Exemplo n.º 1
0
    def paintEvent(self, e):
        Part.paintEvent(self, e)
        painter = QPainter(self)
        color = QColor(self._base)
        color.setAlpha(200)
        painter.setPen(color.dark(150))
        painter.setBrush(color.dark(115))
        painter.setRenderHint(QPainter.Antialiasing)

        painter.drawEllipse(11, 22, 10, 10)
        
        rect = QRectF(25, 17, 7, 20)
        painter.drawChord(rect, 270 * 16, 180 * 16)
        
        rect = QRectF(40, 11, 10, 30)
        painter.drawChord(rect, 270 * 16, 180 * 16)

        painter.drawEllipse(63, 14, 5, 5)
        painter.drawEllipse(63, 35, 5, 5)
        painter.drawEllipse(81, 14, 5, 5)
        painter.drawEllipse(81, 35, 5, 5)
        
        painter = None
        if self.data is None:
            text = None
        else:
            text = self.data.name        
        self.drawText(text)
Exemplo n.º 2
0
 def paintEvent(self, event=None):
     font = QFont(self.font())
     font.setPointSize(font.pointSize() - 1)
     fm = QFontMetricsF(font)
     fracWidth = fm.width(FractionSlider.WSTRING)
     indent = fm.boundingRect("9").width() / 2.0
     if not X11:
         fracWidth *= 1.5
     span = self.width() - (FractionSlider.XMARGIN * 2)
     value = self.__numerator / float(self.__denominator)
     painter = QPainter(self)
     painter.setRenderHint(QPainter.Antialiasing)
     painter.setRenderHint(QPainter.TextAntialiasing)
     painter.setPen(self.palette().color(QPalette.Mid))
     painter.setBrush(self.palette().brush(
             QPalette.AlternateBase))
     painter.drawRect(self.rect())
     segColor = QColor(Qt.green).dark(120)
     segLineColor = segColor.dark()
     painter.setPen(segLineColor)
     painter.setBrush(segColor)
     painter.drawRect(FractionSlider.XMARGIN,
                      FractionSlider.YMARGIN, span, fm.height())
     textColor = self.palette().color(QPalette.Text)
     segWidth = span / self.__denominator
     segHeight = fm.height() * 2
     nRect = fm.boundingRect(FractionSlider.WSTRING)
     x = FractionSlider.XMARGIN
     yOffset = segHeight + fm.height()
     for i in range(self.__denominator + 1):
         painter.setPen(segLineColor)
         painter.drawLine(x, FractionSlider.YMARGIN, x, segHeight)
         painter.setPen(textColor)
         y = segHeight
         rect = QRectF(nRect)
         rect.moveCenter(QPointF(x, y + fm.height() / 2.0))
         painter.drawText(rect, Qt.AlignCenter,
                          QString.number(i))
         y = yOffset
         rect.moveCenter(QPointF(x, y + fm.height() / 2.0))
         painter.drawText(rect, Qt.AlignCenter,
                          QString.number(self.__denominator))
         painter.drawLine(QPointF(rect.left() + indent, y),
                          QPointF(rect.right() - indent, y))
         x += segWidth
     span = int(span)
     y = FractionSlider.YMARGIN - 0.5
     triangle = [QPointF(value * span, y),
                 QPointF((value * span) +
                         (2 * FractionSlider.XMARGIN), y),
                 QPointF((value * span) +
                         FractionSlider.XMARGIN, fm.height())]
     painter.setPen(Qt.yellow)
     painter.setBrush(Qt.darkYellow)
     painter.drawPolygon(QPolygonF(triangle))
Exemplo n.º 3
0
 def paintEvent(self, event=None):
     font = QFont(self.font())
     font.setPointSize(font.pointSize() - 1)
     fm = QFontMetricsF(font)
     fracWidth = fm.width(FractionSlider.WSTRING)
     indent = fm.boundingRect("9").width() / 2.0
     if not X11:
         fracWidth *= 1.5
     span = self.width() - (FractionSlider.XMARGIN * 2)
     value = self.__numerator / float(self.__denominator)
     painter = QPainter(self)
     painter.setRenderHint(QPainter.Antialiasing)
     painter.setRenderHint(QPainter.TextAntialiasing)
     painter.setPen(self.palette().color(QPalette.Mid))
     painter.setBrush(self.palette().brush(
             QPalette.AlternateBase))
     painter.drawRect(self.rect())
     segColor = QColor(Qt.green).dark(120)
     segLineColor = segColor.dark()
     painter.setPen(segLineColor)
     painter.setBrush(segColor)
     painter.drawRect(FractionSlider.XMARGIN,
                      FractionSlider.YMARGIN, span, fm.height())
     textColor = self.palette().color(QPalette.Text)
     segWidth = span / self.__denominator
     segHeight = fm.height() * 2
     nRect = fm.boundingRect(FractionSlider.WSTRING)
     x = FractionSlider.XMARGIN
     yOffset = segHeight + fm.height()
     for i in range(self.__denominator + 1):
         painter.setPen(segLineColor)
         painter.drawLine(x, FractionSlider.YMARGIN, x, segHeight)
         painter.setPen(textColor)
         y = segHeight
         rect = QRectF(nRect)
         rect.moveCenter(QPointF(x, y + fm.height() / 2.0))
         painter.drawText(rect, Qt.AlignCenter,
                          QString.number(i))
         y = yOffset
         rect.moveCenter(QPointF(x, y + fm.height() / 2.0))
         painter.drawText(rect, Qt.AlignCenter,
                          QString.number(self.__denominator))
         painter.drawLine(QPointF(rect.left() + indent, y),
                          QPointF(rect.right() - indent, y))
         x += segWidth
     span = int(span)
     y = FractionSlider.YMARGIN - 0.5
     triangle = [QPointF(value * span, y),
                 QPointF((value * span) +
                         (2 * FractionSlider.XMARGIN), y),
                 QPointF((value * span) +
                         FractionSlider.XMARGIN, fm.height())]
     painter.setPen(Qt.yellow)
     painter.setBrush(Qt.darkYellow)
     painter.drawPolygon(QPolygonF(triangle))
Exemplo n.º 4
0
    def paint(self, painter, rect, widget_size, draw_highlight):
        GraphXYView.paint(self, painter, rect, widget_size, draw_highlight)
        self.fm = QFontMetrics(painter.font())
        self.updateDimensions(widget_size)
        option = self.viewOptions()

