Exemplo n.º 1
0
 def unload(self):
     SafeZoneLoader.unload(self)
     self.flippyBlatherSequence.finish()
     del self.confetti
     del self.confettiRender
     if self.flippy:
         self.flippy.stopBlink()
         self.flippy.removeActive()
         self.flippy.cleanup()
         self.flippy.removeNode()
         del self.flippy
     if self.mickey:
         self.mickey.removeActive()
         self.mickey.stopEarTask()
         self.mickey.delete()
         del self.mickey
     if self.bill:
         self.bill.stopBlink()
         self.bill.removeActive()
         self.billRun.finish()
         self.bill.cleanup()
         self.bill.removeNode()
         del self.bill
     if self.bfs:
         self.bfs.removeActive()
         self.bfs.cleanup()
         self.bfs.removeNode()
         del self.bfs
     if self.vp:
         self.vp.removeActive()
         self.vp.cleanup()
         self.vp.removeNode()
         del self.vp
 def unload(self):
     SafeZoneLoader.unload(self)
     self.flippyBlatherSequence.finish()
     if self.flippy:
         self.flippy.stopBlink()
         self.flippy.removeActive()
         self.flippy.cleanup()
         self.flippy.removeNode()
     if self.fluffy:
         self.fluffy.stopBlink()
         self.fluffy.removeActive()
         self.fluffy.enterOff()
         self.fluffy.cleanup()
         self.fluffy.removeNode()
Exemplo n.º 3
0
 def unload(self):
     del self.tower
     del self.base1
     del self.base2
     del self.base3
     self.flippyBlatherSequence.finish()
     if self.flippy:
         self.flippy.stopBlink()
         self.flippy.removeActive()
         self.flippy.delete()
     if self.fluffy:
         self.fluffy.stopBlink()
         self.fluffy.removeActive()
         self.fluffy.enterOff()
         self.fluffy.delete()
     SafeZoneLoader.unload(self)
Exemplo n.º 4
0
 def unload(self):
     for lamp in self.lampLights:
         render.clearLight(lamp)
         lamp.removeNode()
     self.lampLights = None
     SafeZoneLoader.unload(self)