOnlySetting(BigWorld.isTesselationSupported)),
      (GRAPHICS.IS_SD_QUALITY, options.GraphicsQuality()),
      (SOUND.MASTER_TOGGLE, options.SoundEnableSetting()),
      (SOUND.SOUND_QUALITY, options.SoundQualitySetting()),
      (SOUND.SOUND_QUALITY_VISIBLE, options.ReadOnlySetting(options.SoundQualitySetting.isAvailable)),
      (SOUND.SUBTITLES, options.AccountSetting(SOUND.SUBTITLES)),
      (SOUND.MASTER, options.SoundSetting('master')),
      (SOUND.MUSIC, options.SoundSetting('music')),
      (SOUND.MUSIC_HANGAR, options.SoundSetting('music_hangar')),
      (SOUND.VOICE_NOTIFICATION, options.SoundSetting('voice')),
      (SOUND.VEHICLES, options.SoundSetting('vehicles')),
      (SOUND.EFFECTS, options.SoundSetting('effects')),
      (SOUND.GUI, options.SoundSetting('gui')),
      (SOUND.AMBIENT, options.SoundSetting('ambient')),
      (SOUND.NATIONS_VOICES, options.AccountSetting('nationalVoices')),
      (SOUND.VOIP_MASTER_FADE, options.SoundSetting('masterFadeVivox')),
      (SOUND.VOIP_ENABLE, options.VOIPSetting(True)),
      (SOUND.VOIP_ENABLE_CHANNEL, options.VOIPChannelSetting()),
      (SOUND.VOIP_MASTER, options.VOIPMasterSoundSetting()),
      (SOUND.VOIP_MIC, options.VOIPMicSoundSetting(True)),
      (SOUND.CAPTURE_DEVICES, options.VOIPCaptureDevicesSetting()),
      (SOUND.VOIP_SUPPORTED, options.VOIPSupportSetting()),
      (SOUND.BASS_BOOST, options.BassBoostSetting()),
      (SOUND.NIGHT_MODE, options.NightModeSetting()),
      (SOUND.SOUND_DEVICE, options.SoundDevicePresetSetting(SOUND.SOUND_DEVICE, SOUND.SOUND_DEVICE, isPreview=True)),
      (SOUND.SOUND_SPEAKERS, options.SoundSpeakersPresetSetting(isPreview=True)),
      (SOUND.ALT_VOICES, options.AltVoicesSetting(SOUND.ALT_VOICES, storage=SOUND_SETTINGS_STORAGE)),
      (SOUND.DETECTION_ALERT_SOUND, options.DetectionAlertSound(SOUND.DETECTION_ALERT_SOUND)),
      (SOUND.ARTY_SHOT_ALERT_SOUND, options.ArtyShotAlertSound(SOUND.ARTY_SHOT_ALERT_SOUND)),
      (SOUND.GAME_EVENT_AMBIENT, options.SoundSetting('ev_ambient')),
      (SOUND.GAME_EVENT_EFFECTS, options.SoundSetting('ev_effects')),
      (SOUND.GAME_EVENT_GUI, options.SoundSetting('ev_gui')),
      (SOUND.GAME_EVENT_MUSIC, options.SoundSetting('ev_music')),
      (SOUND.GAME_EVENT_VEHICLES, options.SoundSetting('ev_vehicles')),
      (SOUND.GAME_EVENT_VOICE, options.SoundSetting('ev_voice')),
      (CONTROLS.MOUSE_ARCADE_SENS, options.MouseSensitivitySetting('arcade')),
      (CONTROLS.MOUSE_SNIPER_SENS, options.MouseSensitivitySetting('sniper')),
      (CONTROLS.MOUSE_SNIPER_SENS, options.MouseSensitivitySetting('dualgun')),
      (CONTROLS.MOUSE_STRATEGIC_SENS, options.MouseSensitivitySetting('strategic')),
      (CONTROLS.MOUSE_ASSIST_AIM_SENS, options.MouseSensitivitySetting('arty', masterSwitch='spgAlternativeAimingCameraEnabled')),
      (CONTROLS.MOUSE_HORZ_INVERSION, options.MouseInversionSetting(CONTROLS.MOUSE_HORZ_INVERSION, 'horzInvert', storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.MOUSE_VERT_INVERSION, options.MouseInversionSetting(CONTROLS.MOUSE_VERT_INVERSION, 'vertInvert', storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.BACK_DRAFT_INVERSION, options.BackDraftInversionSetting(storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.KEYBOARD, options.KeyboardSettings()),
      (CONTROLS.KEYBOARD_IMPORTANT_BINDS, options.ReadOnlySetting(options.KeyboardSettings.getKeyboardImportantBinds)),
      (AIM.ARCADE, options.AimSetting(AIM.ARCADE, storage=AIM_SETTINGS_STORAGE)),
      (AIM.SNIPER, options.AimSetting(AIM.SNIPER, storage=AIM_SETTINGS_STORAGE)),
      (SPGAim.SHOTS_RESULT_INDICATOR, options.SPGAimSetting(SPGAim.SHOTS_RESULT_INDICATOR, storage=SPG_AIM_SETTINGS_STORAGE)),
      (SPGAim.SPG_SCALE_WIDGET, options.SPGAimSetting(SPGAim.SPG_SCALE_WIDGET, storage=SPG_AIM_SETTINGS_STORAGE)),
      (SPGAim.SPG_STRATEGIC_CAM_MODE, options.SPGStrategicCamMode(SPGAim.SPG_STRATEGIC_CAM_MODE, storage=SPG_AIM_SETTINGS_STORAGE)),
      (SPGAim.AUTO_CHANGE_AIM_MODE, options.SPGAimSetting(SPGAim.AUTO_CHANGE_AIM_MODE, storage=SPG_AIM_SETTINGS_STORAGE)),
      (SPGAim.AIM_ENTRANCE_MODE, options.SPGAimEntranceMode(SPGAim.AIM_ENTRANCE_MODE, storage=SPG_AIM_SETTINGS_STORAGE)),
      (SPGAim.SCROLL_SMOOTHING_ENABLED, options.SPGAimSetting(SPGAim.SCROLL_SMOOTHING_ENABLED, storage=SPG_AIM_SETTINGS_STORAGE)),
      (MARKERS.ENEMY, options.VehicleMarkerSetting(MARKERS.ENEMY, storage=MARKERS_SETTINGS_STORAGE)),
      (MARKERS.DEAD, options.VehicleMarkerSetting(MARKERS.DEAD, storage=MARKERS_SETTINGS_STORAGE)),
      (MARKERS.ALLY, options.VehicleMarkerSetting(MARKERS.ALLY, storage=MARKERS_SETTINGS_STORAGE)),
      (TUTORIAL.CUSTOMIZATION, options.TutorialSetting(TUTORIAL.CUSTOMIZATION, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.TECHNICAL_MAINTENANCE, options.TutorialSetting(TUTORIAL.TECHNICAL_MAINTENANCE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.PERSONAL_CASE, options.TutorialSetting(TUTORIAL.PERSONAL_CASE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.RESEARCH, options.TutorialSetting(TUTORIAL.RESEARCH, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.RESEARCH_TREE, options.TutorialSetting(TUTORIAL.RESEARCH_TREE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.MEDKIT_USED, options.TutorialSetting(TUTORIAL.MEDKIT_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.REPAIRKIT_USED, options.TutorialSetting(TUTORIAL.REPAIRKIT_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.FIRE_EXTINGUISHER_USED, options.TutorialSetting(TUTORIAL.FIRE_EXTINGUISHER_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.WAS_QUESTS_TUTORIAL_STARTED, options.TutorialSetting(TUTORIAL.WAS_QUESTS_TUTORIAL_STARTED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.TYPE, options.DamageIndicatorTypeSetting(DAMAGE_INDICATOR.TYPE, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.PRESET_CRITS, options.SettingTrueByDefault(DAMAGE_INDICATOR.PRESET_CRITS, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.PRESET_ALLIES, options.SettingTrueByDefault(DAMAGE_INDICATOR.PRESET_ALLIES, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.DAMAGE_VALUE, options.SettingFalseByDefault(DAMAGE_INDICATOR.DAMAGE_VALUE, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.VEHICLE_INFO, options.SettingFalseByDefault(DAMAGE_INDICATOR.VEHICLE_INFO, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.ANIMATION, options.SettingFalseByDefault(DAMAGE_INDICATOR.ANIMATION, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.DYNAMIC_INDICATOR, options.SettingFalseByDefault(DAMAGE_INDICATOR.DYNAMIC_INDICATOR, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_LOG.TOTAL_DAMAGE, options.SettingFalseByDefault(DAMAGE_LOG.TOTAL_DAMAGE, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.BLOCKED_DAMAGE, options.SettingFalseByDefault(DAMAGE_LOG.BLOCKED_DAMAGE, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.ASSIST_DAMAGE, options.SettingFalseByDefault(DAMAGE_LOG.ASSIST_DAMAGE, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.ASSIST_STUN, options.BattleEventsSetting(DAMAGE_LOG.ASSIST_STUN, storage=DAMAGE_LOG_SETTINGS_STORAGE, delegate=_getStunSwitch)),
      (DAMAGE_LOG.SHOW_DETAILS, options.DamageLogDetailsSetting(DAMAGE_LOG.SHOW_DETAILS, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.SHOW_EVENT_TYPES, options.DamageLogEventTypesSetting(DAMAGE_LOG.SHOW_EVENT_TYPES, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.EVENT_POSITIONS, options.DamageLogEventPositionsSetting(DAMAGE_LOG.EVENT_POSITIONS, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.SHOW_IN_BATTLE, options.SettingFalseByDefault(BATTLE_EVENTS.SHOW_IN_BATTLE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_HP_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_HP_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_BURNING, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_BURNING, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_RAM_ATTACK, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_RAM_ATTACK, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.BLOCKED_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.BLOCKED_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_DETECTION_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_DETECTION_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_TRACK_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_TRACK_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_DETECTION, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_DETECTION, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_KILL, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_KILL, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.BASE_CAPTURE_DROP, options.SettingFalseByDefault(BATTLE_EVENTS.BASE_CAPTURE_DROP, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.BASE_CAPTURE, options.SettingFalseByDefault(BATTLE_EVENTS.BASE_CAPTURE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_CRITICAL_HIT, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_CRITICAL_HIT, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.EVENT_NAME, options.SettingFalseByDefault(BATTLE_EVENTS.EVENT_NAME, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.VEHICLE_INFO, options.SettingFalseByDefault(BATTLE_EVENTS.VEHICLE_INFO, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_WORLD_COLLISION, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_WORLD_COLLISION, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.RECEIVED_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.RECEIVED_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.RECEIVED_CRITS, options.SettingFalseByDefault(BATTLE_EVENTS.RECEIVED_CRITS, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_ASSIST_STUN, options.BattleEventsSetting(BATTLE_EVENTS.ENEMY_ASSIST_STUN, storage=BATTLE_EVENTS_SETTINGS_STORAGE, delegate=_getStunSwitch)),
      (BATTLE_EVENTS.ENEMIES_STUN, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMIES_STUN, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_BORDER_MAP.MODE_SHOW_BORDER, options.BattleBorderMapModeShow(BATTLE_BORDER_MAP.MODE_SHOW_BORDER, storage=BATTLE_BORDER_MAP_SETTINGS_STORAGE)),
      (BATTLE_BORDER_MAP.TYPE_BORDER, options.BattleBorderMapType(BATTLE_BORDER_MAP.TYPE_BORDER, storage=BATTLE_BORDER_MAP_SETTINGS_STORAGE)),
      (QUESTS_PROGRESS.VIEW_TYPE, options.QuestsProgressViewType(QUESTS_PROGRESS.VIEW_TYPE, storage=QUESTS_PROGRESS_SETTINGS_STORAGE)),
      (QUESTS_PROGRESS.DISPLAY_TYPE, options.QuestsProgressDisplayType(QUESTS_PROGRESS.DISPLAY_TYPE, storage=QUESTS_PROGRESS_SETTINGS_STORAGE)),
      (BATTLE_COMM.ENABLE_BATTLE_COMMUNICATION, options.SettingTrueByDefault(BATTLE_COMM.ENABLE_BATTLE_COMMUNICATION, storage=BATTLE_COMM_SETTINGS_STORAGE)),
      (BATTLE_COMM.SHOW_BASE_MARKERS, options.SettingTrueByDefault(BATTLE_COMM.SHOW_BASE_MARKERS, storage=BATTLE_COMM_SETTINGS_STORAGE)),
      (BATTLE_COMM.SHOW_CALLOUT_MESSAGES, options.SettingTrueByDefault(BATTLE_COMM.SHOW_CALLOUT_MESSAGES, storage=BATTLE_COMM_SETTINGS_STORAGE)),
      (BATTLE_COMM.SHOW_COM_IN_PLAYER_LIST, options.SettingTrueByDefault(BATTLE_COMM.SHOW_COM_IN_PLAYER_LIST, storage=BATTLE_COMM_SETTINGS_STORAGE)),
      (BATTLE_COMM.SHOW_STICKY_MARKERS, options.SettingTrueByDefault(BATTLE_COMM.SHOW_STICKY_MARKERS, storage=BATTLE_COMM_SETTINGS_STORAGE)),
      (BATTLE_COMM.SHOW_LOCATION_MARKERS, options.SettingTrueByDefault(BATTLE_COMM.SHOW_LOCATION_MARKERS, storage=BATTLE_COMM_SETTINGS_STORAGE)),
      (SCORE_PANEL.SHOW_HP_VALUES, options.SettingFalseByDefault(SCORE_PANEL.SHOW_HP_VALUES, storage=BATTLE_HUD_SETTINGS_STORAGE)),
      (SCORE_PANEL.SHOW_HP_DIFFERENCE, options.SettingFalseByDefault(SCORE_PANEL.SHOW_HP_DIFFERENCE, storage=BATTLE_HUD_SETTINGS_STORAGE)),
      (SCORE_PANEL.ENABLE_TIER_GROUPING, options.SettingFalseByDefault(SCORE_PANEL.ENABLE_TIER_GROUPING, storage=BATTLE_HUD_SETTINGS_STORAGE)),
      (SCORE_PANEL.SHOW_HP_BAR, options.SettingTrueByDefault(SCORE_PANEL.SHOW_HP_BAR, storage=BATTLE_HUD_SETTINGS_STORAGE)),
      (NewYearStorageKeys.LOOT_BOX_VIDEO_OFF, options.SettingFalseByDefault(NewYearStorageKeys.LOOT_BOX_VIDEO_OFF, storage=NEW_YEAR_SETTINGS_STORAGE))))
     self.__options.init()
     AccountSettings.onSettingsChanging += self.__onAccountSettingsChanging