        background = option.palette.base()
        foreground = QPen(option.palette.color(QPalette.Foreground))
        painter.save()

        # Offset to cerrectly center the graph after the resizing due to the step by step increment
        painter.translate(self.left_margin, self.top_margin)

        painter.setPen(foreground)

        if self.validItems > 0:
            # Draw histograms
            if self.model().rowCount(self.rootIndex()) != 0 and self.value_max != 0:
                value_max = self.value_max
            else:
                value_max = 10

            keyNumber = 0
            for row in xrange(self.model().rowCount(self.rootIndex())):

                index = self.model().index(row, 1, self.rootIndex())
                value = self.model().data(index).toDouble()[0]

                if value >= 0.0:
                    height = self.height_max * value / value_max

                    color = QColor("#a2ca60")

                    if draw_highlight and self.highlight and index.row() == self.highlight.row():
                        color = color.dark(120)

                    painter.setBrush(QBrush(color))

                    painter.drawRect((keyNumber+0.5) * self.width, self.height_max - height, COLUMN_SPACE_RATIO * self.width, height)

                    # Legend drawing:
                    painter.translate((keyNumber+0.75) * self.width, self.height_max)
                    painter.rotate(-45.0)
                    text =  self.model().data(self.model().index(index.row(), 0, self.rootIndex()), Qt.EditRole).toString()

                    txt_width = self.fm.width(text)
                    painter.drawText(QRect(-txt_width, 0, txt_width, self.width), Qt.AlignRight, text)
                    painter.rotate(45.0)
                    painter.translate(-((keyNumber+0.75) * self.width), -self.height_max)

                    keyNumber += 1

        painter.translate(-self.left_margin, -self.top_margin)
        painter.restore()
Exemplo n.º 5
0
    def drawMotors(self, qp):
        # TODO Check if motor update is recent
        if (self.motors[0]<0):
            return

        defaultCol = QColor(0,255,0, 200)

