Exemplo n.º 1
0
from _004_3d_loading_model_and_rotating.object import ModelUnderlay
import platform

if __name__ == '__main__':
	# Not working in Ubuntu 16.04, result in 1282 error for simple calling like glViewport(...)
	# TODO

	if platform.uname().system == 'Darwin':
		f = QSurfaceFormat()
		f.setVersion(4, 1)
		f.setDepthBufferSize(1)  # fix depth buffer error
		f.setStencilBufferSize(1)  # fix stencil buffer error

		# If CoreProfile is used, all the other QML rendering will fail, because they only use 2.1
		f.setProfile(QSurfaceFormat.CompatibilityProfile)
		QSurfaceFormat.setDefaultFormat(f)

	qmlRegisterType(ModelUnderlay, 'OpenGLUnderQml', 1, 0, 'ModelUnderlay')

	app = QGuiApplication(sys.argv)

	view = QQuickView()
	# view.setFormat(f)
	view.setPersistentSceneGraph(True)
	view.setPersistentOpenGLContext(True)
	view.setResizeMode(QQuickView.SizeRootObjectToView)  # Set for the object to resize correctly
	view.setSource(QUrl('ModelWindow.qml'))
	view.show()

	app.exec()