     g_playerEvents.onDisconnected += self.revertSettings
     g_playerEvents.onAvatarBecomeNonPlayer += self.revertSettings
     g_playerEvents.onAccountBecomeNonPlayer += self.revertSettings
     self.interfaceScale.init()
     self.__isReady = True
     self.onSettingsReady()
     LOG_DEBUG('SettingsCore is created')
Exemplo n.º 2
0
 def init(self):
     from account_helpers.settings_core import options, settings_storages, settings_constants
     from gui.shared.utils import graphics
     GAME = settings_constants.GAME
     TUTORIAL = settings_constants.TUTORIAL
     GRAPHICS = settings_constants.GRAPHICS
     SOUND = settings_constants.SOUND
     CONTROLS = settings_constants.CONTROLS
     AIM = settings_constants.AIM
     MARKERS = settings_constants.MARKERS
     OTHER = settings_constants.OTHER
     self.__serverSettings = ServerSettingsManager(self)
     self.interfaceScale = InterfaceScaleManager(self)
     VIDEO_SETTINGS_STORAGE = settings_storages.VideoSettingsStorage(self.serverSettings, self)
     GAME_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME)
     EXTENDED_GAME_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME_EXTENDED)
     TUTORIAL_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.TUTORIAL)
     GAMEPLAY_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAMEPLAY)
     GRAPHICS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GRAPHICS)
     SOUND_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.SOUND)
     KEYBOARD_SETTINGS_STORAGE = settings_storages.KeyboardSettingsStorage(self.serverSettings, self)
     CONTROLS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.CONTROLS)
     AIM_SETTINGS_STORAGE = settings_storages.AimSettingsStorage(self.serverSettings, self)
     MARKERS_SETTINGS_STORAGE = settings_storages.MarkersSettingsStorage(self.serverSettings, self)
     MARK_ON_GUN_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.MARKS_ON_GUN)
     FOV_SETTINGS_STORAGE = settings_storages.FOVSettingsStorage(self.serverSettings, self)
     MESSENGER_SETTINGS_STORAGE = settings_storages.MessengerSettingsStorage(GAME_SETTINGS_STORAGE)
     EXTENDED_MESSENGER_SETTINGS_STORAGE = settings_storages.MessengerSettingsStorage(EXTENDED_GAME_SETTINGS_STORAGE)
     self.__storages = {'game': GAME_SETTINGS_STORAGE,
      'extendedGame': EXTENDED_GAME_SETTINGS_STORAGE,
      'gameplay': GAMEPLAY_SETTINGS_STORAGE,
      'sound': SOUND_SETTINGS_STORAGE,
      'keyboard': KEYBOARD_SETTINGS_STORAGE,
      'controls': CONTROLS_SETTINGS_STORAGE,
      'aim': AIM_SETTINGS_STORAGE,
      'markers': MARKERS_SETTINGS_STORAGE,
      'graphics': GRAPHICS_SETTINGS_STORAGE,
      'video': VIDEO_SETTINGS_STORAGE,
      'messenger': MESSENGER_SETTINGS_STORAGE,
      'extendedMessenger': EXTENDED_MESSENGER_SETTINGS_STORAGE,
      'marksOnGun': MARK_ON_GUN_SETTINGS_STORAGE,
      'FOV': FOV_SETTINGS_STORAGE,
      'tutorial': TUTORIAL_SETTINGS_STORAGE}
     self.isDeviseRecreated = False
     self.isChangesConfirmed = True
     self.__options = options.SettingsContainer(((GAME.REPLAY_ENABLED, options.ReplaySetting(GAME.REPLAY_ENABLED, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_SERVER_AIM, options.StorageAccountSetting(GAME.ENABLE_SERVER_AIM, storage=GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_ALPHA, options.StorageAccountSetting(GAME.MINIMAP_ALPHA, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_POSTMORTEM, options.PostProcessingSetting(GAME.ENABLE_POSTMORTEM, 'mortem_post_effect', storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_POSTMORTEM_DELAY, options.PostMortemDelaySetting(GAME.ENABLE_POSTMORTEM_DELAY, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEHICLES_COUNTER, options.StorageAccountSetting(GAME.SHOW_VEHICLES_COUNTER, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_BATTLE_EFFICIENCY_RIBBONS, options.ExcludeInReplayAccountSetting(GAME.SHOW_BATTLE_EFFICIENCY_RIBBONS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.BATTLE_LOADING_INFO, options.BattleLoadingTipSetting(GAME.BATTLE_LOADING_INFO, GAME.BATTLE_LOADING_INFO)),
      (GAME.SIMPLIFIED_TTC, options.StorageAccountSetting(GAME.SIMPLIFIED_TTC, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_MARKS_ON_GUN, options.ShowMarksOnGunSetting(GAME.SHOW_MARKS_ON_GUN, storage=MARK_ON_GUN_SETTINGS_STORAGE)),
      (GAME.DYNAMIC_CAMERA, options.DynamicCamera(GAME.DYNAMIC_CAMERA, storage=GAME_SETTINGS_STORAGE)),
      (GAME.INCREASED_ZOOM, options.IncreasedZoomSetting(GAME.INCREASED_ZOOM, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_MODE_BY_SHIFT, options.SnipereModeByShiftSetting(GAME.SNIPER_MODE_BY_SHIFT, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_MODE_STABILIZATION, options.SniperModeStabilization(GAME.SNIPER_MODE_STABILIZATION, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_OL_FILTER, options.MessengerSetting(GAME.ENABLE_OL_FILTER, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.ENABLE_SPAM_FILTER, options.MessengerSetting(GAME.ENABLE_SPAM_FILTER, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.SHOW_DATE_MESSAGE, options.MessengerDateTimeSetting(1, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.SHOW_TIME_MESSAGE, options.MessengerDateTimeSetting(2, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.INVITES_FROM_FRIENDS, options.MessengerSetting(GAME.INVITES_FROM_FRIENDS, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.RECEIVE_CLAN_INVITES_NOTIFICATIONS, options.ClansSetting(GAME.RECEIVE_CLAN_INVITES_NOTIFICATIONS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.RECEIVE_FRIENDSHIP_REQUEST, options.MessengerSetting(GAME.RECEIVE_FRIENDSHIP_REQUEST, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.RECEIVE_INVITES_IN_BATTLE, options.MessengerSetting(GAME.RECEIVE_INVITES_IN_BATTLE, storage=EXTENDED_MESSENGER_SETTINGS_STORAGE)),
      (GAME.DISABLE_BATTLE_CHAT, options.MessengerSetting(GAME.DISABLE_BATTLE_CHAT, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.CHAT_CONTACTS_LIST_ONLY, options.MessengerSetting(GAME.CHAT_CONTACTS_LIST_ONLY, storage=EXTENDED_MESSENGER_SETTINGS_STORAGE)),