        #qp = QtGui.QPainter()
        qp.resetTransform()
        w = self.width()
        h = self.height()


        maxSize = min(w,h)*0.175
        minSize = maxSize/10.
        qp.translate(w- maxSize, h-maxSize)
        qp.translate(-12,-12)
        qp.rotate(45)



        lighter = defaultCol
        lighter.setAlphaF(0.1)
        qp.setBrush(lighter.dark())
        qp.setPen(lighter)

        # Draw background circle
        qp.drawEllipse(QPointF(0,0),maxSize,maxSize)

        # Draw Thrust Average
        spread = 2
        avg = sum(self.motors)/len(self.motors) /100. * (maxSize-minSize) + minSize
        lighter.setAlphaF(0.5)
        qp.setPen(lighter.lighter())
        qp.setBrush(QColor(0,0,0,0))
        qp.drawEllipse(QPointF(0,0),avg, avg)

        qp.setBrush(lighter.dark())
        lighter.setAlphaF(0.2)
        qp.setPen(lighter)

        qp.setPen(QPen(defaultCol))
        qp.setBrush(QBrush(defaultCol.dark()))

        for i in range(4):
            m = self.motors[i]*2/100. * (maxSize-minSize) + minSize
            qp.drawPie(QRectF(spread-m/2., spread-m/2., m, m), 0, -90*16)
            qp.rotate(-90)
Exemplo n.º 6
0
Arquivo: Canvas1.py Projeto: iras/JADE
class CanvasProps (QGraphicsItem):


    def __init__(self, parent=None, scene=None):
        
        QGraphicsItem.__init__ (self)
        
        self.parent = parent
        self.helper = self.parent.getHelper()
        
        #self.setFlags (QGraphicsItem.ItemIsSelectable)
        self.setAcceptsHoverEvents (True)
        
        self.pen_color = QPen (Qt.black, 2)
        
        self.color = QColor (Qt.white).dark (150)
        
        # init Canvas Animation Tweening
        self.timeline = QTimeLine (200)
        self.timeline.setFrameRange (0, 100)
        self.anim = QGraphicsItemAnimation ()
        self.anim.setItem (self)
        self.anim.setTimeLine (self.timeline)
        self.helper.connect (self.timeline, SIGNAL("finished()"), self.moveFurtherUp)
        self.anim_active = False
        
        #self._nodename = QGraphicsTextItem ('text '+str(self.node_id), self)
        self._nodename = QGraphicsTextItem ('', self)
        self._nodename.setPos (QPointF (18, 20))
        self._nodename.setDefaultTextColor (QColor (Qt.white).light (255))
        self._nodename.setFont (QFont ("Helvetica", 11, QFont.Bold, False))
        self._nodename.setTextWidth(120)
        self._nodename.setToolTip (self._nodename.toPlainText ())
        #self._nodename.setHtml("<h2 align=\"center\">hello</h2><h2 align=\"center\">world 1234345345</h2>123");
        
        self.props_list = []
        self.props_textItem_value_list = []
        
        self.FACTOR = 4.0
        
        self._canvas_height = 0
    
    def boundingRect (self): return QRectF (0, 0, 122, 150)
    
    def shape (self):
        
        path = QPainterPath ()
        path.addRect (0, 0, 122, 20)
        return path
    
    def paint (self, painter, option, unused_widget):
        
        if option.state & QStyle.State_Selected:
            fillColor = self.color.dark (100)
        else:
            fillColor = self.color
        
        if option.state & QStyle.State_MouseOver:
            fillColor = fillColor.light (120)
        
        if option.levelOfDetail < 0.2:
            
