def init_test(): Gamedata.gameday = 1 Gamedata.gametime = 1 Gamedata.myservent = Neru() Gamedata.enemy = Robinhood() Gamedata.test = 1 Gamedata.room = None
def init(): print 'You will take an adventrue,you can go 3 place in a day.\nEvery 2 day you will in arena to defeat a enemy\n Every place has its use,try it' Gamedata.gameday = 1 Gamedata.gametime = 1 Gamedata.myservent = Neru() Gamedata.enemy = Robinhood() Gamedata.test = 0 Gamedata.room = None
def init(): Gamedata.gameday = 2 Gamedata.gametime = 3 Gamedata.myservent = Neru() Gamedata.enemy = Robinhood() Gamedata.test = 0 Gamedata.room = tm_class Gamedata.battle = False Gamedata.enemydefeat = False print 'inited' print Gamedata.enemy.name print Gamedata.myservent.name print Gamedata.battle
from Room import Home, School, Class, Library, Arena, Corridor from Servent import Neru, Gawain, Robinhood, Drake import threading Gamedata = threading.local() import os GameDay = 1 Gametime = 1 MyServent = Neru() Enemy = Robinhood() tm_home = Home() tm_school = School() tm_class = Class() tm_library = Library() tm_arena = Arena() tm_corridor = Corridor() input_dict = { 'arena': tm_arena, 'home': tm_home, 'school': tm_school, 'library': tm_library, 'class': tm_class, 'corridor': tm_corridor } input_dict_servent = { 'Neru': Neru(), 'Gawain': Gawain(), 'Robinhood': Robinhood(),
def test_rest(): StartGame.Gamedata.myservent = Neru() StartGame.Gamedata.myservent.nowhp = 25 StartGame.rest() assert_equal(StartGame.Gamedata.myservent.nowhp, 50)
def test_battle(): StartGame.Gamedata.myservent = Neru() StartGame.Gamedata.enemy = Drake() StartGame.battle('aaaaaa') assert_equal(StartGame.Gamedata.myservent.nowhp, 50) assert_equal(StartGame.Gamedata.enemy.nowhp, 0)