Exemplo n.º 1
0
 def boundingRect(self):
     r = self.getRadius()
     return QtCore.QRectF(-r*1.1, -r*1.1, 2.2*r, 2.2*r)
Exemplo n.º 2
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 def boundingRect(self):
     return QtCore.QRectF(self.box)
Exemplo n.º 3
0
 def boundingRect(self):
     ## boundingRect _must_ indicate the entire area that will be drawn on
     ## or else we will get artifacts and possibly crashing.
     ## (in this case, QPicture does all the work of computing the bouning rect for us)
     return QtCore.QRectF(self.picture.boundingRect())         
Exemplo n.º 4
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 def drawpoint(t, y):
     u = time_projection(t)
     v = track_projection(y)
     rect = qc.QRectF(u - 2, v - 2, 4, 4)
     p.drawRect(rect)
Exemplo n.º 5
0
    def boundingRect(self):

        return QtCore.QRectF(0, 0, self.w, self.h)
    def __paintSecels(self, painter, cellWidth, cellHeight):
        indexRange = self.structurePrediction.chain.residueRange()
        markerRange = range(len(indexRange))
        for index, marker in zip(indexRange, markerRange):

            if len(self.structurePrediction.chain[index].getAtomNames()) == 0:
                alpha = 100
            elif len(
                    self.structurePrediction.chain[index].getAtomNames()) == 1:
                alpha = 200
            else:
                alpha = 255

            xOffset = (marker % self.nCols) * self.cellWidth
            yOffset = 0.5 * cellHeight + (marker /
                                          (self.nCols)) * self.cellHeight

            secel = self.structurePrediction.getSecelByIndex(index)
            color = secel.getColor()

            # Paint Selection Blocks
            if index in self.localView.structurePrediction.chain.getSelection(
            ):
                viewportColor = QtCore.Qt.yellow
                brush = QtGui.QBrush(viewportColor, QtCore.Qt.SolidPattern)
                rect = QtCore.QRectF(float(xOffset),
                                     float(yOffset) - 0.25 * cellHeight,
                                     float(cellWidth), 1.5 * float(cellHeight))
                painter.fillRect(rect, brush)

            # Paint Strand
            if secel.type == 'strand':
                color.setAlpha(alpha)
                brush = QtGui.QBrush(color, QtCore.Qt.SolidPattern)

                # strand end (triangle)
                if index == secel.stopIndex:
                    p0 = QtCore.QPointF(
                        float(xOffset + 0.4 * float(cellWidth)),
                        yOffset + 0.15 * float(cellHeight))
                    p1 = QtCore.QPointF(float(xOffset + cellWidth),
                                        yOffset + float(cellHeight) / 2.0)
                    p2 = QtCore.QPointF(
                        float(xOffset + 0.4 * float(cellWidth)),
                        yOffset + 0.85 * float(cellHeight))
                    path = QtGui.QPainterPath(p0)
                    path.lineTo(p1)
                    path.lineTo(p2)
                    painter.fillPath(path, brush)

                    y0 = int(cellHeight * .32)
                    height = int(cellHeight * .36)
                    rect = QtCore.QRectF(float(xOffset), yOffset + float(y0),
                                         0.4 * float(cellWidth), float(height))
                    painter.fillRect(rect, brush)
                # strand main (wide bar)
                else:
                    y0 = int(cellHeight * .32)
                    height = int(cellHeight * .36)
                    rect = QtCore.QRectF(float(xOffset), yOffset + float(y0),
                                         float(cellWidth), float(height))
                    painter.fillRect(rect, brush)

            # Paint Helix
            elif secel.type == 'helix':
                color.setAlpha(alpha)
                brush = QtGui.QBrush(color, QtCore.Qt.SolidPattern)
                y0 = int(cellHeight * .20)
                height = int(cellHeight * .60)
                rect = QtCore.QRectF(float(xOffset), yOffset + float(y0),
                                     float(cellWidth), float(height))
                painter.fillRect(rect, brush)

            # Paint Coil
            elif secel.type == 'loop':
                if index in self.viewportRange:
                    (r, g, b, a) = color.getRgb()
                    color = QtGui.QColor(255 - r, 255 - g, 255 - b)

                #color.setAlpha(alpha)
                brush = QtGui.QBrush(color, QtCore.Qt.SolidPattern)

                y0 = int(cellHeight * .45)
                height = int(cellHeight * .10)
                rect = QtCore.QRectF(float(xOffset), yOffset + float(y0),
                                     float(cellWidth), float(height))
                painter.fillRect(rect, brush)