            if option.levelOfDetail < 0.125:
                painter.fillRect (QRectF (0, 0, 110, 70), fillColor)
                return
            
            painter.setPen   (QPen (Qt.black, 0))
            painter.setBrush (fillColor)
            painter.drawRect (0, 0, 120, 20)
            return
        
        oldPen = painter.pen ()
        pen = oldPen
        width = 0
        
        if option.state & QStyle.State_Selected:
            width += 2
        
        pen.setWidth (width)
        if option.state & QStyle.State_Sunken:
            level = 120
        else:
            level = 100
        
        painter.setBrush (QBrush (fillColor.dark (level)))
        #painter.drawRoundRect (QRect (0, 0, 80, 34+self.height), 20)
        painter.drawRect (QRect (0, 20, 120, 30+9*self._canvas_height))
    
    # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    def addProp (self, prop_name, prop_value):
        
        i = len (self.props_list)
        self.props_list.append  (QGraphicsTextItem (prop_name + ' : ', self))
        self.props_textItem_value_list.append (CustomFloatingText (prop_value, self))
        
        # (1) adding the prop's name.
        self.props_list[i].setPos (QPointF (7, 35+i*10))
        self.props_list[i].setDefaultTextColor (QColor (Qt.white).light (255))
        self.props_list[i].setFont (QFont ("Helvetica", 9, QFont.StyleItalic, False))
        self.props_list[i].setTextWidth (55)
        self.props_list[i].setToolTip (self.props_list[i].toPlainText ())
        
        # (2) adding the prop's value.
        self.props_textItem_value_list[i].setTextInteractionFlags (Qt.TextEditable)
        self.props_textItem_value_list[i].setPos (QPointF (55, 35+i*10))
        self.props_textItem_value_list[i].setDefaultTextColor (QColor (Qt.white).light (255))
        self.props_textItem_value_list[i].setFont (QFont ("Helvetica", 9, QFont.StyleNormal, False))
        self.props_textItem_value_list[i].setTextWidth (55)
        
        receiver = lambda value: self.parent.listenToChangedPropsValues (prop_name, value)
        self.helper.connect (self.props_textItem_value_list[i], SIGNAL ("textChanged(QString)"), receiver)
    
    def getProps (self):
        
        tmp_list = []
        
        l = len (self.props_list)
        for i in range (0, l):
            tmp_list[i] = [self.props_list[i].toPlainText(), self.props_textItem_value_list[i].toPlainText()]
        
        return tmp_list
    
    def setTitle (self, title): self._nodename.setPlainText (title)
    
    def setCanvasHeightInUnits (self, ch): self._canvas_height = ch
    
    # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    def moveDown (self, canvas_height_in_units):
        
        self.anim_active  = True
        self.upwards_flag = False
        
        self.canvas_height = canvas_height_in_units
        
        self.timeline.stop ()
        
        self.anim.setPosAt (0, QPointF(0, 1+(self.canvas_height+1)*self.FACTOR))
        self.anim.setPosAt (1, QPointF(0, 1+(self.canvas_height+2)*self.FACTOR))
        
        self.timeline.start ()
        self.update ()
    
    def moveUp (self, canvas_height_in_units):
        
        if self.anim_active == False:
            
            self.anim_active  = True
            self.upwards_flag = True
            
            self.canvas_height = canvas_height_in_units
            
            self.timeline.stop ()
            
            self.anim.setPosAt (0, QPointF(0, 1+(self.canvas_height+1)*self.FACTOR))
            self.anim.setPosAt (1, QPointF(0, 1+(self.canvas_height)  *self.FACTOR))
            
            self.timeline.start ()
            self.update ()
    
    # this method double-checks whether the canvas needs to be further up as a
    # result of receiving other asynchronous "delete link" SIGNALs while moving up.
    def moveFurtherUp (self):
        
        self.anim_active = False
        
        if self.upwards_flag==True:
            
            if self.parent.getMaxLen() < self.canvas_height:
                self.moveUp (self.canvas_height-1)
    
    # - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    def hoverEnterEvent (self, e):
        
        self._nodename.setToolTip (self._nodename.toPlainText ())
        QGraphicsItem.hoverEnterEvent (self, e)
    
    '''
Exemplo n.º 7
0
    def paint(self, painter, rect, widget_size, draw_highlight):
        GraphXYView.paint(self, painter, rect, widget_size, draw_highlight)
        smooth = 2.5 # this is invert smoothing, increase it to sharpen graph

        if not self.model():
            return

        option = self.viewOptions()

        background = option.palette.base()
        foreground = QPen(option.palette.color(QPalette.Foreground))

        # Handle step by step size increment
        step_width = floor(widget_size.width() / RESIZE_INCREMENT) * RESIZE_INCREMENT
        step_height = floor(widget_size.height() / RESIZE_INCREMENT) * RESIZE_INCREMENT

        if self.model().rowCount(self.rootIndex()) != 0:
            value_max = self.getValueMaxAll()
        else:
            value_max = 0

        # If there is no data yet, or the max is at 0, use a max of 10 to dispaly an axe
        if self.fetcher.fragment.type == 'LoadStream':
            if value_max < 100:
                value_max = 100
        else:
            if value_max == 0:
                value_max = 10

        if len(self.data) != 0:
            xmin = self.getValueMin(0)
            xmax = self.getValueMax(0)
        else:
            return

        if xmin == xmax:
            return # avoid division by 0

        painter.save()

        # Offset to cerrectly center the graph after the resizing due to the step by step increment
        painter.translate((widget_size.width() - step_width) / 2.0, (widget_size.height() - step_height) / 2.0)

        painter.setPen(foreground)

        # Draw lines
        fm = QFontMetrics(painter.font())
        margin_size = fm.width("0")

        if self.fetcher.fragment.type == 'TrafficStream':
            x_axe_off = fm.width(unicode(value_max * 2000))
        else:
            x_axe_off = fm.width(unicode(value_max * 200))

        # Order them by max mean value
        means = {}
        for col in xrange(1, len(self.data[0])):
            means[col] = self.getMeanValue(col)

        def mean_sorter(x, y):
            return cmp(y[1], x[1])

        means_sorted = means.items()
        means_sorted.sort(mean_sorter)

        def slope_by_index(points, index, sens):
            if index >= len(points):
                return 0
            if index == 0:
                return points[index].y() + (points[index+1].y()-points[index].y())/smooth
            if index == (len(points) - 1):
                return points[index].y() - (points[index].y()-points[index-1].y())/smooth
            vpoints = [ points[index-1].y(), points[index].y(), points[index+1].y()]
            if points[index].y() == max(vpoints):
                return points[index].y()
            if points[index].y() == min(vpoints):
                return points[index].y()
            if sens == 0:
                return points[index].y() + (points[index+1].y()-points[index].y())/smooth
                #return points[index].y() + (points[index+1].y() - points[index-1].y()) / (points[index+1].x()-points[index-1].x()) * (points[index+1].x() - points[index].x()) / smooth
            else:
                return points[index].y() - (points[index].y()-points[index-1].y())/smooth
                #return points[index].y() + (points[index+1].y() - points[index-1].y()) / (points[index+1].x()-points[index-1].x()) * (points[index-1].x() - points[index].x()) / smooth

        colors = odict()

        for _col in means_sorted:
            col = _col[0]
            path = QPainterPath()
            path.setFillRule(Qt.WindingFill)
            last_point = None
            height_max = 0.0
            width_max =  step_width - 2 * margin_size - x_axe_off
            height_max = (step_height * (1.0 - TITLE_AREA)) - 2 * margin_size

            points = []

            for row in xrange(len(self.data)):
                index = self.model().index(row, col, self.rootIndex())
                value = index.data().toInt()[0]
                x_value = int(self.data[row][0])
                #print "x=", x_value, "y=", value

                if value >= 0.0:
                    height = height_max * value/value_max

                    x = (float(x_value - xmin) / float(xmax - xmin)) * width_max
                    point = QPointF(x + margin_size + x_axe_off, height_max - height + margin_size)