      (GAME.PLAYERS_PANELS_SHOW_LEVELS, options.PlayersPanelSetting(GAME.PLAYERS_PANELS_SHOW_LEVELS, 'players_panel', 'showLevels', storage=GAME_SETTINGS_STORAGE)),
      (GAME.PLAYERS_PANELS_SHOW_TYPES, options.AccountDumpSetting(GAME.PLAYERS_PANELS_SHOW_TYPES, 'players_panel', 'showTypes')),
      (GAME.PLAYERS_PANELS_STATE, options.AccountDumpSetting(GAME.PLAYERS_PANELS_STATE, 'players_panel', 'state')),
      (GAME.SNIPER_MODE_SWINGING_ENABLED, options.SniperModeSwingingSetting()),
      (GAME.GAMEPLAY_CTF, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'ctf', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_DOMINATION, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'domination', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_ASSAULT, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'assault', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_NATIONS, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'nations', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.LENS_EFFECT, options.LensEffectSetting(GAME.LENS_EFFECT, storage=GRAPHICS_SETTINGS_STORAGE)),
      (GAME.SHOW_VECTOR_ON_MAP, options.MinimapSetting(GAME.SHOW_VECTOR_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_SECTOR_ON_MAP, options.MinimapSetting(GAME.SHOW_SECTOR_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEH_MODELS_ON_MAP, options.MinimapVehModelsSetting(GAME.SHOW_VEH_MODELS_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_VIEW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_VIEW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_MAX_VIEW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_MAX_VIEW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_DRAW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_DRAW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GRAPHICS.MONITOR, options.MonitorSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.WINDOW_SIZE, options.WindowSizeSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.RESOLUTION, options.ResolutionSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.REFRESH_RATE, options.RefreshRateSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.FULLSCREEN, options.FullscreenSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.COLOR_BLIND, options.AccountDumpSetting(GRAPHICS.COLOR_BLIND, GRAPHICS.COLOR_BLIND)),
      (GRAPHICS.GRAPHICS_QUALITY_HD_SD, options.GraphicsQualityNote()),
      (GRAPHICS.GAMMA, options.GammaSetting()),
      (GRAPHICS.TRIPLE_BUFFERED, options.TripleBufferedSetting()),
      (GRAPHICS.VERTICAL_SYNC, options.VerticalSyncSetting()),
      (GRAPHICS.MULTISAMPLING, options.MultisamplingSetting()),
      (GRAPHICS.CUSTOM_AA, options.CustomAASetting()),
      (GRAPHICS.ASPECT_RATIO, options.AspectRatioSetting()),
      (GRAPHICS.FPS_PERFOMANCER, options.FPSPerfomancerSetting(GRAPHICS.FPS_PERFOMANCER, storage=GRAPHICS_SETTINGS_STORAGE)),
      (GRAPHICS.DRR_AUTOSCALER_ENABLED, options.GraphicSetting(GRAPHICS.DRR_AUTOSCALER_ENABLED)),
      (GRAPHICS.DYNAMIC_RENDERER, options.DynamicRendererSetting()),
      (GRAPHICS.COLOR_FILTER_INTENSITY, options.ColorFilterIntensitySetting()),
      (GRAPHICS.COLOR_FILTER_IMAGES, options.ReadOnlySetting(lambda : graphics.getGraphicSettingImages(GRAPHICS.COLOR_GRADING_TECHNIQUE))),
      (GRAPHICS.FOV, options.FOVSetting(GRAPHICS.FOV, storage=FOV_SETTINGS_STORAGE)),
      (GRAPHICS.DYNAMIC_FOV_ENABLED, options.DynamicFOVEnabledSetting(storage=FOV_SETTINGS_STORAGE)),
      (GRAPHICS.PRESETS, options.GraphicsPresetSetting()),
      (GRAPHICS.RENDER_PIPELINE, options.GraphicSetting(GRAPHICS.RENDER_PIPELINE)),
      (GRAPHICS.TEXTURE_QUALITY, options.TextureQualitySetting()),
      (GRAPHICS.DECALS_QUALITY, options.GraphicSetting(GRAPHICS.DECALS_QUALITY)),
      (GRAPHICS.OBJECT_LOD, options.GraphicSetting(GRAPHICS.OBJECT_LOD)),
      (GRAPHICS.FAR_PLANE, options.GraphicSetting(GRAPHICS.FAR_PLANE)),
      (GRAPHICS.TERRAIN_QUALITY, options.TerrainQualitySetting()),
      (GRAPHICS.SHADOWS_QUALITY, options.GraphicSetting(GRAPHICS.SHADOWS_QUALITY)),
      (GRAPHICS.LIGHTING_QUALITY, options.GraphicSetting(GRAPHICS.LIGHTING_QUALITY)),
      (GRAPHICS.SPEEDTREE_QUALITY, options.GraphicSetting(GRAPHICS.SPEEDTREE_QUALITY)),
      (GRAPHICS.FLORA_QUALITY, options.FloraQualitySetting()),
      (GRAPHICS.WATER_QUALITY, options.GraphicSetting(GRAPHICS.WATER_QUALITY)),
      (GRAPHICS.EFFECTS_QUALITY, options.GraphicSetting(GRAPHICS.EFFECTS_QUALITY)),
      (GRAPHICS.POST_PROCESSING_QUALITY, options.GraphicSetting(GRAPHICS.POST_PROCESSING_QUALITY)),
      (GRAPHICS.MOTION_BLUR_QUALITY, options.GraphicSetting(GRAPHICS.MOTION_BLUR_QUALITY)),
      (GRAPHICS.SNIPER_MODE_EFFECTS_QUALITY, options.GraphicSetting(GRAPHICS.SNIPER_MODE_EFFECTS_QUALITY)),
      (GRAPHICS.VEHICLE_DUST_ENABLED, options.GraphicSetting(GRAPHICS.VEHICLE_DUST_ENABLED)),
      (GRAPHICS.SNIPER_MODE_GRASS_ENABLED, options.GraphicSetting(GRAPHICS.SNIPER_MODE_GRASS_ENABLED)),
      (GRAPHICS.VEHICLE_TRACES_ENABLED, options.GraphicSetting(GRAPHICS.VEHICLE_TRACES_ENABLED)),
      (GRAPHICS.COLOR_GRADING_TECHNIQUE, options.GraphicSetting(GRAPHICS.COLOR_GRADING_TECHNIQUE)),
      (GRAPHICS.SEMITRANSPARENT_LEAVES_ENABLED, options.GraphicSetting(GRAPHICS.SEMITRANSPARENT_LEAVES_ENABLED)),
      (GRAPHICS.GRAPHICS_SETTINGS_LIST, options.ReadOnlySetting(lambda : graphics.GRAPHICS_SETTINGS.ALL())),
      (GRAPHICS.INTERFACE_SCALE, options.InterfaceScaleSetting(GRAPHICS.INTERFACE_SCALE)),
      (SOUND.MASTER_TOGGLE, options.SoundEnableSetting()),
      (SOUND.SOUND_QUALITY, options.SoundQualitySetting()),
      (SOUND.SOUND_QUALITY_VISIBLE, options.ReadOnlySetting(options.SoundQualitySetting.isAvailable)),
      (SOUND.MASTER, options.SoundSetting('master')),
      (SOUND.MUSIC, options.SoundSetting('music')),
      (SOUND.VEHICLES, options.SoundSetting('vehicles')),
      (SOUND.EFFECTS, options.SoundSetting('effects')),
      (SOUND.GUI, options.SoundSetting('gui')),
      (SOUND.AMBIENT, options.SoundSetting('ambient')),
      (SOUND.NATIONS_VOICES, options.AccountSetting('nationalVoices')),
      (SOUND.VOIP_MASTER_FADE, options.SoundSetting('masterFadeVivox')),
