Exemplo n.º 1
0
 def __init__(self, game):
     super(OptionScreen, self).__init__(game)
    
     self.mMenuItems = []
     self.mMenuItems.append(Button("back", 0.5, 8.5, b2Vec2(2,1), lambda:self.goBack()))
     self.mMenuItems.append(Button("apply", 13.5, 8.5, b2Vec2(2,1), lambda:self.__applyOptions()))
     self.mMenuItems.append(Button("defaults", 11, 8.5, b2Vec2(2,1), lambda:self.__defaultOptions()))
     
     self.mMenuItems.append(CheckButton("fullscreen on/off", 7, 3.5, b2Vec2(0.5,0.5), Pgl.options.fullscreen, lambda x: Pgl.options.setFullscreen(x)))
     self.mMenuItems.append(CheckButton("music on/off", 7, 4, b2Vec2(0.5,0.5), Pgl.options.music, lambda x: Pgl.options.setMusic(x), [lambda x: SoundManager.getInstance().pauseMusic(x)]))
     self.mMenuItems.append(CheckButton("sound on/off", 7, 4.5, b2Vec2(0.5,0.5), Pgl.options.sound, lambda x: Pgl.options.setSound(x)))
     
     self.mResolutionList = ListCreator(2, 8, 3.5, b2Vec2(3,0.5), self.__getResolutionList(), Pgl.options.resolution)
     
     self.mUpdaterate = ChoiceWidget("updaterate:", 4, 6.5, [Updaterate.SLOW, Updaterate.MEDIUM, Updaterate.FAST],
                                      Updaterate.convertSpeedToInt(Pgl.options.updaterate),
                                      lambda x: Pgl.options.setUpdaterate(Updaterate.convertIntToSpeed(x)))
     
     self.mMusicVolume = Volume("Music volume:", 7, 6.5, Pgl.options.musicvolume, lambda x: Pgl.options.setMusicVolume(x), [lambda:SoundManager.getInstance().changeMusicVolume()])
     self.mSoundVolume = Volume("Sound volume:", 10, 6.5, Pgl.options.soundvolume, lambda x: Pgl.options.setSoundVolume(x), [lambda:SoundManager.getInstance().playSound(SoundID.JUMP)])
     
     self.mMenuItems.extend(self.mMusicVolume.mVolumeItems)
     self.mMenuItems.extend(self.mSoundVolume.mVolumeItems)
     self.mMenuItems.extend(self.mResolutionList.mListItem)
     self.mMenuItems.extend(self.mUpdaterate.mWidgedItems)
     
     #title
     self.title = self.titleFont.render("options", 0, (255,255,255))
     self.size = self.titleFont.size("options")
     self.titlepos = self.mCamera.getViewCoords(b2Vec2(self.modelsize.x / 2.0, self.modelsize.y / 6))
Exemplo n.º 2
0
class OptionScreen(BaseMenuScreen):
    
    def __init__(self, game):
        super(OptionScreen, self).__init__(game)
       
        self.mMenuItems = []
        self.mMenuItems.append(Button("back", 0.5, 8.5, b2Vec2(2,1), lambda:self.goBack()))
        self.mMenuItems.append(Button("apply", 13.5, 8.5, b2Vec2(2,1), lambda:self.__applyOptions()))
        self.mMenuItems.append(Button("defaults", 11, 8.5, b2Vec2(2,1), lambda:self.__defaultOptions()))
        
        self.mMenuItems.append(CheckButton("fullscreen on/off", 7, 3.5, b2Vec2(0.5,0.5), Pgl.options.fullscreen, lambda x: Pgl.options.setFullscreen(x)))
        self.mMenuItems.append(CheckButton("music on/off", 7, 4, b2Vec2(0.5,0.5), Pgl.options.music, lambda x: Pgl.options.setMusic(x), [lambda x: SoundManager.getInstance().pauseMusic(x)]))
        self.mMenuItems.append(CheckButton("sound on/off", 7, 4.5, b2Vec2(0.5,0.5), Pgl.options.sound, lambda x: Pgl.options.setSound(x)))
        
        self.mResolutionList = ListCreator(2, 8, 3.5, b2Vec2(3,0.5), self.__getResolutionList(), Pgl.options.resolution)
        
        self.mUpdaterate = ChoiceWidget("updaterate:", 4, 6.5, [Updaterate.SLOW, Updaterate.MEDIUM, Updaterate.FAST],
                                         Updaterate.convertSpeedToInt(Pgl.options.updaterate),
                                         lambda x: Pgl.options.setUpdaterate(Updaterate.convertIntToSpeed(x)))
        
        self.mMusicVolume = Volume("Music volume:", 7, 6.5, Pgl.options.musicvolume, lambda x: Pgl.options.setMusicVolume(x), [lambda:SoundManager.getInstance().changeMusicVolume()])
        self.mSoundVolume = Volume("Sound volume:", 10, 6.5, Pgl.options.soundvolume, lambda x: Pgl.options.setSoundVolume(x), [lambda:SoundManager.getInstance().playSound(SoundID.JUMP)])
        
        self.mMenuItems.extend(self.mMusicVolume.mVolumeItems)
        self.mMenuItems.extend(self.mSoundVolume.mVolumeItems)
        self.mMenuItems.extend(self.mResolutionList.mListItem)
        self.mMenuItems.extend(self.mUpdaterate.mWidgedItems)
        