                    points.append(point)

            for index, point in enumerate(points):
                # draw simple point
                painter.setBrush(QBrush(QColor(self.colours[col]).dark(200)))
                painter.drawEllipse(QRectF(point.x() - 2, point.y() - 2, 4, 4))
            # init drawing
                if index == 0:
                    path.moveTo(point)
                    continue

                px = points[index-1].x() + (points[index].x() - points[index-1].x()) / smooth
                py = slope_by_index(points, index-1, 0)
                c1 = QPointF(px, py)
                px = points[index].x() - ( points[index].x() - points[index-1].x() ) / smooth
                py = slope_by_index(points, index, 1)
                c2 = QPointF(px, py)

                path.cubicTo(c1, c2, point)

            last_point = points[len(points)-1]
            if last_point:
                txt = self.model().headerData(col, Qt.Horizontal).toString()
                txt_width = fm.width(txt)
                txt_height = fm.height()

                colors[txt] = QColor(self.colours[col])
                path.lineTo(QPointF(x + margin_size + x_axe_off, height_max + margin_size))
                path.lineTo(QPointF(margin_size + x_axe_off, height_max + margin_size))

            color = QColor(self.colours[col])
            color.setAlpha(200)

            ## Create the gradient effect
            grad = QLinearGradient(QPointF(0.0, 0.0), QPointF(0.0, height_max))
            grad.setColorAt(1.0, color.dark(150))
            grad.setColorAt(0.95, color)
            grad.setColorAt(0.05, color)
            grad.setColorAt(0.0, Qt.white)

            painter.setBrush(QBrush(grad))

            painter.drawPath(path)

        # Graduations
        nbr_grad = xmax - xmin
        dgrad = 1
        while nbr_grad > 10:
            nbr_grad = floor(nbr_grad / 10)
            dgrad = dgrad * 10

        if nbr_grad <= 2:
            dgrad = dgrad / 10
            nbr_grad = 10

        # Prevent for infinite loops.
        if dgrad < 1:
            dgrad = 1

        dx = (float(dgrad) / float(xmax-xmin)) * width_max
        text_dy = fm.height()

        i = 0
        while (i * dgrad) <= xmax - xmin:

            if self.fetcher.fragment.type != 'TrafficStream' or (self.fetcher.fragment.type == 'TrafficStream' and i % 4 == 0):
                grad_width = fm.width("0")
                painter.drawLine(margin_size + x_axe_off + (i*dx), height_max + margin_size, margin_size + x_axe_off + (i*dx), height_max + margin_size + grad_width)
                text = unicode(int(dgrad * i))

                # Legend drawing:
                painter.translate(margin_size + x_axe_off + (i*dx), height_max + margin_size + 2*grad_width)
                painter.rotate(-45.0)
                int_time = (i * dgrad) + xmin
                text = QString('%ds' % (xmax - int_time))

                txt_width = fm.width(text)
                painter.drawText(QRect(-txt_width, -dx, txt_width, 2*dx), Qt.AlignRight|Qt.AlignVCenter, text)
                painter.rotate(45.0)
                painter.translate(-(margin_size + x_axe_off + (i*dx)), -(height_max + margin_size + 2*grad_width))

            i = i + 1

        interval = 0
        height = height_max + margin_size + txt_width * sin(45) + 30
        for k, v in colors.iteritems():
            painter.setPen(v)
            legendRect = QRect(interval, height, 10, 10)
            painter.drawRect(legendRect)
            painter.fillRect(legendRect, QBrush(v))
            painter.setPen(foreground)
            txt_width = fm.width(k)
            txt_height = fm.height()
            painter.drawText(QRect(interval + 10, height, txt_width, txt_height), Qt.AlignRight|Qt.AlignVCenter, k)
            interval += 20 + txt_width

        painter.translate((step_width - widget_size.width()) / 2.0, (step_height - widget_size.height()) / 2.0)
        painter.restore()