            # Paint Viewport
            if index in self.viewportRange:
                viewportColor = QtCore.Qt.gray
                viewportColor = QtGui.QColor(40, 40, 40)
                viewportColor.setAlpha(100)
                brush = QtGui.QBrush(viewportColor, QtCore.Qt.SolidPattern)
                rect = QtCore.QRectF(float(xOffset),
                                     float(yOffset) - 0.5 * cellHeight,
                                     float(cellWidth), 2.0 * float(cellHeight))
                painter.fillRect(rect, brush)

            xOffset = xOffset + cellWidth
Exemplo n.º 7
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	def boundingRect(self):
        	return QtCore.QRectF(-20, 2, 20, -2)
Exemplo n.º 8
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 def paint(self, painter, option, index):
     data = index.data(logmodel.GraphDataRole)
     if data.isValid():
         draw_graph = True
         if QtCore.PYQT_VERSION_STR.startswith('4.5.'):
             # toPyObject is buggy in 4.5
             def toPy (x):
                 if isinstance(x, QtCore.QVariant):
                     return x.toPyObject()
                 else:
                     return x
             c_rev, prev_c_rev, labels, is_clicked = (
                 toPy(item) for item in data.toPyObject())
             labels = [[toPy(x) for x in toPy(label)]
                        for label in toPy(labels)]
         else:
             c_rev, prev_c_rev, labels, is_clicked = data.toPyObject()
         
     else:
         draw_graph = False
     
     option = QtGui.QStyleOptionViewItemV4(option)
     self.initStyleOption(option, index)
     widget = self.parent()
     style = widget.style()
     
     text_margin = style.pixelMetric(QtGui.QStyle.PM_FocusFrameHMargin,
                                     None, widget) + 1
     
     painter.save()
     painter.setClipRect(option.rect)
     style.drawPrimitive(QtGui.QStyle.PE_PanelItemViewItem,
                         option, painter, widget)
     
     graphCols = 0
     rect = option.rect
     if draw_graph:
         painter.save()
         try:
             painter.setRenderHint(QtGui.QPainter.Antialiasing)            
             boxsize = float(rect.height())
             dotsize = 0.7
             pen = QtGui.QPen()
             penwidth = 1
             pen.setWidth(penwidth)
             pen.setCapStyle(QtCore.Qt.FlatCap)
             #this is to try get lines 1 pixel wide to actualy be 1 pixel wide.
             painter.translate(0.5, 0.5)
             
             # Draw lines into the cell
             if prev_c_rev:
                 for start, end, color, direct in prev_c_rev.lines:
                     self.drawLine (painter, pen, rect, boxsize,
                                    rect.y(), boxsize,
                                    start, end, color, direct)
                     graphCols = max((graphCols, min(start, end)))
     
             # Draw lines out of the cell
             if c_rev:
                 for start, end, color, direct in c_rev.lines:
                     self.drawLine (painter, pen, rect,boxsize,
                                    rect.y() + boxsize, boxsize,
                                    start, end, color, direct)
                     graphCols = max((graphCols, min(start, end)))
             
             # Draw the revision node in the right column
             
             if c_rev.col_index is not None:
                 graphCols = max((graphCols, c_rev.col_index))
                 pen.setColor(self.get_color(c_rev.rev.color, False))
                 painter.setPen(pen)
                 if not is_clicked:
                     painter.setBrush(QtGui.QBrush(
                         self.get_color(c_rev.rev.color,True)))
                 else:
                     painter.setBrush(QtGui.QBrush(QtCore.Qt.white))
                     
                 centerx = rect.x() + boxsize * (c_rev.col_index + 0.5)
                 centery = rect.y() + boxsize * 0.5
                 painter.drawEllipse(
                     QtCore.QRectF(centerx - (boxsize * dotsize * 0.5 ),
                                   centery - (boxsize * dotsize * 0.5 ),
                                  boxsize * dotsize, boxsize * dotsize))
 