      (SOUND.VOIP_ENABLE, options.VOIPSetting(True)),
      (SOUND.VOIP_MASTER, options.VOIPMasterSoundSetting()),
      (SOUND.VOIP_MIC, options.VOIPMicSoundSetting(True)),
      (SOUND.CAPTURE_DEVICES, options.VOIPCaptureDevicesSetting()),
      (SOUND.VOIP_SUPPORTED, options.VOIPSupportSetting()),
      (SOUND.BASS_BOOST, options.BassBoostSetting()),
      (SOUND.DYNAMIC_RANGE, options.DynamicSoundPresetSetting(SOUND.DYNAMIC_RANGE, SOUND.DYNAMIC_RANGE)),
      (SOUND.SOUND_DEVICE, options.SoundDevicePresetSetting(SOUND.SOUND_DEVICE, SOUND.SOUND_DEVICE)),
      (SOUND.ALT_VOICES, options.AltVoicesSetting(SOUND.ALT_VOICES, storage=SOUND_SETTINGS_STORAGE)),
      (CONTROLS.MOUSE_ARCADE_SENS, options.MouseSensitivitySetting('arcade')),
      (CONTROLS.MOUSE_SNIPER_SENS, options.MouseSensitivitySetting('sniper')),
      (CONTROLS.MOUSE_STRATEGIC_SENS, options.MouseSensitivitySetting('strategic')),
      (CONTROLS.MOUSE_HORZ_INVERSION, options.MouseInversionSetting(CONTROLS.MOUSE_HORZ_INVERSION, 'horzInvert', storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.MOUSE_VERT_INVERSION, options.MouseInversionSetting(CONTROLS.MOUSE_VERT_INVERSION, 'vertInvert', storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.BACK_DRAFT_INVERSION, options.BackDraftInversionSetting(storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.KEYBOARD, options.KeyboardSettings(storage=KEYBOARD_SETTINGS_STORAGE)),
      (CONTROLS.KEYBOARD_IMPORTANT_BINDS, options.ReadOnlySetting(lambda : options.KeyboardSettings.getKeyboardImportantBinds())),
      (AIM.ARCADE, options.AimSetting('arcade', storage=AIM_SETTINGS_STORAGE)),
      (AIM.SNIPER, options.AimSetting('sniper', storage=AIM_SETTINGS_STORAGE)),
      (MARKERS.ENEMY, options.VehicleMarkerSetting(MARKERS.ENEMY, storage=MARKERS_SETTINGS_STORAGE)),
      (MARKERS.DEAD, options.VehicleMarkerSetting(MARKERS.DEAD, storage=MARKERS_SETTINGS_STORAGE)),
      (MARKERS.ALLY, options.VehicleMarkerSetting(MARKERS.ALLY, storage=MARKERS_SETTINGS_STORAGE)),
      (OTHER.VIBRO_CONNECTED, options.ReadOnlySetting(lambda : VibroManager.g_instance.connect())),
      (OTHER.VIBRO_GAIN, options.VibroSetting('master')),
      (OTHER.VIBRO_ENGINE, options.VibroSetting('engine')),
      (OTHER.VIBRO_ACCELERATION, options.VibroSetting('acceleration')),
      (OTHER.VIBRO_SHOTS, options.VibroSetting('shots')),
      (OTHER.VIBRO_HITS, options.VibroSetting('hits')),
      (OTHER.VIBRO_COLLISIONS, options.VibroSetting('collisions')),
      (OTHER.VIBRO_DAMAGE, options.VibroSetting('damage')),
      (OTHER.VIBRO_GUI, options.VibroSetting('gui')),
      (TUTORIAL.CUSTOMIZATION, options.TutorialSetting(TUTORIAL.CUSTOMIZATION, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.TECHNICAL_MAINTENANCE, options.TutorialSetting(TUTORIAL.TECHNICAL_MAINTENANCE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.PERSONAL_CASE, options.TutorialSetting(TUTORIAL.PERSONAL_CASE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.RESEARCH, options.TutorialSetting(TUTORIAL.RESEARCH, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.RESEARCH_TREE, options.TutorialSetting(TUTORIAL.RESEARCH_TREE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.MEDKIT_USED, options.TutorialSetting(TUTORIAL.MEDKIT_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.REPAIRKIT_USED, options.TutorialSetting(TUTORIAL.REPAIRKIT_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.FIRE_EXTINGUISHER_USED, options.TutorialSetting(TUTORIAL.FIRE_EXTINGUISHER_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.WAS_QUESTS_TUTORIAL_STARTED, options.TutorialSetting(TUTORIAL.WAS_QUESTS_TUTORIAL_STARTED, storage=TUTORIAL_SETTINGS_STORAGE))))
     self.__options.init()
     AccountSettings.onSettingsChanging += self.__onAccountSettingsChanging
     self.interfaceScale.init()
Exemplo n.º 3
0
 def init(self):
     from account_helpers.settings_core import options, settings_storages, settings_constants
     from gui.shared.utils import graphics
     GAME = settings_constants.GAME
     TUTORIAL = settings_constants.TUTORIAL
     GRAPHICS = settings_constants.GRAPHICS
     SOUND = settings_constants.SOUND
     CONTROLS = settings_constants.CONTROLS
     AIM = settings_constants.AIM
     MARKERS = settings_constants.MARKERS
     OTHER = settings_constants.OTHER
     DAMAGE_INDICATOR = settings_constants.DAMAGE_INDICATOR
     DAMAGE_LOG = settings_constants.DAMAGE_LOG
     BATTLE_EVENTS = settings_constants.BATTLE_EVENTS
     self.__serverSettings = ServerSettingsManager(self)
     self.__interfaceScale = InterfaceScaleManager(self)
     VIDEO_SETTINGS_STORAGE = settings_storages.VideoSettingsStorage(self.serverSettings, self)
     GAME_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME)
     EXTENDED_GAME_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAME_EXTENDED)
     TUTORIAL_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.TUTORIAL)
     GAMEPLAY_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GAMEPLAY)
     GRAPHICS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.GRAPHICS)
     SOUND_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.SOUND)
     CONTROLS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.CONTROLS)
     AIM_SETTINGS_STORAGE = settings_storages.AimSettingsStorage(self.serverSettings, self)
     MARKERS_SETTINGS_STORAGE = settings_storages.MarkersSettingsStorage(self.serverSettings, self)
     MARK_ON_GUN_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.MARKS_ON_GUN)
     FOV_SETTINGS_STORAGE = settings_storages.FOVSettingsStorage(self.serverSettings, self)
     DAMAGE_INDICATOR_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.DAMAGE_INDICATOR)
     DAMAGE_LOG_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.DAMAGE_LOG)
     BATTLE_EVENTS_SETTINGS_STORAGE = settings_storages.ServerSettingsStorage(self.serverSettings, self, SETTINGS_SECTIONS.BATTLE_EVENTS)
     MESSENGER_SETTINGS_STORAGE = settings_storages.MessengerSettingsStorage(GAME_SETTINGS_STORAGE)
     EXTENDED_MESSENGER_SETTINGS_STORAGE = settings_storages.MessengerSettingsStorage(EXTENDED_GAME_SETTINGS_STORAGE)
