def _save_image(self):
        file_name, _ = QFileDialog.getSaveFileName(self._widget, self.tr('Save as image'), 'rospackgraph.png', self.tr('Image (*.bmp *.jpg *.png *.tiff)'))
        if file_name is None or file_name == '':
            return

        img = QImage((self._scene.sceneRect().size() * 2.0).toSize(), QImage.Format_ARGB32_Premultiplied)
        painter = QPainter(img)
        painter.setRenderHint(QPainter.Antialiasing)
        self._scene.render(painter)
        painter.end()
        img.save(file_name)
    def _save_svg(self):
        file_name, _ = QFileDialog.getSaveFileName(self._widget, self.tr('Save as SVG'), 'rospackgraph.svg', self.tr('Scalable Vector Graphic (*.svg)'))
        if file_name is None or file_name == '':
            return

        generator = QSvgGenerator()
        generator.setFileName(file_name)
        generator.setSize((self._scene.sceneRect().size() * 2.0).toSize())

        painter = QPainter(generator)
        painter.setRenderHint(QPainter.Antialiasing)
        self._scene.render(painter)
        painter.end()
    def _save_image(self):
        file_name, _ = QFileDialog.getSaveFileName(
            self._widget, self.tr('Save as image'), 'rospackgraph.png',
            self.tr('Image (*.bmp *.jpg *.png *.tiff)'))
        if file_name is None or file_name == '':
            return

        img = QImage((self._scene.sceneRect().size() * 2.0).toSize(),
                     QImage.Format_ARGB32_Premultiplied)
        painter = QPainter(img)
        painter.setRenderHint(QPainter.Antialiasing)
        self._scene.render(painter)
        painter.end()
        img.save(file_name)
    def _save_svg(self):
        file_name, _ = QFileDialog.getSaveFileName(
            self._widget, self.tr('Save as SVG'), 'rospackgraph.svg',
            self.tr('Scalable Vector Graphic (*.svg)'))
        if file_name is None or file_name == '':
            return

        generator = QSvgGenerator()
        generator.setFileName(file_name)
        generator.setSize((self._scene.sceneRect().size() * 2.0).toSize())

        painter = QPainter(generator)
        painter.setRenderHint(QPainter.Antialiasing)
        self._scene.render(painter)
        painter.end()