                 # Draw twisty
                 if not is_clicked and c_rev.twisty_state is not None:
                     linesize = 0.35
                     pen.setColor(self._twistyColor)
                     painter.setPen(pen)
                     
                     painter.drawLine(QtCore.QLineF
                                      (centerx - boxsize * linesize / 2,
                                       centery,
                                       centerx + boxsize * linesize / 2,
                                       centery))
                     if not c_rev.twisty_state:
                         painter.drawLine(QtCore.QLineF
                                          (centerx,
                                           centery - boxsize * linesize / 2,
                                           centerx,
                                           centery + boxsize * linesize / 2))
             
         finally:
             painter.restore()
             rect.adjust( (graphCols + 1.5) * boxsize, 0, 0, 0)        
             
         painter.save()
         x = 0
         try:
             tagFont = QtGui.QFont(option.font)
             tagFont.setPointSizeF(tagFont.pointSizeF() * 9 / 10)
     
             for label, bg_color, text_color in labels:
                 tagRect = rect.adjusted(1, 1, -1, -1)
                 tagRect.setWidth(QtGui.QFontMetrics(tagFont).width(label) + 6)
                 tagRect.moveLeft(tagRect.x() + x)
                 painter.setPen(bg_color)
                 painter.fillRect(tagRect.adjusted(1, 1, -1, -1), bg_color)
                 tl = tagRect.topLeft()
                 br = tagRect.bottomRight()
                 painter.drawLine(tl.x(), tl.y() + 1, tl.x(), br.y() - 1)
                 painter.drawLine(br.x(), tl.y() + 1, br.x(), br.y() - 1)
                 painter.drawLine(tl.x() + 1, tl.y(), br.x() - 1, tl.y())
                 painter.drawLine(tl.x() + 1, br.y(), br.x() - 1, br.y())
                 painter.setFont(tagFont)
                 painter.setPen(text_color)
                 painter.drawText(tagRect.left() + 3, tagRect.bottom() - option.fontMetrics.descent() + 1, label)
                 x += tagRect.width() + text_margin
         finally:
             painter.restore()
         rect.adjust(x, 0, 0, 0)
     
     if not option.text.isEmpty():
         painter.setPen(get_text_color(option, style))
         text_rect = rect.adjusted(0, 0, -text_margin, 0)
         painter.setFont(option.font)
         fm = painter.fontMetrics()
         text_width = fm.width(option.text)
         text = option.text
         if text_width > text_rect.width():
             text = self.elidedText(fm, text_rect.width(),
                                    QtCore.Qt.ElideRight, text)
         
         painter.drawText(text_rect, QtCore.Qt.AlignLeft, text)
     
     painter.restore()
 def getBoundingBox(self, obj):
     bbox = QtCore.QRectF(obj.bbox[0], obj.bbox[1], obj.bbox[2],
                          obj.bbox[3])
     bboxVis = QtCore.QRectF(obj.bboxVis[0], obj.bboxVis[1], obj.bboxVis[2],
                             obj.bboxVis[3])
     return bbox, bboxVis
Exemplo n.º 10
0
    def update_my_scene(self):
        sc = self.scene()
        rs = sc.sceneRect()

        #print 'XXX: Scene rect', rs
        #print 80*'_'
        #for item in sc.items() :
        #    print 'scene item:', item

        # set dark rects

        #if self.raxi   is not None : self.scene().removeItem(self.raxi)
        if self.rslefv is not None: self.scene().removeItem(self.rslefv)
        if self.rsbotv is not None: self.scene().removeItem(self.rsbotv)
        if self.rslefi is not None: self.scene().removeItem(self.rslefi)
        if self.rsboti is not None: self.scene().removeItem(self.rsboti)
        if self.raxesi is not None: self.scene().removeItem(self.raxesi)

        x, y, w, h = rs.x(), rs.y(), rs.width(), rs.height()

        rslef = QtCore.QRectF(x, y, w * self.margl, h)
        self.rslefv = self.add_rect_to_scene_v1(rslef, self.brubx, self.penbx)
        self.rslefi = self.add_rect_to_scene(rslef, self.brudf, self.pendf)
        self.rslefi.setCursorHover(Qt.SizeVerCursor)
        self.rslefi.setCursorGrab(Qt.SplitVCursor)

        rsbot = QtCore.QRectF(x + w * self.margl, y, w - w * self.margl,
                              h * self.margb)

        if self.origin_up:
            rsbot.moveBottomRight(rs.bottomRight())
            self.rsbotv = self.add_rect_to_scene_v1(rsbot, self.brubx,
                                                    self.penbx)
            self.rsboti = self.add_rect_to_scene(rsbot, self.brudf, self.pendf)