     self.__storages = {'game': GAME_SETTINGS_STORAGE,
      'extendedGame': EXTENDED_GAME_SETTINGS_STORAGE,
      'gameplay': GAMEPLAY_SETTINGS_STORAGE,
      'sound': SOUND_SETTINGS_STORAGE,
      'controls': CONTROLS_SETTINGS_STORAGE,
      'aim': AIM_SETTINGS_STORAGE,
      'markers': MARKERS_SETTINGS_STORAGE,
      'graphics': GRAPHICS_SETTINGS_STORAGE,
      'video': VIDEO_SETTINGS_STORAGE,
      'messenger': MESSENGER_SETTINGS_STORAGE,
      'extendedMessenger': EXTENDED_MESSENGER_SETTINGS_STORAGE,
      'marksOnGun': MARK_ON_GUN_SETTINGS_STORAGE,
      'FOV': FOV_SETTINGS_STORAGE,
      'tutorial': TUTORIAL_SETTINGS_STORAGE,
      'damageIndicator': DAMAGE_INDICATOR_SETTINGS_STORAGE,
      'damageLog': DAMAGE_LOG_SETTINGS_STORAGE,
      'battleEvents': BATTLE_EVENTS_SETTINGS_STORAGE}
     self.isDeviseRecreated = False
     self.isChangesConfirmed = True
     graphicSettings = tuple(map(lambda settingName: (settingName, options.GraphicSetting(settingName)), BigWorld.generateGfxSettings()))
     self.__options = options.SettingsContainer(graphicSettings + ((GAME.REPLAY_ENABLED, options.ReplaySetting(GAME.REPLAY_ENABLED, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_SERVER_AIM, options.StorageAccountSetting(GAME.ENABLE_SERVER_AIM, storage=GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_ALPHA, options.StorageAccountSetting(GAME.MINIMAP_ALPHA, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_POSTMORTEM, options.PostProcessingSetting(GAME.ENABLE_POSTMORTEM, 'mortem_post_effect', storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_POSTMORTEM_DELAY, options.PostMortemDelaySetting(GAME.ENABLE_POSTMORTEM_DELAY, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEHICLES_COUNTER, options.StorageAccountSetting(GAME.SHOW_VEHICLES_COUNTER, storage=GAME_SETTINGS_STORAGE)),
      (GAME.BATTLE_LOADING_INFO, options.BattleLoadingTipSetting(GAME.BATTLE_LOADING_INFO, GAME.BATTLE_LOADING_INFO)),
      (GAME.BATTLE_LOADING_RANKED_INFO, options.BattleLoadingTipSetting(GAME.BATTLE_LOADING_RANKED_INFO, GAME.BATTLE_LOADING_RANKED_INFO)),
      (GAME.SHOW_MARKS_ON_GUN, options.ShowMarksOnGunSetting(GAME.SHOW_MARKS_ON_GUN, storage=MARK_ON_GUN_SETTINGS_STORAGE)),
      (GAME.DYNAMIC_CAMERA, options.DynamicCamera(GAME.DYNAMIC_CAMERA, storage=GAME_SETTINGS_STORAGE)),
      (GAME.INCREASED_ZOOM, options.IncreasedZoomSetting(GAME.INCREASED_ZOOM, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_MODE_BY_SHIFT, options.SnipereModeByShiftSetting(GAME.SNIPER_MODE_BY_SHIFT, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.SNIPER_MODE_STABILIZATION, options.SniperModeStabilization(GAME.SNIPER_MODE_STABILIZATION, storage=GAME_SETTINGS_STORAGE)),
      (GAME.ENABLE_OL_FILTER, options.MessengerSetting(GAME.ENABLE_OL_FILTER, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.ENABLE_SPAM_FILTER, options.MessengerSetting(GAME.ENABLE_SPAM_FILTER, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.SHOW_DATE_MESSAGE, options.MessengerDateTimeSetting(1, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.SHOW_TIME_MESSAGE, options.MessengerDateTimeSetting(2, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.INVITES_FROM_FRIENDS, options.MessengerSetting(GAME.INVITES_FROM_FRIENDS, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.RECEIVE_CLAN_INVITES_NOTIFICATIONS, options.ClansSetting(GAME.RECEIVE_CLAN_INVITES_NOTIFICATIONS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.RECEIVE_FRIENDSHIP_REQUEST, options.MessengerSetting(GAME.RECEIVE_FRIENDSHIP_REQUEST, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.RECEIVE_INVITES_IN_BATTLE, options.MessengerSetting(GAME.RECEIVE_INVITES_IN_BATTLE, storage=EXTENDED_MESSENGER_SETTINGS_STORAGE)),
      (GAME.STORE_RECEIVER_IN_BATTLE, options.MessengerSetting(GAME.STORE_RECEIVER_IN_BATTLE, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.DISABLE_BATTLE_CHAT, options.MessengerSetting(GAME.DISABLE_BATTLE_CHAT, storage=MESSENGER_SETTINGS_STORAGE)),
      (GAME.CHAT_CONTACTS_LIST_ONLY, options.MessengerSetting(GAME.CHAT_CONTACTS_LIST_ONLY, storage=EXTENDED_MESSENGER_SETTINGS_STORAGE)),
      (GAME.PLAYERS_PANELS_SHOW_LEVELS, options.PlayersPanelSetting(GAME.PLAYERS_PANELS_SHOW_LEVELS, 'players_panel', 'showLevels', storage=GAME_SETTINGS_STORAGE)),
      (GAME.PLAYERS_PANELS_SHOW_TYPES, options.AccountDumpSetting(GAME.PLAYERS_PANELS_SHOW_TYPES, 'players_panel', 'showTypes')),
      (GAME.PLAYERS_PANELS_STATE, options.AccountDumpSetting(GAME.PLAYERS_PANELS_STATE, 'players_panel', 'state')),
      (GAME.EPIC_RANDOM_PLAYERS_PANELS_STATE, options.AccountDumpSetting(GAME.EPIC_RANDOM_PLAYERS_PANELS_STATE, 'epic_random_players_panel', 'state')),
      (GAME.SNIPER_MODE_SWINGING_ENABLED, options.SniperModeSwingingSetting()),
      (GAME.GAMEPLAY_CTF, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'ctf', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_DOMINATION, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'domination', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_ASSAULT, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'assault', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_NATIONS, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'nations', storage=GAMEPLAY_SETTINGS_STORAGE)),
      (GAME.GAMEPLAY_EPIC_STANDARD, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'ctf30x30', storage=GAMEPLAY_SETTINGS_STORAGE, callable=_getEpicRandomSwitch)),
      (GAME.GAMEPLAY_EPIC_DOMINATION, options.GameplaySetting(GAME.GAMEPLAY_MASK, 'domination30x30', storage=GAMEPLAY_SETTINGS_STORAGE, callable=_getEpicRandomSwitch)),
      (GAME.LENS_EFFECT, options.LensEffectSetting(GAME.LENS_EFFECT, storage=GRAPHICS_SETTINGS_STORAGE)),