        #title
        self.title = self.titleFont.render("options", 0, (255,255,255))
        self.size = self.titleFont.size("options")
        self.titlepos = self.mCamera.getViewCoords(b2Vec2(self.modelsize.x / 2.0, self.modelsize.y / 6))
 
    
    def __getResolutionList(self):
        return ["%sx%s" % (x[0], x[1]) for x in pygame.display.list_modes()]
    
    def update(self, delta):
        BaseMenuScreen.update(self, delta)       
    
    def render(self, delta):
        Pgl.app.surface.fill((67,80,129))
        
        Pgl.app.surface.blit(self.title, (self.titlepos.x - self.size[0] / 2.0, self.titlepos.y - self.size[1] / 2.0))
        
        #menuitems
        for mi in self.mMenuItems:
            viewpos = self.mCamera.getViewCoords(b2Vec2(mi.x, mi.y))
            color = None
            txtsize = self.screenFont.size(str(mi.mText))
            iDraw = self.menubutton
            if isinstance(mi, Button):
                color = (255,255,255) if mi.mActive else (141,60,1)
                txtpos = self.mCamera.getViewCoords(b2Vec2(mi.x + mi.size.x / 2 - (txtsize[0] / self.mCamera.scale.x) / 2.0, mi.y + mi.size.y / 2 - (txtsize[1] / self.mCamera.scale.y) / 2.0))
            elif isinstance(mi, CheckButton):
                color = (255,255,255) if mi.mActive else (150,150,150)
                iDraw = self.checkbutton
                txtpos = self.mCamera.getViewCoords(b2Vec2(mi.x - mi.size.x / 2 - (txtsize[0] / self.mCamera.scale.x), mi.y + mi.size.y / 2 - (txtsize[1] / self.mCamera.scale.y) / 2.0))
            elif isinstance(mi, ListItem):
                if self.mResolutionList.isInViewRect(mi):
                    color = (255,255,255) if mi.mActive else (141,60,1)
                    txtpos = self.mCamera.getViewCoords(b2Vec2(mi.x + mi.size.x / 2 - (txtsize[0] / self.mCamera.scale.x) / 2.0, mi.y + mi.size.y / 2 - (txtsize[1] / self.mCamera.scale.y) / 2.0))
                else:
                    continue
            elif isinstance(mi, Label):
                color = (255,255,255)
                txtpos = self.mCamera.getViewCoords(b2Vec2(mi.x, mi.y - (txtsize[1] / self.mCamera.scale.y) / 2.0))
            
            if not isinstance(mi,Label):
                if mi.mActive:
                    iDraw.freeze(1, 0)
                else:
                    iDraw.freeze(0, 0)
                
                iDraw.setSize(self.mCamera.getScaledSize(mi.size.x, mi.size.y))  
                iDraw.draw(delta, viewpos)
              
            btntxt = self.screenFont.render(str(mi.mText), 0, color)
            Pgl.app.surface.blit(btntxt, (txtpos.x, txtpos.y))
            
        
        self.arrow.draw()
    
    def __applyOptions(self):
        Pgl.app.changeResolution(Pgl.options.fullscreen, Pgl.options.getResolutionAsList())
        Pgl.options.writeOptions()
        self.mGame.setScreen(OptionScreen(self.mGame))
        
    def __defaultOptions(self):
        Pgl.options.setDefaultOptions()
        self.__applyOptions()
        
    def __fullscreen(self, mi):
        mi.mActive = not mi.mActive
        Pgl.options.fullscreen = mi.mActive    
            
    def mouseClick(self, pos):
            mmp = self.mCamera.getModelCoords(b2Vec2(pos[0], pos[1]))
            
            for mi in self.mMenuItems:
                if mi.rect.collidepoint(mmp):
                    mi.mAction()
        
    def mouseOver(self, pos):
        mmp = self.mCamera.getModelCoords(b2Vec2(pos[0], pos[1]))
        
        for mi in self.mMenuItems:
            if isinstance(mi, Button):
                mi.mActive = False
                if mi.rect.collidepoint(mmp):
                    mi.mActive = True
                    
                    
    def goBack(self):
        self.mGame.setScreen(MenuScreen.MenuScreen(self.mGame))