            self.rectax = QtCore.QRectF(rslef.topRight(), rsbot.topRight())
            if self._do_left:
                self.rulerl = GURuler(sc,
                                      GURuler.VL,
                                      rect=self.rectax,
                                      color=self.colax,
                                      pen=self.penax,
                                      font=self.fonax)
            if self._do_bottom:
                self.rulerd = GURuler(sc,
                                      GURuler.HD,
                                      rect=self.rectax,
                                      color=self.colax,
                                      pen=self.penax,
                                      font=self.fonax)

        else:
            rsbot.moveTopRight(rs.topRight())
            self.rsbotv = self.add_rect_to_scene_v1(rsbot, self.brubx,
                                                    self.penbx)
            self.rsboti = self.add_rect_to_scene(rsbot, self.brudf, self.pendf)

            self.rectax = QtCore.QRectF(rslef.bottomRight(),
                                        rsbot.bottomRight()).normalized()
            if self._do_left:
                self.rulerl = GURuler(sc,
                                      GURuler.VL,
                                      rect=self.rectax,
                                      color=self.colax,
                                      pen=self.penax,
                                      font=self.fonax,
                                      txtoff_vfr=0.055)
            if self._do_bottom:
                self.rulerd = GURuler(sc,
                                      GURuler.HU,
                                      rect=self.rectax,
                                      color=self.colax,
                                      pen=self.penax,
                                      font=self.fonax,
                                      txtoff_vfr=0.09)

        self.raxesi = self.add_rect_to_scene(self.rectax, self.brudf,
                                             self.pendf)
        self.raxesi.setCursorHover(Qt.CrossCursor)
        self.raxesi.setCursorGrab(Qt.SizeAllCursor)
        self.rsboti.setCursorHover(Qt.SizeHorCursor)
        self.rsboti.setCursorGrab(Qt.SplitHCursor)

        self.rslefv.setZValue(1)
        self.rsbotv.setZValue(1)
        self.raxesi.setZValue(20)
        self.rslefi.setZValue(20)
        self.rsboti.setZValue(20)
Exemplo n.º 11
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    def paintEvent(self, event=None):
        '''
        overrides the paint event so that we can draw our grid
        '''
        painter = QtGui.QPainter(self)
        painter.save()
        painter.setRenderHint(QtGui.QPainter.Antialiasing, True)
        midline = self.width() / 100
        #-- cell width
        xOffset = (self.width() - midline) / 16
        #-- cell height
        yOffset = self.height() / 2
        #--red pen
        if self.isEnabled():
            painter.setPen(QtGui.QPen(QtCore.Qt.red, 2))
        else:
            painter.setPen(QtGui.QPen(QtCore.Qt.gray, 2))
        sansFont = QtGui.QFont("Helvetica", 8)
        painter.setFont(sansFont)
        fm = QtGui.QFontMetrics(sansFont)
        leftpad = fm.width("Right ")
        rightpad = fm.width(" Left")

        #--big horizontal dissection of entire widget
        painter.drawLine(leftpad,
                         self.height() / 2,
                         self.width() - rightpad,
                         self.height() / 2)
        #--vertical dissection of entire widget
        painter.drawLine(self.width() / 2, 0, self.width() / 2, self.height())

        for x in range(16):
            if x > 7:
                midx = midline
            else:
                midx = 0
            for y in range(2):
                tooth_notation = self.grid[y][x]
                rect = QtCore.QRectF(x * xOffset + midx, y * yOffset, xOffset,
                                     yOffset).adjusted(0.5, 0.5, -0.5, -0.5)

                #-- draw a tooth (subroutine)
                self.tooth(painter, rect, tooth_notation)
                if [x, y] == self.highlighted:
                    painter.setPen(QtGui.QPen(QtCore.Qt.cyan, 1))
                    painter.setBrush(colours.TRANSPARENT)
                    painter.drawRect(rect.adjusted(1, 1, -1, -1))

                if self.showSelected:
                    #-- these conditions mean that the tooth needs to be
                    #--highlighted draw a rectangle around the selected tooth,
                    #--but don't overwrite the centre

                    if [x, y] == self.selected:
                        painter.setPen(QtGui.QPen(QtCore.Qt.darkBlue, 2))
                        painter.setBrush(colours.TRANSPARENT)
                        painter.drawRect(rect.adjusted(1, 1, -1, -1))

                    elif [x, y] in self.multiSelection:
                        painter.setPen(QtGui.QPen(QtCore.Qt.blue, 2))
                        painter.setBrush(colours.TRANSPARENT)
                        painter.drawRect(rect.adjusted(1, 1, -1, -1))

        if self.isEnabled():
            painter.setPen(QtGui.QPen(QtCore.Qt.black, 1))
        else:
            painter.setPen(QtGui.QPen(QtCore.Qt.gray, 1))

        textRect = QtCore.QRectF(0, 0, self.width(), self.height())

        if self.showLeftRight:
            #--show left/right (this is done here to avoid being overwritten
            #--during the rest of the paint job
            painter.drawText(textRect,
                             QtCore.Qt.AlignRight | QtCore.Qt.AlignVCenter,
                             (_("Left")))

            painter.drawText(textRect,
                             QtCore.Qt.AlignLeft | QtCore.Qt.AlignVCenter,
                             (_("Right")))