      (GAME.SHOW_VECTOR_ON_MAP, options.MinimapSetting(GAME.SHOW_VECTOR_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_SECTOR_ON_MAP, options.MinimapSetting(GAME.SHOW_SECTOR_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.SHOW_VEH_MODELS_ON_MAP, options.MinimapVehModelsSetting(GAME.SHOW_VEH_MODELS_ON_MAP, storage=GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_VIEW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_VIEW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_MAX_VIEW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_MAX_VIEW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.MINIMAP_DRAW_RANGE, options.StorageAccountSetting(GAME.MINIMAP_DRAW_RANGE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.CAROUSEL_TYPE, options.CarouselTypeSetting(GAME.CAROUSEL_TYPE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.DOUBLE_CAROUSEL_TYPE, options.DoubleCarouselTypeSetting(GAME.DOUBLE_CAROUSEL_TYPE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.VEHICLE_CAROUSEL_STATS, options.VehicleCarouselStatsSetting(GAME.VEHICLE_CAROUSEL_STATS, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GAME.C11N_HISTORICALLY_ACCURATE, options.C11nHistoricallyAccurateSetting(GAME.C11N_HISTORICALLY_ACCURATE, storage=EXTENDED_GAME_SETTINGS_STORAGE)),
      (GRAPHICS.MONITOR, options.MonitorSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.WINDOW_SIZE, options.WindowSizeSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.RESOLUTION, options.ResolutionSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.REFRESH_RATE, options.RefreshRateSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.VIDEO_MODE, options.VideoModeSettings(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.BORDERLESS_SIZE, options.BorderlessSizeSetting(storage=VIDEO_SETTINGS_STORAGE)),
      (GRAPHICS.COLOR_BLIND, options.AccountDumpSetting(GRAPHICS.COLOR_BLIND, GRAPHICS.COLOR_BLIND)),
      (GRAPHICS.TRIPLE_BUFFERED, options.TripleBufferedSetting()),
      (GRAPHICS.VERTICAL_SYNC, options.VerticalSyncSetting()),
      (GRAPHICS.MULTISAMPLING, options.MultisamplingSetting()),
      (GRAPHICS.CUSTOM_AA, options.CustomAASetting()),
      (GRAPHICS.GRAPHICS_QUALITY_HD_SD, options.GraphicsQualityNote()),
      (GRAPHICS.GAMMA, options.GammaSetting()),
      (GRAPHICS.FPS_PERFOMANCER, options.FPSPerfomancerSetting(GRAPHICS.FPS_PERFOMANCER, storage=GRAPHICS_SETTINGS_STORAGE)),
      (GRAPHICS.COLOR_FILTER_INTENSITY, options.ColorFilterIntensitySetting()),
      (GRAPHICS.COLOR_FILTER_IMAGES, options.ReadOnlySetting(lambda : graphics.getGraphicSettingImages('COLOR_GRADING_TECHNIQUE'))),
      (GRAPHICS.FOV, options.FOVSetting(GRAPHICS.FOV, storage=FOV_SETTINGS_STORAGE)),
      (GRAPHICS.GRAPHICS_SETTINGS_LIST, options.ReadOnlySetting(lambda : graphics.GRAPHICS_SETTINGS.ALL())),
      (GRAPHICS.INTERFACE_SCALE, options.InterfaceScaleSetting(GRAPHICS.INTERFACE_SCALE)),
      (GRAPHICS.DYNAMIC_RENDERER, options.DynamicRendererSetting()),
      (GRAPHICS.DYNAMIC_FOV_ENABLED, options.DynamicFOVEnabledSetting(storage=FOV_SETTINGS_STORAGE)),
      (GRAPHICS.VERTICAL_SYNC, options.VerticalSyncSetting()),
      (GRAPHICS.COLOR_BLIND, options.AccountDumpSetting(GRAPHICS.COLOR_BLIND, GRAPHICS.COLOR_BLIND)),
      (SOUND.MASTER_TOGGLE, options.SoundEnableSetting()),
      (SOUND.SOUND_QUALITY, options.SoundQualitySetting()),
      (SOUND.SOUND_QUALITY_VISIBLE, options.ReadOnlySetting(options.SoundQualitySetting.isAvailable)),
      (SOUND.MASTER, options.SoundSetting('master')),
      (SOUND.MUSIC, options.SoundSetting('music')),
      (SOUND.MUSIC_HANGAR, options.SoundSetting('music_hangar')),
      (SOUND.VOICE_NOTIFICATION, options.SoundSetting('voice')),
      (SOUND.VEHICLES, options.SoundSetting('vehicles')),
      (SOUND.EFFECTS, options.SoundSetting('effects')),
      (SOUND.GUI, options.SoundSetting('gui')),
      (SOUND.AMBIENT, options.SoundSetting('ambient')),
      (SOUND.NATIONS_VOICES, options.AccountSetting('nationalVoices')),
      (SOUND.VOIP_MASTER_FADE, options.SoundSetting('masterFadeVivox')),
      (SOUND.VOIP_ENABLE, options.VOIPSetting(True)),
      (SOUND.VOIP_MASTER, options.VOIPMasterSoundSetting()),
      (SOUND.VOIP_MIC, options.VOIPMicSoundSetting(True)),
      (SOUND.CAPTURE_DEVICES, options.VOIPCaptureDevicesSetting()),
      (SOUND.VOIP_SUPPORTED, options.VOIPSupportSetting()),
      (SOUND.BASS_BOOST, options.BassBoostSetting()),
      (SOUND.NIGHT_MODE, options.NightModeSetting()),
      (SOUND.SOUND_DEVICE, options.SoundDevicePresetSetting(SOUND.SOUND_DEVICE, SOUND.SOUND_DEVICE, isPreview=True)),
      (SOUND.SOUND_SPEAKERS, options.SoundSpeakersPresetSetting(isPreview=True)),
      (SOUND.ALT_VOICES, options.AltVoicesSetting(SOUND.ALT_VOICES, storage=SOUND_SETTINGS_STORAGE)),
      (SOUND.DETECTION_ALERT_SOUND, options.DetectionAlertSound()),
      (SOUND.GAME_EVENT_AMBIENT, options.SoundSetting('ev_ambient')),
      (SOUND.GAME_EVENT_EFFECTS, options.SoundSetting('ev_effects')),
      (SOUND.GAME_EVENT_GUI, options.SoundSetting('ev_gui')),
      (SOUND.GAME_EVENT_MUSIC, options.SoundSetting('ev_music')),
      (SOUND.GAME_EVENT_VEHICLES, options.SoundSetting('ev_vehicles')),
      (SOUND.GAME_EVENT_VOICE, options.SoundSetting('ev_voice')),
      (CONTROLS.MOUSE_ARCADE_SENS, options.MouseSensitivitySetting('arcade')),
      (CONTROLS.MOUSE_SNIPER_SENS, options.MouseSensitivitySetting('sniper')),
      (CONTROLS.MOUSE_STRATEGIC_SENS, options.MouseSensitivitySetting('strategic')),
      (CONTROLS.MOUSE_ASSIST_AIM_SENS, options.MouseSensitivitySetting('arty', masterSwitch='spgAlternativeAimingCameraEnabled')),
      (CONTROLS.MOUSE_HORZ_INVERSION, options.MouseInversionSetting(CONTROLS.MOUSE_HORZ_INVERSION, 'horzInvert', storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.MOUSE_VERT_INVERSION, options.MouseInversionSetting(CONTROLS.MOUSE_VERT_INVERSION, 'vertInvert', storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.BACK_DRAFT_INVERSION, options.BackDraftInversionSetting(storage=CONTROLS_SETTINGS_STORAGE)),
      (CONTROLS.KEYBOARD, options.KeyboardSettings()),
      (CONTROLS.KEYBOARD_IMPORTANT_BINDS, options.ReadOnlySetting(lambda : options.KeyboardSettings.getKeyboardImportantBinds())),
      (AIM.ARCADE, options.AimSetting('arcade', storage=AIM_SETTINGS_STORAGE)),
      (AIM.SNIPER, options.AimSetting('sniper', storage=AIM_SETTINGS_STORAGE)),
      (MARKERS.ENEMY, options.VehicleMarkerSetting(MARKERS.ENEMY, storage=MARKERS_SETTINGS_STORAGE)),