        #--free the painter's saved state
        painter.restore()
Exemplo n.º 12
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 def boundingRect(self):
     return QtCore.QRectF(0, 0, 48, 48)
Exemplo n.º 13
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 def definePath(self):
     rect = QtCore.QRectF(self.x - 5.0, self.y - 5.0, 10.0, 10.0)
     path = QtGui.QPainterPath()
     path.addRect(rect)
     return path
Exemplo n.º 14
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 def boundingRect(self):
     return QtCore.QRectF(0, 0, self.state['size'][0], self.state['size'][1])
Exemplo n.º 15
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 def boundingRect(self):
     """
     Get the bounding rectangle of the item.
     """
     rect = self.image.rect()
     return QtCore.QRectF(rect.left() - rect.width()/2, rect.top() - rect.height()/2, rect.right(), rect.bottom())
Exemplo n.º 16
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 def boundingRect(self):
     return QtCore.QRectF(-15, -50, 30, 50)
Exemplo n.º 17
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 def setTable(self, table):
     self.tableitem.setPixmap(table)
     if self.smallerD == 0:
         self.setSceneRect(QtCore.QRectF(0, 0, 500, 500))
     else:
         self.setSceneRect(QtCore.QRectF(table.rect()))
Exemplo n.º 18
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 def boundingRect(self):
     return QtCore.QRectF(-30, -20, 60, 60)
Exemplo n.º 19
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    def __init__(self,
                 body_type=BODY_TYPE_STATIC,
                 mass=1,
                 a_point_or_tuple=[],
                 b_point=None,
                 radius=0,
                 friction=0,
                 elasticity=0,
                 density=0,
                 center_of_grav=None,
                 color=None,
                 scene=None,
                 resource_ref_name=None,
                 prefix=None):
        if not b_point:
            x1, y1, x2, y2 = a_point_or_tuple[0][0], a_point_or_tuple[0][
                1], a_point_or_tuple[1][0], a_point_or_tuple[1][1]
        else:
            x1, y1, x2, y2 = a_point_or_tuple[0], a_point_or_tuple[1], b_point[
                0], b_point[1]

        self.line_angle_adjustment = math.atan2((y2 - y1), (x2 - x1))
        distance_between = int(((x2 - x1)**2 + (y2 - y1)**2)**.5)

        if radius <= 1:
            radius = 1
            rect = QtCore.QRectF(0, 0, distance_between + radius, radius)
        else:
            #rect=QtCore.QRectF(x1,y1-radius,x1+distance_between,y1+radius)
            rect = QtCore.QRectF(0, -radius, distance_between, 2 * radius)
        QtGui.QGraphicsRectItem.__init__(self, rect, scene=scene)
        #self.rotate(line_angle)

        bp.blueprint.__init__(self, prefix or 'ch_obj_seg')
        self.__eventManager = bp.eventManager()
        self.eventManager = self.getEventManager

        inertia = pm.moment_for_segment(mass, (x1, y1), (x2, y2), radius)
        self.chipBody = ChipBody(mass, inertia, body_type)
        self.bod_segs = [x1, y1]

        pm.Segment.__init__(self,
                            self.chipBody, (x1, y1), (x2, y2),
                            radius=radius)

        self.cog = None
        if type(center_of_grav) == tuple:
            self.cog = pm.Vec2d(center_of_grav)
        else:
            self.cog = pm.Vec2d(self.center_of_gravity)
        self.cx, self.cy = self.cog

        if density:
            self.density = density
        if friction:
            self.friction = friction
        if elasticity:
            self.elasticity = elasticity
        if color:
            self.setBrushColor(color=color)
            self.setPenColor(color=color)

        self.hide()