      (MARKERS.DEAD, options.VehicleMarkerSetting(MARKERS.DEAD, storage=MARKERS_SETTINGS_STORAGE)),
      (MARKERS.ALLY, options.VehicleMarkerSetting(MARKERS.ALLY, storage=MARKERS_SETTINGS_STORAGE)),
      (OTHER.VIBRO_CONNECTED, options.ReadOnlySetting(lambda : VibroManager.g_instance.connect())),
      (OTHER.VIBRO_GAIN, options.VibroSetting('master')),
      (OTHER.VIBRO_ENGINE, options.VibroSetting('engine')),
      (OTHER.VIBRO_ACCELERATION, options.VibroSetting('acceleration')),
      (OTHER.VIBRO_SHOTS, options.VibroSetting('shots')),
      (OTHER.VIBRO_HITS, options.VibroSetting('hits')),
      (OTHER.VIBRO_COLLISIONS, options.VibroSetting('collisions')),
      (OTHER.VIBRO_DAMAGE, options.VibroSetting('damage')),
      (OTHER.VIBRO_GUI, options.VibroSetting('gui')),
      (TUTORIAL.CUSTOMIZATION, options.TutorialSetting(TUTORIAL.CUSTOMIZATION, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.TECHNICAL_MAINTENANCE, options.TutorialSetting(TUTORIAL.TECHNICAL_MAINTENANCE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.PERSONAL_CASE, options.TutorialSetting(TUTORIAL.PERSONAL_CASE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.RESEARCH, options.TutorialSetting(TUTORIAL.RESEARCH, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.RESEARCH_TREE, options.TutorialSetting(TUTORIAL.RESEARCH_TREE, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.MEDKIT_USED, options.TutorialSetting(TUTORIAL.MEDKIT_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.REPAIRKIT_USED, options.TutorialSetting(TUTORIAL.REPAIRKIT_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.FIRE_EXTINGUISHER_USED, options.TutorialSetting(TUTORIAL.FIRE_EXTINGUISHER_USED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (TUTORIAL.WAS_QUESTS_TUTORIAL_STARTED, options.TutorialSetting(TUTORIAL.WAS_QUESTS_TUTORIAL_STARTED, storage=TUTORIAL_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.TYPE, options.DamageIndicatorTypeSetting(DAMAGE_INDICATOR.TYPE, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.PRESETS, options.DamageIndicatorPresetsSetting(DAMAGE_INDICATOR.PRESETS, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.DAMAGE_VALUE, options.SettingFalseByDefault(DAMAGE_INDICATOR.DAMAGE_VALUE, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.VEHICLE_INFO, options.SettingFalseByDefault(DAMAGE_INDICATOR.VEHICLE_INFO, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.ANIMATION, options.SettingFalseByDefault(DAMAGE_INDICATOR.ANIMATION, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_INDICATOR.DYNAMIC_INDICATOR, options.SettingFalseByDefault(DAMAGE_INDICATOR.DYNAMIC_INDICATOR, storage=DAMAGE_INDICATOR_SETTINGS_STORAGE)),
      (DAMAGE_LOG.TOTAL_DAMAGE, options.SettingFalseByDefault(DAMAGE_LOG.TOTAL_DAMAGE, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.BLOCKED_DAMAGE, options.SettingFalseByDefault(DAMAGE_LOG.BLOCKED_DAMAGE, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.ASSIST_DAMAGE, options.SettingFalseByDefault(DAMAGE_LOG.ASSIST_DAMAGE, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.ASSIST_STUN, options.BattleEventsSetting(DAMAGE_LOG.ASSIST_STUN, storage=DAMAGE_LOG_SETTINGS_STORAGE, callable=_getStunSwitch)),
      (DAMAGE_LOG.SHOW_DETAILS, options.DamageLogDetailsSetting(DAMAGE_LOG.SHOW_DETAILS, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.SHOW_EVENT_TYPES, options.DamageLogEventTypesSetting(DAMAGE_LOG.SHOW_EVENT_TYPES, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (DAMAGE_LOG.EVENT_POSITIONS, options.DamageLogEventPositionsSetting(DAMAGE_LOG.EVENT_POSITIONS, storage=DAMAGE_LOG_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.SHOW_IN_BATTLE, options.SettingFalseByDefault(BATTLE_EVENTS.SHOW_IN_BATTLE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_HP_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_HP_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_BURNING, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_BURNING, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_RAM_ATTACK, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_RAM_ATTACK, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.BLOCKED_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.BLOCKED_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_DETECTION_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_DETECTION_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_TRACK_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_TRACK_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_DETECTION, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_DETECTION, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_KILL, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_KILL, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.BASE_CAPTURE_DROP, options.SettingFalseByDefault(BATTLE_EVENTS.BASE_CAPTURE_DROP, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.BASE_CAPTURE, options.SettingFalseByDefault(BATTLE_EVENTS.BASE_CAPTURE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_CRITICAL_HIT, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_CRITICAL_HIT, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.EVENT_NAME, options.SettingFalseByDefault(BATTLE_EVENTS.EVENT_NAME, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.VEHICLE_INFO, options.SettingFalseByDefault(BATTLE_EVENTS.VEHICLE_INFO, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_WORLD_COLLISION, options.SettingFalseByDefault(BATTLE_EVENTS.ENEMY_WORLD_COLLISION, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.RECEIVED_DAMAGE, options.SettingFalseByDefault(BATTLE_EVENTS.RECEIVED_DAMAGE, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.RECEIVED_CRITS, options.SettingFalseByDefault(BATTLE_EVENTS.RECEIVED_CRITS, storage=BATTLE_EVENTS_SETTINGS_STORAGE)),
      (BATTLE_EVENTS.ENEMY_ASSIST_STUN, options.BattleEventsSetting(BATTLE_EVENTS.ENEMY_ASSIST_STUN, storage=BATTLE_EVENTS_SETTINGS_STORAGE, callable=_getStunSwitch))))
     self.__options.init()
     AccountSettings.onSettingsChanging += self.__onAccountSettingsChanging
     self.interfaceScale.init()
     LOG_DEBUG('SettingsCore is created')