        self.set_ref_name(resource_ref_name)
        self.add_self_to_catalog()
        self.__update_object = True
        self.updateChipObject()
Exemplo n.º 20
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 def boundingRect(self):
     return QtCore.QRectF(-5, -5, 40, 10)
Exemplo n.º 21
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 def set_rect(self, rect):
     '''
     update the rectangle of the root
     '''
     self.rect = rect
     self.rect_f = QtCore.QRectF(self.rect)
Exemplo n.º 22
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 def boundingRect(self):
     return QtCore.QRectF(-15.5, -15.5, 34, 34)
Exemplo n.º 23
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    def printgraph(self, printer):
        p = QtGui.QPainter(printer)
        self.view.scene().render(p,QtCore.QRectF(0, 0,printer.width(), printer.height() / 2))
#        self.view.scene().render(p)
        p.end()
 def boundingRect(self):
     return QtCore.QRectF(0, 0, 300, 320)
Exemplo n.º 25
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    def update(self, rect=QtCore.QRectF()):
        ''''''

        # QtGui.QGraphicsItem.update(self, rect)
        QtGui.QGraphicsObject.update(self, rect)
 def mouseMoveEvent(self, event):
     newPosition = event.scenePos()
     self.setPosUsingSheepDog(
         self.pos() + newPosition - self.mouseMoveLastPosition,
         QtCore.QRectF(-260, -280, 1350, 1160))
     self.mouseMoveLastPosition = newPosition
Exemplo n.º 27
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    def recalculate(self, allFrames=False):
        if len(self.frames) < 1:
            return
        #print "recalc", allFrames
        #print self.state
        ## calculate image
        if allFrames:
            ## Clear out old displays
            #self.img = None
            for (i, p, s) in self.items:
                s = i.scene()
                if s is not None:
                    s.removeItem(i)
            self.items = []

            ## Compute for all frames
            frames = self.frames
        else:
            frames = self.frames[-1:]

        #if self.state['displayImageCheck'] and frames[0]['cam'] is not None:
        #if self.img is None:
        #self.img = zeros(frames[0]['cam'].shape + (4,), dtype=float32)

        for f in frames:
            (r, g, b) = self.evaluateTrace(f['clamp'])

            #if self.state['displayImageCheck'] and f['cam'] is not None and self.img is not None and f['cam'].shape == self.img.shape:
            #alpha = gaussian_filter((f['cam'] - f['cam'].min()), (5, 5))
            #tol = self.state['spotToleranceSpin']
            #alpha = clip(alpha-tol, 0, 2**32)
            #alpha *= 256. / alpha.max()
            #newImg = empty(frames[0]['cam'].shape + (4,), dtype=uint16)
            #newImg[..., 0] = b * alpha
            #newImg[..., 1] = g * alpha
            #newImg[..., 2] = r * alpha
            #newImg[..., 3] = alpha

            #self.img = clip(self.img + (newImg.astype(uint16)), 0, 255)
            #else:
            alpha = self.state['alphaSlider']
            spot = QtGui.QGraphicsEllipseItem(QtCore.QRectF(-0.5, -0.5, 1, 1))
            spot.setBrush(
                QtGui.QBrush(QtGui.QColor(r * 255, g * 255, b * 255, alpha)))
            spot.setPen(QtGui.QPen(QtCore.Qt.NoPen))
            p = f['scanner']['position']
            s = f['scanner']['spotSize']
            self.items.append([spot, p, [s, s]])

        self.hide()  ## Make sure only correct items are displayed
        self.show()

        #if self.state['displayImageCheck']:
        #self.updateImage()

        ## update location of image
        #info = frames[-1]['camInfo'][-1]
        #s = info['pixelSize']
        #p = info['imagePosition']
        #self.items[0][1] = p
        #self.items[0][2] = s

        ## Set correct scene
        #cModName = str(self.ui().ui.cameraModCombo.currentText())
        #camMod = self.ui().man.getModule(cModName)
        camMod = self.ui().ui.cameraModCombo.getSelectedObj()
        scene = camMod.ui.view.scene()
        for i in self.items:
            (item, p, s) = i
            if item.scene() is not scene:
                camMod.ui.addItem(item, p, s, self.z)
Exemplo n.º 28
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 def boundingRect(self):
     return QtCore.QRectF(self.picture.boundingRect())
Exemplo n.º 29
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 def boundingRect(self):
     return QtCore.QRectF(0, 0, 25, 10)
Exemplo n.º 30
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 def boundingRect(self):
     r = QtCore.QRectF()
     for h in self.handles:
         r |= self.mapFromItem(h['item'], h['item'].boundingRect()).boundingRect()   ## |= gives the union of the two QRectFs
     return r